Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
MoreVanillaBuilds Changelog
1.1.5
- Compatibility with rev 0.221.4 (Call to Arms patch)
1.1.4
- Fix pieces loots
1.1.3
- Fix miscellaneous prefabs mistakes :
- Disable
dvergrprops_wood_stakebeacause it create unbreakable ghosts, please usedvergrtown_wood_stakeinstead - Fix
blackmarble_creep_4x1x1andblackmarble_creep_4x2x1. They sometimes spawn horizontaly or verticaly, force to vertical.
- Disable
- Fix prefabs snappoints :
blackmarble_column_3blackmarble_creep_4x1x1blackmarble_creep_4x2x1blackmarble_creep_slope_inverted_1x1x2blackmarble_creep_slope_inverted_2x2x1blackmarble_creep_stairblackmarble_floor_largeblackmarble_head_big01blackmarble_head_big02blackmarble_tile_floor_1x1blackmarble_tile_floor_2x2blackmarble_tile_wall_1x1blackmarble_tile_wall_2x2blackmarble_tile_wall_2x4dungeon_queen_doordungeon_sunkencrypt_irongatesunken_crypt_gatedvergrprops_wood_beamdvergrprops_wood_poledvergrprops_wood_walldvergrtown_archdvergrtown_secretdoordvergrtown_slidingdoordvergrtown_stair_corner_wood_leftdvergrtown_wood_beamdvergrtown_wood_poledvergrtown_wood_stakedvergrtown_wood_cranedvergrtown_wood_supportdvergrtown_wood_wall01dvergrtown_wood_wall02dvergrtown_wood_wall03goblin_roof_45d_cornergoblin_roof_45dgoblin_woodwall_1mgoblin_woodwall_2mIce_floor
- Fix prefabs collider :
blackmarble_out_2dvergrtown_wood_wall01
- Technical updates :
- Implement a custom logger
- Godmode for dev purpose (simply uncomment related code (SetLocalPlayerPostfix) in Patches.cs
- Optimize icons rendering in the hammer (using Jotunn caching)
1.0.0
- First stable version for AlpZz