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Decompiled source of BiomesModPack v1.0.1
RtDVines.dll
Decompiled 3 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RtDVines")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RtDVines")] [assembly: AssemblyTitle("RtDVines")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RtDVines { [BepInPlugin("Soloredis.RtDVines", "RtDVines", "0.1.2")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class RtDVines : BaseUnityPlugin { public const string PluginGUID = "Soloredis.RtDVines"; public const string PluginName = "RtDVines"; public const string PluginVersion = "0.1.2"; public static bool isModded = true; public ConfigEntry<bool> LoggingEnable; private CustomLocalization Localization; public AssetBundle MyAssets; private void Awake() { CreateConfigs(); LoadBundle(); AddLocalizations(); CreateRecipes(); LoadTranslations(); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config."); } } private void LoadBundle() { try { MyAssets = AssetUtils.LoadAssetBundleFromResources("rtdvines", Assembly.GetExecutingAssembly()); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}"); } } public void CreateConfigs() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = false } })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } private void LoadTranslations() { TextAsset[] array = MyAssets.LoadAllAssets<TextAsset>(); TextAsset[] array2 = array; foreach (TextAsset val in array2) { string text = ((Object)val).name.Replace("_RtDAdditions.json", null); Localization.AddJsonFile(text, ((object)val).ToString()); } } public void CreateRecipes() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Expected O, but got Unknown //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Expected O, but got Unknown //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Expected O, but got Unknown //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Expected O, but got Unknown //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Expected O, but got Unknown //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Expected O, but got Unknown //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Expected O, but got Unknown //IL_01be: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Expected O, but got Unknown //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Expected O, but got Unknown //IL_0229: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Expected O, but got Unknown //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Expected O, but got Unknown //IL_026c: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Expected O, but got Unknown //IL_0281: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Expected O, but got Unknown //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Expected O, but got Unknown //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Expected O, but got Unknown //IL_02e2: Unknown result type (might be due to invalid IL or missing references) //IL_02ec: Expected O, but got Unknown //IL_02f7: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Expected O, but got Unknown //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_031f: Expected O, but got Unknown //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Expected O, but got Unknown //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_0362: Expected O, but got Unknown //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Expected O, but got Unknown //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_0394: Expected O, but got Unknown //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_039c: Expected O, but got Unknown //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03d7: Expected O, but got Unknown //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Expected O, but got Unknown //IL_0400: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Expected O, but got Unknown //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Expected O, but got Unknown //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_044d: Expected O, but got Unknown //IL_0458: Unknown result type (might be due to invalid IL or missing references) //IL_0462: Expected O, but got Unknown //IL_0476: Unknown result type (might be due to invalid IL or missing references) //IL_0480: Expected O, but got Unknown //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_0488: Expected O, but got Unknown //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Expected O, but got Unknown //IL_04ce: Unknown result type (might be due to invalid IL or missing references) //IL_04d8: Expected O, but got Unknown //IL_04ec: Unknown result type (might be due to invalid IL or missing references) //IL_04f6: Expected O, but got Unknown //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_04fe: Expected O, but got Unknown //IL_052f: Unknown result type (might be due to invalid IL or missing references) //IL_0539: Expected O, but got Unknown //IL_0544: Unknown result type (might be due to invalid IL or missing references) //IL_054e: Expected O, but got Unknown //IL_0562: Unknown result type (might be due to invalid IL or missing references) //IL_056c: Expected O, but got Unknown //IL_056d: Unknown result type (might be due to invalid IL or missing references) //IL_0574: Expected O, but got Unknown //IL_05a5: Unknown result type (might be due to invalid IL or missing references) //IL_05af: Expected O, but got Unknown //IL_05ba: Unknown result type (might be due to invalid IL or missing references) //IL_05c4: Expected O, but got Unknown //IL_05d8: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Expected O, but got Unknown //IL_05e3: Unknown result type (might be due to invalid IL or missing references) //IL_05ea: Expected O, but got Unknown //IL_061b: Unknown result type (might be due to invalid IL or missing references) //IL_0625: Expected O, but got Unknown //IL_0630: Unknown result type (might be due to invalid IL or missing references) //IL_063a: Expected O, but got Unknown //IL_064e: Unknown result type (might be due to invalid IL or missing references) //IL_0658: Expected O, but got Unknown //IL_0659: Unknown result type (might be due to invalid IL or missing references) //IL_0660: Expected O, but got Unknown //IL_0691: Unknown result type (might be due to invalid IL or missing references) //IL_069b: Expected O, but got Unknown //IL_06a6: Unknown result type (might be due to invalid IL or missing references) //IL_06b0: Expected O, but got Unknown //IL_06c4: Unknown result type (might be due to invalid IL or missing references) //IL_06ce: Expected O, but got Unknown //IL_06cf: Unknown result type (might be due to invalid IL or missing references) //IL_06d6: Expected O, but got Unknown //IL_0707: Unknown result type (might be due to invalid IL or missing references) //IL_0711: Expected O, but got Unknown //IL_071c: Unknown result type (might be due to invalid IL or missing references) //IL_0726: Expected O, but got Unknown //IL_073a: Unknown result type (might be due to invalid IL or missing references) //IL_0744: Expected O, but got Unknown //IL_0745: Unknown result type (might be due to invalid IL or missing references) //IL_074c: Expected O, but got Unknown //IL_077d: Unknown result type (might be due to invalid IL or missing references) //IL_0787: Expected O, but got Unknown //IL_0792: Unknown result type (might be due to invalid IL or missing references) //IL_079c: Expected O, but got Unknown //IL_07b0: Unknown result type (might be due to invalid IL or missing references) //IL_07ba: Expected O, but got Unknown //IL_07bb: Unknown result type (might be due to invalid IL or missing references) //IL_07c2: Expected O, but got Unknown //IL_07f3: Unknown result type (might be due to invalid IL or missing references) //IL_07fd: Expected O, but got Unknown //IL_0808: Unknown result type (might be due to invalid IL or missing references) //IL_0812: Expected O, but got Unknown //IL_0826: Unknown result type (might be due to invalid IL or missing references) //IL_0830: Expected O, but got Unknown //IL_0831: Unknown result type (might be due to invalid IL or missing references) //IL_0838: Expected O, but got Unknown //IL_0869: Unknown result type (might be due to invalid IL or missing references) //IL_0873: Expected O, but got Unknown //IL_087e: Unknown result type (might be due to invalid IL or missing references) //IL_0888: Expected O, but got Unknown //IL_089c: Unknown result type (might be due to invalid IL or missing references) //IL_08a6: Expected O, but got Unknown //IL_08a7: Unknown result type (might be due to invalid IL or missing references) //IL_08ae: Expected O, but got Unknown //IL_08df: Unknown result type (might be due to invalid IL or missing references) //IL_08e9: Expected O, but got Unknown //IL_08f4: Unknown result type (might be due to invalid IL or missing references) //IL_08fe: Expected O, but got Unknown //IL_0912: Unknown result type (might be due to invalid IL or missing references) //IL_091c: Expected O, but got Unknown //IL_091d: Unknown result type (might be due to invalid IL or missing references) //IL_0924: Expected O, but got Unknown //IL_0955: Unknown result type (might be due to invalid IL or missing references) //IL_095f: Expected O, but got Unknown //IL_096a: Unknown result type (might be due to invalid IL or missing references) //IL_0974: Expected O, but got Unknown //IL_0988: Unknown result type (might be due to invalid IL or missing references) //IL_0992: Expected O, but got Unknown //IL_0993: Unknown result type (might be due to invalid IL or missing references) //IL_099a: Expected O, but got Unknown //IL_09cb: Unknown result type (might be due to invalid IL or missing references) //IL_09d5: Expected O, but got Unknown //IL_09e0: Unknown result type (might be due to invalid IL or missing references) //IL_09ea: Expected O, but got Unknown //IL_09fe: Unknown result type (might be due to invalid IL or missing references) //IL_0a08: Expected O, but got Unknown //IL_0a09: Unknown result type (might be due to invalid IL or missing references) //IL_0a10: Expected O, but got Unknown //IL_0a41: Unknown result type (might be due to invalid IL or missing references) //IL_0a4b: Expected O, but got Unknown //IL_0a56: Unknown result type (might be due to invalid IL or missing references) //IL_0a60: Expected O, but got Unknown //IL_0a74: Unknown result type (might be due to invalid IL or missing references) //IL_0a7e: Expected O, but got Unknown //IL_0a7f: Unknown result type (might be due to invalid IL or missing references) //IL_0a86: Expected O, but got Unknown //IL_0ab7: Unknown result type (might be due to invalid IL or missing references) //IL_0ac1: Expected O, but got Unknown //IL_0acc: Unknown result type (might be due to invalid IL or missing references) //IL_0ad6: Expected O, but got Unknown //IL_0aea: Unknown result type (might be due to invalid IL or missing references) //IL_0af4: Expected O, but got Unknown //IL_0af5: Unknown result type (might be due to invalid IL or missing references) //IL_0afc: Expected O, but got Unknown //IL_0b2d: Unknown result type (might be due to invalid IL or missing references) //IL_0b37: Expected O, but got Unknown //IL_0b42: Unknown result type (might be due to invalid IL or missing references) //IL_0b4c: Expected O, but got Unknown //IL_0b60: Unknown result type (might be due to invalid IL or missing references) //IL_0b6a: Expected O, but got Unknown //IL_0b6b: Unknown result type (might be due to invalid IL or missing references) //IL_0b72: Expected O, but got Unknown //IL_0ba3: Unknown result type (might be due to invalid IL or missing references) //IL_0bad: Expected O, but got Unknown //IL_0bb8: Unknown result type (might be due to invalid IL or missing references) //IL_0bc2: Expected O, but got Unknown //IL_0bd6: Unknown result type (might be due to invalid IL or missing references) //IL_0be0: Expected O, but got Unknown //IL_0be1: Unknown result type (might be due to invalid IL or missing references) //IL_0be8: Expected O, but got Unknown //IL_0c19: Unknown result type (might be due to invalid IL or missing references) //IL_0c23: Expected O, but got Unknown //IL_0c2e: Unknown result type (might be due to invalid IL or missing references) //IL_0c38: Expected O, but got Unknown //IL_0c4c: Unknown result type (might be due to invalid IL or missing references) //IL_0c56: Expected O, but got Unknown //IL_0c57: Unknown result type (might be due to invalid IL or missing references) //IL_0c5e: Expected O, but got Unknown //IL_0c8f: Unknown result type (might be due to invalid IL or missing references) //IL_0c99: Expected O, but got Unknown //IL_0ca4: Unknown result type (might be due to invalid IL or missing references) //IL_0cae: Expected O, but got Unknown //IL_0cc2: Unknown result type (might be due to invalid IL or missing references) //IL_0ccc: Expected O, but got Unknown //IL_0ccd: Unknown result type (might be due to invalid IL or missing references) //IL_0cd4: Expected O, but got Unknown //IL_0d05: Unknown result type (might be due to invalid IL or missing references) //IL_0d0f: Expected O, but got Unknown //IL_0d1a: Unknown result type (might be due to invalid IL or missing references) //IL_0d24: Expected O, but got Unknown //IL_0d38: Unknown result type (might be due to invalid IL or missing references) //IL_0d42: Expected O, but got Unknown //IL_0d43: Unknown result type (might be due to invalid IL or missing references) //IL_0d4a: Expected O, but got Unknown //IL_0d7b: Unknown result type (might be due to invalid IL or missing references) //IL_0d85: Expected O, but got Unknown //IL_0d90: Unknown result type (might be due to invalid IL or missing references) //IL_0d9a: Expected O, but got Unknown //IL_0dae: Unknown result type (might be due to invalid IL or missing references) //IL_0db8: Expected O, but got Unknown //IL_0db9: Unknown result type (might be due to invalid IL or missing references) //IL_0dc0: Expected O, but got Unknown //IL_0df1: Unknown result type (might be due to invalid IL or missing references) //IL_0dfb: Expected O, but got Unknown //IL_0e06: Unknown result type (might be due to invalid IL or missing references) //IL_0e10: Expected O, but got Unknown //IL_0e24: Unknown result type (might be due to invalid IL or missing references) //IL_0e2e: Expected O, but got Unknown //IL_0e2f: Unknown result type (might be due to invalid IL or missing references) //IL_0e36: Expected O, but got Unknown //IL_0e67: Unknown result type (might be due to invalid IL or missing references) //IL_0e71: Expected O, but got Unknown //IL_0e7c: Unknown result type (might be due to invalid IL or missing references) //IL_0e86: Expected O, but got Unknown //IL_0e9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ea4: Expected O, but got Unknown //IL_0ea5: Unknown result type (might be due to invalid IL or missing references) //IL_0eac: Expected O, but got Unknown //IL_0edd: Unknown result type (might be due to invalid IL or missing references) //IL_0ee7: Expected O, but got Unknown //IL_0ef2: Unknown result type (might be due to invalid IL or missing references) //IL_0efc: Expected O, but got Unknown //IL_0f10: Unknown result type (might be due to invalid IL or missing references) //IL_0f1a: Expected O, but got Unknown //IL_0f1b: Unknown result type (might be due to invalid IL or missing references) //IL_0f22: Expected O, but got Unknown //IL_0f53: Unknown result type (might be due to invalid IL or missing references) //IL_0f5d: Expected O, but got Unknown //IL_0f68: Unknown result type (might be due to invalid IL or missing references) //IL_0f72: Expected O, but got Unknown //IL_0f86: Unknown result type (might be due to invalid IL or missing references) //IL_0f90: Expected O, but got Unknown //IL_0f91: Unknown result type (might be due to invalid IL or missing references) //IL_0f98: Expected O, but got Unknown //IL_0fc9: Unknown result type (might be due to invalid IL or missing references) //IL_0fd3: Expected O, but got Unknown //IL_0fde: Unknown result type (might be due to invalid IL or missing references) //IL_0fe8: Expected O, but got Unknown //IL_0ffc: Unknown result type (might be due to invalid IL or missing references) //IL_1006: Expected O, but got Unknown //IL_1007: Unknown result type (might be due to invalid IL or missing references) //IL_100e: Expected O, but got Unknown //IL_103f: Unknown result type (might be due to invalid IL or missing references) //IL_1049: Expected O, but got Unknown //IL_1054: Unknown result type (might be due to invalid IL or missing references) //IL_105e: Expected O, but got Unknown //IL_1072: Unknown result type (might be due to invalid IL or missing references) //IL_107c: Expected O, but got Unknown //IL_107d: Unknown result type (might be due to invalid IL or missing references) //IL_1084: Expected O, but got Unknown //IL_10b5: Unknown result type (might be due to invalid IL or missing references) //IL_10bf: Expected O, but got Unknown //IL_10ca: Unknown result type (might be due to invalid IL or missing references) //IL_10d4: Expected O, but got Unknown //IL_10e8: Unknown result type (might be due to invalid IL or missing references) //IL_10f2: Expected O, but got Unknown //IL_10f3: Unknown result type (might be due to invalid IL or missing references) //IL_10fa: Expected O, but got Unknown //IL_112b: Unknown result type (might be due to invalid IL or missing references) //IL_1135: Expected O, but got Unknown //IL_1140: Unknown result type (might be due to invalid IL or missing references) //IL_114a: Expected O, but got Unknown //IL_115e: Unknown result type (might be due to invalid IL or missing references) //IL_1168: Expected O, but got Unknown //IL_1169: Unknown result type (might be due to invalid IL or missing references) //IL_1170: Expected O, but got Unknown //IL_11a1: Unknown result type (might be due to invalid IL or missing references) //IL_11ab: Expected O, but got Unknown //IL_11b6: Unknown result type (might be due to invalid IL or missing references) //IL_11c0: Expected O, but got Unknown //IL_11d4: Unknown result type (might be due to invalid IL or missing references) //IL_11de: Expected O, but got Unknown //IL_11df: Unknown result type (might be due to invalid IL or missing references) //IL_11e6: Expected O, but got Unknown //IL_1217: Unknown result type (might be due to invalid IL or missing references) //IL_1221: Expected O, but got Unknown //IL_122c: Unknown result type (might be due to invalid IL or missing references) //IL_1236: Expected O, but got Unknown //IL_124a: Unknown result type (might be due to invalid IL or missing references) //IL_1254: Expected O, but got Unknown //IL_1255: Unknown result type (might be due to invalid IL or missing references) //IL_125c: Expected O, but got Unknown //IL_128d: Unknown result type (might be due to invalid IL or missing references) //IL_1297: Expected O, but got Unknown //IL_12a2: Unknown result type (might be due to invalid IL or missing references) //IL_12ac: Expected O, but got Unknown //IL_12c0: Unknown result type (might be due to invalid IL or missing references) //IL_12ca: Expected O, but got Unknown //IL_12cb: Unknown result type (might be due to invalid IL or missing references) //IL_12d2: Expected O, but got Unknown //IL_1303: Unknown result type (might be due to invalid IL or missing references) //IL_130d: Expected O, but got Unknown //IL_1318: Unknown result type (might be due to invalid IL or missing references) //IL_1322: Expected O, but got Unknown //IL_1336: Unknown result type (might be due to invalid IL or missing references) //IL_1340: Expected O, but got Unknown //IL_1341: Unknown result type (might be due to invalid IL or missing references) //IL_1348: Expected O, but got Unknown //IL_1379: Unknown result type (might be due to invalid IL or missing references) //IL_1383: Expected O, but got Unknown //IL_138e: Unknown result type (might be due to invalid IL or missing references) //IL_1398: Expected O, but got Unknown //IL_13ac: Unknown result type (might be due to invalid IL or missing references) //IL_13b6: Expected O, but got Unknown //IL_13b7: Unknown result type (might be due to invalid IL or missing references) //IL_13be: Expected O, but got Unknown //IL_13ef: Unknown result type (might be due to invalid IL or missing references) //IL_13f9: Expected O, but got Unknown //IL_1404: Unknown result type (might be due to invalid IL or missing references) //IL_140e: Expected O, but got Unknown //IL_1422: Unknown result type (might be due to invalid IL or missing references) //IL_142c: Expected O, but got Unknown //IL_142d: Unknown result type (might be due to invalid IL or missing references) //IL_1434: Expected O, but got Unknown //IL_1465: Unknown result type (might be due to invalid IL or missing references) //IL_146f: Expected O, but got Unknown //IL_147a: Unknown result type (might be due to invalid IL or missing references) //IL_1484: Expected O, but got Unknown //IL_1498: Unknown result type (might be due to invalid IL or missing references) //IL_14a2: Expected O, but got Unknown //IL_14a3: Unknown result type (might be due to invalid IL or missing references) //IL_14aa: Expected O, but got Unknown //IL_14db: Unknown result type (might be due to invalid IL or missing references) //IL_14e5: Expected O, but got Unknown //IL_14f0: Unknown result type (might be due to invalid IL or missing references) //IL_14fa: Expected O, but got Unknown //IL_150e: Unknown result type (might be due to invalid IL or missing references) //IL_1518: Expected O, but got Unknown //IL_1519: Unknown result type (might be due to invalid IL or missing references) //IL_1520: Expected O, but got Unknown //IL_1551: Unknown result type (might be due to invalid IL or missing references) //IL_155b: Expected O, but got Unknown //IL_1566: Unknown result type (might be due to invalid IL or missing references) //IL_1570: Expected O, but got Unknown //IL_1584: Unknown result type (might be due to invalid IL or missing references) //IL_158e: Expected O, but got Unknown //IL_158f: Unknown result type (might be due to invalid IL or missing references) //IL_1596: Expected O, but got Unknown //IL_15c7: Unknown result type (might be due to invalid IL or missing references) //IL_15d1: Expected O, but got Unknown //IL_15dc: Unknown result type (might be due to invalid IL or missing references) //IL_15e6: Expected O, but got Unknown //IL_15fa: Unknown result type (might be due to invalid IL or missing references) //IL_1604: Expected O, but got Unknown //IL_1605: Unknown result type (might be due to invalid IL or missing references) //IL_160c: Expected O, but got Unknown //IL_163d: Unknown result type (might be due to invalid IL or missing references) //IL_1647: Expected O, but got Unknown //IL_1652: Unknown result type (might be due to invalid IL or missing references) //IL_165c: Expected O, but got Unknown //IL_1670: Unknown result type (might be due to invalid IL or missing references) //IL_167a: Expected O, but got Unknown //IL_167b: Unknown result type (might be due to invalid IL or missing references) //IL_1682: Expected O, but got Unknown //IL_16b3: Unknown result type (might be due to invalid IL or missing references) //IL_16bd: Expected O, but got Unknown //IL_16c8: Unknown result type (might be due to invalid IL or missing references) //IL_16d2: Expected O, but got Unknown //IL_16e6: Unknown result type (might be due to invalid IL or missing references) //IL_16f0: Expected O, but got Unknown //IL_16f1: Unknown result type (might be due to invalid IL or missing references) //IL_16f8: Expected O, but got Unknown //IL_1729: Unknown result type (might be due to invalid IL or missing references) //IL_1733: Expected O, but got Unknown //IL_173e: Unknown result type (might be due to invalid IL or missing references) //IL_1748: Expected O, but got Unknown //IL_175c: Unknown result type (might be due