Decompiled source of LeaveGroupMod v2.0.0

LeaveGroupMod.dll

Decompiled a month ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FirstDkModValheim")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FirstDkModValheim")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("556bcdc8-ea45-4f8f-8acd-a0ff6fbfeca9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("leave.group.mod", "Leave group Mod", "3.0.0")]
public class LeaveGroupMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(InventoryGui), "OnRightClickItem")]
	public class Patch_RightClick
	{
		private static void Postfix(ItemData item)
		{
			if (IsTargetItem(item))
			{
				SendLeave();
			}
		}
	}

	[HarmonyPatch(typeof(Player), "UseHotbarItem")]
	public class Patch_HotbarDirect
	{
		private static void Prefix(Player __instance, int index)
		{
			Inventory inventory = ((Humanoid)__instance).GetInventory();
			ItemData item = ((inventory != null) ? inventory.GetItemAt(index - 1, 0) : null);
			if (IsTargetItem(item))
			{
				SendLeave();
			}
		}
	}

	[HarmonyPatch(typeof(Player), "UseItem")]
	public class Patch_UseItemFallback
	{
		private static void Prefix(Player __instance, ItemData item)
		{
			if (IsTargetItem(item))
			{
				SendLeave();
			}
		}
	}

	public static ManualLogSource Log;

	private void Awake()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Expected O, but got Unknown
		Log = ((BaseUnityPlugin)this).Logger;
		Harmony val = new Harmony("leave.group.mod");
		val.PatchAll();
		Log.LogInfo((object)"LeaveGroupMod carregado.");
	}

	public static bool IsTargetItem(ItemData item)
	{
		if (item == null)
		{
			return false;
		}
		string text = item.m_shared?.m_name ?? "";
		return text.Contains("Valheim Map") || text.Contains("kg_ServerChangeMap") || text.Contains("ServerChangeMap");
	}

	public static void SendLeave()
	{
		if ((Object)(object)Chat.instance != (Object)null)
		{
			Chat.instance.SendText((Type)1, "/leave");
			Log.LogInfo((object)"Comando /leave enviado ao chat.");
		}
		else
		{
			Log.LogWarning((object)"Chat.instance == null — Não foi possível enviar /leave");
		}
	}
}