DoOrDieAssets
Over 140 new Visual Effects. 10 new creature Abilities. Over 20 new Sound Effects. Modders resource nothing will appear ingame unless you use a 3rd party mod like RRRMonsters.
By Horem
Last updated | 3 years ago |
Total downloads | 13493 |
Total rating | 2 |
Categories | Libraries |
Dependency string | Horem-DoOrDieAssets-0.4.0 |
Dependants | 25 other packages depend on this package |
README
Creature Abilities
Ring of Fire
50 Damage every 1.4s for 7s Animation: cast1 Start Location: Target Radius: 4m
Water Jet
10 Damage every 0.1s for 6s Animation: cast1 Start Location: Jaw
Breath of Fire
10 Damage every 0.1s for 6s Animation: cast1 Start Location: Jaw
Blizzard
5 Damage every 0.1s for 14s Animation: cast1 Start Location: Target Radius: 5m
Lightning Discharge
25 Damage every 0.5s for 4.5s Animation: cast1 Start Location: Target Radius: 5m
Ice Shards
10 Damage every 0.33s for 7s Animation: cast1 Start Location: Target Radius: 3m
Ice Spike
20 Damage every 0.5s for 5s Animation: cast1 Start Location: Target Radius: 3m
Ice Tornado
10 Damage every 0.5s for 7s Animation: cast1 Start Location: Target Radius: 2.5
Fire Torando
10 Damage every 0.5s for 7s Animation: cast1 Start Location: Target Radius: 2.5
Runic Spikes
20 Damage every 0.5s for 5s Animation: cast1 Start Location: Target Radius: 3m
To use or customize these, you can use RRRMonsters to overide these values with the AdvancedCustomAttacks function in the JSON's it makes. Example:-
"aAdvancedCustomAttacks" : [ { // Name of original Ability "sOriginalPrefabName" : "Spell_FireTornado_DoD", // Animation to use. (See RRR Doc: ConfigGuide_MonsterAnims) "sTargetAnim" : "cast1", // How often to use this ability. "fAIAttackInterval" : 8, // Prioritize the use of this ability. "bAIPrioritized" : true, // Override the base ability damage and element. "dtAttackDamageOverride" : { "fDamage":0, "fBlunt":0, "fSlash":0, "fPierce":0, "fChop":0, "fPickaxe":0, // For this example the damage is a one off impact damage. // The AoE that is applied is in a different script and not accessible with this JSON. "fFire":20, "fFrost":0, "fLightning":0, "fPoison":0, "fSpirit":0 }, // Override the base ability damage and keep the base element. "fAttackDamageTotalOverride" : null, // Change the projectile to use. (See RRR Doc: ConfigGuide_ProjectileNames) "sAttackProjectileOverride" : null, // Effect to use at the start of the ability, can be multiple. "aStartEffects" : ["SFX_Tornado_DoD", "SFX_WindblownFlame_DoD"], // Effect to use on hit, can be multiple. "aHitEffects" : ["vfx_FireballHit", "sfx_imp_fireball_explode"], // Effect to use on trigger, can be multiple. "aTriggerEffects" : ["VFX_BreathFire_DoD", "sfx_dragon_coldbreath_trailon"], } ]
I have left all the default values of the ability for this example.
Ability ID's