to invalid IL or missing references) //IL_1766: Expected O, but got Unknown //IL_1767: Unknown result type (might be due to invalid IL or missing references) //IL_176e: Expected O, but got Unknown //IL_179f: Unknown result type (might be due to invalid IL or missing references) //IL_17a9: Expected O, but got Unknown //IL_17b4: Unknown result type (might be due to invalid IL or missing references) //IL_17be: Expected O, but got Unknown //IL_17d2: Unknown result type (might be due to invalid IL or missing references) //IL_17dc: Expected O, but got Unknown //IL_17dd: Unknown result type (might be due to invalid IL or missing references) //IL_17e4: Expected O, but got Unknown //IL_1815: Unknown result type (might be due to invalid IL or missing references) //IL_181f: Expected O, but got Unknown //IL_182a: Unknown result type (might be due to invalid IL or missing references) //IL_1834: Expected O, but got Unknown //IL_1848: Unknown result type (might be due to invalid IL or missing references) //IL_1852: Expected O, but got Unknown //IL_1853: Unknown result type (might be due to invalid IL or missing references) //IL_185a: Expected O, but got Unknown //IL_188b: Unknown result type (might be due to invalid IL or missing references) //IL_1895: Expected O, but got Unknown //IL_18a0: Unknown result type (might be due to invalid IL or missing references) //IL_18aa: Expected O, but got Unknown //IL_18be: Unknown result type (might be due to invalid IL or missing references) //IL_18c8: Expected O, but got Unknown //IL_18c9: Unknown result type (might be due to invalid IL or missing references) //IL_18d0: Expected O, but got Unknown //IL_1901: Unknown result type (might be due to invalid IL or missing references) //IL_190b: Expected O, but got Unknown //IL_1916: Unknown result type (might be due to invalid IL or missing references) //IL_1920: Expected O, but got Unknown //IL_1934: Unknown result type (might be due to invalid IL or missing references) //IL_193e: Expected O, but got Unknown //IL_193f: Unknown result type (might be due to invalid IL or missing references) //IL_1946: Expected O, but got Unknown //IL_1977: Unknown result type (might be due to invalid IL or missing references) //IL_1981: Expected O, but got Unknown //IL_198c: Unknown result type (might be due to invalid IL or missing references) //IL_1996: Expected O, but got Unknown //IL_19aa: Unknown result type (might be due to invalid IL or missing references) //IL_19b4: Expected O, but got Unknown //IL_19b5: Unknown result type (might be due to invalid IL or missing references) //IL_19bc: Expected O, but got Unknown //IL_19ed: Unknown result type (might be due to invalid IL or missing references) //IL_19f7: Expected O, but got Unknown //IL_1a02: Unknown result type (might be due to invalid IL or missing references) //IL_1a0c: Expected O, but got Unknown //IL_1a20: Unknown result type (might be due to invalid IL or missing references) //IL_1a2a: Expected O, but got Unknown //IL_1a2b: Unknown result type (might be due to invalid IL or missing references) //IL_1a32: Expected O, but got Unknown //IL_1a63: Unknown result type (might be due to invalid IL or missing references) //IL_1a6d: Expected O, but got Unknown //IL_1a78: Unknown result type (might be due to invalid IL or missing references) //IL_1a82: Expected O, but got Unknown //IL_1a96: Unknown result type (might be due to invalid IL or missing references) //IL_1aa0: Expected O, but got Unknown //IL_1aa1: Unknown result type (might be due to invalid IL or missing references) //IL_1aa8: Expected O, but got Unknown //IL_1ad9: Unknown result type (might be due to invalid IL or missing references) //IL_1ae3: Expected O, but got Unknown //IL_1aee: Unknown result type (might be due to invalid IL or missing references) //IL_1af8: Expected O, but got Unknown //IL_1b0c: Unknown result type (might be due to invalid IL or missing references) //IL_1b16: Expected O, but got Unknown //IL_1b17: Unknown result type (might be due to invalid IL or missing references) //IL_1b1e: Expected O, but got Unknown //IL_1b4f: Unknown result type (might be due to invalid IL or missing references) //IL_1b59: Expected O, but got Unknown //IL_1b64: Unknown result type (might be due to invalid IL or missing references) //IL_1b6e: Expected O, but got Unknown //IL_1b82: Unknown result type (might be due to invalid IL or missing references) //IL_1b8c: Expected O, but got Unknown //IL_1b8d: Unknown result type (might be due to invalid IL or missing references) //IL_1b94: Expected O, but got Unknown //IL_1bc5: Unknown result type (might be due to invalid IL or missing references) //IL_1bcf: Expected O, but got Unknown //IL_1bda: Unknown result type (might be due to invalid IL or missing references) //IL_1be4: Expected O, but got Unknown //IL_1bf8: Unknown result type (might be due to invalid IL or missing references) //IL_1c02: Expected O, but got Unknown //IL_1c03: Unknown result type (might be due to invalid IL or missing references) //IL_1c0a: Expected O, but got Unknown //IL_1c3b: Unknown result type (might be due to invalid IL or missing references) //IL_1c45: Expected O, but got Unknown //IL_1c50: Unknown result type (might be due to invalid IL or missing references) //IL_1c5a: Expected O, but got Unknown //IL_1c6e: Unknown result type (might be due to invalid IL or missing references) //IL_1c78: Expected O, but got Unknown //IL_1c79: Unknown result type (might be due to invalid IL or missing references) //IL_1c80: Expected O, but got Unknown //IL_1cb1: Unknown result type (might be due to invalid IL or missing references) //IL_1cbb: Expected O, but got Unknown //IL_1cc6: Unknown result type (might be due to invalid IL or missing references) //IL_1cd0: Expected O, but got Unknown //IL_1ce4: Unknown result type (might be due to invalid IL or missing references) //IL_1cee: Expected O, but got Unknown //IL_1cef: Unknown result type (might be due to invalid IL or missing references) //IL_1cf6: Expected O, but got Unknown //IL_1d27: Unknown result type (might be due to invalid IL or missing references) //IL_1d31: Expected O, but got Unknown //IL_1d3c: Unknown result type (might be due to invalid IL or missing references) //IL_1d46: Expected O, but got Unknown //IL_1d5a: Unknown result type (might be due to invalid IL or missing references) //IL_1d64: Expected O, but got Unknown //IL_1d65: Unknown result type (might be due to invalid IL or missing references) //IL_1d6c: Expected O, but got Unknown //IL_1d9d: Unknown result type (might be due to invalid IL or missing references) //IL_1da7: Expected O, but got Unknown //IL_1db2: Unknown result type (might be due to invalid IL or missing references) //IL_1dbc: Expected O, but got Unknown //IL_1dd0: Unknown result type (might be due to invalid IL or missing references) //IL_1dda: Expected O, but got Unknown //IL_1ddb: Unknown result type (might be due to invalid IL or missing references) //IL_1de2: Expected O, but got Unknown //IL_1e13: Unknown result type (might be due to invalid IL or missing references) //IL_1e1d: Expected O, but got Unknown //IL_1e28: Unknown result type (might be due to invalid IL or missing references) //IL_1e32: Expected O, but got Unknown //IL_1e46: Unknown result type (might be due to invalid IL or missing references) //IL_1e50: Expected O, but got Unknown //IL_1e51: Unknown result type (might be due to invalid IL or missing references) //IL_1e58: Expected O, but got Unknown //IL_1e89: Unknown result type (might be due to invalid IL or missing references) //IL_1e93: Expected O, but got Unknown //IL_1e9e: Unknown result type (might be due to invalid IL or missing references) //IL_1ea8: Expected O, but got Unknown //IL_1ebc: Unknown result type (might be due to invalid IL or missing references) //IL_1ec6: Expected O, but got Unknown //IL_1ec7: Unknown result type (might be due to invalid IL or missing references) //IL_1ece: Expected O, but got Unknown //IL_1eff: Unknown result type (might be due to invalid IL or missing references) //IL_1f09: Expected O, but got Unknown //IL_1f14: Unknown result type (might be due to invalid IL or missing references) //IL_1f1e: Expected O, but got Unknown //IL_1f32: Unknown result type (might be due to invalid IL or missing references) //IL_1f3c: Expected O, but got Unknown //IL_1f3d: Unknown result type (might be due to invalid IL or missing references) //IL_1f44: Expected O, but got Unknown //IL_1f75: Unknown result type (might be due to invalid IL or missing references) //IL_1f7f: Expected O, but got Unknown //IL_1f8a: Unknown result type (might be due to invalid IL or missing references) //IL_1f94: Expected O, but got Unknown //IL_1fa8: Unknown result type (might be due to invalid IL or missing references) //IL_1fb2: Expected O, but got Unknown //IL_1fb3: Unknown result type (might be due to invalid IL or missing references) //IL_1fba: Expected O, but got Unknown //IL_1feb: Unknown result type (might be due to invalid IL or missing references) //IL_1ff5: Expected O, but got Unknown //IL_2000: Unknown result type (might be due to invalid IL or missing references) //IL_200a: Expected O, but got Unknown //IL_201e: Unknown result type (might be due to invalid IL or missing references) //IL_2028: Expected O, but got Unknown //IL_2029: Unknown result type (might be due to invalid IL or missing references) //IL_2030: Expected O, but got Unknown //IL_2061: Unknown result type (might be due to invalid IL or missing references) //IL_206b: Expected O, but got Unknown //IL_2076: Unknown result type (might be due to invalid IL or missing references) //IL_2080: Expected O, but got Unknown //IL_2094: Unknown result type (might be due to invalid IL or missing references) //IL_209e: Expected O, but got Unknown //IL_209f: Unknown result type (might be due to invalid IL or missing references) //IL_20a6: Expected O, but got Unknown //IL_20d7: Unknown result type (might be due to invalid IL or missing references) //IL_20e1: Expected O, but got Unknown //IL_20ec: Unknown result type (might be due to invalid IL or missing references) //IL_20f6: Expected O, but got Unknown //IL_210a: Unknown result type (might be due to invalid IL or missing references) //IL_2114: Expected O, but got Unknown //IL_2115: Unknown result type (might be due to invalid IL or missing references) //IL_211c: Expected O, but got Unknown //IL_214d: Unknown result type (might be due to invalid IL or missing references) //IL_2157: Expected O, but got Unknown //IL_2162: Unknown result type (might be due to invalid IL or missing references) //IL_216c: Expected O, but got Unknown //IL_2180: Unknown result type (might be due to invalid IL or missing references) //IL_218a: Expected O, but got Unknown //IL_218b: Unknown result type (might be due to invalid IL or missing references) //IL_2192: Expected O, but got Unknown //IL_21c3: Unknown result type (might be due to invalid IL or missing references) //IL_21cd: Expected O, but got Unknown //IL_21d8: Unknown result type (might be due to invalid IL or missing references) //IL_21e2: Expected O, but got Unknown //IL_21f6: Unknown result type (might be due to invalid IL or missing references) //IL_2200: Expected O, but got Unknown //IL_2201: Unknown result type (might be due to invalid IL or missing references) //IL_2208: Expected O, but got Unknown //IL_2239: Unknown result type (might be due to invalid IL or missing references) //IL_2243: Expected O, but got Unknown //IL_224e: Unknown result type (might be due to invalid IL or missing references) //IL_2258: Expected O, but got Unknown //IL_226c: Unknown result type (might be due to invalid IL or missing references) //IL_2276: Expected O, but got Unknown //IL_2277: Unknown result type (might be due to invalid IL or missing references) //IL_227e: Expected O, but got Unknown //IL_22af: Unknown result type (might be due to invalid IL or missing references) //IL_22b9: Expected O, but got Unknown //IL_22c4: Unknown result type (might be due to invalid IL or missing references) //IL_22ce: Expected O, but got Unknown //IL_22e2: Unknown result type (might be due to invalid IL or missing references) //IL_22ec: Expected O, but got Unknown //IL_22ed: Unknown result type (might be due to invalid IL or missing references) //IL_22f4: Expected O, but got Unknown //IL_2325: Unknown result type (might be due to invalid IL or missing references) //IL_232f: Expected O, but got Unknown //IL_233a: Unknown result type (might be due to invalid IL or missing references) //IL_2344: Expected O, but got Unknown //IL_2358: Unknown result type (might be due to invalid IL or missing references) //IL_2362: Expected O, but got Unknown //IL_2363: Unknown result type (might be due to invalid IL or missing references) //IL_236a: Expected O, but got Unknown //IL_239b: Unknown result type (might be due to invalid IL or missing references) //IL_23a5: Expected O, but got Unknown //IL_23b0: Unknown result type (might be due to invalid IL or missing references) //IL_23ba: Expected O, but got Unknown //IL_23ce: Unknown result type (might be due to invalid IL or missing references) //IL_23d8: Expected O, but got Unknown //IL_23d9: Unknown result type (might be due to invalid IL or missing references) //IL_23e0: Expected O, but got Unknown //IL_2411: Unknown result type (might be due to invalid IL or missing references) //IL_241b: Expected O, but got Unknown //IL_2426: Unknown result type (might be due to invalid IL or missing references) //IL_2430: Expected O, but got Unknown //IL_2444: Unknown result type (might be due to invalid IL or missing references) //IL_244e: Expected O, but got Unknown //IL_244f: Unknown result type (might be due to invalid IL or missing references) //IL_2456: Expected O, but got Unknown //IL_2487: Unknown result type (might be due to invalid IL or missing references) //IL_2491: Expected O, but got Unknown //IL_249c: Unknown result type (might be due to invalid IL or missing references) //IL_24a6: Expected O, but got Unknown //IL_24ba: Unknown result type (might be due to invalid IL or missing references) //IL_24c4: Expected O, but got Unknown //IL_24c5: Unknown result type (might be due to invalid IL or missing references) //IL_24cc: Expected O, but got Unknown //IL_24fd: Unknown result type (might be due to invalid IL or missing references) //IL_2507: Expected O, but got Unknown //IL_2512: Unknown result type (might be due to invalid IL or missing references) //IL_251c: Expected O, but got Unknown //IL_2530: Unknown result type (might be due to invalid IL or missing references) //IL_253a: Expected O, but got Unknown //IL_253b: Unknown result type (might be due to invalid IL or missing references) //IL_2542: Expected O, but got Unknown //IL_2573: Unknown result type (might be due to invalid IL or missing references) //IL_257d: Expected O, but got Unknown //IL_2588: Unknown result type (might be due to invalid IL or missing references) //IL_2592: Expected O, but got Unknown //IL_25a6: Unknown result type (might be due to invalid IL or missing references) //IL_25b0: Expected O, but got Unknown //IL_25b1: Unknown result type (might be due to invalid IL or missing references) //IL_25b8: Expected O, but got Unknown //IL_25e9: Unknown result type (might be due to invalid IL or missing references) //IL_25f3: Expected O, but got Unknown //IL_25fe: Unknown result type (might be due to invalid IL or missing references) //IL_2608: Expected O, but got Unknown //IL_261c: Unknown result type (might be due to invalid IL or missing references) //IL_2626: Expected O, but got Unknown //IL_2627: Unknown result type (might be due to invalid IL or missing references) //IL_262e: Expected O, but got Unknown //IL_265f: Unknown result type (might be due to invalid IL or missing references) //IL_2669: Expected O, but got Unknown //IL_2674: Unknown result type (might be due to invalid IL or missing references) //IL_267e: Expected O, but got Unknown //IL_2692: Unknown result type (might be due to invalid IL or missing references) //IL_269c: Expected O, but got Unknown //IL_269d: Unknown result type (might be due to invalid IL or missing references) //IL_26a4: Expected O, but got Unknown //IL_26d5: Unknown result type (might be due to invalid IL or missing references) //IL_26df: Expected O, but got Unknown //IL_26ea: Unknown result type (might be due to invalid IL or missing references) //IL_26f4: Expected O, but got Unknown //IL_2708: Unknown result type (might be due to invalid IL or missing references) //IL_2712: Expected O, but got Unknown //IL_2713: Unknown result type (might be due to invalid IL or missing references) //IL_271a: Expected O, but got Unknown //IL_274b: Unknown result type (might be due to invalid IL or missing references) //IL_2755: Expected O, but got Unknown //IL_2760: Unknown result type (might be due to invalid IL or missing references) //IL_276a: Expected O, but got Unknown //IL_277e: Unknown result type (might be due to invalid IL or missing references) //IL_2788: Expected O, but got Unknown //IL_2789: Unknown result type (might be due to invalid IL or missing references) //IL_2790: Expected O, but got Unknown //IL_27c1: Unknown result type (might be due to invalid IL or missing references) //IL_27cb: Expected O, but got Unknown //IL_27d6: Unknown result type (might be due to invalid IL or missing references) //IL_27e0: Expected O, but got Unknown //IL_27f4: Unknown result type (might be due to invalid IL or missing references) //IL_27fe: Expected O, but got Unknown //IL_27ff: Unknown result type (might be due to invalid IL or missing references) //IL_2806: Expected O, but got Unknown //IL_2837: Unknown result type (might be due to invalid IL or missing references) //IL_2841: Expected O, but got Unknown //IL_284c: Unknown result type (might be due to invalid IL or missing references) //IL_2856: Expected O, but got Unknown //IL_286a: Unknown result type (might be due to invalid IL or missing references) //IL_2874: Expected O, but got Unknown //IL_2875: Unknown result type (might be due to invalid IL or missing references) //IL_287c: Expected O, but got Unknown //IL_28ad: Unknown result type (might be due to invalid IL or missing references) //IL_28b7: Expected O, but got Unknown //IL_28c2: Unknown result type (might be due to invalid IL or missing references) //IL_28cc: Expected O, but got Unknown //IL_28e0: Unknown result type (might be due to invalid IL or missing references) //IL_28ea: Expected O, but got Unknown //IL_28eb: Unknown result type (might be due to invalid IL or missing references) //IL_28f2: Expected O, but got Unknown //IL_2923: Unknown result type (might be due to invalid IL or missing references) //IL_292d: Expected O, but got Unknown //IL_2938: Unknown result type (might be due to invalid IL or missing references) //IL_2942: Expected O, but got Unknown //IL_2956: Unknown result type (might be due to invalid IL or missing references) //IL_2960: Expected O, but got Unknown //IL_2961: Unknown result type (might be due to invalid IL or missing references) //IL_2968: Expected O, but got Unknown //IL_2999: Unknown result type (might be due to invalid IL or missing references) //IL_29a3: Expected O, but got Unknown //IL_29ae: Unknown result type (might be due to invalid IL or missing references) //IL_29b8: Expected O, but got Unknown //IL_29cc: Unknown result type (might be due to invalid IL or missing references) //IL_29d6: Expected O, but got Unknown //IL_29d7: Unknown result type (might be due to invalid IL or missing references) //IL_29de: Expected O, but got Unknown //IL_2a0f: Unknown result type (might be due to invalid IL or missing references) //IL_2a19: Expected O, but got Unknown //IL_2a24: Unknown result type (might be due to invalid IL or missing references) //IL_2a2e: Expected O, but got Unknown //IL_2a42: Unknown result type (might be due to invalid IL or missing references) //IL_2a4c: Expected O, but got Unknown //IL_2a4d: Unknown result type (might be due to invalid IL or missing references) //IL_2a54: Expected O, but got Unknown //IL_2a85: Unknown result type (might be due to invalid IL or missing references) //IL_2a8f: Expected O, but got Unknown //IL_2a9a: Unknown result type (might be due to invalid IL or missing references) //IL_2aa4: Expected O, but got Unknown //IL_2ab8: Unknown result type (might be due to invalid IL or missing references) //IL_2ac2: Expected O, but got Unknown try { PieceConfig val = new PieceConfig(); val.PieceTable = PieceTables.Hammer; val.CraftingStation = CraftingStations.Workbench; val.Category = "Vines"; val.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallCD_1_FB_RtD", true, val)); PieceConfig val2 = new PieceConfig(); val2.PieceTable = PieceTables.Hammer; val2.CraftingStation = CraftingStations.Workbench; val2.Category = "Vines"; val2.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val2.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallCD_2_FB_RtD", true, val2)); PieceConfig val3 = new PieceConfig(); val3.PieceTable = PieceTables.Hammer; val3.CraftingStation = CraftingStations.Workbench; val3.Category = "Vines"; val3.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val3.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FB_RtD", true, val3)); PieceConfig val4 = new PieceConfig(); val4.PieceTable = PieceTables.Hammer; val4.CraftingStation = CraftingStations.Workbench; val4.Category = "Vines"; val4.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val4.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FB_RtD", true, val4)); PieceConfig val5 = new PieceConfig(); val5.PieceTable = PieceTables.Hammer; val5.CraftingStation = CraftingStations.Workbench; val5.Category = "Vines"; val5.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val5.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FB_RtD", true, val5)); PieceConfig val6 = new PieceConfig(); val6.PieceTable = PieceTables.Hammer; val6.CraftingStation = CraftingStations.Workbench; val6.Category = "Vines"; val6.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val6.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FB_RtD", true, val6)); PieceConfig val7 = new PieceConfig(); val7.PieceTable = PieceTables.Hammer; val7.CraftingStation = CraftingStations.Workbench; val7.Category = "Vines"; val7.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val7.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FB_RtD", true, val7)); PieceConfig val8 = new PieceConfig(); val8.PieceTable = PieceTables.Hammer; val8.CraftingStation = CraftingStations.Workbench; val8.Category = "Vines"; val8.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val8.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FB_RtD", true, val)); PieceConfig val9 = new PieceConfig(); val9.PieceTable = PieceTables.Hammer; val9.CraftingStation = CraftingStations.Workbench; val9.Category = "Vines"; val9.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val9.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FB_RtD", true, val9)); PieceConfig val10 = new PieceConfig(); val10.PieceTable = PieceTables.Hammer; val10.CraftingStation = CraftingStations.Workbench; val10.Category = "Vines"; val10.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val10.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FB_RtD", true, val10)); PieceConfig val11 = new PieceConfig(); val11.PieceTable = PieceTables.Hammer; val11.CraftingStation = CraftingStations.Workbench; val11.Category = "Vines"; val11.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val11.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FB_RtD", true, val11)); PieceConfig val12 = new PieceConfig(); val12.PieceTable = PieceTables.Hammer; val12.CraftingStation = CraftingStations.Workbench; val12.Category = "Vines"; val12.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val12.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FB_RtD", true, val12)); PieceConfig val13 = new PieceConfig(); val13.PieceTable = PieceTables.Hammer; val13.CraftingStation = CraftingStations.Workbench; val13.Category = "Vines"; val13.