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Horem-Minotaurs-0.2.7 icon

Minotaurs

Adds 2 Types of Minotaur in 3 colours.

Date uploaded a year ago
Version 0.2.7
Download link Horem-Minotaurs-0.2.7.zip
Downloads 4842
Dependency string Horem-Minotaurs-0.2.7

This mod requires the following mods to function

ValheimModding-Jotunn-2.4.6 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.4.6
ASharpPen-Spawn_That-1.0.0 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.0.0

README

Description

Adds 6 Minotaur's to the last 3 biomes.

Location and Spawn Information

  • Minotaur - Mistlands, 18% chance of spawning.
  • Armoured Minotaur - Mistlands, 18% chance of spawning.
  • Frost Minotaur - Deep North, 18% chance of spawning
  • Armoured Frost Minotaur - Deep North, 18% Chance of spawning.
  • Fire Minotaur - Ash Lands, 18% chance of spawning
  • Armoured Fire Minotaur - Ash Lands, 18% Chance of spawning.

Spawn That Example

New Spawner

[WorldSpawner.10000001]
Biomes=Mistlands
PrefabName = Minotaur_HM
SpawnInForest=true
SpawnOutsideForest=false
MaxSpawned=2
SpawnChance=5
SpawnInterval=4000

Edit Existing Spawner

[WorldSpawner.20000]
Biomes=Meadows
SpawnInterval=600

You can find more detailed tutorials on the Spawn That Wiki: https://asharppen.github.io/Valheim.SpawnThat/configs/general/intro.html

Prefab ID's

  • Minotaur_HM
  • MinotaurArmoured_HM
  • FrostMinotaur_HM
  • FrostMinotaurArmoured_HM
  • FireMinotaur_HM
  • FireMinotaurArmoured_HM

Trophy ID's

All Trophies are about 1.5 meters in diameter and 1.5m high.

  • Trophy_Minotaur_HM
  • Trophy_MinotaurArmoured_HM
  • Trophy_FrostMinotaur_HM
  • Trophy_FrostMinotaurArmoured_HM
  • Trophy_FireMinotaur_HM
  • Trophy_FireMinotaurArmoured_HM

Patch Notes

0.2.7

Added SFX to the SFX mixer instead of the generic Ambient mixer.

0.2.6

Attack tweaks.

0.2.5

Added config to disable default spawns.
Adjusted interval of default spawns.
Added Footsteps.

0.2.4

Localization fix.

0.2.3

Added missing level effect components to keep mod compatibility.

0.2.2

Code fixes.
Updated all attacks to be compatible with Wackys Database.

0.2.1

Bugfixing.

0.2.0

Removed level effects.
Fixed NRE caused my missing FX.

0.1.2

Fixed mistlands minotaurs having wrong faction.

0.1.1

Fixed mobs not moving up/down slopes correcty, if at all.

0.1.0

Added death animations.

0.0.2

Added animated Trophies.

0.0.1

  • Initial upload to TS.