Fantasy Armoury
Adds 33 fantasy themed Weapons and 9 Shields.
CHANGELOG
0.1.8
- Fixed some shaders.
- Moved all item recipes to json format, located in: config/Horem/Fantasy Armoury/Recipes
- Cleaned up the code a bit.
0.1.7
- Fix for Pestilance.
- Set all VFX on weapons to use Point(no filter) so they have a more valheim feel.
0.1.6
- Added VFX to Pestilance.
0.1.5
- Added VFX to three 1H axes.
- Fixed Divine Light.
0.1.4
- Sub-emitters fix.
0.1.3
- Localization fix.
0.1.2
- Tweaked Backstab bonuses for axes.
- Adjusted base damage to be more inline with bronze weapons.
0.1.1
- Fixed secondary attacks been under powered.
- Increased chop damage on axes.
- Fixed Block and Block Power per level on weapons.
- Fixed broken Stagger/Force/Damage multipliers.
- Added secondary attack to 1H axes.
0.1.0
- Fixed Spellbalde.
- Fixed shields having duplicated Floating components.
- Updated Description.
0.0.8
- Added Floating component to all items.
- Increased Iron upgrade cost to 6.
0.0.7
- Updated english Localization, thanx Jack Ravenwood (OdinPlus discord)
0.0.6
- Added Press, Trough, Furnace and Firepit as Forge Extentions.
0.0.5
- Fixed Broken 2h missing an effect that caused NRE's.
0.0.4
- Fixed Recipe conflict and localization issues.
0.0.3
- Compiled against new assemblies.
0.0.2
- Fixed 2h Hammers and Swords.
0.0.1
- Initial upload to TS.