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val13.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FB_RtD", true, val13)); PieceConfig val14 = new PieceConfig(); val14.PieceTable = PieceTables.Hammer; val14.CraftingStation = CraftingStations.Workbench; val14.Category = "Vines"; val14.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val14.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FB_RtD", true, val14)); PieceConfig val15 = new PieceConfig(); val15.PieceTable = PieceTables.Hammer; val15.CraftingStation = CraftingStations.Workbench; val15.Category = "Vines"; val15.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val15.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FC_RtD", true, val15)); PieceConfig val16 = new PieceConfig(); val16.PieceTable = PieceTables.Hammer; val16.CraftingStation = CraftingStations.Workbench; val16.Category = "Vines"; val16.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val16.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FC_RtD", true, val16)); PieceConfig val17 = new PieceConfig(); val17.PieceTable = PieceTables.Hammer; val17.CraftingStation = CraftingStations.Workbench; val17.Category = "Vines"; val17.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val17.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FC_RtD", true, val17)); PieceConfig val18 = new PieceConfig(); val18.PieceTable = PieceTables.Hammer; val18.CraftingStation = CraftingStations.Workbench; val18.Category = "Vines"; val18.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val18.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FC_RtD", true, val18)); PieceConfig val19 = new PieceConfig(); val19.PieceTable = PieceTables.Hammer; val19.CraftingStation = CraftingStations.Workbench; val19.Category = "Vines"; val19.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val19.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FC_RtD", true, val19)); PieceConfig val20 = new PieceConfig(); val20.PieceTable = PieceTables.Hammer; val20.CraftingStation = CraftingStations.Workbench; val20.Category = "Vines"; val20.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val20.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FC_RtD", true, val20)); PieceConfig val21 = new PieceConfig(); val21.PieceTable = PieceTables.Hammer; val21.CraftingStation = CraftingStations.Workbench; val21.Category = "Vines"; val21.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val21.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FE_RtD", true, val21)); PieceConfig val22 = new PieceConfig(); val22.PieceTable = PieceTables.Hammer; val22.CraftingStation = CraftingStations.Workbench; val22.Category = "Vines"; val22.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val22.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FE_RtD", true, val22)); PieceConfig val23 = new PieceConfig(); val23.PieceTable = PieceTables.Hammer; val23.CraftingStation = CraftingStations.Workbench; val23.Category = "Vines"; val23.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val23.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FE_RtD", true, val23)); PieceConfig val24 = new PieceConfig(); val24.PieceTable = PieceTables.Hammer; val24.CraftingStation = CraftingStations.Workbench; val24.Category = "Vines"; val24.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val24.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FE_RtD", true, val24)); PieceConfig val25 = new PieceConfig(); val25.PieceTable = PieceTables.Hammer; val25.CraftingStation = CraftingStations.Workbench; val25.Category = "Vines"; val25.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val25.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FE_RtD", true, val25)); PieceConfig val26 = new PieceConfig(); val26.PieceTable = PieceTables.Hammer; val26.CraftingStation = CraftingStations.Workbench; val26.Category = "Vines"; val26.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val26.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FE_RtD", true, val26)); PieceConfig val27 = new PieceConfig(); val27.PieceTable = PieceTables.Hammer; val27.CraftingStation = CraftingStations.Workbench; val27.Category = "Vines"; val27.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val27.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FE_RtD", true, val27)); PieceConfig val28 = new PieceConfig(); val28.PieceTable = PieceTables.Hammer; val28.CraftingStation = CraftingStations.Workbench; val28.Category = "Vines"; val28.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val28.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FE_RtD", true, val28)); PieceConfig val29 = new PieceConfig(); val29.PieceTable = PieceTables.Hammer; val29.CraftingStation = CraftingStations.Workbench; val29.Category = "Vines"; val29.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val29.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FE_RtD", true, val29)); PieceConfig val30 = new PieceConfig(); val30.PieceTable = PieceTables.Hammer; val30.CraftingStation = CraftingStations.Workbench; val30.Category = "Vines"; val30.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val30.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FE_RtD", true, val30)); PieceConfig val31 = new PieceConfig(); val31.PieceTable = PieceTables.Hammer; val31.CraftingStation = CraftingStations.Workbench; val31.Category = "Vines"; val31.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val31.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FE_RtD", true, val31)); PieceConfig val32 = new PieceConfig(); val32.PieceTable = PieceTables.Hammer; val32.CraftingStation = CraftingStations.Workbench; val32.Category = "Vines"; val32.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val32.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FP_RtD", true, val32)); PieceConfig val33 = new PieceConfig(); val33.PieceTable = PieceTables.Hammer; val33.CraftingStation = CraftingStations.Workbench; val33.Category = "Vines"; val33.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val33.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FP_RtD", true, val33)); PieceConfig val34 = new PieceConfig(); val34.PieceTable = PieceTables.Hammer; val34.CraftingStation = CraftingStations.Workbench; val34.Category = "Vines"; val34.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val34.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FP_RtD", true, val34)); PieceConfig val35 = new PieceConfig(); val35.PieceTable = PieceTables.Hammer; val35.CraftingStation = CraftingStations.Workbench; val35.Category = "Vines"; val35.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val35.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FP_RtD", true, val35)); PieceConfig val36 = new PieceConfig(); val36.PieceTable = PieceTables.Hammer; val36.CraftingStation = CraftingStations.Workbench; val36.Category = "Vines"; val36.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val36.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FP_RtD", true, val36)); PieceConfig val37 = new PieceConfig(); val37.PieceTable = PieceTables.Hammer; val37.CraftingStation = CraftingStations.Workbench; val37.Category = "Vines"; val37.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val37.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FP_RtD", true, val37)); PieceConfig val38 = new PieceConfig(); val38.PieceTable = PieceTables.Hammer; val38.CraftingStation = CraftingStations.Workbench; val38.Category = "Vines"; val38.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val38.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FP_RtD", true, val38)); PieceConfig val39 = new PieceConfig(); val39.PieceTable = PieceTables.Hammer; val39.CraftingStation = CraftingStations.Workbench; val39.Category = "Vines"; val39.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val39.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FP_RtD", true, val39)); PieceConfig val40 = new PieceConfig(); val40.PieceTable = PieceTables.Hammer; val40.CraftingStation = CraftingStations.Workbench; val40.Category = "Vines"; val40.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val40.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FP_RtD", true, val40)); PieceConfig val41 = new PieceConfig(); val41.PieceTable = PieceTables.Hammer; val41.CraftingStation = CraftingStations.Workbench; val41.Category = "Vines"; val41.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val41.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FP_RtD", true, val41)); PieceConfig val42 = new PieceConfig(); val42.PieceTable = PieceTables.Hammer; val42.CraftingStation = CraftingStations.Workbench; val42.Category = "Vines"; val42.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val42.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FP_RtD", true, val42)); PieceConfig val43 = new PieceConfig(); val43.PieceTable = PieceTables.Hammer; val43.CraftingStation = CraftingStations.Workbench; val43.Category = "Vines"; val43.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val43.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FP_RtD", true, val43)); PieceConfig val44 = new PieceConfig(); val44.PieceTable = PieceTables.Hammer; val44.CraftingStation = CraftingStations.Workbench; val44.Category = "Vines"; val44.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val44.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FR_RtD", true, val44)); PieceConfig val45 = new PieceConfig(); val45.PieceTable = PieceTables.Hammer; val45.CraftingStation = CraftingStations.Workbench; val45.Category = "Vines"; val45.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val45.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FR_RtD", true, val45)); PieceConfig val46 = new PieceConfig(); val46.PieceTable = PieceTables.Hammer; val46.CraftingStation = CraftingStations.Workbench; val46.Category = "Vines"; val46.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val46.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FE_RtD", true, val46)); PieceConfig val47 = new PieceConfig(); val47.PieceTable = PieceTables.Hammer; val47.CraftingStation = CraftingStations.Workbench; val47.Category = "Vines"; val47.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val47.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FR_RtD", true, val47)); PieceConfig val48 = new PieceConfig(); val48.PieceTable = PieceTables.Hammer; val48.CraftingStation = CraftingStations.Workbench; val48.Category = "Vines"; val48.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val48.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FR_RtD", true, val48)); PieceConfig val49 = new PieceConfig(); val49.PieceTable = PieceTables.Hammer; val49.CraftingStation = CraftingStations.Workbench; val49.Category = "Vines"; val49.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val49.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FR_RtD", true, val49)); PieceConfig val50 = new PieceConfig(); val50.PieceTable = PieceTables.Hammer; val50.CraftingStation = CraftingStations.Workbench; val50.Category = "Vines"; val50.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val50.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FR_RtD", true, val50)); PieceConfig val51 = new PieceConfig(); val51.PieceTable = PieceTables.Hammer; val51.CraftingStation = CraftingStations.Workbench; val51.Category = "Vines"; val51.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val51.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FR_RtD", true, val51)); PieceConfig val52 = new PieceConfig(); val52.PieceTable = PieceTables.Hammer; val52.CraftingStation = CraftingStations.Workbench; val52.Category = "Vines"; val52.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val52.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FR_RtD", true, val52)); PieceConfig val53 = new PieceConfig(); val53.PieceTable = PieceTables.Hammer; val53.CraftingStation = CraftingStations.Workbench; val53.Category = "Vines"; val53.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val53.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FR_RtD", true, val53)); PieceConfig val54 = new PieceConfig(); val54.PieceTable = PieceTables.Hammer; val54.CraftingStation = CraftingStations.Workbench; val54.Category = "Vines"; val54.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val54.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FR_RtD", true, val54)); PieceConfig val55 = new PieceConfig(); val55.PieceTable = PieceTables.Hammer; val55.CraftingStation = CraftingStations.Workbench; val55.Category = "Vines"; val55.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val55.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FR_RtD", true, val55)); PieceConfig val56 = new PieceConfig(); val56.PieceTable = PieceTables.Hammer; val56.CraftingStation = CraftingStations.Workbench; val56.Category = "Vines"; val56.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val56.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FR_RtD", true, val56)); PieceConfig val57 = new PieceConfig(); val57.PieceTable = PieceTables.Hammer; val57.CraftingStation = CraftingStations.Workbench; val57.Category = "Vines"; val57.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val57.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyFloor_1_FS_RtD", true, val57)); PieceConfig val58 = new PieceConfig(); val58.PieceTable = PieceTables.Hammer; val58.CraftingStation = CraftingStations.Workbench; val58.Category = "Vines"; val58.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val58.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyFloor_2_FS_RtD", true, val58)); PieceConfig val59 = new PieceConfig(); val59.PieceTable = PieceTables.Hammer; val59.CraftingStation = CraftingStations.Workbench; val59.Category = "Vines"; val59.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val59.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyFloor_3_FS_RtD", true, val59)); PieceConfig val60 = new PieceConfig(); val60.PieceTable = PieceTables.Hammer; val60.CraftingStation = CraftingStations.Workbench; val60.Category = "Vines"; val60.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val60.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyFloor_4_FS_RtD", true, val60)); PieceConfig val61 = new PieceConfig(); val61.PieceTable = PieceTables.Hammer; val61.CraftingStation = CraftingStations.Workbench; val61.Category = "Vines"; val61.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val61.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FS_RtD", true, val61)); PieceConfig val62 = new PieceConfig(); val62.PieceTable = PieceTables.Hammer; val62.CraftingStation = CraftingStations.Workbench; val62.Category = "Vines"; val62.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val62.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FS_RtD", true, val62)); PieceConfig val63 = new PieceConfig(); val63.PieceTable = PieceTables.Hammer; val63.CraftingStation = CraftingStations.Workbench; val63.Category = "Vines"; val63.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val63.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FS_RtD", true, val63)); PieceConfig val64 = new PieceConfig(); val64.PieceTable = PieceTables.Hammer; val64.CraftingStation = CraftingStations.Workbench; val64.Category = "Vines"; val64.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val64.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FS_RtD", true, val64)); PieceConfig val65 = new PieceConfig(); val65.PieceTable = PieceTables.Hammer; val65.CraftingStation = CraftingStations.Workbench; val65.Category = "Vines"; val65.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val65.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FS_RtD", true, val65)); PieceConfig val66 = new PieceConfig(); val66.PieceTable = PieceTables.Hammer; val66.CraftingStation = CraftingStations.Workbench; val66.Category = "Vines"; val66.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val66.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FS_RtD", true, val66)); PieceConfig val67 = new PieceConfig(); val67.PieceTable = PieceTables.Hammer; val67.CraftingStation = CraftingStations.Workbench; val67.Category = "Vines"; val67.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val67.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FS_RtD", true, val67)); PieceConfig val68 = new PieceConfig(); val68.PieceTable = PieceTables.Hammer; val68.CraftingStation = CraftingStations.Workbench; val68.Category = "Vines"; val68.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val68.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FS_RtD", true, val68)); PieceConfig val69 = new PieceConfig(); val69.PieceTable = PieceTables.Hammer; val69.CraftingStation = CraftingStations.Workbench; val69.Category = "Vines"; val69.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val69.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FS_RtD", true, val69)); PieceConfig val70 = new PieceConfig(); val70.PieceTable = PieceTables.Hammer; val70.CraftingStation = CraftingStations.Workbench; val70.Category = "Vines"; val70.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val70.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FS_RtD", true, val70)); PieceConfig val71 = new PieceConfig(); val71.PieceTable = PieceTables.Hammer; val71.CraftingStation = CraftingStations.Workbench; val71.Category = "Vines"; val71.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val71.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FS_RtD", true, val71)); PieceConfig val72 = new PieceConfig(); val72.PieceTable = PieceTables.Hammer; val72.CraftingStation = CraftingStations.Workbench; val72.Category = "Vines"; val72.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val72.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FS_RtD", true, val72)); PieceConfig val73 = new PieceConfig(); val73.PieceTable = PieceTables.Hammer; val73.CraftingStation = CraftingStations.Workbench; val73.Category = "Vines"; val73.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val73.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_FV_RtD", true, val73)); PieceConfig val74 = new PieceConfig(); val74.PieceTable = PieceTables.Hammer; val74.CraftingStation = CraftingStations.Workbench; val74.Category = "Vines"; val74.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val74.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_FV_RtD", true, val74)); PieceConfig val75 = new PieceConfig(); val75.PieceTable = PieceTables.Hammer; val75.CraftingStation = CraftingStations.Workbench; val75.Category = "Vines"; val75.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val75.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_FV_RtD", true, val75)); PieceConfig val76 = new PieceConfig(); val76.PieceTable = PieceTables.Hammer; val76.CraftingStation = CraftingStations.Workbench; val76.Category = "Vines"; val76.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val76.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_FV_RtD", true, val76)); PieceConfig val77 = new PieceConfig(); val77.PieceTable = PieceTables.Hammer; val77.CraftingStation = CraftingStations.Workbench; val77.Category = "Vines"; val77.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val77.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_FV_RtD", true, val77)); PieceConfig val78 = new PieceConfig(); val78.PieceTable = PieceTables.Hammer; val78.CraftingStation = CraftingStations.Workbench; val78.Category = "Vines"; val78.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val78.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_FV_RtD", true, val78)); PieceConfig val79 = new PieceConfig(); val79.PieceTable = PieceTables.Hammer; val79.CraftingStation = CraftingStations.Workbench; val79.Category = "Vines"; val79.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val79.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_1_FV_RtD", true, val79)); PieceConfig val80 = new PieceConfig(); val80.PieceTable = PieceTables.Hammer; val80.CraftingStation = CraftingStations.Workbench; val80.Category = "Vines"; val80.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val80.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_FV_RtD", true, val80)); PieceConfig val81 = new PieceConfig(); val81.PieceTable = PieceTables.Hammer; val81.CraftingStation = CraftingStations.Workbench; val81.Category = "Vines"; val81.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val81.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_FV_RtD", true, val81)); PieceConfig val82 = new PieceConfig(); val82.PieceTable = PieceTables.Hammer; val82.CraftingStation = CraftingStations.Workbench; val82.Category = "Vines"; val82.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val82.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_FV_RtD", true, val82)); PieceConfig val83 = new PieceConfig(); val83.PieceTable = PieceTables.Hammer; val83.CraftingStation = CraftingStations.Workbench; val83.Category = "Vines"; val83.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val83.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_1_FV_RtD", true, val83)); PieceConfig val84 = new PieceConfig(); val84.PieceTable = PieceTables.Hammer; val84.CraftingStation = CraftingStations.Workbench; val84.Category = "Vines"; val84.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val84.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallWD_2_FV_RtD", true, val84)); PieceConfig val85 = new PieceConfig(); val85.PieceTable = PieceTables.Hammer; val85.CraftingStation = CraftingStations.Workbench; val85.Category = "Vines"; val85.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val85.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_1_RtD", true, val85)); PieceConfig val86 = new PieceConfig(); val86.PieceTable = PieceTables.Hammer; val86.CraftingStation = CraftingStations.Workbench; val86.Category = "Vines"; val86.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val86.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_2_RtD", true, val86)); PieceConfig val87 = new PieceConfig(); val87.PieceTable = PieceTables.Hammer; val87.CraftingStation = CraftingStations.Workbench; val87.Category = "Vines"; val87.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val87.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_3_RtD", true, val87)); PieceConfig val88 = new PieceConfig(); val88.PieceTable = PieceTables.Hammer; val88.CraftingStation = CraftingStations.Workbench; val88.Category = "Vines"; val88.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val88.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_4_RtD", true, val88)); PieceConfig val89 = new PieceConfig(); val89.PieceTable = PieceTables.Hammer; val89.CraftingStation = CraftingStations.Workbench; val89.Category = "Vines"; val89.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val89.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_5_RtD", true, val89)); PieceConfig val90 = new PieceConfig(); val90.PieceTable = PieceTables.Hammer; val90.CraftingStation = CraftingStations.Workbench; val90.Category = "Vines"; val90.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val90.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallD_6_RtD", true, val90)); PieceConfig val91 = new PieceConfig(); val91.PieceTable = PieceTables.Hammer; val91.CraftingStation = CraftingStations.Workbench; val91.Category = "Vines"; val91.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val91.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_2_RtD", true, val91)); PieceConfig val92 = new PieceConfig(); val92.PieceTable = PieceTables.Hammer; val92.CraftingStation = CraftingStations.Workbench; val92.Category = "Vines"; val92.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val92.