Spell_PoisonTornado_DoD
Spell_RingFire_DoD
Spell_RunicSpikes_DoD
Spell_StormBlast_DoD
Spell_StormBolt_DoD
Spell_StormTornado_DoD
Spell_ArcancShot_DoD
Spell_ArcaneBolt_DoD
Spell_ArcaneVortex_DoD
Spell_Blizzard_DoD
Spell_BreathFire_Jaw_DoD
Spell_BreathWater_Jaw_DoD
Spell_DarkBolt_DoD
Spell_DarkSkull_DoD
Spell_FelVortex_DoD
Spell_FireBolt_DoD
Spell_FireMeteor_DoD
Spell_FireSwirl_DoD
Spell_FireTornado_DoD
Spell_IceBolt_DoD
Spell_IceShards_DoD
Spell_IceSpike_DoD
Spell_IceTornado_DoD
Spell_IceTornadoAlt_DoD
Spell_IceVortex_DoD
Spell_LightningDischarge_DoD
Area of Effect ID's
AoE_FireTornado_DoD
AoE_IceShards_DoD
AoE_IceSpike_DoD
AoE_IceTornado_DoD
AoE_IceTornadoAlt_DoD
AoE_IceVortex_DoD
AoE_LightningDischarge_DoD
AoE_PoisonTornado_DoD
AoE_RingFire_DoD
AoE_RunicSpikes_DoD
AoE_StormTornado_DoD
AoE_ArcaneVortex_DoD
AoE_Blizzard_DoD
AoE_FelVortex_DoD
AoE_FireSwirl_DoD
Projectile ID's
Projectile_Invisible_DoD
Projectile_Storm01_DoD
Projectile_Storm02_DoD
Projectile_WaterJet_DoD
Projectile_Arcane01_DoD
Projectile_Arcane02_DoD
Projectile_BreathFire_DoD
Projectile_Dark01_DoD
Projectile_Dark02_DoD
Projectile_Fire01_DoD
Projectile_Fire02_DoD
Projectile_Ice01_DoD
SFX ID's
SFX_RoarPanther01_DoD
SFX_RoarPanther02_DoD
SFX_RoarQuiet01_DoD
SFX_RoarQuiet02_DoD
SFX_Rocks01_DoD
SFX_RumbleDeep01_DoD
SFX_RumbleDeep02_DoD
SFX_RumbleDeep03_DoD
SFX_Tornado_DoD
SFX_WindblownFlame_DoD
SFX_Blizzard_DoD
SFX_Dog_DoD
SFX_DogAttack_DoD
SFX_DogDeath_DoD
SFX_FrostWindBlast_DoD
SFX_GrowlLion_DoD
SFX_GrowlWolf_DoD
SFX_InsectAttack01_DoD
SFX_InsectAttack02_DoD
SFX_InsectDeath01_DoD
SFX_InsectDeath02_DoD
SFX_InsectScreech01_DoD
SFX_InsectScreech02_DoD
SFX_LightningDischarge_DoD
SFX_OldDog_DoD
SFX_OldDogAttack_DoD
SFX_OldDogDeath_DoD
SFX_Rat_DoD
SFX_RatAttack_DoD
SFX_RatDeath_DoD
SFX_RoarDeep01_DoD
SFX_RoarDeep02_DoD
SFX_RoarLion01_DoD
SFX_RoarLion02_DoD
SFX_RoarMonster01_DoD
SFX_RoarMonster02_DoD
SFX_RoarMonster03_DoD
SFX_RoarMonster04_DoD
SFX_RoarMonster05_DoD
FX Casting ID's
FX_Casting_Fire_3_DoD
FX_Casting_Fire_4_DoD
FX_Casting_Fire1_DoD
FX_Casting_Ice_2_DoD
FX_Casting_Ice_3_DoD
FX_Casting_Ice1_DoD
FX_Casting_Light_2_DoD
FX_Casting_Light1_DoD
FX_Casting_Nature_2_DoD
FX_Casting_Nature1_DoD
FX_Casting_Storm_2_DoD
FX_Casting_Storm1_DoD
FX_Casting_Arcane_2_DoD
FX_Casting_Arcane_3_DoD
FX_Casting_Arcane1_DoD
FX_Casting_Dark_2_DoD
FX_Casting_Dark_3_DoD
FX_Casting_Dark_4_DoD
FX_Casting_Dark1_DoD
FX_Casting_Fire_2_DoD
VFX Subtle ID's
VFX_FireballShower_DoD
VFX_FireCircle_DoD
VFX_FireExplosion_DoD
VFX_FireStrike_DoD
VFX_FireSwirl_DoD
VFX_GroundRocks_DoD
VFX_HealingAoE_DoD
VFX_IceBarrage_DoD
VFX_IceGysers_DoD
VFX_IceShardsAlt_DoD
VFX_IceShower_DoD
VFX_IceSpikesAlt_DoD
VFX_IceTornado_DoD
VFX_IceTornadoAlt_DoD
VFX_IceVortex_DoD
VFX_LightAura_DoD
VFX_LightBuff_DoD
VFX_LightHammerStrike_DoD
VFX_LightningBlast_DoD
VFX_LightningBoltDoD
