CHANGELOG
MoreVanillaBuilds Changelog
1.1.5
- Compatibility with rev 0.221.4 (Call to Arms patch)
1.1.4
- Fix pieces loots
1.1.3
- Fix miscellaneous prefabs mistakes :
- Disable
dvergrprops_wood_stakebeacause it create unbreakable ghosts, please usedvergrtown_wood_stakeinstead - Fix
blackmarble_creep_4x1x1andblackmarble_creep_4x2x1. They sometimes spawn horizontaly or verticaly, force to vertical.
- Disable
- Fix prefabs snappoints :
blackmarble_column_3blackmarble_creep_4x1x1blackmarble_creep_4x2x1blackmarble_creep_slope_inverted_1x1x2blackmarble_creep_slope_inverted_2x2x1blackmarble_creep_stairblackmarble_floor_largeblackmarble_head_big01blackmarble_head_big02blackmarble_tile_floor_1x1blackmarble_tile_floor_2x2blackmarble_tile_wall_1x1blackmarble_tile_wall_2x2blackmarble_tile_wall_2x4dungeon_queen_doordungeon_sunkencrypt_irongatesunken_crypt_gatedvergrprops_wood_beamdvergrprops_wood_poledvergrprops_wood_walldvergrtown_archdvergrtown_secretdoordvergrtown_slidingdoordvergrtown_stair_corner_wood_leftdvergrtown_wood_beamdvergrtown_wood_poledvergrtown_wood_stakedvergrtown_wood_cranedvergrtown_wood_supportdvergrtown_wood_wall01dvergrtown_wood_wall02dvergrtown_wood_wall03goblin_roof_45d_cornergoblin_roof_45dgoblin_woodwall_1mgoblin_woodwall_2mIce_floor
- Fix prefabs collider :
blackmarble_out_2dvergrtown_wood_wall01
- Technical updates :
- Implement a custom logger
- Godmode for dev purpose (simply uncomment related code (SetLocalPlayerPostfix) in Patches.cs
- Optimize icons rendering in the hammer (using Jotunn caching)
1.0.0
- First stable version for AlpZz