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_3_RtD", true, val92)); PieceConfig val93 = new PieceConfig(); val93.PieceTable = PieceTables.Hammer; val93.CraftingStation = CraftingStations.Workbench; val93.Category = "Vines"; val93.AddRequirement(new RequirementConfig("Wood", 5, 0, true)); val93.AddRequirement(new RequirementConfig("Resin", 5, 0, true)); PieceManager.Instance.AddPiece(new CustomPiece(MyAssets, "IvyWallU_4_RtD", true, val93)); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } private void AddLocalizations() { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "IvyWallCD_1_FB_RtD", "Vines Blue" }, { "IvyWallCD_2_FB_RtD", "Vines Blue" }, { "IvyWallD_1_FB_RtD", "Vines Blue" }, { "IvyWallD_2_FB_RtD", "Vines Blue" }, { "IvyWallD_3_FB_RtD", "Vines Blue" }, { "IvyWallD_4_FB_RtD", "Vines Blue" }, { "IvyWallD_5_FB_RtD", "Vines Blue" }, { "IvyWallD_6_FB_RtD", "Vines Blue" }, { "IvyWallU_1_FB_RtD", "Vines Blue" }, { "IvyWallU_2_FB_RtD", "Vines Blue" }, { "IvyWallU_3_FB_RtD", "Vines Blue" }, { "IvyWallU_4_FB_RtD", "Vines Blue" }, { "IvyWallWD_1_FB_RtD", "Vines Blue" }, { "IvyWallWD_2_FB_RtD", "Vines Blue" }, { "IvyWallD_1_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_2_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_3_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_4_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_5_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_6_FC_RtD", "Vines Lt Pink" }, { "IvyWallD_1_FE_RtD", "Vines Gold" }, { "IvyWallD_2_FE_RtD", "Vines Gold" }, { "IvyWallD_4_FE_RtD", "Vines Gold" }, { "IvyWallD_5_FE_RtD", "Vines Gold" }, { "IvyWallD_6_FE_RtD", "Vines Gold" }, { "IvyWallU_1_FE_RtD", "Vines Gold" }, { "IvyWallU_2_FE_RtD", "Vines Gold" }, { "IvyWallU_3_FE_RtD", "Vines Gold" }, { "IvyWallU_4_FE_RtD", "Vines Gold" }, { "IvyWallWD_1_FE_RtD", "Vines Gold" }, { "IvyWallWD_2_FE_RtD", "Vines Gold" }, { "IvyWallD_1_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_2_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_3_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_4_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_5_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_6_FP_RtD", "Vines Dark Pink" }, { "IvyWallU_1_FP_RtD", "Vines Dark Pink" }, { "IvyWallU_2_FP_RtD", "Vines Dark Pink" }, { "IvyWallU_3_FP_RtD", "Vines Dark Pink" }, { "IvyWallU_4_FP_RtD", "Vines Dark Pink" }, { "IvyWallWD_1_FP_RtD", "Vines Dark Pink" }, { "IvyWallWD_2_FP_RtD", "Vines Dark Pink" }, { "IvyWallD_1_FR_RtD", "Vines Red" }, { "IvyWallD_2_FR_RtD", "Vines Red" }, { "IvyWallD_3_FE_RtD", "Vines Gold" }, { "IvyWallD_3_FR_RtD", "Vines Red" }, { "IvyWallD_4_FR_RtD", "Vines Red" }, { "IvyWallD_5_FR_RtD", "Vines Red" }, { "IvyWallD_6_FR_RtD", "Vines Red" }, { "IvyWallU_1_FR_RtD", "Vines Red" }, { "IvyWallU_2_FR_RtD", "Vines Red" }, { "IvyWallU_3_FR_RtD", "Vines Red" }, { "IvyWallU_4_FR_RtD", "Vines Red" }, { "IvyWallWD_1_FR_RtD", "Vines Red" }, { "IvyWallWD_2_FR_RtD", "Vines Red" }, { "IvyFloor_1_FS_RtD", "Floor Vines Large" }, { "IvyFloor_2_FS_RtD", "Floor Vines Long" }, { "IvyFloor_3_FS_RtD", "Floor Vines Small" }, { "IvyFloor_4_FS_RtD", "Floor Vines Extra Small" }, { "IvyWallD_1_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_2_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_3_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_4_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_5_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_6_FS_RtD", "Vines Gold Purple" }, { "IvyWallU_1_FS_RtD", "Vines Gold Purple" }, { "IvyWallU_2_FS_RtD", "Vines Gold Purple" }, { "IvyWallU_3_FS_RtD", "Vines Gold Purple" }, { "IvyWallU_4_FS_RtD", "Vines Gold Purple" }, { "IvyWallWD_1_FS_RtD", "Vines Gold Purple" }, { "IvyWallWD_2_FS_RtD", "Vines Gold Purple" }, { "IvyWallD_1_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_2_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_3_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_4_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_5_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_6_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallU_1_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallU_2_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallU_3_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallU_4_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallWD_1_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallWD_2_FV_RtD", "Vines Gold Lt Purple" }, { "IvyWallD_1_RtD", "Vines No Flower" }, { "IvyWallD_2_RtD", "Vines No Flower" }, { "IvyWallD_3_RtD", "Vines No Flower" }, { "IvyWallD_4_RtD", "Vines No Flower" }, { "IvyWallD_5_RtD", "Vines No Flower" }, { "IvyWallD_6_RtD", "Vines No Flower" }, { "IvyWallU_1_RtD", "Vines No Flower" }, { "IvyWallU_2_RtD", "Vines No Flower" }, { "IvyWallU_3_RtD", "Vines No Flower" }, { "IvyWallU_4_RtD", "Vines No Flower" } }); } } }
RtDBiomes.dll
Decompiled 3 hours ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("RtDBiomes")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RtDBiomes")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("edb9b051-c1fa-4735-b61e-2823ffd842e5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RtDBiomes { [BepInPlugin("Soloredis.RtDBiomes", "RtDBiomes", "2.5.7")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class rtDBiomes : BaseUnityPlugin { public const string PluginGUID = "Soloredis.RtDBiomes"; public const string PluginName = "RtDBiomes"; public const string PluginVersion = "2.5.7"; public AssetBundle MyAssets; public static bool isModded = true; private CustomLocalization Localization; public ConfigEntry<bool> LoggingEnable; public string[] PrefabList = new string[70] { "VanillaSwampLog_RtD", "VanillaSwampStump_RtD", "DeepNorthRock4_frac_RtD", "DeepNorthRock5_frac_RtD", "fx_leviathan_leave_RtD", "vfx_greydwarf_shaman_pray_RtD", "fx_goblinking_meteor_hit_RtD", "fx_goblinking_nova_RtD", "ThinPineStump", "PineWoodHalf", "PineWoodLog", "CottonWoodStump", "CottonWoodHalf", "CottonWoodLog", "AcaciaLogHalf", "AcaciaStump", "AcaciaLog", "OakWoodStump", "OakWoodHalf", "OakWoodLog", "BlossomStump", "BlossomLogHalf", "BlossomLog", "RedPineStump", "PineWoodLog1", "PineWoodHalf1", "MagicStump1", "MagicLog1Half", "MagicLog1", "MagicStump2", "MagicLog2Half", "MagicLog2", "MagicStump3", "MagicLog3Half", "MagicLog3", "MagicStump4", "MagicLog4Half", "MagicLog4", "MagicStump5", "MagicLog5Half", "MagicLog5", "MagicStump6", "MagicLog6Half", "MagicLog6", "MagicStump9", "MagicLog9Half", "MagicLog9", "MagicStump10", "MagicLog10Half", "MagicLog10", "PalmStump", "PalmLogHalf", "PalmLog", "DeadWoodStump", "DeadWoodHalf", "DeadWoodLog", "WillowLogHalf", "WillowStump", "WillowLog", "AcaciaLog4", "AcaciaStump4", "ShootStump_RtD", "YggaShoot_Log_RtD", "YggaShoot_LogHalf_RtD", "SwampWoodHalf", "SwampWoodStump", "SwampWoodStump1", "SwampWoodLog", "WinterPineStumpWhite", "WinterPineStumpRed" }; public string[] ItemList = new string[20] { "AcaciaSeeds_RtD", "BlossomSeeds_RtD", "CottonWoodSeeds_RtD", "OakWoodSeeds_RtD", "PalmTreeSeeds_RtD", "RedPineSeeds_RtD", "ThinPineSeeds_RtD", "WillowSeeds_RtD", "PlantSeedSwamp_RtD", "PlantSeedPlains_RtD", "PlantSeedMountain_RtD", "PlantSeedMistlands_RtD", "PlantSeedMeadows_RtD", "PlantSeedDeepNorth_RtD", "PlantSeedBlackForest_RtD", "PlantSeedAshLands_RtD", "AshLandsSeed2_RtD", "MapleSeed_RtD", "WinterPineSeeds2_RtD", "WinterPineSeeds1_RtD" }; public string[] VegetationList = new string[5] { "SandRock1_RtD", "SandRock2_RtD", "SandRock3_RtD", "SandRock4_RtD", "SandRock5_RtD" }; public static VegetationConfig staticvegetationlist = new VegetationConfig { Min = 1f, Max = 2f, ScaleMin = 0.75f, ScaleMax = 1.25f, MinAltitude = 1f, Biome = (Biome)0, MaxTilt = 30f, MaxTerrainDelta = 2f, GroupSizeMin = 1, GroupSizeMax = 1, InForest = true, ForestThresholdMin = 1.1f, ForestThresholdMax = 1.15f }; private void Awake() { LoadBundle(); CreateConfigs(); LocalizationEnglish(); AddPrefabs(); AddItems(); AdjustAshLandsVeg(); AdjustDeepNorthVeg(); AdjustMeadowsVeg(); AdjustBlackForestVeg(); AdjustSwampVeg(); AdjustMountainVeg(); AdjustPlainsVeg(); AdjustMistlandsVeg(); AdjustMeadowsClut(); AdjustBlackForestClut(); AdjustSwampClut(); AdjustPlainsClut(); AdjustMistlandsClut(); AdjustAshLandsClut(); AdjustDeepNorthClut(); StaticVegetationList(); AddSaplings(); ZoneManager.OnVanillaLocationsAvailable += AdjustVanillaVegetation; ZoneManager.OnVanillaClutterAvailable += AdjustVanillaClutter; if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config."); } } public void LoadBundle() { try { MyAssets = AssetUtils.LoadAssetBundleFromResources("rtd_trees", Assembly.GetExecutingAssembly()); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundle: {arg}"); } } public void CreateConfigs() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = false } })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } private void AddPrefabs() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown try { string[] prefabList = PrefabList; foreach (string text in prefabList) { GameObject val = MyAssets.LoadAsset<GameObject>(text); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab<GameObject>(text); if ((Object)(object)prefab == (Object)null) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}"); } } private void StaticVegetationList() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown try { string[] vegetationList = VegetationList; foreach (string text in vegetationList) { GameObject val = MyAssets.LoadAsset<GameObject>(text); if ((Object)(object)val != (Object)null) { ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, staticvegetationlist)); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added Vegetation: " + text)); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding monsters: {arg}"); } } private void AddItems() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown try { string[] itemList = ItemList; foreach (string text in itemList) { GameObject val = MyAssets.LoadAsset<GameObject>(text); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab<GameObject>(text); if ((Object)(object)prefab == (Object)null) { CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding prefabs: {arg}"); } } private void LocalizationEnglish() { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock1_RtD", "Charred Rock" }, { "AshLandsRock2_RtD", "Charred Rock" }, { "AshLandsRock4_RtD", "Charred Rock" }, { "AshLandsRock5_RtD", "Charred Rock" }, { "AshLandsRock6_RtD", "Charred Rock" }, { "AshLandsBush1_RtD", "Dead Plant" }, { "AshLandsPlantPiece1_RtD", "Dead Plant" }, { "AshLandsBush2_RtD", "Dead Plant" }, { "AshLandsBush3_RtD", "Dead Plant" }, { "AshLandsBush4_RtD", "Dead Plant" }, { "AshLandsBush5_RtD", "Dead Plant" }, { "AshLandsBush6_RtD", "Dead Plant" }, { "AshLandsBush7_RtD", "Dead Plant" }, { "AshLandsBush8_RtD", "Dead Plant" }, { "AshLandsBush9_RtD", "Dead Plant" }, { "AshLandsBush10_RtD", "Dead Plant" }, { "AshLandsBush11_RtD", "Dead Plant" }, { "AshLandsBush12_RtD", "Dead Plant" }, { "AshLandsBush13_RtD", "Dead Plant" }, { "AshLandsBush14_RtD", "Dead Plant" }, { "AshLandsBush15_RtD", "Dead Plant" }, { "AshLandsBush16_RtD", "Dead Plant" }, { "AshLandsBush17_RtD", "Dead Plant" }, { "AshLandsBush18_RtD", "Dead Plant" }, { "AshLandsBush19_RtD", "Dead Plant" }, { "AshLandsBush20_RtD", "Dead Plant" }, { "AshLandsBush21_RtD", "Dead Plant" }, { "AshLandsBush22_RtD", "Dead Plant" }, { "AshLandsBush23_RtD", "Dead Plant" }, { "AshLandsBush24_RtD", "Dead Plant" }, { "AshLandsBush25_RtD", "Dead Plant" }, { "AshLandsBush26_RtD", "Dead Plant" }, { "BlackForestBush1_RtD", "WildFlower" }, { "BlackForestBush2_RtD", "WildFlower" }, { "BlackForestBush3_RtD", "Bush" }, { "BlackForestBush4_RtD", "Bush" }, { "BlackForestBush5_RtD", "Bush" }, { "BlackForestBush6_RtD", "Burdock" }, { "BlackForestBush7_RtD", "Burdock" }, { "BlackForestBush8_RtD", "Burdock" }, { "ForestGreen1_RtD", "Evergreen Bush" }, { "ForestGreen2_RtD", "Evergreen Bush" }, { "ForestGreen3_RtD", "Evergreen Bush" }, { "ForestGreen4_RtD", "Evergreen Bush" }, { "DeadWoodHalf", "Dead Log" }, { "DeadWoodLog", "Dead Log" }, { "DeadWoodStump", "Dead Stump" }, { "DeadTree1_RtD", "Dead Tree" }, { "DeadTree2_RtD", "Dead Tree" }, { "DeadTree3_RtD", "Dead Tree" }, { "DeadTree4_RtD", "Dead Tree" }, { "DeadTree5_RtD", "Dead Tree" }, { "DeadTree6_RtD", "Dead Tree" }, { "DeadTree7_RtD", "Dead Tree" }, { "DeadTree8_RtD", "Dead Tree" }, { "DeadTree9_RtD", "Dead Tree" }, { "DeepNorthBush1_RtD", "WildFlower" }, { "DeepNorthBush2_RtD", "WildFlower" }, { "DeepNorthBush3_RtD", "WildFlower" }, { "DeepNorthBush4_RtD", "WildFlower" }, { "DeepNorthBush5_RtD", "WildFlower" }, { "DeepNorthBush6_RtD", "WildFlower" }, { "DeepNorthBush7_RtD", "WildFlower" }, { "DeepNorthBush8_RtD", "WildFlower" }, { "DeepNorthBush9_RtD", "WildFlower" }, { "DeepNorthBush10_RtD", "WildFlower" }, { "DeepNorthRock1_RtD", "Icy Rock" }, { "DeepNorthRock2_RtD", "Icy Rock" }, { "DeepNorthRock4_RtD", "Icy Rock" }, { "DeepNorthRock5_RtD", "Icy Rock" }, { "DeepNorthRock6_RtD", "Icy Rock" }, { "AcaciaLog", "Log" }, { "AcaciaLogHalf", "Log" }, { "BlossomLog", "Log" }, { "BlossomLogHalf", "Log" }, { "CottonWoodLog", "Log" }, { "CottonWoodHalf", "Log" }, { "OakWoodLog", "Log" }, { "OakWoodHalf", "Log" }, { "PineWoodHalf", "Log" }, { "PineWoodLog", "Log" }, { "PineWoodLog1", "Log" }, { "ForestTree1_RtD", "Maple Tree" }, { "ForestTree2_RtD", "Maple Tree" }, { "MagicLog1", "Log" }, { "MagicLog2", "Log" }, { "MagicLog3", "Log" }, { "MagicLog6", "Log" }, { "MagicLog9", "Log" }, { "MagicLog10", "Log" }, { "MagicStump1", "Stump" }, { "MagicStump2", "Stump" }, { "MagicStump3", "Stump" }, { "MagicStump6", "Stump" }, { "MagicStump9", "Stump" }, { "MagicStump10", "Stump" }, { "MagicTree1_RtD", "Magic Tree" }, { "MagicTree2_RtD", "Magic Tree" }, { "MagicTree3_RtD", "Magic Tree" }, { "MagicTree4_RtD", "Magic Tree" }, { "MagicTree5_RtD", "Magic Tree" }, { "MagicTree6_RtD", "Dead Tree" }, { "MagicTree9_RtD", "Dead Tree" }, { "MagicTree10_RtD", "Dead Tree" }, { "MeadowsBush1_RtD", "Magical Flower" }, { "MeadowsBush2_RtD", "Magical Flower" }, { "MeadowsBush3_RtD", "Magical Flower" }, { "MeadowsBush4_RtD", "Magical Flower" }, { "MeadowsBush5_RtD", "Magical Flower" }, { "MeadowsShroom1_RtD", "Large Mushroom" }, { "MeadowsShroom2_RtD", "Large Mushroom" }, { "MeadowsShroom3_RtD", "Large Mushroom" }, { "MeadowsShroom4_RtD", "Large Mushroom" }, { "MeadowsBush01_RtD", "Strange Plant" }, { "MeadowsBush02_RtD", "Strange Plant" }, { "MeadowsBush03_RtD", "Strange Plant" }, { "MeadowsBush04_RtD", "Sapling" }, { "MeadowsBush05_RtD", "Bush" }, { "MeadowsBush06_RtD", "Bush" }, { "SmallBush_RtD", "Bush" }, { "MistLandsBush1_RtD", "Strange Plant" }, { "MistLandsBush2_RtD", "Strange Plant" }, { "MistLandsBush3_RtD", "Strange Plant" }, { "MistLandsBush4_RtD", "Strange Plant" }, { "MistLandsBush5_RtD", "Strange Plant" }, { "MistLandsBush6_RtD", "Magical Flower" }, { "MistLandsBush7_RtD", "Strange Plant" }, { "ShootStump_RtD", "Yggdrasil Stump" }, { "YggaShoot_Log_RtD", "Yggdrasil Log" }, { "YggaShoot_LogHalf_RtD", "Yggdrasil Log" }, { "YggdrasilTree1_RtD", "Yggdrasil" }, { "YggdrasilTree2_RtD", "Yggdrasil" }, { "EverGreen1_RtD", "Evergreen Bush" }, { "EverGreen2_RtD", "Evergreen Bush" }, { "EverGreen3_RtD", "Evergreen Bush" }, { "EverGreen4_RtD", "Evergreen Bush" }, { "MountainBush1_RtD", "Winter WildFlower" }, { "MountainBush2_RtD", "Winter WildFlower" }, { "MountainBush3_RtD", "Winter WildFlower" }, { "RedShroom1_RtD", "Giant Mushroom" }, { "RedShroom2_RtD", "Giant Mushroom" }, { "RedShroom3_RtD", "Giant Mushroom" }, { "RedShroom4_RtD", "Giant Mushroom" }, { "BlackShroom1_RtD", "Giant Mushroom" }, { "BlackShroom2_RtD", "Giant Mushroom" }, { "BlackShroom3_RtD", "Giant Mushroom" }, { "BlackShroom4_RtD", "Giant Mushroom" }, { "BlueShroom1_RtD", "Giant Mushroom" }, { "BlueShroom2_RtD", "Giant Mushroom" }, { "BlueShroom3_RtD", "Giant Mushroom" }, { "BlueShroom4_RtD", "Giant Mushroom" }, { "YellowShroom1_RtD", "Giant Mushroom" }, { "YellowShroom2_RtD", "Giant Mushroom" }, { "YellowShroom3_RtD", "Giant Mushroom" }, { "YellowShroom4_RtD", "Giant Mushroom" }, { "GreenShroom1_RtD", "Giant Mushroom" }, { "GreenShroom2_RtD", "Giant Mushroom" }, { "GreenShroom3_RtD", "Giant Mushroom" }, { "GreenShroom4_RtD", "Giant Mushroom" }, { "PalmLog", "Log" }, { "PalmLogHalf", "Log" }, { "PalmStump", "Log" }, { "PalmTree1_RtD", "Palm Tree" }, { "PalmTree2_RtD", "Palm Tree" }, { "Acacia4_RtD", "Acacia Tree" }, { "AcaciaLog4", "Log" }, { "AcaciaStump4", "Stump" }, { "PlainsBush4_RtD", "Bamboo" }, { "PlainsBush5_RtD", "Bamboo" }, { "PlainsBush6_RtD", "Bamboo" }, { "PlainsBush7_RtD", "Bamboo" }, { "PlainsBush8_RtD", "Bamboo" }, { "Acacia1_RtD", "Acacia Tree" }, { "Acacia2_RtD", "Acacia Tree" }, { "Acacia3_RtD", "Acacia Tree" }, { "Blossom1_RtD", "Flowering DogWood" }, { "Blossom2_RtD", "Flowering DogWood" }, { "Blossom3_RtD", "Flowering DogWood" }, { "Blossom4_RtD", "Flowering DogWood" }, { "Blossom5_RtD", "Flowering DogWood" }, { "CottonWood1_RtD", "Cotton Wood" }, { "CottonWood2_RtD", "Cotton Wood" }, { "Oak1_RtD", "Red Oak" }, { "Oak2_RtD", "Red Oak" }, { "RedPine_RtD", "Red Pine" }, { "ThinPine1_RtD", "Winter Pine" }, { "ThinPine2_RtD", "Winter Pine" }, { "WinterPine1_RtD", "Winter Pine" }, { "WinterPine2_RtD", "Winter Pine" }, { "WinterPine3_RtD", "Winter Pine" }, { "WinterPine4_RtD", "Winter Pine" }, { "WinterPine5_RtD", "Winter Pine" }, { "AcaciaStump", "Stump" }, { "BlossomStump", "Stump" }, { "CottonWoodStump", "Stump" }, { "OakWoodStump", "Stump" }, { "PineWoodStump", "Stump" }, { "SwampBush1_RtD", "Rotting Sapling" }, { "SwampBush2_RtD", "Rotting Sapling" }, { "SwampBush3_RtD", "Strange Plant" }, { "SwampBush4_RtD", "Strange Plant" }, { "SwampBush5_RtD", "Strange Plant" }, { "SwampBush6_RtD", "Strange Plant" }, { "SwampBush7_RtD", "Strange Plant" }, { "SwampBush8_RtD", "Strange Plant" }, { "SwampBush9_RtD", "Strange Plant" }, { "SwampBush10_RtD", "Strange Plant" }, { "SwampBush11_RtD", "Strange Plant" }, { "SwampBush12_RtD", "Death Bush" }, { "SwampBush13_RtD", "Death Bush" }, { "SwampBush14_RtD", "Death Bush" }, { "SwampWoodHalf", "Log" }, { "SwampWoodLog", "Log" }, { "SwampTree1_RtD", "Ancient Tree" }, { "SwampTree2_RtD", "Ancient Tree" }, { "SwampTree3_RtD", "Ancient Tree" }, { "SwampTree4_RtD", "Ancient Tree" }, { "SwampTree5_RtD", "Ancient Tree" }, { "SwampTree6_RtD", "Ancient Tree" }, { "DeadIvy1_RtD", "Dead Ivy" }, { "DeadIvy2_RtD", "Dead Ivy" }, { "WillowLog", "Log" }, { "WillowLogHalf", "Log" }, { "WillowStump", "Stump" }, { "SwampWoodStump", "Stump" }, { "SwampWoodStump1", "Stump" }, { "WillowTree1_RtD", "Willow Tree" }, { "WillowTree2_RtD", "Willow Tree" }, { "MountainShroom1_RtD", "Giant Mushroom" }, { "MountainShroom2_RtD", "Giant Mushroom" }, { "MountainShroom3_RtD", "Giant Mushroom" }, { "MountainShroom4_RtD", "Giant Mushroom" }, { "AcaciaSeeds_RtD", "Acacia Seeds" }, { "AcaciaSeeds_desc_RtD", "Used to plant Acacia Trees" }, { "BlossomSeeds_RtD", "DogWood Seeds" }, { "BlossomSeeds_desc_RtD", "Used to plant DogWood Trees" }, { "CottonWoodSeeds_RtD", "CottonWood Seeds" }, { "CottonWoodSeeds_desc_RtD", "Used to plant CottonWood Trees" }, { "OakWoodSeeds_RtD", "Acorns" }, { "OakWoodSeeds_desc_RtD", "Used to plant OakWood Trees" }, { "PalmTreeSeeds_RtD", "Well its not a Coconut.." }, { "PalmTreeSeeds_desc_RtD", "Used to plant Palm Trees" }, { "RedPineSeeds_RtD", "Red PineCone" }, { "RedPineSeeds_desc_RtD", "Used to Red Pine Trees" }, { "ThinPineSeeds_RtD", "Green PineCone" }, { "ThinPineSeeds_desc_RtD", "Used to plant more Pine Trees" }, { "WillowSeeds_RtD", "Willow Tree Seed" }, { "WillowSeeds_desc_RtD", "Used to plant Willow Trees" }, { "WinterPineSeeds1_RtD", "Winter PineCone" }, { "WinterPineSeeds1_desc_RtD", "Used to plant Winter Pine Trees" }, { "WinterPineSeeds2_RtD", "Frosty PineCone" }, { "WinterPineSeeds2_desc_RtD", "Used to plant Winter Pine Trees" }, { "DeepNorthRock4_frac_RtD", "Its a rock, what did you expect?" }, { "DeepNorthRock5_frac_RtD", "Its a rock, what did you expect?" }, { "PlantSeedAshLands_RtD", "AshLands Seed" }, { "PlantSeedAshLands_desc_RtD", "A seed to plant all AshLands plants." }, { "PlantSeedBlackForest_RtD", "BlackForest Seed" }, { "PlantSeedBlackForest_desc_RtD", "A seed to plant all BlackForest plants." }, { "PlantSeedDeepNorth_RtD", "DeepNorth Seed" }, { "PlantSeedDeepNorth_desc_RtD", "A seed to plant all DeepNorth plants." }, { "PlantSeedMeadows_RtD", "Meadows Seed" }, { "PlantSeedMeadows_desc_RtD", "A seed to plant all Meadows plants." }, { "PlantSeedMistlands_RtD", "Mistlands Seed" }, { "PlantSeedMistlands_desc_RtD", "A seed to plant all Mistlands plants." }, { "PlantSeedMountain_RtD", "Mountain Seed" }, { "PlantSeedMoutain_desc_RtD", "A seed to plant all Mountain plants." }, { "PlantSeedPlains_RtD", "Plains Seed" }, { "PlantSeedPlains_desc_RtD", "A seed to plant all Plains plants." }, { "PlantSeedSwamp_RtD", "Swamp Seed" }, { "PlantSeedSwamp_desc_RtD", "A seed to plant all Swamp plants." }, { "RedFirSmallPlant_RtD", "Red Fir" }, { "MapleSeed_RtD", "Maple Seed" }, { "MapleSeed_desc", "Used for planting" }, { "AshLandsSeed1_RtD", "CinderSeed" }, { "AshLandsSeed1_desc_RtD", "Used for planting" }, { "AshLandsSeed2_RtD", "AshSeed" }, { "AshLandsSeed2_desc_RtD", "Used for planting" }, { "RedPineSmall1_RtD", "Red Pine" }, { "RedPineSmall2_RtD", "Red Pine" }, { "RedPineSmall3_RtD", "Red Pine" }, { "RedPineSmall4_RtD", "Red Pine" }, { "RedPineSmall5_RtD", "Red Pine" }, { "AcaciaSapling_RtD", "Acacia Sapling" }, { "BlossomSapling_RtD", "DogWood Sapling" }, { "CottonWoodSapling_RtD", "CottonWood Sapling" }, { "OakSapling_RtD", "OakWood Sapling" }, { "PalmTreeSapling_RtD", "Palm Sapling" }, { "RedPineSapling_RtD", "RedPine Sapling" }, { "ThinPineSapling_RtD", "GreenPine Sapling" }, { "WillowSapling_RtD", "Willow Sapling" }, { "WinterPineSapling1_RtD", "WinterPine Sapling" }, { "WinterPineSapling2_RtD", "WinterPine Sapling" }, { "MapleSapling1_RtD", "Maple Sapling" }, { "MapleSapling2_RtD", "Maple Sapling" }, { "SwampSapling1_RtD", "Diseased Sapling" }, { "SwampSapling2_RtD", "Diseased Sapling" }, { "Sapling1P_RtD", "Small Tree" }, { "Sapling2P_RtD", "Small Tree" }, { "RedFirSapling_RtD", "Red Fir" }, { "AshLandsSaplingD1_RtD", "Diseased Sapling" }, { "AshLandsSaplingD3_RtD", "Diseased Sapling" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization2 = Localization; text = "Chinese"; localization2.