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Horem-Biome_Flora-0.3.2 icon

Biome Flora

Spruces up Biomes with new Clutter, Trees, Rocks, Vegetables and Hostile Plants.

Date uploaded 2 years ago
Version 0.3.2
Download link Horem-Biome_Flora-0.3.2.zip
Downloads 17809
Dependency string Horem-Biome_Flora-0.3.2

This mod requires the following mods to function

ValheimModding-Jotunn-2.7.9 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.7.9
Horem-Horemvores_Assembly_Mod-1.0.10 icon
Horem-Horemvores_Assembly_Mod

Modders resource containing custom scripts.

Preferred version: 1.0.10

README

Description

Modpack Resource. Adds Vegetation, Grasses, Flowers, Plants, Trees, Rocks, Ores and Wild Vegetables to all biome's.

All clutter (grass, flowers etc) can be adjusted in the config.

Pop in the discord if you have questions. Will get around to a proper read me when I have time.

Usage

  • Plug and Play.
  • Most of the assets in this pack go un-used, this is so modpack makers can use a mod like Expand World to create custom biome's.

Support

Patch Notes

0.3.2

Added config option to allow vanilla clutter and custom clutter.
Tweaked Ore deposit textures and colors.
Fixed some ores falling through the world.
Halved the default values for all custom clutter.
Added missing loot particle to all items.
Recuced all texture sizes.

0.3.1

Localization fix.

0.3.0

Added custom Ores and Alloys.
Removed Bee FX.
Update for Mistlands clutter.

0.2.2

Added option to disable Valharvest vegetables from world generation.
Updated all materials to have double sided illumination.
Included config file due to changes in naming scheme.

0.2.1

Update for newest JvL.
Moved diasble vanilla clutter to the new clutter event.

0.2.0

Added Wild Vegetables and Hostile Plants.

0.1.3

Fixed magically disapearing mesh colliders.

0.1.2

Added rest of Clutter to the config.
Bugfixing.

0.1.1

Added Config values for changing the amount of Biome Clutter.

0.1.0

Initial upload to TS.

CHANGELOG

1.0.15

  • Crystal pickables now check for solids.
  • Teal Crystal description fix.
  • Possible texture fix for Bush3 and Bush5.

1.0.14

  • Fix for crystal pickables not been persistant.

1.0.13

  • Json Translation file naming fix.
  • Fixed some Material issues.
  • Fixed some Instanced Clutter not having GPU Instancing enbaled.
  • Small Pine and Ice Collider fixes.
  • Added more Ice type objects.
  • Added 3 giant skulls, for use in mountains/deep north.

1.0.12

  • Adjusted Cactus AoE and sizes.
  • Added Ice Floes, four types in two colours and two variations(land and sea).
  • Added Ice Crystals, eight types, blue colour.
  • Added a mini guide for Expand World Data to the description and fixed some miss information.
  • Added Ice Crystal and Ice Block items.

1.0.11

  • Localization fix.
  • Small cactus collider fix.
  • Rescaled all Cactus models.

1.0.10

  • Added Desert Vegetation.
  • Added Desert Tree and Dead Desert Tree.
  • Added Jungle Clutter.
  • Added Jungle Vegetation.
  • Added Crystal Vegetation, six types in six colours.
  • Added Glowing Giant Mushrooms, four types in ten colours.

1.0.9

  • Missing/deleted icon fixes for stones.

1.0.8

  • Adjusted LoD settings on Corals.
  • Some translations fixes.
  • Fixed collider on Sea Mineral.
  • Fixed RedSeaFern_2_BF failing to load.

1.0.7

  • Added Plains clutter, grasses and flowers.
  • Added Giant Mushrooms.
  • Fixed broken pickaxe recipes.

1.0.6

  • Fix for some Read/Write errors on meshes.
  • Added Corals and Sea Vegetation.

1.0.5

  • Added Bloodmetal Pickaxe (Mistlands Tier(4)). Recipe located at ...Config/Horem/BiomeFlora/Recipes
  • Added Netherite Pickaxe (Ash Lands Tier(5)). Recipe located at ...Config/Horem/BiomeFlora/Recipes
  • Added Vibranium Pickaxe (Deep North Tier(6)). Recipe located at ...Config/Horem/BiomeFlora/Recipes
  • Added Lava, Obsidian and Shattered Rocks.
  • Fix for Sandstone rocks been off the zero position.
  • Vibranium ore deposits increased to tier 5(Ash Lands).
  • Added Igneous, Basalt and Volcanic stone.

1.0.4

  • Collider layer fix for Ores.
  • Missing Localization fixes.
  • Added Blackjack Oaks and Northern Red Oaks. (Requested)

1.0.3

  • Collider fix for Flowers and Willow Trees.
  • Added more bushes and hostile plants.
  • Added Vegetables.

1.0.2

  • Localization fixes.
  • Added option to create a json for localizations in:- ...Config/Horem/BiomeFlora/Translations

1.0.1

  • Included correct DLL, big sigh. Alot of prefabs, items and item conversions were missing due to this.

1.0.0

  • Initial upload of the remake.