AdvancedTreeChop
Radius-based tree chopping with skill scaling, stamina and durability support.
By Hadegs
| Last updated | a day ago |
| Total downloads | 109 |
| Total rating | 0 |
| Categories | Mods Tweaks Misc Client-side Utility |
| Dependency string | Hadegs-AdvancedTreeChop-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
AdvancedTreeChop
AdvancedTreeChop adds radius-based tree chopping to Valheim, allowing you to fell multiple nearby trees with a single swing.
Designed to feel natural, balanced, and fully configurable.
🌲 Features
Chop multiple nearby trees at once
Works on standing trees and logs
Optional progressive radius scaling with Woodcutting skill
Respects stamina and tool durability
Hold-to-activate or toggle mode
Fully configurable
Multiplayer-safe
⚙️ Configuration
All features are disabled by default and must be enabled in the config.
Config options include:
Enable / disable the mod
Hold key or toggle mode
Modifier key (default: Left Alt)
Tree radius
Skill-based radius scaling
Stamina usage
Durability usage
Config file:
BepInEx/config/hadegs.valheim.advancedtreechop.cfg
🎮 How to use
Enable the mod in the config
Equip an axe
Hold Left Alt (or your configured key)
Chop a tree
Nearby trees are chopped automatically
🔧 Compatibility
Client-side mod
Works in singleplayer and multiplayer
Safe to use on dedicated servers (clients only)
🧠 Design philosophy
AdvancedTreeChop focuses only on trees, ensuring:
Stable behavior
No engine exploits
No broken mining logic
Long-term compatibility
⚠️ Area Damage Warning
AdvancedTreeChop applies area-based damage using Valheim’s destructible system.
This means that any destructible object within the configured radius may also take damage, including:
Nearby trees and logs (intended)
Destructible props
Structures made of wood
Creatures or enemies standing very close
This behavior is by design and matches how Valheim handles area damage internally.
If you want to limit collateral damage:
Reduce the Tree Radius in the config
Disable progressive radius scaling
Avoid using the mod in tight spaces or near combat
🧑💻 Author
Created by Hadegs