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock1_RtD", "烧焦的岩石" }, { "AshLandsRock2_RtD", "烧焦的岩石" }, { "AshLandsRock3_RtD", "烧焦的岩石" }, { "AshLandsRock4_RtD", "烧焦的岩石" }, { "AshLandsRock5_RtD", "烧焦的岩石" }, { "AshLandsRock6_RtD", "烧焦的岩石" }, { "AshLandsBush1_RtD", "死植物" }, { "AshLandsPlantPiece1_RtD", "死植物" }, { "AshLandsBush2_RtD", "死植物" }, { "AshLandsBush3_RtD", "死植物" }, { "AshLandsBush4_RtD", "死植物" }, { "AshLandsBush5_RtD", "死植物" }, { "AshLandsBush6_RtD", "死植物" }, { "AshLandsBush7_RtD", "死植物" }, { "AshLandsBush8_RtD", "死植物" }, { "AshLandsBush9_RtD", "死植物" }, { "AshLandsBush10_RtD", "死植物" }, { "AshLandsBush11_RtD", "死植物" }, { "AshLandsBush12_RtD", "死植物" }, { "AshLandsBush13_RtD", "死植物" }, { "AshLandsBush14_RtD", "死植物" }, { "AshLandsBush15_RtD", "死植物" }, { "AshLandsBush16_RtD", "死植物" }, { "AshLandsBush17_RtD", "死植物" }, { "AshLandsBush18_RtD", "死植物" }, { "AshLandsBush19_RtD", "死植物" }, { "AshLandsBush20_RtD", "死植物" }, { "AshLandsBush21_RtD", "死植物" }, { "AshLandsBush22_RtD", "死植物" }, { "AshLandsBush23_RtD", "死植物" }, { "AshLandsBush24_RtD", "死植物" }, { "AshLandsBush25_RtD", "死植物" }, { "AshLandsBush26_RtD", "死植物" }, { "BlackForestBush1_RtD", "野花" }, { "BlackForestBush2_RtD", "野花" }, { "BlackForestBush3_RtD", "衬套" }, { "BlackForestBush4_RtD", "衬套" }, { "BlackForestBush5_RtD", "衬套" }, { "BlackForestBush6_RtD", "牛蒡" }, { "BlackForestBush7_RtD", "牛蒡" }, { "BlackForestBush8_RtD", "牛蒡" }, { "ForestGreen1_RtD", "常绿灌木" }, { "ForestGreen2_RtD", "常绿灌木" }, { "ForestGreen3_RtD", "常绿灌木" }, { "ForestGreen4_RtD", "常绿灌木" }, { "DeadWoodHalf", "烧焦的原木" }, { "DeadWoodLog", "烧焦的原木" }, { "DeadWoodStump", "烧焦的树桩" }, { "DeadTree1_RtD", "烧焦的树" }, { "DeadTree2_RtD", "烧焦的树" }, { "DeadTree3_RtD", "烧焦的树" }, { "DeadTree4_RtD", "烧焦的树" }, { "DeadTree5_RtD", "烧焦的树" }, { "DeadTree6_RtD", "烧焦的树" }, { "DeadTree7_RtD", "烧焦的树" }, { "DeadTree8_RtD", "烧焦的树" }, { "DeadTree9_RtD", "烧焦的树" }, { "DeepNorthBush1_RtD", "野花" }, { "DeepNorthBush2_RtD", "野花" }, { "DeepNorthBush3_RtD", "野花" }, { "DeepNorthBush4_RtD", "野花" }, { "DeepNorthBush5_RtD", "野花" }, { "DeepNorthBush6_RtD", "野花" }, { "DeepNorthBush7_RtD", "野花" }, { "DeepNorthBush8_RtD", "野花" }, { "DeepNorthBush9_RtD", "野花" }, { "DeepNorthBush10_RtD", "野花" }, { "DeepNorthRock1_RtD", "冰冷的岩石" }, { "DeepNorthRock2_RtD", "冰冷的岩石" }, { "DeepNorthRock3_RtD", "冰冷的岩石" }, { "DeepNorthRock4_RtD", "冰冷的岩石" }, { "DeepNorthRock5_RtD", "冰冷的岩石" }, { "DeepNorthRock6_RtD", "冰冷的岩石" }, { "AcaciaLog", "原木" }, { "AcaciaLogHalf", "原木" }, { "BlossomLog", "原木" }, { "BlossomLogHalf", "原木" }, { "CottonWoodLog", "原木" }, { "CottonWoodHalf", "原木" }, { "OakWoodLog", "原木" }, { "OakWoodHalf", "原木" }, { "PineWoodHalf", "原木" }, { "PineWoodLog", "原木" }, { "PineWoodLog1", "原木" }, { "ForestTree1_RtD", "枫树" }, { "ForestTree2_RtD", "枫树" }, { "MagicLog1", "原木" }, { "MagicLog2", "原木" }, { "MagicLog3", "原木" }, { "MagicLog4", "原木" }, { "MagicLog5", "原木" }, { "MagicLog6", "原木" }, { "MagicLog7", "原木" }, { "MagicLog8", "原木" }, { "MagicLog9", "原木" }, { "MagicLog10", "原木" }, { "MagicStump1", "树桩" }, { "MagicStump2", "树桩" }, { "MagicStump3", "树桩" }, { "MagicStump4", "树桩" }, { "MagicStump5", "树桩" }, { "MagicStump6", "树桩" }, { "MagicStump7", "树桩" }, { "MagicStump8", "树桩" }, { "MagicStump9", "树桩" }, { "MagicStump10", "树桩" }, { "MagicTree1_RtD", "魔法树" }, { "MagicTree2_RtD", "魔法树" }, { "MagicTree3_RtD", "魔法树" }, { "MagicTree4_RtD", "魔法树" }, { "MagicTree5_RtD", "魔法树" }, { "MagicTree6_RtD", "烧焦的树" }, { "MagicTree7_RtD", "烧焦的树" }, { "MagicTree8_RtD", "烧焦的树" }, { "MagicTree9_RtD", "烧焦的树" }, { "MagicTree10_RtD", "烧焦的树" }, { "MeadowsBush1_RtD", "神奇之花" }, { "MeadowsBush2_RtD", "神奇之花" }, { "MeadowsBush3_RtD", "神奇之花" }, { "MeadowsBush4_RtD", "神奇之花" }, { "MeadowsBush5_RtD", "神奇之花" }, { "MeadowsShroom1_RtD", "大蘑菇" }, { "MeadowsShroom2_RtD", "大蘑菇" }, { "MeadowsShroom3_RtD", "大蘑菇" }, { "MeadowsShroom4_RtD", "大蘑菇" }, { "MeadowsBush01_RtD", "奇怪的植物" }, { "MeadowsBush02_RtD", "奇怪的植物" }, { "MeadowsBush03_RtD", "奇怪的植物" }, { "MeadowsBush04_RtD", "树苗" }, { "MeadowsBush05_RtD", "衬套" }, { "MeadowsBush06_RtD", "衬套" }, { "Sapling1_RtD", "树苗" }, { "Sapling2_RtD", "树苗" }, { "SmallBush_RtD", "衬套" }, { "MistLandsBush1_RtD", "奇怪的植物" }, { "MistLandsBush2_RtD", "奇怪的植物" }, { "MistLandsBush3_RtD", "奇怪的植物" }, { "MistLandsBush4_RtD", "奇怪的植物" }, { "MistLandsBush5_RtD", "奇怪的植物" }, { "MistLandsBush6_RtD", "神奇之花" }, { "MistLandsBush7_RtD", "奇怪的植物" }, { "ShootStump_RtD", "世界树树桩" }, { "YggaShoot_Log_RtD", "世界树原木" }, { "YggaShoot_LogHalf_RtD", "世界树原木" }, { "YggdrasilTree1_RtD", "世界树" }, { "YggdrasilTree2_RtD", "世界树" }, { "EverGreen1_RtD", "常绿灌木" }, { "EverGreen2_RtD", "常绿灌木" }, { "EverGreen3_RtD", "常绿灌木" }, { "EverGreen4_RtD", "常绿灌木" }, { "MountainBush1_RtD", "冬季野花" }, { "MountainBush2_RtD", "冬季野花" }, { "MountainBush3_RtD", "冬季野花" }, { "RedShroom1_RtD", "巨型蘑菇" }, { "RedShroom2_RtD", "巨型蘑菇" }, { "RedShroom3_RtD", "巨型蘑菇" }, { "RedShroom4_RtD", "巨型蘑菇" }, { "BlackShroom1_RtD", "巨型蘑菇" }, { "BlackShroom2_RtD", "巨型蘑菇" }, { "BlackShroom3_RtD", "巨型蘑菇" }, { "BlackShroom4_RtD", "巨型蘑菇" }, { "BlueShroom1_RtD", "巨型蘑菇" }, { "BlueShroom2_RtD", "巨型蘑菇" }, { "BlueShroom3_RtD", "巨型蘑菇" }, { "BlueShroom4_RtD", "巨型蘑菇" }, { "YellowShroom1_RtD", "巨型蘑菇" }, { "YellowShroom2_RtD", "巨型蘑菇" }, { "YellowShroom3_RtD", "巨型蘑菇" }, { "YellowShroom4_RtD", "巨型蘑菇" }, { "GreenShroom1_RtD", "巨型蘑菇" }, { "GreenShroom2_RtD", "巨型蘑菇" }, { "GreenShroom3_RtD", "巨型蘑菇" }, { "GreenShroom4_RtD", "巨型蘑菇" }, { "PalmLog", "原木" }, { "PalmLogHalf", "原木" }, { "PalmStump", "原木" }, { "PalmTree1_RtD", "棕榈树" }, { "PalmTree2_RtD", "棕榈树" }, { "Acacia4_RtD", "金合欢树" }, { "AcaciaLog4", "原木" }, { "AcaciaStump4", "树桩" }, { "PlainsBush4_RtD", "竹子" }, { "PlainsBush5_RtD", "竹子" }, { "PlainsBush6_RtD", "竹子" }, { "PlainsBush7_RtD", "竹子" }, { "PlainsBush8_RtD", "竹子" }, { "Acacia1_RtD", "金合欢树" }, { "Acacia2_RtD", "金合欢树" }, { "Acacia3_RtD", "金合欢树" }, { "Blossom1_RtD", "开花山茱萸" }, { "Blossom2_RtD", "开花山茱萸" }, { "Blossom3_RtD", "开花山茱萸" }, { "Blossom4_RtD", "开花山茱萸" }, { "Blossom5_RtD", "开花山茱萸" }, { "CottonWood1_RtD", "三叶杨" }, { "CottonWood2_RtD", "三叶杨" }, { "Oak1_RtD", "红橡木" }, { "Oak2_RtD", "红橡木" }, { "RedPine_RtD", "红松" }, { "ThinPine1_RtD", "冬松" }, { "ThinPine2_RtD", "冬松" }, { "WinterPine1_RtD", "冬松" }, { "WinterPine2_RtD", "冬松" }, { "WinterPine3_RtD", "冬松" }, { "WinterPine4_RtD", "冬松" }, { "WinterPine5_RtD", "冬松" }, { "AcaciaStump", "树桩" }, { "BlossomStump", "树桩" }, { "CottonWoodStump", "树桩" }, { "OakWoodStump", "树桩" }, { "PineWoodStump", "树桩" }, { "SwampBush1_RtD", "腐烂的树苗" }, { "SwampBush2_RtD", "腐烂的树苗" }, { "SwampBush3_RtD", "奇怪的植物" }, { "SwampBush4_RtD", "奇怪的植物" }, { "SwampBush5_RtD", "奇怪的植物" }, { "SwampBush6_RtD", "奇怪的植物" }, { "SwampBush7_RtD", "奇怪的植物" }, { "SwampBush8_RtD", "奇怪的植物" }, { "SwampBush9_RtD", "奇怪的植物" }, { "SwampBush10_RtD", "奇怪的植物" }, { "SwampBush11_RtD", "奇怪的植物" }, { "SwampBush12_RtD", "死亡布什" }, { "SwampBush13_RtD", "死亡布什" }, { "SwampBush14_RtD", "死亡布什" }, { "SwampWoodHalf", "原木" }, { "SwampWoodLog", "原木" }, { "SwampTree1_RtD", "古树" }, { "SwampTree2_RtD", "古树" }, { "SwampTree3_RtD", "古树" }, { "SwampTree4_RtD", "古树" }, { "SwampTree5_RtD", "古树" }, { "SwampTree6_RtD", "古树" }, { "DeadIvy1_RtD", "死常春藤" }, { "DeadIvy2_RtD", "死常春藤" }, { "WillowLog", "原木" }, { "WillowLogHalf", "原木" }, { "WillowStump", "树桩" }, { "SwampWoodStump", "树桩" }, { "SwampWoodStump1", "树桩" }, { "WillowTree1_RtD", "柳树" }, { "WillowTree2_RtD", "柳树" }, { "MountainShroom1_RtD", "巨型蘑菇" }, { "MountainShroom2_RtD", "巨型蘑菇" }, { "MountainShroom3_RtD", "巨型蘑菇" }, { "MountainShroom4_RtD", "巨型蘑菇" }, { "AcaciaSeeds_RtD", "金合欢种子" }, { "AcaciaSeeds_desc_RtD", "用于种植金合欢树" }, { "BlossomSeeds_RtD", "山茱萸种子" }, { "BlossomSeeds_desc_RtD", "用于种植山茱萸树" }, { "CottonWoodSeeds_RtD", "三叶杨种子" }, { "CottonWoodSeeds_desc_RtD", "用于种植三叶杨树" }, { "OakWoodSeeds_RtD", "橡子" }, { "OakWoodSeeds_desc_RtD", "用于种植橡木树" }, { "PalmTreeSeeds_RtD", "嗯,它不是椰子.." }, { "PalmTreeSeeds_desc_RtD", "用于种植棕榈树" }, { "RedPineSeeds_RtD", "红松果" }, { "RedPineSeeds_desc_RtD", "习惯了红松树" }, { "ThinPineSeeds_RtD", "绿色松果" }, { "ThinPineSeeds_desc_RtD", "用于种植更多松树" }, { "WillowSeeds_RtD", "柳树种子" }, { "WillowSeeds_desc_RtD", "用于种植柳树" }, { "WinterPineSeeds1_RtD", "冬天的松果" }, { "WinterPineSeeds1_desc_RtD", "用于种植冬季松树" }, { "WinterPineSeeds2_RtD", "霜冻松果" }, { "WinterPineSeeds2_desc_RtD", "用于种植冬季松树" }, { "AcaciaSapling_RtD", "金合欢树苗" }, { "BlossomSapling_RtD", "山茱萸树苗" }, { "CottonWoodSapling_RtD", "杨木树苗" }, { "MagicTreeSapling1_RtD", "魔法树苗" }, { "OakSapling_RtD", "橡木树苗" }, { "PalmTreeSapling_RtD", "棕榈树苗" }, { "RedPineSapling_RtD", "红松树苗" }, { "ThinPineSapling_RtD", "绿松树苗" }, { "WillowSapling_RtD", "柳树苗" }, { "WinterPineSapling1_RtD", "冬季松树苗" }, { "WinterPineSapling2_RtD", "冬季松树苗" }, { "MapleSapling1_RtD", "枫树苗" }, { "MapleSapling2_RtD", "枫树苗" }, { "SkullTrapMeadows_RtD", "这是一个陷阱" }, { "SkullTrapBlackForest_RtD", "这是一个陷阱" }, { "SkullTrapSwamp_RtD", "这是一个陷阱" }, { "SkullTrapMountain_RtD", "这是一个陷阱" }, { "SkullTrapPlains_RtD", "这是一个陷阱" }, { "SkullTrapMistlands_RtD", "这是一个陷阱" }, { "SkullTrapAshLands_RtD", "这是一个陷阱" }, { "SkullTrapDeepNorth_RtD", "这是一个陷阱" }, { "RuneStonePiece_RtD", "治疗符石" }, { "AshLandsSaplingD1_RtD", "患病树苗" }, { "AshLandsSaplingD2_RtD", "患病树苗" }, { "AshLandsSaplingD3_RtD", "患病树苗" }, { "SwampSapling1_RtD", "患病树苗" }, { "SwampSapling2_RtD", "患病树苗" }, { "AshLandsBush1P_RtD", "病株" }, { "AshLandsBush2P_RtD", "病株" }, { "AshLandsBush3P_RtD", "仙人掌" }, { "AshLandsBush4P_RtD", "仙人掌" }, { "AshLandsBush5P_RtD", "病株" }, { "AshLandsBush6P_RtD", "病株" }, { "AshLandsBush7P_RtD", "病株" }, { "AshLandsBush8P_RtD", "病株" }, { "AshLandsBush9P_RtD", "病株" }, { "AshLandsBush10P_RtD", "病株" }, { "AshLandsBush11P_RtD", "病株" }, { "AshLandsBush12P_RtD", "病株" }, { "AshLandsBush13P_RtD", "病株" }, { "AshLandsBush14P_RtD", "病株" }, { "AshLandsBush15P_RtD", "病株" }, { "AshLandsBush16P_RtD", "病株" }, { "AshLandsBush17P_RtD", "仙人掌" }, { "AshLandsBush18P_RtD", "仙人掌" }, { "AshLandsBush19P_RtD", "仙人掌" }, { "AshLandsBush20P_RtD", "仙人掌" }, { "AshLandsBush21P_RtD", "仙人掌" }, { "AshLandsBush22P_RtD", "仙人掌" }, { "AshLandsBush23P_RtD", "仙人掌" }, { "AshLandsBush24P_RtD", "仙人掌" }, { "AshLandsBush25P_RtD", "仙人掌" }, { "AshLandsBush26P_RtD", "仙人掌" }, { "BlackForestBush1P_RtD", "花" }, { "BlackForestBush2P_RtD", "花" }, { "BlackForestBush3P_RtD", "衬套" }, { "BlackForestBush4P_RtD", "衬套" }, { "BlackForestBush5P_RtD", "衬套" }, { "BlackForestBush6P_RtD", "牛蒡" }, { "BlackForestBush7P_RtD", "牛蒡" }, { "BlackForestBush8P_RtD", "牛蒡" }, { "BlackForestBush9P_RtD", "常青灌木" }, { "BlackForestBush10P_RtD", "常青灌木" }, { "BlackForestBush11P_RtD", "常青灌木" }, { "BlackForestBush12P_RtD", "常青灌木" }, { "DeepNorthBush1P_RtD", "野花" }, { "DeepNorthBush2P_RtD", "野花" }, { "DeepNorthBush3P_RtD", "野花" }, { "DeepNorthBush4P_RtD", "野花" }, { "DeepNorthBush5P_RtD", "野花" }, { "DeepNorthBush6P_RtD", "野花" }, { "DeepNorthBush7P_RtD", "野花" }, { "DeepNorthBush8P_RtD", "野花" }, { "DeepNorthBush9P_RtD", "野花" }, { "DeepNorthBush10P_RtD", "野花" }, { "MeadowsBush1P_RtD", "野花" }, { "MeadowsBush2P_RtD", "野花" }, { "MeadowsBush3P_RtD", "野花" }, { "MeadowsBush4P_RtD", "野花" }, { "MeadowsBush5P_RtD", "野花" }, { "MeadowsBush01P_RtD", "植物" }, { "MeadowsBush02P_RtD", "植物" }, { "MeadowsBush03P_RtD", "植物" }, { "MeadowsBush04P_RtD", "植物" }, { "MeadowsBush05P_RtD", "植物" }, { "Sapling1P_RtD", "小树" }, { "Sapling2P_RtD", "小树" }, { "SmallBushP_RtD", "衬套" }, { "MistLandsBush1P_RtD", "奇怪的植物" }, { "MistLandsBush2P_RtD", "奇怪的植物" }, { "MistLandsBush3P_RtD", "奇怪的植物" }, { "MistLandsBush4P_RtD", "奇怪的植物" }, { "MistLandsBush5P_RtD", "奇怪的植物" }, { "MistLandsBush6P_RtD", "野花" }, { "MistLandsBush7P_RtD", "植物" }, { "EverGreen1P_RtD", "常绿" }, { "EverGreen2P_RtD", "常绿" }, { "EverGreen3P_RtD", "常绿" }, { "EverGreen4P_RtD", "常绿" }, { "MountainBush1P_RtD", "野花" }, { "MountainBush2P_RtD", "野花" }, { "MountainBush3P_RtD", "野花" }, { "PlainsBush1P_RtD", "云浆果布什" }, { "PlainsBush2P_RtD", "云浆果布什" }, { "PlainsBush3P_RtD", "云浆果布什" }, { "PlainsBush4P_RtD", "竹子" }, { "PlainsBush5P_RtD", "竹子" }, { "PlainsBush6P_RtD", "竹子" }, { "PlainsBush7P_RtD", "竹子" }, { "PlainsBush8P_RtD", "竹子" }, { "DeadIvy1P_RtD", "死常春藤" }, { "DeadIvy2P_RtD", "死常春藤" }, { "SwampBush1P_RtD", "腐烂的植物" }, { "SwampBush2P_RtD", "腐烂的植物" }, { "SwampBush3P_RtD", "野花" }, { "SwampBush4P_RtD", "植物" }, { "SwampBush5P_RtD", "野花" }, { "SwampBush6P_RtD", "野花" }, { "SwampBush7P_RtD", "野花" }, { "SwampBush8P_RtD", "植物" }, { "SwampBush9P_RtD", "植物" }, { "SwampBush10P_RtD", "植物" }, { "SwampBush11P_RtD", "植物" }, { "SwampBush12P_RtD", "死布什" }, { "SwampBush13P_RtD", "死布什" }, { "SwampBush14P_RtD", "死布什" }, { "BlackShroom1P_RtD", "蘑菇" }, { "BlackShroom2P_RtD", "蘑菇" }, { "BlackShroom3P_RtD", "蘑菇" }, { "BlackShroom4P_RtD", "蘑菇" }, { "BlueShroom1P_RtD", "蘑菇" }, { "BlueShroom2P_RtD", "蘑菇" }, { "BlueShroom3P_RtD", "蘑菇" }, { "BlueShroom4P_RtD", "蘑菇" }, { "GreenShroom1P_RtD", "蘑菇" }, { "GreenShroom2P_RtD", "蘑菇" }, { "GreenShroom3P_RtD", "蘑菇" }, { "GreenShroom4P_RtD", "蘑菇" }, { "MeadowsShroom1P_RtD", "蘑菇" }, { "MeadowsShroom2P_RtD", "蘑菇" }, { "MeadowsShroom3P_RtD", "蘑菇" }, { "MeadowsShroom4P_RtD", "蘑菇" }, { "MountainShroom1P_RtD", "蘑菇" }, { "MountainShroom2P_RtD", "蘑菇" }, { "MountainShroom3P_RtD", "蘑菇" }, { "MountainShroom4P_RtD", "蘑菇" }, { "RedShroom1P_RtD", "蘑菇" }, { "RedShroom2P_RtD", "蘑菇" }, { "RedShroom3P_RtD", "蘑菇" }, { "RedShroom4P_RtD", "蘑菇" }, { "YellowShroom1P_RtD", "蘑菇" }, { "YellowShroom2P_RtD", "蘑菇" }, { "YellowShroom3P_RtD", "蘑菇" }, { "YellowShroom4P_RtD", "蘑菇" }, { "CloudberryBush_RtD", "云莓布什" }, { "GlowingMushroom_RtD", "发光蘑菇" }, { "Pickable_Dandelion_RtD", "蒲公英" }, { "Pickable_Mushroom_RtD", "蘑菇" }, { "Pickable_Mushroom_yellow_RtD", "黄蘑菇" }, { "Pickable_Thistle_RtD", "蓟" }, { "BlueberryBush_RtD", "蓝莓布什" }, { "Bush01_heath_RtD", "希思·布什" }, { "Bush01_RtD", "衬套" }, { "Bush02_en_RtD", "衬套" }, { "FirTree_small_dead_RtD", "死火" }, { "RaspberryBush_RtD", "覆盆子布什" }, { "Shrub_2_heath_RtD", "石南灌木" }, { "Shrub_2_RtD", "灌木" }, { "PlantSeedAshLands_RtD", "灰地种子" }, { "PlantSeedAshLands_desc_RtD", "用于种植所有 AshLands 植物的种子。" }, { "PlantSeedBlackForest_RtD", "黑森林种子" }, { "PlantSeedBlackForest_desc_RtD", "种植所有黑森林植物的种子。" }, { "PlantSeedDeepNorth_RtD", "深北种子" }, { "PlantSeedDeepNorth_desc_RtD", "用于种植所有 DeepNorth 植物的种子。" }, { "PlantSeedMeadows_RtD", "梅多斯种子" }, { "PlantSeedMeadows_desc_RtD", "种植所有梅多斯植物的种子。" }, { "PlantSeedMistlands_RtD", "迷雾之地种子" }, { "PlantSeedMistlands_desc_RtD", "种植所有迷雾之地植物的种子。" }, { "PlantSeedMountain_RtD", "山种子" }, { "PlantSeedMoutain_desc_RtD", "种植所有山地植物的种子。" }, { "PlantSeedPlains_RtD", "平原种子" }, { "PlantSeedPlains_desc_RtD", "种植所有平原植物的种子。" }, { "PlantSeedSwamp_RtD", "沼泽种子" }, { "PlantSeedSwamp_desc_RtD", "种植所有沼泽植物的种子。" }, { "Pickable_Flint_RtD", "可挑选的燧石" }, { "Pickable_Stone_RtD", "可挑选的石头" }, { "RedFirSapling_RtD", "红杉木" }, { "RedFirSmallPlant_RtD", "红杉木" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization3 = Localization; text = "French"; localization3.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock1_RtD", "Rocher calciné" }, { "AshLandsRock2_RtD", "Rocher calciné" }, { "AshLandsRock3_RtD", "Rocher calciné" }, { "AshLandsRock4_RtD", "Rocher calciné" }, { "AshLandsRock5_RtD", "Rocher calciné" }, { "AshLandsRock6_RtD", "Rocher calciné" }, { "AshLandsBush1_RtD", "Plante morte" }, { "AshLandsBush2_RtD", "Plante morte" }, { "AshLandsBush3_RtD", "Plante morte" }, { "AshLandsBush4_RtD", "Plante morte" }, { "AshLandsBush5_RtD", "Plante morte" }, { "AshLandsBush6_RtD", "Plante morte" }, { "AshLandsBush7_RtD", "Plante morte" }, { "AshLandsBush8_RtD", "Plante morte" }, { "AshLandsBush9_RtD", "Plante morte" }, { "AshLandsBush10_RtD", "Plante morte" }, { "AshLandsBush11_RtD", "Plante morte" }, { "AshLandsBush12_RtD", "Plante morte" }, { "AshLandsBush13_RtD", "Plante morte" }, { "AshLandsBush14_RtD", "Plante morte" }, { "AshLandsBush15_RtD", "Plante morte" }, { "AshLandsBush16_RtD", "Plante morte" }, { "AshLandsBush17_RtD", "Plante morte" }, { "AshLandsBush18_RtD", "Plante morte" }, { "AshLandsBush19_RtD", "Plante morte" }, { "AshLandsBush20_RtD", "Plante morte" }, { "AshLandsBush21_RtD", "Plante morte" }, { "AshLandsBush22_RtD", "Plante morte" }, { "AshLandsBush23_RtD", "Plante morte" }, { "AshLandsBush24_RtD", "Plante morte" }, { "AshLandsBush25_RtD", "Plante morte" }, { "AshLandsBush26_RtD", "Plante morte" }, { "AshLandsPlantPiece1_RtD", "Plante morte" }, { "BlackForestBush1_RtD", "Fleurs sauvages" }, { "BlackForestBush2_RtD", "Fleurs sauvages" }, { "BlackForestBush3_RtD", "Buisson" }, { "BlackForestBush4_RtD", "Buisson" }, { "BlackForestBush5_RtD", "Buisson" }, { "BlackForestBush6_RtD", "Chardon Bardane" }, { "BlackForestBush7_RtD", "Chardon Bardane" }, { "BlackForestBush8_RtD", "Chardon Bardane" }, { "ForestGreen1_RtD", "Buisson à feuilles persistantes" }, { "ForestGreen2_RtD", "Buisson à feuilles persistantes" }, { "ForestGreen3_RtD", "Buisson à feuilles persistantes" }, { "ForestGreen4_RtD", "Buisson à feuilles persistantes" }, { "DeadWoodHalf", "Bûche calcinée" }, { "DeadWoodLog", "Bûche calcinée" }, { "DeadWoodStump", "Souche calcinée" }, { "DeadTree1_RtD", "Arbre calciné" }, { "DeadTree2_RtD", "Arbre calciné" }, { "DeadTree3_RtD", "Arbre calciné" }, { "DeadTree4_RtD", "Arbre calciné" }, { "DeadTree5_RtD", "Arbre calciné" }, { "DeadTree6_RtD", "Arbre calciné" }, { "DeadTree7_RtD", "Arbre calciné" }, { "DeadTree8_RtD", "Arbre calciné" }, { "DeadTree9_RtD", "Arbre calciné" }, { "DeepNorthBush1_RtD", "Fleurs sauvages" }, { "DeepNorthBush2_RtD", "Fleurs sauvages" }, { "DeepNorthBush3_RtD", "Fleurs sauvages" }, { "DeepNorthBush4_RtD", "Fleurs sauvages" }, { "DeepNorthBush5_RtD", "Fleurs sauvages" }, { "DeepNorthBush6_RtD", "Fleurs sauvages" }, { "DeepNorthBush7_RtD", "Fleurs sauvages" }, { "DeepNorthBush8_RtD", "Fleurs sauvages" }, { "DeepNorthBush9_RtD", "Fleurs sauvages" }, { "DeepNorthBush10_RtD", "Fleurs sauvages" }, { "DeepNorthRock1_RtD", "Roche glacée" }, { "DeepNorthRock2_RtD", "Roche glacée" }, { "DeepNorthRock3_RtD", "Roche glacée" }, { "DeepNorthRock4_RtD", "Roche glacée" }, { "DeepNorthRock5_RtD", "Roche glacée" }, { "DeepNorthRock6_RtD", "Roche glacée" }, { "AcaciaLog", "Bûche" }, { "AcaciaLogHalf", "Bûche" }, { "BlossomLog", "Bûche" }, { "BlossomLogHalf", "Bûche" }, { "CottonWoodLog", "Bûche" }, { "CottonWoodHalf", "Bûche" }, { "OakWoodLog", "Bûche" }, { "OakWoodHalf", "Bûche" }, { "PineWoodHalf", "Bûche" }, { "PineWoodLog", "Bûche" }, { "PineWoodLog1", "Bûche" }, { "ForestTree1_RtD", "Érable" }, { "ForestTree2_RtD", "Érable" }, { "MagicLog1", "Bûche" }, { "MagicLog2", "Bûche" }, { "MagicLog3", "Bûche" }, { "MagicLog4", "Bûche" }, { "MagicLog5", "Bûche" }, { "MagicLog6", "Bûche" }, { "MagicLog7", "Bûche" }, { "MagicLog8", "Bûche" }, { "MagicLog9", "Bûche" }, { "MagicLog10", "Bûche" }, { "MagicStump1", "Souche" }, { "MagicStump2", "Souche" }, { "MagicStump3", "Souche" }, { "MagicStump4", "Souche" }, { "MagicStump5", "Souche" }, { "MagicStump6", "Souche" }, { "MagicStump7", "Souche" }, { "MagicStump8", "Souche" }, { "MagicStump9", "Souche" }, { "MagicStump10", "Souche" }, { "MagicTree1_RtD", "Arbre Magique" }, { "MagicTree2_RtD", "Arbre Magique" }, { "MagicTree3_RtD", "Arbre Magique" }, { "MagicTree4_RtD", "Arbre Magique" }, { "MagicTree5_RtD", "Arbre Magique" }, { "MagicTree6_RtD", "Arbre Carbonisé" }, { "MagicTree7_RtD", "Arbre Carbonisé" }, { "MagicTree8_RtD", "Arbre Carbonisé" }, { "MagicTree9_RtD", "Arbre Carbonisé" }, { "MagicTree10_RtD", "Arbre Carbonisé" }, { "MeadowsBush1_RtD", "Fleur Magique" }, { "MeadowsBush2_RtD", "Fleur Magique" }, { "MeadowsBush3_RtD", "Fleur Magique" }, { "MeadowsBush4_RtD", "Fleur Magique" }, { "MeadowsBush5_RtD", "Fleur Magique" }, { "MeadowsShroom1_RtD", "Champignon Géant" }, { "MeadowsShroom2_RtD", "Champignon Géant" }, { "MeadowsShroom3_RtD", "Champignon Géant" }, { "MeadowsShroom4_RtD", "Champignon Géant" }, { "MeadowsBush01_RtD", "Plante Étrange" }, { "MeadowsBush02_RtD", "Plante Étrange" }, { "MeadowsBush03_RtD", "Plante Étrange" }, { "MeadowsBush04_RtD", "Pousse" }, { "MeadowsBush05_RtD", "Buisson" }, { "MeadowsBush06_RtD", "Buisson" }, { "Sapling1_RtD", "Pousse" }, { "Sapling2_RtD", "Pousse" }, { "SmallBush_RtD", "Buisson" }, { "MistLandsBush1_RtD", "Plante Étrange" }, { "MistLandsBush2_RtD", "Plante Étrange" }, { "MistLandsBush3_RtD", "Plante Étrange" }, { "MistLandsBush4_RtD", "Plante Étrange" }, { "MistLandsBush5_RtD", "Plante Étrange" }, { "MistLandsBush6_RtD", "Fleur Magique" }, { "MistLandsBush7_RtD", "Plante Étrange" }, { "ShootStump_RtD", "Souche d'Yggdrasil" }, { "YggaShoot_Log_RtD", "Bûche d'Yggdrasil" }, { "YggaShoot_LogHalf_RtD", "Demi-bûche d'Yggdrasil" }, { "YggdrasilTree1_RtD", "Yggdrasil" }, { "YggdrasilTree2_RtD", "Yggdrasil" }, { "EverGreen1_RtD", "Buisson à feuilles persistantes" }, { "EverGreen2_RtD", "Buisson à feuilles persistantes" }, { "EverGreen3_RtD", "Buisson à feuilles persistantes" }, { "EverGreen4_RtD", "Buisson à feuilles persistantes" }, { "MountainBush1_RtD", "Fleurs sauvages hivernales" }, { "MountainBush2_RtD", "Fleurs sauvages hivernales" }, { "MountainBush3_RtD", "Fleurs sauvages hivernales" }, { "RedShroom1_RtD", "Champignon géant rouge" }, { "RedShroom2_RtD", "Champignon géant rouge" }, { "RedShroom3_RtD", "Champignon géant rouge" }, { "RedShroom4_RtD", "Champignon géant rouge" }, { "BlackShroom1_RtD", "Champignon géant noir" }, { "BlackShroom2_RtD", "Champignon géant noir" }, { "BlackShroom3_RtD", "Champignon géant noir" }, { "BlackShroom4_RtD", "Champignon géant noir" }, { "BlueShroom1_RtD", "Champignon géant bleu" }, { "BlueShroom2_RtD", "Champignon géant bleu" }, { "BlueShroom3_RtD", "Champignon géant bleu" }, { "BlueShroom4_RtD", "Champignon géant bleu" }, { "YellowShroom1_RtD", "Champignon géant jaune" }, { "YellowShroom2_RtD", "Champignon géant jaune" }, { "YellowShroom3_RtD", "Champignon géant jaune" }, { "YellowShroom4_RtD", "Champignon géant jaune" }, { "GreenShroom1_RtD", "Champignon géant vert" }, { "GreenShroom2_RtD", "Champignon géant vert" }, { "GreenShroom3_RtD", "Champignon géant vert" }, { "GreenShroom4_RtD", "Champignon géant vert" }, { "PalmLog", "Bûche" }, { "PalmLogHalf", "Bûche" }, { "PalmStump", "Souche" }, { "PalmTree1_RtD", "Palmier" }, { "PalmTree2_RtD", "Palmier" }, { "Acacia4_RtD", "Arbre d'acacia" }, { "AcaciaLog4", "Bûche" }, { "AcaciaStump4", "Souche" }, { "PlainsBush4_RtD", "Bambou" }, { "PlainsBush5_RtD", "Bambou" }, { "PlainsBush6_RtD", "Bambou" }, { "PlainsBush7_RtD", "Bambou" }, { "PlainsBush8_RtD", "Bambou" }, { "Acacia1_RtD", "Arbre d'acacia" }, { "Acacia2_RtD", "Arbre d'acacia" }, { "Acacia3_RtD", "Arbre d'acacia" }, { "Blossom1_RtD", "Cornouiller Fleuri" }, { "Blossom2_RtD", "Cornouiller Fleuri" }, { "Blossom3_RtD", "Cornouiller Fleuri" }, { "Blossom4_RtD", "Cornouiller Fleuri" }, { "Blossom5_RtD", "Cornouiller Fleuri" }, { "CottonWood1_RtD", "Peuplier" }, { "CottonWood2_RtD", "Peuplier" }, { "Oak1_RtD", "Chêne rouge" }, { "Oak2_RtD", "Chêne rouge" }, { "RedPine_RtD", "Pin rouge" }, { "ThinPine1_RtD", "Pin d'hiver" }, { "ThinPine2_RtD", "Pin d'hiver" }, { "WinterPine1_RtD", "Pin d'hiver" }, { "WinterPine2_RtD", "Pin d'hiver" }, { "WinterPine3_RtD", "Pin d'hiver" }, { "WinterPine4_RtD", "Pin d'hiver" }, { "WinterPine5_RtD", "Pin d'hiver" }, { "AcaciaStump", "Souche d'acacia" }, { "BlossomStump", "Souche de Cornouiller Fleuri" }, { "CottonWoodStump", "Souche de Peuplier" }, { "OakWoodStump", "Souche de Chêne" }, { "PineWoodStump", "Souche de Pin" }, { "SwampBush1_RtD", "Pousse en décomposition" }, { "SwampBush2_RtD", "Pousse en décomposition" }, { "SwampBush3_RtD", "Plante étrange" }, { "SwampBush4_RtD", "Plante étrange" }, { "SwampBush5_RtD", "Plante étrange" }, { "SwampBush6_RtD", "Plante étrange" }, { "SwampBush7_RtD", "Plante étrange" }, { "SwampBush8_RtD", "Plante étrange" }, { "SwampBush9_RtD", "Plante étrange" }, { "SwampBush10_RtD", "Plante étrange" }, { "SwampBush11_RtD", "Plante étrange" }, { "SwampBush12_RtD", "Buisson mort" }, { "SwampBush13_RtD", "Buisson mort" }, { "SwampBush14_RtD", "Buisson mort" }, { "SwampWoodHalf", "Bûche" }, { "SwampWoodLog", "Bûche" }, { "SwampTree1_RtD", "Arbre ancien" }, { "SwampTree2_RtD", "Arbre ancien" }, { "SwampTree3_RtD", "Arbre ancien" }, { "SwampTree4_RtD", "Arbre ancien" }, { "SwampTree5_RtD", "Arbre ancien" }, { "SwampTree6_RtD", "Arbre ancien" }, { "DeadIvy1_RtD", "Lierre mort" }, { "DeadIvy2_RtD", "Lierre mort" }, { "WillowLog", "Bûche" }, { "WillowLogHalf", "Bûche" }, { "WillowStump", "Souche" }, { "SwampWoodStump", "Souche" }, { "SwampWoodStump1", "Souche" }, { "WillowTree1_RtD", "Saule" }, { "WillowTree2_RtD", "Saule" }, { "MountainShroom1_RtD", "Champignon géant" }, { "MountainShroom2_RtD", "Champignon géant" }, { "MountainShroom3_RtD", "Champignon géant" }, { "MountainShroom4_RtD", "Champignon géant" }, { "AcaciaSeeds_RtD", "Graines d'Acacia" }, { "AcaciaSeeds_desc_RtD", "Utile pour planter des Acacias" }, { "BlossomSeeds_RtD", "Graine de Cornouiller" }, { "BlossomSeeds_desc_RtD", "Utile pour planter des Cornouillers" }, { "CottonWoodSeeds_RtD", "Graines de Peuplier" }, { "CottonWoodSeeds_desc_RtD", "Utile pour planter des Peuplier" }, { "OakWoodSeeds_RtD", "Glands" }, { "OakWoodSeeds_desc_RtD", "Utile pour planter des Chênes" }, { "PalmTreeSeeds_RtD", "Hé non ce n'est pas une noix de coco" }, { "PalmTreeSeeds_desc_RtD", "Utile pour planter des Palmiers" }, { "RedPineSeeds_RtD", "Pommes de Pin rouge" }, { "RedPineSeeds_desc_RtD", "Utile pour planter des Pins rouges" }, { "ThinPineSeeds_RtD", "Pommes de Pin" }, { "ThinPineSeeds_desc_RtD", "Utile pour planter des Pins" }, { "WillowSeeds_RtD", "Graines de Saule pleureur" }, { "WillowSeeds_desc_RtD", "Utile pour planter des Saules pleureurs" }, { "WinterPineSeeds1_RtD", "Pomme de Pin hivernal" }, { "WinterPineSeeds1_desc_RtD", "Utile pour planter des Pins hivernaux" }, { "WinterPineSeeds2_RtD", "Pomme de Pin