VFX_LightningStrike_DoD
VFX_MushroomSpore_DoD
VFX_PoisonStrike_DoD
VFX_PoisonTornado_DoD
VFX_RainOfFire_DoD
VFX_Regeneration_DoD
VFX_ShadowBlades_DoD
VFX_ShadowExplosion_DoD
VFX_Storm_DoD
VFX_StormGround_DoD
VFX_StormGroundPulse_DoD
VFX_StormTornado_DoD
VFX_Sunbeam_DoD
VFX_ArcaneExplosion_DoD
VFX_ArcaneStrike_DoD
VFX_ArcaneSummon_DoD
VFX_ArcaneVortex_DoD
VFX_Earthquake_DoD
VFX_EarthStrike_DoD
VFX_FelballShower_DoD
VFX_FelBats_DoD
VFX_FelBreath_DoD
VFX_FelExplosion_DoD
VFX_FelVortex_DoD
VFX Shields ID's
VFX_Shield_Light_DoD
VFX_Shield_Nature_DoD
VFX_Shield_Storm_DoD
VFX_Shield_Arcane_DoD
VFX_Shield_Dark_DoD
VFX_Shield_Fire_DoD
VFX_Shield_Ice_DoD
VFX Buffs
VFX_Buff_Light_DoD
VFX_Buff_Nature_DoD
VFX_Buff_Storm_DoD
VFX_Buff_Arcane_DoD
VFX_Buff_Dark_DoD
VFX_Buff_Fire_DoD
VFX_Buff_Ice_DoD
VFX Auras
VFX_Aura_Light_DoD
VFX_Aura_Nature_DoD
VFX_Aura_Storm_DoD
VFX_Aura_Arcane_DoD
VFX_Aura_Dark_DoD
VFX_Aura_Fire_DoD
VFX_Aura_Ice_DoD
VFX Explosion ID's
VFX_Explosion_Light1_DoD
VFX_Explosion_Light2_DoD
VFX_Explosion_Nature1_DoD
VFX_Explosion_Nature2_DoD
VFX_Explosion_Storm1_DoD
VFX_Explosion_Storm2_DoD
VFX_Explosion_Arcane1_DoD
VFX_Explosion_Arcane3_DoD
VFX_Explosion_Arcane4_DoD
VFX_Explosion_Dark1_DoD
VFX_Explosion_Dark2_DoD
VFX_Explosion_Dark3_DoD
VFX_Explosion_Dark4_DoD
VFX_Explosion_Fire1_DoD
VFX_Explosion_Fire2_DoD
VFX_Explosion_Fire3_DoD
VFX_Explosion_Fire4_DoD
VFX_Explosion_Ice1_DoD
VFX_Explosion_Ice2_DoD
VFX_Explosion_Ice3_DoD
VFX Stark ID's
VFX_WaterSlash1_DoD
VFX_WaterSlash2_DoD
VFX_WhiffPoison_DoD
VFX_СoldSwirl_DoD
VFX_AbyssAOE1_DoD
VFX_AbyssBuff_DoD
VFX_AbyssCone_DoD
VFX_AbyssHole_DoD
VFX_AbyssSlash1_DoD
VFX_AbyssSlash2_DoD
VFX_AbyssThorns_DoD
VFX_AbyssTornado_DoD
VFX_AoELightning_DoD
VFX_ArcaneRain_DoD
VFX_BallRain_DoD
VFX_Blizzard_DoD
VFX_BloodExplosion_DoD
VFX_BloodRain_DoD
VFX_BloodSlash1_DoD
VFX_BloodSlash2_DoD
VFX_BloodSpikes_DoD
VFX_BloodVortex_DoD
VFX_BloodyPush_DoD
VFX_BloodZone_DoD
VFX_BreathFire_DoD
VFX_ColdRain_DoD
VFX_EarthSlash1_DoD
VFX_EarthSlash2_DoD
VFX_Fieryswirl_DoD
VFX_Fireballs1_DoD
VFX_Fireballs2_DoD
VFX_FireBlast_DoD
VFX_FireSlash1_DoD
VFX_FireSlash2_DoD
VFX_FireSpikes_DoD
VFX_FireTornado_DoD
VFX_FireWall_DoD
VFX_FireWave_DoD
VFX_FlyingCold_DoD
VFX_FrostSpikes_DoD
VFX_FrostUmbrella_DoD
VFX_IceBlast_DoD
VFX_IceMeteors_DoD
VFX_IceRestoration_DoD
VFX_IceShards_DoD
VFX_IceSpikes_DoD
VFX_IceStrike_DoD
VFX_Kunai_DoD
VFX_LightningDischarge_DoD
VFX_MeteorRain_DoD
VFX_NaturalSphere_DoD
VFX_OrbAOE_DoD
VFX_PoisonAOE_DoD
VFX_PoisonFogDoD
VFX_PoisonPortal_DoD
VFX_PoisonRain_DoD
VFX_PoisonSlash1_DoD
VFX_PoisonSlash2_DoD
VFX_RecoveryManna_DoD
VFX_RingFlame_DoD
VFX_RunicSpikes_DoD
VFX_Shuriken_DoD
VFX_SideSpikes_DoD
VFX_SphereExplosion_DoD
VFX_SphereLava_DoD
VFX_SpikedSphere_DoD
VFX_SplittingStones_DoD
VFX_StoneStun_DoD
VFX_Swamp_DoD
VFX_WaterJet_DoD