gelé" }, { "WinterPineSeeds2_desc_RtD", "Utile pour planter des Pins hivernaux" }, { "AcaciaSapling_RtD", "Pousse d'Acacia" }, { "BlossomSapling_RtD", "Pousse de Cornouiller" }, { "CottonWoodSapling_RtD", "Pousse de Peuplier" }, { "MagicTreeSapling1_RtD", "Pousse d'arbre magique'" }, { "OakSapling_RtD", "Pousse de Chêne rouge" }, { "PalmTreeSapling_RtD", "Pousse de Palmier" }, { "RedPineSapling_RtD", "Pousse de Pin rouge" }, { "ThinPineSapling_RtD", "Pousse de Pin" }, { "WillowSapling_RtD", "Pousse de Saule pleureur" }, { "WinterPineSapling1_RtD", "Pousse de Pin hivernal" }, { "WinterPineSapling2_RtD", "Pousse de Pin hivernal" }, { "MapleSapling1_RtD", "Pousse d'Érable" }, { "MapleSapling2_RtD", "Pousse d'Érable" }, { "SkullTrapMeadows_RtD", "C'EST UN PIÈGE" }, { "SkullTrapBlackForest_RtD", "C'EST UN PIÈGE" }, { "SkullTrapSwamp_RtD", "C'EST UN PIÈGE" }, { "SkullTrapMountain_RtD", "C'EST UN PIÈGE" }, { "SkullTrapPlains_RtD", "C'EST UN PIÈGE" }, { "SkullTrapMistlands_RtD", "C'EST UN PIÈGE" }, { "SkullTrapAshLands_RtD", "C'EST UN PIÈGE" }, { "SkullTrapDeepNorth_RtD", "C'EST UN PIÈGE" }, { "RuneStonePiece_RtD", "Rune de soins" }, { "AshLandsSaplingD1_RtD", "Pousse malade" }, { "AshLandsSaplingD2_RtD", "Pousse malade" }, { "AshLandsSaplingD3_RtD", "Pousse malade" }, { "SwampSapling1_RtD", "Pousse malade" }, { "SwampSapling2_RtD", "Pousse malade" }, { "AshLandsBush1P_RtD", "Plante malade" }, { "AshLandsBush2P_RtD", "Plante malade" }, { "AshLandsBush3P_RtD", "Cactus" }, { "AshLandsBush4P_RtD", "Cactus" }, { "AshLandsBush5P_RtD", "Plante malade" }, { "AshLandsBush6P_RtD", "Plante malade" }, { "AshLandsBush7P_RtD", "Plante malade" }, { "AshLandsBush8P_RtD", "Plante malade" }, { "AshLandsBush9P_RtD", "Plante malade" }, { "AshLandsBush10P_RtD", "Plante malade" }, { "AshLandsBush11P_RtD", "Plante malade" }, { "AshLandsBush12P_RtD", "Plante malade" }, { "AshLandsBush13P_RtD", "Plante malade" }, { "AshLandsBush14P_RtD", "Plante malade" }, { "AshLandsBush15P_RtD", "Plante malade" }, { "AshLandsBush16P_RtD", "Plante malade" }, { "AshLandsBush17P_RtD", "Cactus" }, { "AshLandsBush18P_RtD", "Cactus" }, { "AshLandsBush19P_RtD", "Cactus" }, { "AshLandsBush20P_RtD", "Cactus" }, { "AshLandsBush21P_RtD", "Cactus" }, { "AshLandsBush22P_RtD", "Cactus" }, { "AshLandsBush23P_RtD", "Cactus" }, { "AshLandsBush24P_RtD", "Cactus" }, { "AshLandsBush25P_RtD", "Cactus" }, { "AshLandsBush26P_RtD", "Cactus" }, { "BlackForestBush1P_RtD", "Fleur" }, { "BlackForestBush2P_RtD", "Fleur" }, { "BlackForestBush3P_RtD", "Buisson" }, { "BlackForestBush4P_RtD", "Buisson" }, { "BlackForestBush5P_RtD", "Buisson" }, { "BlackForestBush6P_RtD", "Chardon Bardane" }, { "BlackForestBush7P_RtD", "Chardon Bardane" }, { "BlackForestBush8P_RtD", "Chardon Bardane" }, { "BlackForestBush9P_RtD", "Buisson à feuilles persistantes" }, { "BlackForestBush10P_RtD", "Buisson à feuilles persistantes" }, { "BlackForestBush11P_RtD", "Buisson à feuilles persistantes" }, { "BlackForestBush12P_RtD", "Buisson à feuilles persistantes" }, { "DeepNorthBush1P_RtD", "Fleurs sauvages" }, { "DeepNorthBush2P_RtD", "Fleurs sauvages" }, { "DeepNorthBush3P_RtD", "Fleurs sauvages" }, { "DeepNorthBush4P_RtD", "Fleurs sauvages" }, { "DeepNorthBush5P_RtD", "Fleurs sauvages" }, { "DeepNorthBush6P_RtD", "Fleurs sauvages" }, { "DeepNorthBush7P_RtD", "Fleurs sauvages" }, { "DeepNorthBush8P_RtD", "Fleurs sauvages" }, { "DeepNorthBush9P_RtD", "Fleurs sauvages" }, { "DeepNorthBush10P_RtD", "Fleurs sauvages" }, { "MeadowsBush1P_RtD", "Fleurs sauvages" }, { "MeadowsBush2P_RtD", "Fleurs sauvages" }, { "MeadowsBush3P_RtD", "Fleurs sauvages" }, { "MeadowsBush4P_RtD", "Fleurs sauvages" }, { "MeadowsBush5P_RtD", "Fleurs sauvages" }, { "MeadowsBush01P_RtD", "Plante" }, { "MeadowsBush02P_RtD", "Plante" }, { "MeadowsBush03P_RtD", "Plante" }, { "MeadowsBush04P_RtD", "Plante" }, { "MeadowsBush05P_RtD", "Plante" }, { "Sapling1P_RtD", "Petit arbre" }, { "Sapling2P_RtD", "Petit arbre" }, { "SmallBushP_RtD", "Buisson" }, { "MistLandsBush1P_RtD", "Plante Étrange" }, { "MistLandsBush2P_RtD", "Plante Étrange" }, { "MistLandsBush3P_RtD", "Plante Étrange" }, { "MistLandsBush4P_RtD", "Plante Étrange" }, { "MistLandsBush5P_RtD", "Strange Plant" }, { "MistLandsBush6P_RtD", "Fleurs sauvages" }, { "MistLandsBush7P_RtD", "Plante" }, { "EverGreen1P_RtD", "Végétal à feuilles persistantes" }, { "EverGreen2P_RtD", "Végétal à feuilles persistantes" }, { "EverGreen3P_RtD", "Végétal à feuilles persistantes" }, { "EverGreen4P_RtD", "Végétal à feuilles persistantes" }, { "MountainBush1P_RtD", "Fleurs sauvages" }, { "MountainBush2P_RtD", "Fleurs sauvages" }, { "MountainBush3P_RtD", "Fleurs sauvages" }, { "PlainsBush1P_RtD", "Plaquebières" }, { "PlainsBush2P_RtD", "Plaquebières" }, { "PlainsBush3P_RtD", "Plaquebières" }, { "PlainsBush4P_RtD", "Bambou" }, { "PlainsBush5P_RtD", "Bambou" }, { "PlainsBush6P_RtD", "Bambou" }, { "PlainsBush7P_RtD", "Bambou" }, { "PlainsBush8P_RtD", "Bambou" }, { "DeadIvy1P_RtD", "Lierre mort" }, { "DeadIvy2P_RtD", "Lierre mort" }, { "SwampBush1P_RtD", "Plante en décomposition" }, { "SwampBush2P_RtD", "Rotting Plant" }, { "SwampBush3P_RtD", "Fleurs sauvages" }, { "SwampBush4P_RtD", "Plante" }, { "SwampBush5P_RtD", "Fleurs sauvages" }, { "SwampBush6P_RtD", "Fleurs sauvages" }, { "SwampBush7P_RtD", "Fleurs sauvages" }, { "SwampBush8P_RtD", "Plante" }, { "SwampBush9P_RtD", "Plante" }, { "SwampBush10P_RtD", "Plante" }, { "SwampBush11P_RtD", "Plante" }, { "SwampBush12P_RtD", "Buisson mort" }, { "SwampBush13P_RtD", "Buisson mort" }, { "SwampBush14P_RtD", "Buisson mort" }, { "BlackShroom1P_RtD", "Champignon noir" }, { "BlackShroom2P_RtD", "Champignon noir" }, { "BlackShroom3P_RtD", "Champignon noir" }, { "BlackShroom4P_RtD", "Champignon noir" }, { "BlueShroom1P_RtD", "Champignon bleu" }, { "BlueShroom2P_RtD", "Champignon bleu" }, { "BlueShroom3P_RtD", "Champignon bleu" }, { "BlueShroom4P_RtD", "Champignon bleu" }, { "GreenShroom1P_RtD", "Champignon vert" }, { "GreenShroom2P_RtD", "Champignon vert" }, { "GreenShroom3P_RtD", "Champignon vert" }, { "GreenShroom4P_RtD", "Champignon vert" }, { "MeadowsShroom1P_RtD", "Champignon" }, { "MeadowsShroom2P_RtD", "Champignon" }, { "MeadowsShroom3P_RtD", "Champignon" }, { "MeadowsShroom4P_RtD", "Champignon" }, { "MountainShroom1P_RtD", "Champignon" }, { "MountainShroom2P_RtD", "Champignon" }, { "MountainShroom3P_RtD", "Champignon" }, { "MountainShroom4P_RtD", "Champignon" }, { "RedShroom1P_RtD", "Champignon rouge" }, { "RedShroom2P_RtD", "Champignon rouge" }, { "RedShroom3P_RtD", "Champignon rouge" }, { "RedShroom4P_RtD", "Champignon rouge" }, { "YellowShroom1P_RtD", "Champignon jaune" }, { "YellowShroom2P_RtD", "Champignon jaune" }, { "YellowShroom3P_RtD", "Champignon jaune" }, { "YellowShroom4P_RtD", "Champignon jaune" }, { "CloudberryBush_RtD", "Plaquebières" }, { "GlowingMushroom_RtD", "Champignon phosporescent" }, { "Pickable_Dandelion_RtD", "Pissenlit" }, { "Pickable_Mushroom_JotunPuffs_RtD", "Bouffée de Jotun" }, { "Pickable_Mushroom_Magecap_RtD", "Chapeau-Sorcier" }, { "Pickable_Mushroom_RtD", "Champignon" }, { "Pickable_Mushroom_yellow_RtD", "Champignon jaune" }, { "Pickable_Thistle_RtD", "Chardon" }, { "BlueberryBush_RtD", "Myrtillier" }, { "Bush01_heath_RtD", "Bruyère" }, { "Bush01_RtD", "Buisson" }, { "Bush02_en_RtD", "Buisson" }, { "FirTree_small_dead_RtD", "Sapin mort" }, { "RaspberryBush_RtD", "Framboisier" }, { "shrub_2_heath_RtD", "Bruyère" }, { "shrub_2_RtD", "Arbrisseau" }, { "PlantSeedAshLands_RtD", "Graine des Terres de cendre" }, { "PlantSeedAshLands_desc_RtD", "Une graine pour planter toute les plantes des Terres de cendre" }, { "PlantSeedBlackForest_RtD", "Graine de la Forêt noire" }, { "PlantSeedBlackForest_desc_RtD", "Une graine pour planter toute les plantes de la Forêt noire" }, { "PlantSeedDeepNorth_RtD", "Graine du Grand nord" }, { "PlantSeedDeepNorth_desc_RtD", "Une graine pour planter toute les plantes du Grand nord" }, { "PlantSeedMeadows_RtD", "Grainde de la Prairie" }, { "PlantSeedMeadows_desc_RtD", "Une graine pour planter toute les plantes de la Prairie" }, { "PlantSeedMistlands_RtD", "Grainde des Terres brumeuses" }, { "PlantSeedMistlands_desc_RtD", "Une graine pour planter toute les plantes des Terres brumeuses" }, { "PlantSeedMountain_RtD", "Graine de la Montagne" }, { "PlantSeedMoutain_desc_RtD", "Une graine pour planter toute les plantes de la Montagne" }, { "PlantSeedPlains_RtD", "Graines des Plaines" }, { "PlantSeedPlains_desc_RtD", "Une graine pour planter toute les plantes des Plaines" }, { "PlantSeedSwamp_RtD", "Graine du Marais" }, { "PlantSeedSwamp_desc_RtD", "Une graine pour planter toute les graines des Marécages" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization4 = Localization; text = "German"; localization4.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock5_RtD", "Verkohlter Stein" }, { "AshLandsRock6_RtD", "Verkohlter Stein" }, { "AshLandsBush1_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush2_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush3_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush4_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush5_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush6_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush7_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush8_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush9_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush10_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush11_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush12_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush13_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush14_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush15_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush16_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush17_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush18_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush19_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush20_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush21_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush22_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush23_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush24_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush25_RtD", "Abgestorbene Pflanze" }, { "AshLandsBush26_RtD", "Abgestorbene Pflanze" }, { "BlackForestBush1_RtD", "Wildblume" }, { "BlackForestBush2_RtD", "Wildblume" }, { "BlackForestBush3_RtD", "Busch" }, { "BlackForestBush4_RtD", "Busch" }, { "BlackForestBush5_RtD", "Busch" }, { "BlackForestBush6_RtD", "Klette" }, { "BlackForestBush7_RtD", "Klette" }, { "BlackForestBush8_RtD", "Klette" }, { "ForestGreen1_RtD", "Immergrün" }, { "ForestGreen2_RtD", "Immergrün" }, { "ForestGreen3_RtD", "Immergrün" }, { "ForestGreen4_RtD", "Immergrün" }, { "DeadWoodHalf", "Verkohlter Baumstamm" }, { "DeadWoodLog", "Verkohlter Baumstamm" }, { "DeadWoodStump", "Verkohlter Baumstumpf" }, { "DeadTree1_RtD", "Verkohlter Baum" }, { "DeadTree2_RtD", "Verkohlter Baum" }, { "DeadTree3_RtD", "Verkohlter Baum" }, { "DeadTree4_RtD", "Verkohlter Baum" }, { "DeadTree5_RtD", "Verkohlter Baum" }, { "DeadTree6_RtD", "Verkohlter Baum" }, { "DeadTree7_RtD", "Verkohlter Baum" }, { "DeadTree8_RtD", "Verkohlter Baum" }, { "DeadTree9_RtD", "Verkohlter Baum" }, { "DeepNorthBush1_RtD", "Wildblume" }, { "DeepNorthBush2_RtD", "Wildblume" }, { "DeepNorthBush3_RtD", "Wildblume" }, { "DeepNorthBush4_RtD", "Wildblume" }, { "DeepNorthBush5_RtD", "Wildblume" }, { "DeepNorthBush6_RtD", "Wildblume" }, { "DeepNorthBush7_RtD", "Wildblume" }, { "DeepNorthBush8_RtD", "Wildblume" }, { "DeepNorthBush9_RtD", "Wildblume" }, { "DeepNorthBush10_RtD", "Wildblume" }, { "DeepNorthRock5_RtD", "Eisiger Felsen" }, { "DeepNorthRock6_RtD", "Eisiger Felsen" }, { "AcaciaLog", "Stamm" }, { "AcaciaLogHalf", "Halber Stamm" }, { "BlossomLog", "Stamm" }, { "BlossomLogHalf", "Halber Stamm" }, { "CottonWoodLog", "Stamm" }, { "CottonWoodHalf", "Halber Stamm" }, { "OakWoodLog", "Stamm" }, { "OakWoodHalf", "Halber Stamm" }, { "PineWoodHalf", "Halber Stamm" }, { "PineWoodLog", "Stamm" }, { "PineWoodLog1", "Stamm" }, { "ForestTree1_RtD", "Ahornbaum" }, { "ForestTree2_RtD", "Ahornbaum" }, { "MagicLog1", "Stamm" }, { "MagicLog2", "Stamm" }, { "MagicLog3", "Stamm" }, { "MagicLog4", "Stamm" }, { "MagicLog5", "Stamm" }, { "MagicLog6", "Stamm" }, { "MagicLog7", "Stamm" }, { "MagicLog8", "Stamm" }, { "MagicLog9", "Stamm" }, { "MagicLog10", "Stamm" }, { "MagicStump1", "Stumpf" }, { "MagicStump2", "Stumpf" }, { "MagicStump3", "Stumpf" }, { "MagicStump4", "Stumpf" }, { "MagicStump5", "Stumpf" }, { "MagicStump6", "Stumpf" }, { "MagicStump7", "Stumpf" }, { "MagicStump8", "Stumpf" }, { "MagicStump9", "Stumpf" }, { "MagicStump10", "Stumpf" }, { "MagicTree1_RtD", "Magiebaum" }, { "MagicTree2_RtD", "Magiebaum" }, { "MagicTree3_RtD", "Magiebaum" }, { "MagicTree4_RtD", "Magiebaum" }, { "MagicTree5_RtD", "Magiebaum" }, { "MagicTree6_RtD", "Verkohlter Baum" }, { "MagicTree7_RtD", "Verkohlter Baum" }, { "MagicTree8_RtD", "Verkohlter Baum" }, { "MagicTree9_RtD", "Verkohlter Baum" }, { "MagicTree10_RtD", "Verkohlter Baum" }, { "MeadowsBush1_RtD", "Magische Blume" }, { "MeadowsBush2_RtD", "Magische Blume" }, { "MeadowsBush3_RtD", "Magische Blume" }, { "MeadowsBush4_RtD", "Magische Blume" }, { "MeadowsBush5_RtD", "Magische Blume" }, { "MeadowsShroom1_RtD", "Großer Pilz" }, { "MeadowsShroom2_RtD", "Großer Pilz" }, { "MeadowsShroom3_RtD", "Großer Pilz" }, { "MeadowsShroom4_RtD", "Großer Pilz" }, { "MeadowsBush01_RtD", "Seltsame Pflanze" }, { "MeadowsBush02_RtD", "Seltsame Pflanze" }, { "MeadowsBush03_RtD", "Seltsame Pflanze" }, { "MeadowsBush04_RtD", "Setzling" }, { "MeadowsBush05_RtD", "Busch" }, { "MeadowsBush06_RtD", "Busch" }, { "Sapling1_RtD", "Setzling" }, { "Sapling2_RtD", "Setzling" }, { "SmallBush_RtD", "Busch" }, { "MistLandsBush1_RtD", "Seltsame Pflanze" }, { "MistLandsBush2_RtD", "Seltsame Pflanze" }, { "MistLandsBush3_RtD", "Seltsame Pflanze" }, { "MistLandsBush4_RtD", "Seltsame Pflanze" }, { "MistLandsBush5_RtD", "Seltsame Pflanze" }, { "MistLandsBush6_RtD", "Magische Blume" }, { "MistLandsBush7_RtD", "Seltsame Pflanze" }, { "ShootStump_RtD", "Yggdrasil-Stumpf" }, { "YggaShoot_Log_RtD", "Yggdrasil Stamm" }, { "YggaShoot_LogHalf_RtD", "Yggdrasil Stamm" }, { "YggdrasilTree1_RtD", "Yggdrasil" }, { "YggdrasilTree2_RtD", "Yggdrasil" }, { "EverGreen1_RtD", "Immergrün" }, { "EverGreen2_RtD", "Immergrün" }, { "EverGreen3_RtD", "Immergrün" }, { "EverGreen4_RtD", "Immergrün" }, { "MountainBush1_RtD", "Winter-Wildblume" }, { "MountainBush2_RtD", "Winter-Wildblume" }, { "MountainBush3_RtD", "Winter-Wildblume" }, { "RedShroom1_RtD", "Riesenpilz" }, { "RedShroom2_RtD", "Riesenpilz" }, { "RedShroom3_RtD", "Riesenpilz" }, { "RedShroom4_RtD", "Riesenpilz" }, { "BlackShroom1_RtD", "Riesenpilz" }, { "BlackShroom2_RtD", "Riesenpilz" }, { "BlackShroom3_RtD", "Riesenpilz" }, { "BlackShroom4_RtD", "Riesenpilz" }, { "BlueShroom1_RtD", "Riesenpilz" }, { "BlueShroom2_RtD", "Riesenpilz" }, { "BlueShroom3_RtD", "Riesenpilz" }, { "BlueShroom4_RtD", "Riesenpilz" }, { "YellowShroom1_RtD", "Riesenpilz" }, { "YellowShroom2_RtD", "Riesenpilz" }, { "YellowShroom3_RtD", "Riesenpilz" }, { "YellowShroom4_RtD", "Riesenpilz" }, { "GreenShroom1_RtD", "Riesenpilz" }, { "GreenShroom2_RtD", "Riesenpilz" }, { "GreenShroom3_RtD", "Riesenpilz" }, { "GreenShroom4_RtD", "Riesenpilz" }, { "PalmLog", "Stamm" }, { "PalmLogHalf", "Stamm" }, { "PalmStump", "Stumpf" }, { "PalmTree1_RtD", "Palme" }, { "PalmTree2_RtD", "Palme" }, { "Acacia4_RtD", "Akazie" }, { "AcaciaLog4", "Stamm" }, { "AcaciaStump4", "Stumpf" }, { "PlainsBush4_RtD", "Bambus" }, { "PlainsBush5_RtD", "Bambus" }, { "PlainsBush6_RtD", "Bambus" }, { "PlainsBush7_RtD", "Bambus" }, { "PlainsBush8_RtD", "Bambus" }, { "Acacia1_RtD", "Akazie" }, { "Acacia2_RtD", "Akazie" }, { "Acacia3_RtD", "Akazie" }, { "Blossom1_RtD", "Blühendes Hundeholz" }, { "Blossom2_RtD", "Blühendes Hundeholz" }, { "Blossom3_RtD", "Blühendes Hundeholz" }, { "Blossom4_RtD", "Blühendes Hundeholz" }, { "Blossom5_RtD", "Blühendes Hundeholz" }, { "CottonWood1_RtD", "Pappelbaum" }, { "CottonWood2_RtD", "Pappelbaum" }, { "Oak1_RtD", "Roteiche" }, { "Oak2_RtD", "Roteiche" }, { "RedPine_RtD", "Rote Kiefer" }, { "ThinPine1_RtD", "Winterkiefer" }, { "ThinPine2_RtD", "Winterkiefer" }, { "WinterPine1_RtD", "Winterkiefer" }, { "WinterPine2_RtD", "Winterkiefer" }, { "WinterPine3_RtD", "Winterkiefer" }, { "WinterPine4_RtD", "Winterkiefer" }, { "WinterPine5_RtD", "Winterkiefer" }, { "AcaciaStump", "Stumpf" }, { "BlossomStump", "Stumpf" }, { "CottonWoodStump", "Stumpf" }, { "OakWoodStump", "Stumpf" }, { "PineWoodStump", "Stumpf" }, { "SwampBush1_RtD", "Verrottender Setzling" }, { "SwampBush2_RtD", "Verrottender Setzling" }, { "SwampBush3_RtD", "Seltsame Pflanze" }, { "SwampBush4_RtD", "Seltsame Pflanze" }, { "SwampBush5_RtD", "Seltsame Pflanze" }, { "SwampBush6_RtD", "Seltsame Pflanze" }, { "SwampBush7_RtD", "Seltsame Pflanze" }, { "SwampBush8_RtD", "Seltsame Pflanze" }, { "SwampBush9_RtD", "Seltsame Pflanze" }, { "SwampBush10_RtD", "Seltsame Pflanze" }, { "SwampBush11_RtD", "Seltsame Pflanze" }, { "SwampBush12_RtD", "Todesbusch" }, { "SwampBush13_RtD", "Todesbusch" }, { "SwampBush14_RtD", "Todesbusch" }, { "SwampWoodHalf", "Stamm" }, { "SwampWoodLog", "Stamm" }, { "SwampTree1_RtD", "Alter Baum" }, { "SwampTree2_RtD", "Alter Baum" }, { "SwampTree3_RtD", "Alter Baum" }, { "SwampTree4_RtD", "Alter Baum" }, { "SwampTree5_RtD", "Alter Baum" }, { "SwampTree6_RtD", "Alter Baum" }, { "DeadIvy1_RtD", "Toter Efeu" }, { "DeadIvy2_RtD", "Toter Efeu" }, { "WillowLog", "Stamm" }, { "WillowLogHalf", "Stamm" }, { "WillowStump", "Stumpf" }, { "SwampWoodStump", "Stumpf" }, { "WillowTree1_RtD", "Trauerweide" }, { "WillowTree2_RtD", "Trauerweide" }, { "MountainShroom1_RtD", "Riesenpilz" }, { "MountainShroom2_RtD", "Riesenpilz" }, { "MountainShroom3_RtD", "Riesenpilz" }, { "MountainShroom4_RtD", "Riesenpilz" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization5 = Localization; text = "Polish"; localization5.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock5_RtD", "Zwęglona Skała" }, { "AshLandsRock6_RtD", "Zwęglona Skała" }, { "AshLandsBush1_RtD", "Martwa Roślina" }, { "AshLandsBush2_RtD", "Martwa Roślina" }, { "AshLandsBush3_RtD", "Martwa Roślina" }, { "AshLandsBush4_RtD", "Martwa Roślina" }, { "AshLandsBush5_RtD", "Martwa Roślina" }, { "AshLandsBush6_RtD", "Martwa Roślina" }, { "AshLandsBush7_RtD", "Martwa Roślina" }, { "AshLandsBush8_RtD", "Martwa Roślina" }, { "AshLandsBush9_RtD", "Martwa Roślina" }, { "AshLandsBush10_RtD", "Martwa Roślina" }, { "AshLandsBush11_RtD", "Martwa Roślina" }, { "AshLandsBush12_RtD", "Martwa Roślina" }, { "AshLandsBush13_RtD", "Martwa Roślina" }, { "AshLandsBush14_RtD", "Martwa Roślina" }, { "AshLandsBush15_RtD", "Martwa Roślina" }, { "AshLandsBush16_RtD", "Martwa Roślina" }, { "AshLandsBush17_RtD", "Martwa Roślina" }, { "AshLandsBush18_RtD", "Martwa Roślina" }, { "AshLandsBush19_RtD", "Martwa Roślina" }, { "AshLandsBush20_RtD", "Martwa Roślina" }, { "AshLandsBush21_RtD", "Martwa Roślina" }, { "AshLandsBush22_RtD", "Martwa Roślina" }, { "AshLandsBush23_RtD", "Martwa Roślina" }, { "AshLandsBush24_RtD", "Martwa Roślina" }, { "AshLandsBush25_RtD", "Martwa Roślina" }, { "AshLandsBush26_RtD", "Martwa Roślina" }, { "BlackForestBush1_RtD", "Dziki Kwiat" }, { "BlackForestBush2_RtD", "Dziki Kwiat" }, { "BlackForestBush3_RtD", "Krzak" }, { "BlackForestBush4_RtD", "Krzak" }, { "BlackForestBush5_RtD", "Krzak" }, { "BlackForestBush6_RtD", "Łopian" }, { "BlackForestBush7_RtD", "Łopian" }, { "BlackForestBush8_RtD", "Łopian" }, { "ForestGreen1_RtD", "Jałowiec" }, { "ForestGreen2_RtD", "Jałowiec" }, { "ForestGreen3_RtD", "Jałowiec" }, { "ForestGreen4_RtD", "Jałowiec" }, { "DeadWoodHalf", "Zwęglona Kłoda" }, { "DeadWoodLog", "Zwęglona Kłoda" }, { "DeadWoodStump", "Zwęglony Pień" }, { "DeadTree1_RtD", "Zwęglone Drzewo" }, { "DeadTree2_RtD", "Zwęglone Drzewo" }, { "DeadTree3_RtD", "Zwęglone Drzewo" }, { "DeadTree4_RtD", "Zwęglone Drzewo" }, { "DeadTree5_RtD", "Zwęglone Drzewo" }, { "DeadTree6_RtD", "Zwęglone Drzewo" }, { "DeadTree7_RtD", "Zwęglone Drzewo" }, { "DeadTree8_RtD", "Zwęglone Drzewo" }, { "DeadTree9_RtD", "Zwęglone Drzewo" }, { "DeepNorthBush1_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush2_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush3_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush4_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush5_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush6_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush7_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush8_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush9_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthBush10_RtD", "Zimowy Dziki Kwiat" }, { "DeepNorthRock5_RtD", "Lodowa Skała" }, { "DeepNorthRock6_RtD", "Lodowa Skała" }, { "AcaciaLog", "Kłoda" }, { "AcaciaLogHalf", "Kłoda" }, { "BlossomLog", "Kłoda" }, { "BlossomLogHalf", "Kłoda" }, { "CottonWoodLog", "Kłoda" }, { "CottonWoodHalf", "Kłoda" }, { "OakWoodLog", "Kłoda" }, { "OakWoodHalf", "Kłoda" }, { "PineWoodHalf", "Kłoda" }, { "PineWoodLog", "Kłoda" }, { "PineWoodLog1", "Kłoda" }, { "ForestTree1_RtD", "Klon" }, { "ForestTree2_RtD", "Klon" }, { "MagicLog1", "Kłoda" }, { "MagicLog2", "Kłoda" }, { "MagicLog3", "Kłoda" }, { "MagicLog4", "Kłoda" }, { "MagicLog5", "Kłoda" }, { "MagicLog6", "Kłoda" }, { "MagicLog7", "Kłoda" }, { "MagicLog8", "Kłoda" }, { "MagicLog9", "Kłoda" }, { "MagicLog10", "Kłoda" }, { "MagicStump1", "Pień" }, { "MagicStump2", "Pień" }, { "MagicStump3", "Pień" }, { "MagicStump4", "Pień" }, { "MagicStump5", "Pień" }, { "MagicStump6", "Pień" }, { "MagicStump7", "Pień" }, { "MagicStump8", "Pień" }, { "MagicStump9", "Pień" }, { "MagicStump10", "Pień" }, { "MagicTree1_RtD", "Magiczne Drzewo" }, { "MagicTree2_RtD", "Magiczne Drzewo" }, { "MagicTree3_RtD", "Magiczne Drzewo" }, { "MagicTree4_RtD", "Magiczne Drzewo" }, { "MagicTree5_RtD", "Magiczne Drzewo" }, { "MagicTree6_RtD", "Zwęglone Drzewo" }, { "MagicTree7_RtD", "Zwęglone Drzewo" }, { "MagicTree8_RtD", "Zwęglone Drzewo" }, { "MagicTree9_RtD", "Zwęglone Drzewo" }, { "MagicTree10_RtD", "Zwęglone Drzewo" }, { "MeadowsBush1_RtD", "Magiczny Kwiat" }, { "MeadowsBush2_RtD", "Magiczny Kwiat" }, { "MeadowsBush3_RtD", "Magiczny Kwiat" }, { "MeadowsBush4_RtD", "Magiczny Kwiat" }, { "MeadowsBush5_RtD", "Magiczny Kwiat" }, { "MeadowsShroom1_RtD", "Duży Grzyb" }, { "MeadowsShroom2_RtD", "Duży Grzyb" }, { "MeadowsShroom3_RtD", "Duży Grzyb" }, { "MeadowsShroom4_RtD", "Duży Grzyb" }, { "MeadowsBush01_RtD", "Dziwna Roślina" }, { "MeadowsBush02_RtD", "Dziwna Roślina" }, { "MeadowsBush03_RtD", "Dziwna Roślina" }, { "MeadowsBush04_RtD", "Drzewko" }, { "MeadowsBush05_RtD", "Krzak" }, { "MeadowsBush06_RtD", "Krzak" }, { "Sapling1_RtD", "Drzewko" }, { "Sapling2_RtD", "Drzewko" }, { "SmallBush_RtD", "Krzak" }, { "MistLandsBush1_RtD", "Dziwna Roślina" }, { "MistLandsBush2_RtD", "Dziwna Roślina" }, { "MistLandsBush3_RtD", "Dziwna Roślina" }, { "MistLandsBush4_RtD", "Dziwna Roślina" }, { "MistLandsBush5_RtD", "Dziwna Roślina" }, { "MistLandsBush6_RtD", "Magiczny Kwiat" }, { "MistLandsBush7_RtD", "Dziwna Roślina" }, { "ShootStump_RtD", "Pień Yggdrasil" }, { "YggaShoot_Log_RtD", "Kłoda Yggdrasil" }, { "YggaShoot_LogHalf_RtD", "Kłoda Yggdrasil" }, { "YggdrasilTree1_RtD", "Yggdrasil" }, { "YggdrasilTree2_RtD", "Yggdrasil" }, { "EverGreen1_RtD", "Krzak Jałowca" }, { "EverGreen2_RtD", "Krzak Jałowca" }, { "EverGreen3_RtD", "Krzak Jałowca" }, { "EverGreen4_RtD", "Krzak Jałowca" }, { "MountainBush1_RtD", "Zimowy Dziki Kwiat" }, { "MountainBush2_RtD", "Zimowy Dziki Kwiat" }, { "MountainBush3_RtD", "Zimowy Dziki Kwiat" }, { "RedShroom1_RtD", "Gigantyczny Czerwony Grzyb" }, { "RedShroom2_RtD", "Gigantyczny Czerwony Grzyb" }, { "RedShroom3_RtD", "Gigantyczny Czerwony Grzyb" }, { "RedShroom4_RtD", "Gigantyczny Czerwony Grzyb" }, { "BlackShroom1_RtD", "Gigantyczny Czarny Grzyb" }, { "BlackShroom2_RtD", "Gigantyczny Czarny Grzyb" }, { "BlackShroom3_RtD", "Gigantyczny Czarny Grzyb" }, { "BlackShroom4_RtD", "Gigantyczny Czarny Grzyb" }, { "BlueShroom1_RtD", "Gigantyczny Niebieski Grzyb" }, { "BlueShroom2_RtD", "Gigantyczny Niebieski Grzyb" }, { "BlueShroom3_RtD", "Gigantyczny Niebieski Grzyb" }, { "BlueShroom4_RtD", "Gigantyczny Niebieski Grzyb" }, { "YellowShroom1_RtD", "Gigantyczny Żółty Grzyb" }, { "YellowShroom2_RtD", "Gigantyczny Żółty Grzyb" }, { "YellowShroom3_RtD", "Gigantyczny Żółty Grzyb" }, { "YellowShroom4_RtD", "Gigantyczny Żółty Grzyb" }, { "GreenShroom1_RtD", "Gigantyczny Zielony Grzyb" }, { "GreenShroom2_RtD", "Gigantyczny Zielony Grzyb" }, { "GreenShroom3_RtD", "Gigantyczny Zielony Grzyb" }, { "GreenShroom4_RtD", "Gigantyczny Zielony Grzyb" }, { "PalmLog", "Kłoda" }, { "PalmLogHalf", "Kłoda" }, { "PalmStump", "Kłoda" }, { "PalmTree1_RtD", "Drzewo Palmowe" }, { "PalmTree2_RtD", "Drzewo Palmowe" }, { "Acacia4_RtD", "Akacja" }, { "AcaciaLog4", "Kłoda" }, { "AcaciaStump4", "Pień" }, { "PlainsBush4_RtD", "Bambus" }, { "PlainsBush5_RtD", "Bambus" }, { "PlainsBush6_RtD", "Bambus" }, { "PlainsBush7_RtD", "Bambus" }, { "PlainsBush8_RtD", "Bambus" }, { "Acacia1_RtD", "Akacja" }, { "Acacia2_RtD", "Akacja" }, { "Acacia3_RtD", "Akacja" }, { "Blossom1_RtD", "Dereń Kwiecisty" }, { "Blossom2_RtD", "Dereń Kwiecisty" }, { "Blossom3_RtD", "Dereń Kwiecisty" }, { "Blossom4_RtD", "Dereń Kwiecisty" }, { "Blossom5_RtD", "Dereń Kwiecisty" }, { "CottonWood1_RtD", "Drzewo Bawełniane" }, { "CottonWood2_RtD", "Drzewo Bawełniane" }, { "Oak1_RtD", "Czerwony Dąb" }, { "Oak2_RtD", "Czerwony Dąb" }, { "RedPine_RtD", "Czerwona Sosna" }, { "ThinPine1_RtD", "Zimowa Sosna" }, { "ThinPine2_RtD", "Zimowa Sosna" }, { "WinterPine1_RtD", "Zimowa Sosna" }, { "WinterPine2_RtD", "Zimowa Sosna" }, { "WinterPine3_RtD", "Zimowa Sosna" }, { "WinterPine4_RtD", "Zimowa Sosna" }, { "WinterPine5_RtD", "Zimowa Sosna" }, { "AcaciaStump", "Pień" }, { "BlossomStump", "Pień" }, { "CottonWoodStump", "Pień" }, { "OakWoodStump", "Pień" }, { "PineWoodStump", "Pień" }, { "SwampBush1_RtD", "Gnijące Drzewko" }, { "SwampBush2_RtD", "Gnijące Drzewko" }, { "SwampBush3_RtD", "Dziwna Roślina" }, { "SwampBush4_RtD", "Dziwna Roślina" }, { "SwampBush5_RtD", "Dziwna Roślina" }, { "SwampBush6_RtD", "Dziwna Roślina" }, { "SwampBush7_RtD", "Dziwna Roślina" }, { "SwampBush8_RtD", "Dziwna Roślina" }, { "SwampBush9_RtD", "Dziwna Roślina" }, { "SwampBush10_RtD", "Dziwna Roślina" }, { "SwampBush11_RtD", "Dziwna Roślina" }, { "SwampBush12_RtD", "Krzak Śmierci" }, { "SwampBush13_RtD", "Krzak Śmierci" }, { "SwampBush14_RtD", "Krzak Śmierci" }, { "SwampWoodHalf", "Kłoda" }, { "SwampWoodLog", "Kłoda" }, { "SwampTree1_RtD", "Starożytne Drzewo" }, { "SwampTree2_RtD", "Starożytne Drzewo" }, { "SwampTree3_RtD", "Starożytne Drzewo" }, { "SwampTree4_RtD", "Starożytne Drzewo" }, { "SwampTree5_RtD", "Starożytne Drzewo" }, { "SwampTree6_RtD", "Starożytne Drzewo" }, { "DeadIvy1_RtD", "Martwy Bluszcz" }, { "DeadIvy2_RtD", "Martwy Bluszcz" }, { "WillowLog", "Kłoda" }, { "WillowLogHalf", "Kłoda" }, { "WillowStump", "Pień" }, { "SwampWoodStump", "Pień" }, { "WillowTree1_RtD", "Wierzba" }, { "WillowTree2_RtD", "Wierzba" }, { "MountainShroom1_RtD", "Gigantyczny Górski Grzyb" }, { "MountainShroom2_RtD", "Gigantyczny Górski Grzyb" }, { "MountainShroom3_RtD", "Gigantyczny Górski Grzyb" }, { "MountainShroom4_RtD", "Gigantyczny Górski Grzyb" }, { "KoralStone1_RtD", "Koral" }, { "KoralStone2_RtD", "Koral" }, { "KoralStone3_RtD", "Koral" }, { "KoralStone4_RtD", "Koral" }, { "KoralStone5_RtD", "Koral" }, { "KoralStone6_RtD", "Koral" }, { "KoralStone7_RtD", "Koral" }, { "KoralStone8_RtD", "Koral" }, { "KoralStone9_RtD", "Koral" }, { "KoralStone10_RtD", "Koral" }, { "KoralStone11_RtD", "Koral" }, { "KoralStone12_RtD", "Koral" }, { "KoralStone13_RtD", "Koral" }, { "KoralStone14_RtD", "Koral" }, { "KoralStone15_RtD", "Koral" }, { "KoralStone16_RtD", "Koral" }, { "KoralStone17_RtD", "Koral" }, { "KoralStone18_RtD", "Koral" }, { "KoralStone19_RtD", "Koral" }, { "KoralStone20_RtD", "Koral" }, { "KoralStone21_RtD", "Koral" }, { "KoralStone22_RtD", "Koral" }, { "KoralStone23_RtD", "Koral" }, { "KoralStone24_RtD", "Koral" }, { "KoralStone25_RtD", "Koral" }, { "KoralStone26_RtD", "Koral" }, { "KoralStone27_RtD", "Koral" }, { "KoralStone28_RtD", "Koral" }, { "KoralStone29_RtD", "Koral" }, { "KoralStone30_RtD", "Koral" }, { "Sponge1_RtD", "Gąbka Morska" }, { "Sponge2_RtD", "Gąbka Morska" }, { "Sponge3_RtD", "Gąbka Morskae" }, { "Sponge4_RtD", "Gąbka Morska" }, { "Sponge5_RtD", "Gąbka Morska" }, { "Sponge6_RtD", "Gąbka Morska" }, { "Sponge7_RtD", "Gąbka Morska" }, { "Sponge8_RtD", "Gąbka Morska" }, { "Sponge9_RtD", "Gąbka Morska" }, { "Sponge10_RtD", "Gąbka Morska" }, { "Sponge11_RtD", "Gąbka Morska" }, { "KoralReef1_RtD", "Rafa Koralowa" }, { "KoralReef2_RtD", "Rafa Koralowa" }, { "KoralReef3_RtD", "Rafa Koralowa" }, { "KoralReef4_RtD", "Rafa Koralowa" }, { "KoralReef5_RtD", "Rafa Koralowa" }, { "KoralReef6_RtD", "Rafa Koralowa" }, { "KoralReef7_RtD", "Rafa Koralowa" }, { "KoralReef8_RtD", "Rafa Koralowa" }, { "KoralReef9_RtD", "Rafa Koralowa" } }); Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization6 = Localization; text = "Russian"; localization6.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsRock1_RtD", "Обожженный камень" }, { "AshLandsRock2_RtD", "Обожженный камень" }, { "AshLandsRock3_RtD", "Обожженный камень" }, { "AshLandsRock4_RtD", "Обожженный камень" }, { "AshLandsRock5_RtD", "Обожженный камень" }, { "AshLandsRock6_RtD", "Обожженный камень" }, { "AshLandsBush1_RtD", "Безжизненное растение" }, { "AshLandsBush2_RtD", "Безжизненное растение" }, { "AshLandsBush3_RtD", "Кактус" }, { "AshLandsBush4_RtD", "Кактус" }, { "AshLandsBush5_RtD", "Безжизненное растение" }, { "AshLandsBush6_RtD", "Безжизненное растение" }, { "AshLandsBush7_RtD", "Безжизненное растение" }, { "AshLandsBush8_RtD", "Безжизненное растение" }, { "AshLandsBush9_RtD", "Безжизненное растение" }, { "AshLandsBush10_RtD", "Безжизненное растение" }, { "AshLandsBush11_RtD", "Безжизненная коряга" }, { "AshLandsBush12_RtD", "Безжизненная коряга" }, { "AshLandsBush13_RtD", "Безжизненная коряга" }, { "AshLandsBush14_RtD", "Цветущая коряга" }, { "AshLandsBush15_RtD", "Цветущая коряга" }, { "AshLandsBush16_RtD", "Цветущая коряга" }, { "AshLandsBush17_RtD", "Кактус" }, { "AshLandsBush18_RtD", "Кактус" }, { "AshLandsBush19_RtD", "Кактус" }, { "AshLandsBush20_RtD", "Кактус" }, { "AshLandsBush21_RtD", "Кактус" }, { "AshLandsBush22_RtD", "Кактус" }, { "AshLandsBush23_RtD", "Безжизненное растение" }, { "AshLandsBush24_RtD", "Безжизненное растение" }, { "AshLandsBush25_RtD", "Безжизненное растение" }, { "AshLandsBush26_RtD", "Безжизненное растение" }, { "AshLandsPlantPiece1_RtD", "Безжизненное растение" }, { "BlackForestBush1_RtD", "Полевой цветок" }, { "BlackForestBush2_RtD", "Полевой цветок" }, { "BlackForestBush3_RtD", "Куст" }, { "BlackForestBush4_RtD", "Куст" }, { "BlackForestBush5_RtD", "Куст" }, { "BlackForestBush6_RtD", "Лопух" }, { "BlackForestBush7_RtD", "Лопух" }, { "BlackForestBush8_RtD", "Лопух" }, { "ForestGreen1_RtD", "Вечнозеленый куст" }, { "ForestGreen2_RtD", "Вечнозеленый куст" }, { "ForestGreen3_RtD", "Вечнозеленый куст" }, { "ForestGreen4_RtD", "Вечнозеленый куст" }, { "DeadWoodHalf", "Обоженное бревно" }, { "DeadWoodLog", "Обоженное бревно" }, { "DeadWoodStump", "Обоженный пень" }, { "DeadTree1_RtD", "Обожженное дерево" }, { "DeadTree2_RtD", "Обожженное дерево" }, { "DeadTree3_RtD", "Обожженное дерево" }, { "DeadTree4_RtD", "Обожженное дерево" }, { "DeadTree5_RtD", "Обожженное дерево" }, { "DeadTree6_RtD", "Обожженное дерево" }, { "DeadTree7_RtD", "Обожженное дерево" }, { "DeadTree8_RtD", "Обожженное дерево" }, { "DeadTree9_RtD", "Обожженное дерево" }, { "DeepNorthBush1_RtD", "Дикий цветущий куст" }, { "DeepNorthBush2_RtD", "Дикий зимний цветок" }, { "DeepNorthBush3_RtD", "Дикий зимний цветок" }, { "DeepNorthBush4_RtD", "Дикий зимний цветок" }, { "DeepNorthBush5_RtD", "Дикий зимний цветок" }, { "DeepNorthBush6_RtD", "Дикий зимний цветок" }, { "DeepNorthBush7_RtD", "Дикий зимний цветок" }, { "DeepNorthBush8_RtD", "Дикий зимний цветок" }, { "DeepNorthBush9_RtD", "Дикий зимний цветок" }, { "DeepNorthBush10_RtD", "Дикий зимний цветок" }, { "DeepNorthRock1_RtD", "Ледяной камень" }, { "DeepNorthRock2_RtD", "Ледяной камень" }, { "DeepNorthRock3_RtD", "Ледяной камень" }, { "DeepNorthRock4_RtD", "Ледяной камень" }, { "DeepNorthRock5_RtD", "Ледяной камень" }, { "DeepNorthRock6_RtD", "Ледяной камень" }, { "AcaciaLog", "Бревно" }, { "AcaciaLogHalf", "Бревно" }, { "BlossomLog", "Бревно" }, { "BlossomLogHalf", "Бревно" }, { "CottonWoodLog", "Бревно" }, { "CottonWoodHalf", "Бревно" }, { "OakWoodLog", "Бревно" }, { "OakWoodHalf", "Бревно" }, { "PineWoodHalf", "Бревно" }, { "PineWoodLog", "Бревно" }, { "PineWoodLog1", "Бревно" }, { "ForestTree1_RtD", "Клен" }, { "ForestTree2_RtD", "Клен" }, { "MagicLog1", "Бревно" }, { "MagicLog2", "Бревно" }, { "MagicLog3", "Бревно" }, { "MagicLog4", "Бревно" }, { "MagicLog5", "Бревно" }, { "MagicLog6", "Бревно" }, { "MagicLog7", "Бревно" }, { "MagicLog8", "Бревно" }, { "MagicLog9", "Бревно" }, { "MagicLog10", "Бревно" }, { "MagicStump1", "Пень" }, { "MagicStump2", "Пень" }, { "MagicStump3", "Пень" }, { "MagicStump4", "Пень" }, { "MagicStump5", "Пень" }, { "MagicStump6", "Пень" }, { "MagicStump7", "Пень" }, { "MagicStump8", "Пень" }, { "MagicStump9", "Пень" }, { "MagicStump10", "Пень" }, { "MagicTree1_RtD", "Магическое дерево" }, { "MagicTree2_RtD", "Магическое дерево" }, { "MagicTree3_RtD", "Магическое дерево" }, { "MagicTree4_RtD", "Магическое дерево" }, { "MagicTree5_RtD", "Магическое дерево" }, { "MagicTree6_RtD", "Обожженное дерево" }, { "MagicTree7_RtD", "Обожженное дерево" }, { "MagicTree8_RtD", "Обожженное дерево" }, { "MagicTree9_RtD", "Обожженное дерево" }, { "MagicTree10_RtD", "Обожженное дерево" }, { "MeadowsBush1_RtD", "Колдовской цветок" }, { "MeadowsBush2_RtD", "Колдовской цветок" }, { "MeadowsBush3_RtD", "Колдовской цветок" }, { "MeadowsBush4_RtD", "Колдовской цветок" }, { "MeadowsBush5_RtD", "Колдовской цветок" }, { "MeadowsShroom1_RtD", "Крупный гриб" }, { "MeadowsShroom2_RtD", "Крупный гриб" }, { "MeadowsShroom3_RtD", "Крупный гриб" }, { "MeadowsShroom4_RtD", "Крупный гриб" }, { "MeadowsBush01_RtD", "Странное растение" }, { "MeadowsBush02_RtD", "Странное растение" }, { "MeadowsBush03_RtD", "Странное растение" }, { "MeadowsBush04_RtD", "Саженец" }, { "MeadowsBush05_RtD", "Куст" }, { "MeadowsBush06_RtD", "Куст" }, { "Sapling1_RtD", "Саженец" }, { "Sapling2_RtD", "Саженец" }, { "SmallBush_RtD", "Куст" }, { "MistLandsBush1_RtD", "Странное растение" }, { "MistLandsBush2_RtD", "Странное растение" }, { "MistLandsBush3_RtD", "Странное растение" }, { "MistLandsBush4_RtD", "Странное растение" }, { "MistLandsBush5_RtD", "Странное растение" }, { "MistLandsBush6_RtD", "Колдовской цветок" }, { "MistLandsBush7_RtD", "Странное растение" }, { "ShootStump_RtD", "Пень Иггдрасиля" }, { "YggaShoot_Log_RtD", "Бревно Иггдрасиля" }, { "YggaShoot_LogHalf_RtD", "Бревно Иггдрасиля" }, { "YggdrasilTree1_RtD", "Ветвь Иггдрасиля" }, { "YggdrasilTree2_RtD", "Ветвь Иггдрасиля" }, { "EverGreen1_RtD", "Вечнозеленый куст" }, { "EverGreen2_RtD", "Вечнозеленый куст" }, { "EverGreen3_RtD", "Вечнозеленый куст" }, { "EverGreen4_RtD", "Вечнозеленый куст" }, { "MountainBush1_RtD", "Дикий зимний цветок" }, { "MountainBush2_RtD", "Дикий зимний цветок" }, { "MountainBush3_RtD", "Дикий зимний цветок" }, { "RedShroom1_RtD", "Гигантский гриб" }, { "RedShroom2_RtD", "Гигантский гриб" }, { "RedShroom3_RtD", "Гигантский гриб" }, { "RedShroom4_RtD", "Гигантский гриб" }, { "BlackShroom1_RtD", "Большой гриб" }, { "BlackShroom2_RtD", "Большой гриб" }, { "BlackShroom3_RtD", "Большой гриб" }, { "BlackShroom4_RtD", "Большой гриб" }, { "BlueShroom1_RtD", "Гигантский гриб" }, { "BlueShroom2_RtD", "Гигантский гриб" }, { "BlueShroom3_RtD", "Гигантский гриб" }, { "BlueShroom4_RtD", "Гигантский гриб" }, { "YellowShroom1_RtD", "Гигантский гриб" }, { "YellowShroom2_RtD", "Гигантский гриб" }, { "YellowShroom3_RtD", "Гигантский гриб" }, { "YellowShroom4_RtD", "Гигантский гриб" }, { "GreenShroom1_RtD", "Большой гриб" }, { "GreenShroom2_RtD", "Большой гриб" }, { "GreenShroom3_RtD", "Большой гриб" }, { "GreenShroom4_RtD", "Большой гриб" }, { "PalmLog", "Бревно" }, { "PalmLogHalf", "Бревно" }, { "PalmStump", "Бревно" }, { "PalmTree1_RtD", "Пальма" }, { "PalmTree2_RtD", "Пальма" }, { "Acacia4_RtD", "Акация" }, { "AcaciaLog4", "Бревно" }, { "AcaciaStump4", "Пень" }, { "PlainsBush4_RtD", "Бамбук" }, { "PlainsBush5_RtD", "Бамбук" }, { "PlainsBush6_RtD", "Бамбук" }, { "PlainsBush7_RtD", "Бамбук" }, { "PlainsBush8_RtD", "Бамбук" }, { "Acacia1_RtD", "Акация" }, { "Acacia2_RtD", "Акация" }, { "Acacia3_RtD", "Акация" }, { "Blossom1_RtD", "Цветущий кизил" }, { "Blossom2_RtD", "Цветущий кизил" }, { "Blossom3_RtD", "Цветущий кизил" }, { "Blossom4_RtD", "Цветущий кизил" }, { "Blossom5_RtD", "Цветущий кизил" }, { "CottonWood1_RtD", "Тополь" }, { "CottonWood2_RtD", "Тополь" }, { "Oak1_RtD", "Дуб" }, { "Oak2_RtD", "Дуб" }, { "RedPine_RtD", "Сосна красная" }, { "ThinPine1_RtD", "Сосна" }, { "ThinPine2_RtD", "Сосна" }, { "WinterPine1_RtD", "Зимняя сосна" }, { "WinterPine2_RtD", "Зимняя сосна" }, { "WinterPine3_RtD", "Зимняя сосна" }, { "WinterPine4_RtD", "Зимняя сосна" }, { "WinterPine5_RtD", "Зимняя сосна" }, { "AcaciaStump", "Пень" }, { "BlossomStump", "Пень" }, { "CottonWoodStump", "Пень" }, { "OakWoodStump", "Пень" }, { "PineWoodStump", "Пень" }, { "SwampBush1_RtD", "Гниющий саженец" }, { "SwampBush2_RtD", "Гниющий саженец" }, { "SwampBush3_RtD", "Странное растение" }, { "SwampBush4_RtD", "Странное растение" }, { "SwampBush5_RtD", "Странное растение" }, { "SwampBush6_RtD", "Странное растение" }, { "SwampBush7_RtD", "Странное растение" }, { "SwampBush8_RtD", "Странное растение" }, { "SwampBush9_RtD", "Странное растение" }, { "SwampBush10_RtD", "Странное растение" }, { "SwampBush11_RtD", "Странное растение" }, { "SwampBush12_RtD", "Мертвый куст" }, { "SwampBush13_RtD", "Мертвый куст" }, { "SwampBush14_RtD", "Мертвый куст" }, { "SwampWoodHalf", "Бревно" }, { "SwampWoodLog", "Бревно" }, { "SwampTree1_RtD", "Древнее дерево" }, { "SwampTree2_RtD", "Древнее дерево" }, { "SwampTree3_RtD", "Древнее дерево" }, { "SwampTree4_RtD", "Древнее дерево" }, { "SwampTree5_RtD", "Древнее дерево" }, { "SwampTree6_RtD", "Древнее дерево" }, { "DeadIvy1_RtD", "Мертвый плющ" }, { "DeadIvy2_RtD", "Мертвый плющ" }, { "WillowLog", "Бревно" }, { "WillowLogHalf", "Бревно" }, { "WillowStump", "Пень" }, { "SwampWoodStump", "Пень" }, { "SwampWoodStump1", "Пень" }, { "WillowTree1_RtD", "Ива" }, { "WillowTree2_RtD", "Ива" }, { "MountainShroom1_RtD", "Большой гриб" }, { "MountainShroom2_RtD", "Большой гриб" }, { "MountainShroom3_RtD", "Большой гриб" }, { "MountainShroom4_RtD", "Большой гриб" }, { "AcaciaSeeds_RtD", "Семена акации" }, { "AcaciaSeeds_desc_RtD", "Используются для посадки деревьев акации" }, { "BlossomSeeds_RtD", "Семена кизила" }, { "BlossomSeeds_desc_RtD", "Используются для посадки деревьев кизила" }, { "CottonWoodSeeds_RtD", "Семена хлопкового дерева" }, { "CottonWoodSeeds_desc_RtD", "Используются для посадки хлопковых деревьев" }, { "OakWoodSeeds_RtD", "Желуди" }, { "OakWoodSeeds_desc_RtD", "Используются для посадки дубов" }, { "PalmTreeSeeds_RtD", "Ну, это не кокос..." }, { "PalmTreeSeeds_desc_RtD", "Используются для посадки пальм" }, { "RedPineSeeds_RtD", "Шишка красной сосны" }, { "RedPineSeeds_desc_RtD", "Используется для посадки красных сосен" }, { "ThinPineSeeds_RtD", "Шишка зеленой сосны" }, { "ThinPineSeeds_desc_RtD", "Используется для посадки сосен" }, { "WillowSeeds_RtD", "Семя ивы" }, { "WillowSeeds_desc_RtD", "Используется для посадки ив" }, { "WinterPineSeeds1_RtD", "Шишка зимней сосны" }, { "WinterPineSeeds1_desc_RtD", "Используется для посадки зимних сосен" }, { "WinterPineSeeds2_RtD", "Шишка морозной сосны" }, {
RtDGardening.dll
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RtDGardening")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RtDGardening")] [assembly: AssemblyTitle("RtDGardening")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RtDGardening { [BepInPlugin("Soloredis.RtDGardening", "RtDGardening", "0.2.3")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class RtDGardening : BaseUnityPlugin { public const string PluginGUID = "Soloredis.RtDGardening"; public const string PluginName = "RtDGardening"; public const string PluginVersion = "0.2.3"; public static bool isModded = true; private CustomLocalization Localization; public AssetBundle MyAssets; public ConfigEntry<bool> LoggingEnable; public PieceConfig PieceBush1A; public PieceConfig PieceBush1B; public PieceConfig PieceBush2A; public PieceConfig PieceBush2B; public PieceConfig PieceBush3A; public PieceConfig PieceBush3B; public PieceConfig PieceBush4A; public PieceConfig PieceBush4B; public PieceConfig PieceBush5A; public PieceConfig PieceBush5B; public PieceConfig PieceBush6A; public PieceConfig PieceBush6B; public PieceConfig PieceBush7A; public PieceConfig PieceBush7B; public PieceConfig PieceBush8A; public PieceConfig PieceBush8B; public PieceConfig PieceBush9A; public PieceConfig PieceBush9B; public PieceConfig PieceBush10A; public PieceConfig PieceBush10B; public PieceConfig PieceBush11A; public PieceConfig PieceBush11B; public PieceConfig PieceBush12A; public PieceConfig PieceBush12B; public PieceConfig PieceBush13A; public PieceConfig PieceBush13B; private void Awake() { LoadBundle(); CreateConfigs(); LocalizationEnglish(); LoadTranslations(); PrefabManager.OnPrefabsRegistered += AddCultivatorRecipes; if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Logging is enabled in the config."); } } private void LoadBundle() { try { MyAssets = AssetUtils.LoadAssetBundleFromResources("rtdgardens", Assembly.GetExecutingAssembly()); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundles: {arg}"); } } private void LoadTranslations() { TextAsset[] array = MyAssets.LoadAllAssets<TextAsset>(); TextAsset[] array2 = array; foreach (TextAsset val in array2) { string text = ((Object)val).name.Replace("_RtDAdditions.json", null); Localization.AddJsonFile(text, ((object)val).ToString()); } } private void LocalizationEnglish() { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "AshLandsBush1P_RtD", "Diseased Plant" }, { "AshLandsBush2P_RtD", "Diseased Plant" }, { "AshLandsBush3P_RtD", "Cactus" }, { "AshLandsBush4P_RtD", "Cactus" }, { "AshLandsBush5P_RtD", "Diseased Plant" }, { "AshLandsBush6P_RtD", "Diseased Plant" }, { "AshLandsBush7P_RtD", "Diseased Plant" }, { "AshLandsBush8P_RtD", "Diseased Plant" }, { "AshLandsBush9P_RtD", "Diseased Plant" }, { "AshLandsBush10P_RtD", "Diseased Plant" }, { "AshLandsBush11P_RtD", "Diseased Plant" }, { "AshLandsBush12P_RtD", "Diseased Plant" }, { "AshLandsBush13P_RtD", "Diseased Plant" }, { "AshLandsBush14P_RtD", "Diseased Plant" }, { "AshLandsBush15P_RtD", "Diseased Plant" }, { "AshLandsBush16P_RtD", "Diseased Plant" }, { "AshLandsBush17P_RtD", "Cactus" }, { "AshLandsBush18P_RtD", "Cactus" }, { "AshLandsBush19P_RtD", "Cactus" }, { "AshLandsBush20P_RtD", "Cactus" }, { "AshLandsBush21P_RtD", "Cactus" }, { "AshLandsBush22P_RtD", "Cactus" }, { "AshLandsBush23P_RtD", "Cactus" }, { "AshLandsBush24P_RtD", "Cactus" }, { "AshLandsBush25P_RtD", "Cactus" }, { "AshLandsBush26P_RtD", "Cactus" }, { "BlackForestBush1P_RtD", "Flower" }, { "BlackForestBush2P_RtD", "Flower" }, { "BlackForestBush3P_RtD", "Bush" }, { "BlackForestBush4P_RtD", "Bush" }, { "BlackForestBush5P_RtD", "Bush" }, { "BlackForestBush6P_RtD", "Burdock" }, { "BlackForestBush7P_RtD", "Burdock" }, { "BlackForestBush8P_RtD", "Burdock" }, { "BlackForestBush9P_RtD", "EverGreen Bush" }, { "BlackForestBush10P_RtD", "EverGreen Bush" }, { "BlackForestBush11P_RtD", "EverGreen Bush" }, { "BlackForestBush12P_RtD", "EverGreen Bush" }, { "DeepNorthBush1P_RtD", "Wild Flower" }, { "DeepNorthBush2P_RtD", "Wild Flower" }, { "DeepNorthBush3P_RtD", "Wild Flower" }, { "DeepNorthBush4P_RtD", "Wild Flower" }, { "DeepNorthBush5P_RtD", "Wild Flower" }, { "DeepNorthBush6P_RtD", "Wild Flower" }, { "DeepNorthBush7P_RtD", "Wild Flower" }, { "DeepNorthBush8P_RtD", "Wild Flower" }, { "DeepNorthBush9P_RtD", "Wild Flower" }, { "DeepNorthBush10P_RtD", "Wild Flower" }, { "MeadowsBush1P_RtD", "Wild Flower" }, { "MeadowsBush2P_RtD", "Wild Flower" }, { "MeadowsBush3P_RtD", "Wild Flower" }, { "MeadowsBush4P_RtD", "Wild Flower" }, { "MeadowsBush5P_RtD", "Wild Flower" }, { "MeadowsBush01P_RtD", "Plant" }, { "MeadowsBush02P_RtD", "Plant" }, { "MeadowsBush03P_RtD", "Plant" }, { "MeadowsBush04P_RtD", "Plant" }, { "MeadowsBush05P_RtD", "Plant" }, { "MeadowsBush06P_RtD", "Plant" }, { "SmallBushP_RtD", "Bush" }, { "MistLandsBush1P_RtD", "Strange Plant" }, { "MistLandsBush2P_RtD", "Strange Plant" }, { "MistLandsBush3P_RtD", "Strange Plant" }, { "MistLandsBush4P_RtD", "Strange Plant" }, { "MistLandsBush5P_RtD", "Strange Plant" }, { "MistLandsBush6P_RtD", "Wild Flower" }, { "MistLandsBush7P_RtD", "Plant" }, { "EverGreen1P_RtD", "EverGreen" }, { "EverGreen2P_RtD", "EverGreen" }, { "EverGreen3P_RtD", "EverGreen" }, { "EverGreen4P_RtD", "EverGreen" }, { "MountainBush1P_RtD", "Wild Flower" }, { "MountainBush2P_RtD", "Wild Flower" }, { "MountainBush3P_RtD", "Wild Flower" }, { "PlainsBush1P_RtD", "CloudBerry Bush" }, { "PlainsBush2P_RtD", "CloudBerry Bush" }, { "PlainsBush3P_RtD", "CloudBerry Bush" }, { "PlainsBush4P_RtD", "Bamboo" }, { "PlainsBush5P_RtD", "Bamboo" }, { "PlainsBush6P_RtD", "Bamboo" }, { "PlainsBush7P_RtD", "Bamboo" }, { "PlainsBush8P_RtD", "Bamboo" }, { "DeadIvy1P_RtD", "Dead Ivy" }, { "DeadIvy2P_RtD", "Dead Ivy" }, { "SwampBush1P_RtD", "Rotting Plant" }, { "SwampBush2P_RtD", "Rotting Plant" }, { "SwampBush3P_RtD", "Wild Flower" }, { "SwampBush4P_RtD", "Plant" }, { "SwampBush5P_RtD", "Wild Flower" }, { "SwampBush6P_RtD", "Wild Flower" }, { "SwampBush7P_RtD", "Wild Flower" }, { "SwampBush8P_RtD", "Plant" }, { "SwampBush9P_RtD", "Plant" }, { "SwampBush10P_RtD", "Plant" }, { "SwampBush11P_RtD", "Plant" }, { "SwampBush12P_RtD", "Dead Bush" }, { "SwampBush13P_RtD", "Dead Bush" }, { "SwampBush14P_RtD", "Dead Bush" }, { "BlackShroom1P_RtD", "Mushroom" }, { "BlackShroom2P_RtD", "Mushroom" }, { "BlackShroom3P_RtD", "Mushroom" }, { "BlackShroom4P_RtD", "Mushroom" }, { "BlueShroom1P_RtD", "Mushroom" }, { "BlueShroom2P_RtD", "Mushroom" }, { "BlueShroom3P_RtD", "Mushroom" }, { "BlueShroom4P_RtD", "Mushroom" }, { "GreenShroom1P_RtD", "Mushroom" }, { "GreenShroom2P_RtD", "Mushroom" }, { "GreenShroom3P_RtD", "Mushroom" }, { "GreenShroom4P_RtD", "Mushroom" }, { "MeadowsShroom1P_RtD", "Mushroom" }, { "MeadowsShroom2P_RtD", "Mushroom" }, { "MeadowsShroom3P_RtD", "Mushroom" }, { "MeadowsShroom4P_RtD", "Mushroom" }, { "MountainShroom1P_RtD", "Mushroom" }, { "MountainShroom2P_RtD", "Mushroom" }, { "MountainShroom3P_RtD", "Mushroom" }, { "MountainShroom4P_RtD", "Mushroom" }, { "RedShroom1P_RtD", "Mushroom" }, { "RedShroom2P_RtD", "Mushroom" }, { "RedShroom3P_RtD", "Mushroom" }, { "RedShroom4P_RtD", "Mushroom" }, { "YellowShroom1P_RtD", "Mushroom" }, { "YellowShroom2P_RtD", "Mushroom" }, { "YellowShroom3P_RtD", "Mushroom" }, { "YellowShroom4P_RtD", "Mushroom" }, { "CloudberryBush_RtD", "Cloudberry Bush" }, { "GlowingMushroom_RtD", "Glowing Mushroom" }, { "Pickable_Dandelion_RtD", "Dandelion" }, { "Pickable_Mushroom_RtD", "Mushroom" }, { "Pickable_Mushroom_yellow_RtD", "Yellow Mushroom" }, { "Pickable_Thistle_RtD", "Thistle" }, { "BlueberryBush_RtD", "Blueberry Bush" }, { "Bush01_heath_RtD", "Heath Bush" }, { "Bush01_RtD", "Bush" }, { "Bush02_en_RtD", "Bush" }, { "FirTree_small_dead_RtD", "Dead Fir" }, { "RaspberryBush_RtD", "Raspberry Bush" }, { "shrub_2_heath_RtD", "Heath Shrub" }, { "shrub_2_RtD", "Shrub" }, { "Pickable_Flint_RtD", "Pickable Flint" }, { "Pickable_Stone_RtD", "Pickable Stone" }, { "RedFirSmallPlant_RtD", "Red Fir" } }); } public void CreateConfigs() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = false } })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } private void AddCultivatorRecipes() { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Expected O, but got Unknown //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Expected O, but got Unknown //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Expected O, but got Unknown //IL_0442: Unknown result type (might be due to invalid IL or missing references) //IL_044b: Expected O, but got Unknown //IL_0540: Unknown result type (might be due to invalid IL or missing references) //IL_0549: Expected O, but got Unknown //IL_063e: Unknown result type (might be due to invalid IL or missing references) //IL_0647: Expected O, but got Unknown //IL_073c: Unknown result type (might be due to invalid IL or missing references) //IL_0745: Expected O, but got Unknown //IL_083a: Unknown result type (might be due to invalid IL or missing references) //IL_0843: Expected O, but got Unknown //IL_0938: Unknown result type (might be due to invalid IL or missing references) //IL_0941: Expected O, but got Unknown //IL_0a36: Unknown result type (might be due to invalid IL or missing references) //IL_0a3f: Expected O, but got Unknown //IL_0b34: Unknown result type (might be due to invalid IL or missing references) //IL_0b3d: Expected O, but got Unknown //IL_0c32: Unknown result type (might be due to invalid IL or missing references) //IL_0c3b: Expected O, but got Unknown //IL_0d30: Unknown result type (might be due to invalid IL or missing references) //IL_0d39: Expected O, but got Unknown //IL_0e2e: Unknown result type (might be due to invalid IL or missing references) //IL_0e37: Expected O, but got Unknown //IL_0f2c: Unknown result type (might be due to invalid IL or missing references) //IL_0f35: Expected O, but got Unknown //IL_102a: Unknown result type (might be due to invalid IL or missing references) //IL_1033: Expected O, but got Unknown //IL_1128: Unknown result type (might be due to invalid IL or missing references) //IL_1131: Expected O, but got Unknown //IL_1226: Unknown result type (might be due to invalid IL or missing references) //IL_122f: Expected O, but got Unknown //IL_1324: Unknown result type (might be due to invalid IL or missing references) //IL_132d: Expected O, but got Unknown //IL_1422: Unknown result type (might be due to invalid IL or missing references) //IL_142b: Expected O, but got Unknown //IL_1520: Unknown result type (might be due to invalid IL or missing references) //IL_1529: Expected O, but got Unknown //IL_161e: Unknown result type (might be due to invalid IL or missing references) //IL_1627: Expected O, but got Unknown //IL_171c: Unknown result type (might be due to invalid IL or missing references) //IL_1725: Expected O, but got Unknown //IL_181a: Unknown result type (might be due to invalid IL or missing references) //IL_1823: Expected O, but got Unknown //IL_1918: Unknown result type (might be due to invalid IL or missing references) //IL_1921: Expected O, but got Unknown //IL_1a16: Unknown result type (might be due to invalid IL or missing references) //IL_1a1f: Expected O, but got Unknown //IL_1b14: Unknown result type (might be due to invalid IL or missing references) //IL_1b1d: Expected O, but got Unknown //IL_1c12: Unknown result type (might be due to invalid IL or missing references) //IL_1c1b: Expected O, but got Unknown //IL_1d10: Unknown result type (might be due to invalid IL or missing references) //IL_1d19: Expected O, but got Unknown //IL_1e0e: Unknown result type (might be due to invalid IL or missing references) //IL_1e17: Expected O, but got Unknown //IL_1f0c: Unknown result type (might be due to invalid IL or missing references) //IL_1f15: Expected O, but got Unknown //IL_200a: Unknown result type (might be due to invalid IL or missing references) //IL_2013: Expected O, but got Unknown //IL_2108: Unknown result type (might be due to invalid IL or missing references) //IL_2111: Expected O, but got Unknown //IL_2206: Unknown result type (might be due to invalid IL or missing references) //IL_220f: Expected O, but got Unknown //IL_2304: Unknown result type (might be due to invalid IL or missing references) //IL_230d: Expected O, but got Unknown //IL_2402: Unknown result type (might be due to invalid IL or missing references) //IL_240b: Expected O, but got Unknown //IL_2500: Unknown result type (might be due to invalid IL or missing references) //IL_2509: Expected O, but got Unknown //IL_25fe: Unknown result type (might be due to invalid IL or missing references) //IL_2607: Expected O, but got Unknown //IL_26fc: Unknown result type (might be due to invalid IL or missing references) //IL_2705: Expected O, but got Unknown //IL_27fa: Unknown result type (might be due to invalid IL or missing references) //IL_2803: Expected O, but got Unknown //IL_28f8: Unknown result type (might be due to invalid IL or missing references) //IL_2901: Expected O, but got Unknown //IL_29f6: Unknown result type (might be due to invalid IL or missing references) //IL_29ff: Expected O, but got Unknown //IL_2af4: Unknown result type (might be due to invalid IL or missing references) //IL_2afd: Expected O, but got Unknown //IL_2bf2: Unknown result type (might be due to invalid IL or missing references) //IL_2bfb: Expected O, but got Unknown //IL_2cf0: Unknown result type (might be due to invalid IL or missing references) //IL_2cf9: Expected O, but got Unknown //IL_2dee: Unknown result type (might be due to invalid IL or missing references) //IL_2df7: Expected O, but got Unknown //IL_2eec: Unknown result type (might be due to invalid IL or missing references) //IL_2ef5: Expected O, but got Unknown //IL_2fea: Unknown result type (might be due to invalid IL or missing references) //IL_2ff3: Expected O, but got Unknown //IL_30e8: Unknown result type (might be due to invalid IL or missing references) //IL_30f1: Expected O, but got Unknown //IL_31e6: Unknown result type (might be due to invalid IL or missing references) //IL_31ef: Expected O, but got Unknown //IL_32e4: Unknown result type (might be due to invalid IL or missing references) //IL_32ed: Expected O, but got Unknown //IL_33e2: Unknown result type (might be due to invalid IL or missing references) //IL_33eb: Expected O, but got Unknown //IL_34e0: Unknown result type (might be due to invalid IL or missing references) //IL_34e9: Expected O, but got Unknown //IL_35de: Unknown result type (might be due to invalid IL or missing references) //IL_35e7: Expected O, but got Unknown //IL_36dc: Unknown result type (might be due to invalid IL or missing references) //IL_36e5: Expected O, but got Unknown //IL_37da: Unknown result type (might be due to invalid IL or missing references) //IL_37e3: Expected O, but got Unknown //IL_38d8: Unknown result type (might be due to invalid IL or missing references) //IL_38e1: Expected O, but got Unknown //IL_39d6: Unknown result type (might be due to invalid IL or missing references) //IL_39df: Expected O, but got Unknown //IL_3ad4: Unknown result type (might be due to invalid IL or missing references) //IL_3add: Expected O, but got Unknown //IL_3bd2: Unknown result type (might be due to invalid IL or missing references) //IL_3bdb: Expected O, but got Unknown //IL_3cd0: Unknown result type (might be due to invalid IL or missing references) //IL_3cd9: Expected O, but got Unknown //IL_3dce: Unknown result type (might be due to invalid IL or missing references) //IL_3dd7: Expected O, but got Unknown //IL_3ecc: Unknown result type (might be due to invalid IL or missing references) //IL_3ed5: Expected O, but got Unknown //IL_3fca: Unknown result type (might be due to invalid IL or missing references) //IL_3fd3: Expected O, but got Unknown //IL_40c8: Unknown result type (might be due to invalid IL or missing references) //IL_40d1: Expected O, but got Unknown //IL_41c6: Unknown result type (might be due to invalid IL or missing references) //IL_41cf: Expected O, but got Unknown //IL_42c4: Unknown result type (might be due to invalid IL or missing references) //IL_42cd: Expected O, but got Unknown //IL_43c2: Unknown result type (might be due to invalid IL or missing references) //IL_43cb: Expected O, but got Unknown //IL_44c0: Unknown result type (might be due to invalid IL or missing references) //IL_44c9: Expected O, but got Unknown //IL_45be: Unknown result type (might be due to invalid IL or missing references) //IL_45c7: Expected O, but got Unknown //IL_46bc: Unknown result type (might be due to invalid IL or missing references) //IL_46c5: Expected O, but got Unknown //IL_47ba: Unknown result type (might be due to invalid IL or missing references) //IL_47c3: Expected O, but got Unknown //IL_48b8: Unknown result type (might be due to invalid IL or missing references) //IL_48c1: Expected O, but got Unknown //IL_49b6: Unknown result type (might be due to invalid IL or missing references) //IL_49bf: Expected O, but got Unknown //IL_4ab4: Unknown result type (might be due to invalid IL or missing references) //IL_4abd: Expected O, but got Unknown //IL_4bb2: Unknown result type (might be due to invalid IL or missing references) //IL_4bbb: Expected O, but got Unknown //IL_4cb0: Unknown result type (might be due to invalid IL or missing references) //IL_4cb9: Expected O, but got Unknown //IL_4dae: Unknown result type (might be due to invalid IL or missing references) //IL_4db7: Expected O, but got Unknown //IL_4eac: Unknown result type (might be due to invalid IL or missing references) //IL_4eb5: Expected O, but got Unknown //IL_4faa: Unknown result type (might be due to invalid IL or missing references) //IL_4fb3: Expected O, but got Unknown //IL_50a8: Unknown result type (might be due to invalid IL or missing references) //IL_50b1: Expected O, but got Unknown //IL_51a6: Unknown result type (might be due to invalid IL or missing references) //IL_51af: Expected O, but got Unknown //IL_52a4: Unknown result type (might be due to invalid IL or missing references) //IL_52ad: Expected O, but got Unknown //IL_53a2: Unknown result type (might be due to invalid IL or missing references) //IL_53ab: Expected O, but got Unknown //IL_54a0: Unknown result type (might be due to invalid IL or missing references) //IL_54a9: Expected O, but got Unknown //IL_559e: Unknown result type (might be due to invalid IL or missing references) //IL_55a7: Expected O, but got Unknown //IL_569c: Unknown result type (might be due to invalid IL or missing references) //IL_56a5: Expected O, but got Unknown //IL_579a: Unknown result type (might be due to invalid IL or missing references) //IL_57a3: Expected O, but got Unknown //IL_5898: Unknown result type (might be due to invalid IL or missing references) //IL_58a1: Expected O, but got Unknown //IL_5996: Unknown result type (might be due to invalid IL or missing references) //IL_599f: Expected O, but got Unknown //IL_5a94: Unknown result type (might be due to invalid IL or missing references) //IL_5a9d: Expected O, but got Unknown //IL_5b92: Unknown result type (might be due to invalid IL or missing references) //IL_5b9b: Expected O, but got Unknown //IL_5c90: Unknown result type (might be due to invalid IL or missing references) //IL_5c99: Expected O, but got Unknown //IL_5d8e: Unknown result type (might be due to invalid IL or missing references) //IL_5d97: Expected O, but got Unknown //IL_5e8c: Unknown result type (might be due to invalid IL or missing references) //IL_5e95: Expected O, but got Unknown //IL_5f8a: Unknown result type (might be due to invalid IL or missing references) //IL_5f93: Expected O, but got Unknown //IL_6088: Unknown result type (might be due to invalid IL or missing references) //IL_6091: Expected O, but got Unknown //IL_6186: Unknown result type (might be due to invalid IL or missing references) //IL_618f: Expected O, but got Unknown //IL_6284: Unknown result type (might be due to invalid IL or missing references) //IL_628d: Expected O, but got Unknown //IL_6382: Unknown result type (might be due to invalid IL or missing references) //IL_638b: Expected O, but got Unknown //IL_6480: Unknown result type (might be due to invalid IL or missing references) //IL_6489: Expected O, but got Unknown //IL_657e: Unknown result type (might be due to invalid IL or missing references) //IL_6587: Expected O, but got Unknown //IL_667c: Unknown result type (might be due to invalid IL or missing references) //IL_6685: Expected O, but got Unknown //IL_677a: Unknown result type (might be due to invalid IL or missing references) //IL_6783: Expected O, but got Unknown //IL_6878: Unknown result type (might be due to invalid IL or missing references) //IL_6881: Expected O, but got Unknown //IL_6976: Unknown result type (might be due to invalid IL or missing references) //IL_697f: Expected O, but got Unknown //IL_6a74: Unknown result type (might be due to invalid IL or missing references) //IL_6a7d: Expected O, but got Unknown //IL_6b72: Unknown result type (might be due to invalid IL or missing references) //IL_6b7b: Expected O, but got Unknown //IL_6c70: Unknown result type (might be due to invalid IL or missing references) //IL_6c79: Expected O, but got Unknown //IL_6d6e: Unknown result type (might be due to invalid IL or missing references) //IL_6d77: Expected O, but got Unknown //IL_6e6c: Unknown result type (might be due to invalid IL or missing references) //IL_6e75: Expected O, but got Unknown //IL_6f6a: Unknown result type (might be due to invalid IL or missing references) //IL_6f73: Expected O, but got Unknown //IL_7068: Unknown result type (might be due to invalid IL or missing references) //IL_7071: Expected O, but got Unknown //IL_7166: Unknown result type (might be due to invalid IL or missing references) //IL_716f: Expected O, but got Unknown //IL_7264: Unknown result type (might be due to invalid IL or missing references) //IL_726d: Expected O, but got Unknown //IL_7362: Unknown result type (might be due to invalid IL or missing references) //IL_736b: Expected O, but got Unknown //IL_7460: Unknown result type (might be due to invalid IL or missing references) //IL_7469: Expected O, but got Unknown //IL_755e: Unknown result type (might be due to invalid IL or missing references) //IL_7567: Expected O, but got Unknown //IL_765c: Unknown result type (might be due to invalid IL or missing references) //IL_7665: Expected O, but got Unknown //IL_775a: Unknown result type (might be due to invalid IL or missing references) //IL_7763: Expected O, but got Unknown //IL_7858: Unknown result type (might be due to invalid IL or missing references) //IL_7861: Expected O, but got Unknown //IL_7956: Unknown result type (might be due to invalid IL or missing references) //IL_795f: Expected O, but got Unknown //IL_7a54: Unknown result type (might be due to invalid IL or missing references) //IL_7a5d: Expected O, but got Unknown //IL_7b52: Unknown result type (might be due to invalid IL or missing references) //IL_7b5b: Expected O, but got Unknown //IL_7c50: Unknown result type (might be due to invalid IL or missing references) //IL_7c59: Expected O, but got Unknown try { GameObject val = MyAssets.LoadAsset<GameObject>("AshLandsBush1P_RtD"); if ((Object)(object)val != (Object)null) { GameObject prefab = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val2 = ((!Object.op_Implicit((Object)(object)prefab)) ? PieceBush1B : PieceBush1A); CustomPiece val3 = new CustomPiece(val, true, val2); PieceManager.Instance.AddPiece(val3); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val)?.ToString() + " to the Hammer Piecetable")); } GameObject val4 = MyAssets.LoadAsset<GameObject>("AshLandsBush2P_RtD"); if ((Object)(object)val4 != (Object)null) { GameObject prefab2 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val5 = ((!Object.op_Implicit((Object)(object)prefab2)) ? PieceBush1B : PieceBush1A); CustomPiece val6 = new CustomPiece(val4, true, val5); PieceManager.Instance.AddPiece(val6); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val4)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val4)?.ToString() + " to the Hammer Piecetable")); } GameObject val7 = MyAssets.LoadAsset<GameObject>("AshLandsBush3P_RtD"); if ((Object)(object)val7 != (Object)null) { GameObject prefab3 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val8 = ((!Object.op_Implicit((Object)(object)prefab3)) ? PieceBush6B : PieceBush6A); CustomPiece val9 = new CustomPiece(val7, true, val8); PieceManager.Instance.AddPiece(val9); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val7)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val7)?.ToString() + " to the Hammer Piecetable")); } GameObject val10 = MyAssets.LoadAsset<GameObject>("AshLandsBush4P_RtD"); if ((Object)(object)val10 != (Object)null) { GameObject prefab4 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val11 = ((!Object.op_Implicit((Object)(object)prefab4)) ? PieceBush6B : PieceBush6A); CustomPiece val12 = new CustomPiece(val10, true, val11); PieceManager.Instance.AddPiece(val12); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val10)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val10)?.ToString() + " to the Hammer Piecetable")); } GameObject val13 = MyAssets.LoadAsset<GameObject>("AshLandsBush5P_RtD"); if ((Object)(object)val13 != (Object)null) { GameObject prefab5 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val14 = ((!Object.op_Implicit((Object)(object)prefab5)) ? PieceBush1B : PieceBush1A); CustomPiece val15 = new CustomPiece(val13, true, val14); PieceManager.Instance.AddPiece(val15); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val13)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val13)?.ToString() + " to the Hammer Piecetable")); } GameObject val16 = MyAssets.LoadAsset<GameObject>("AshLandsBush6P_RtD"); if ((Object)(object)val16 != (Object)null) { GameObject prefab6 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val17 = ((!Object.op_Implicit((Object)(object)prefab6)) ? PieceBush1B : PieceBush1A); CustomPiece val18 = new CustomPiece(val16, true, val17); PieceManager.Instance.AddPiece(val18); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val16)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val16)?.ToString() + " to the Hammer Piecetable")); } GameObject val19 = MyAssets.LoadAsset<GameObject>("AshLandsBush7P_RtD"); if ((Object)(object)val19 != (Object)null) { GameObject prefab7 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val20 = ((!Object.op_Implicit((Object)(object)prefab7)) ? PieceBush1B : PieceBush1A); CustomPiece val21 = new CustomPiece(val19, true, val20); PieceManager.Instance.AddPiece(val21); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val19)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val19)?.ToString() + " to the Hammer Piecetable")); } GameObject val22 = MyAssets.LoadAsset<GameObject>("AshLandsBush8P_RtD"); if ((Object)(object)val22 != (Object)null) { GameObject prefab8 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val23 = ((!Object.op_Implicit((Object)(object)prefab8)) ? PieceBush1B : PieceBush1A); CustomPiece val24 = new CustomPiece(val22, true, val23); PieceManager.Instance.AddPiece(val24); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val22)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val22)?.ToString() + " to the Hammer Piecetable")); } GameObject val25 = MyAssets.LoadAsset<GameObject>("AshLandsBush9P_RtD"); if ((Object)(object)val25 != (Object)null) { GameObject prefab9 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val26 = ((!Object.op_Implicit((Object)(object)prefab9)) ? PieceBush1B : PieceBush1A); CustomPiece val27 = new CustomPiece(val25, true, val26); PieceManager.Instance.AddPiece(val27); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val25)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val25)?.ToString() + " to the Hammer Piecetable")); } GameObject val28 = MyAssets.LoadAsset<GameObject>("AshLandsBush10P_RtD"); if ((Object)(object)val28 != (Object)null) { GameObject prefab10 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val29 = ((!Object.op_Implicit((Object)(object)prefab10)) ? PieceBush1B : PieceBush1A); CustomPiece val30 = new CustomPiece(val28, true, val29); PieceManager.Instance.AddPiece(val30); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val28)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val28)?.ToString() + " to the Hammer Piecetable")); } GameObject val31 = MyAssets.LoadAsset<GameObject>("AshLandsBush11P_RtD"); if ((Object)(object)val31 != (Object)null) { GameObject prefab11 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val32 = ((!Object.op_Implicit((Object)(object)prefab11)) ? PieceBush1B : PieceBush1A); CustomPiece val33 = new CustomPiece(val31, true, val32); PieceManager.Instance.AddPiece(val33); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val31)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val31)?.ToString() + " to the Hammer Piecetable")); } GameObject val34 = MyAssets.LoadAsset<GameObject>("AshLandsBush12P_RtD"); if ((Object)(object)val34 != (Object)null) { GameObject prefab12 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val35 = ((!Object.op_Implicit((Object)(object)prefab12)) ? PieceBush1B : PieceBush1A); CustomPiece val36 = new CustomPiece(val34, true, val35); PieceManager.Instance.AddPiece(val36); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val34)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val34)?.ToString() + " to the Hammer Piecetable")); } GameObject val37 = MyAssets.LoadAsset<GameObject>("AshLandsBush13P_RtD"); if ((Object)(object)val37 != (Object)null) { GameObject prefab13 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val38 = ((!Object.op_Implicit((Object)(object)prefab13)) ? PieceBush1B : PieceBush1A); CustomPiece val39 = new CustomPiece(val37, true, val38); PieceManager.Instance.AddPiece(val39); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val37)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val37)?.ToString() + " to the Hammer Piecetable")); } GameObject val40 = MyAssets.LoadAsset<GameObject>("AshLandsBush14P_RtD"); if ((Object)(object)val40 != (Object)null) { GameObject prefab14 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val41 = ((!Object.op_Implicit((Object)(object)prefab14)) ? PieceBush1B : PieceBush1A); CustomPiece val42 = new CustomPiece(val40, true, val41); PieceManager.Instance.AddPiece(val42); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val40)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val40)?.ToString() + " to the Hammer Piecetable")); } GameObject val43 = MyAssets.LoadAsset<GameObject>("AshLandsBush15P_RtD"); if ((Object)(object)val43 != (Object)null) { GameObject prefab15 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val44 = ((!Object.op_Implicit((Object)(object)prefab15)) ? PieceBush1B : PieceBush1A); CustomPiece val45 = new CustomPiece(val43, true, val44); PieceManager.Instance.AddPiece(val45); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val43)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val43)?.ToString() + " to the Hammer Piecetable")); } GameObject val46 = MyAssets.LoadAsset<GameObject>("AshLandsBush16P_RtD"); if ((Object)(object)val46 != (Object)null) { GameObject prefab16 = Cache.GetPrefab<GameObject>("PlantSeedAshLands_RtD"); PieceConfig val47 = ((!Object.op_Implicit((Object)(object)prefab16)) ? PieceBush1B : PieceBush1A); CustomPiece val48 = new CustomPiece(val46, true, val47); PieceManager.Instance.AddPiece(val48); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val46)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val46)?.ToString() + " to the Hammer Piecetable")); } GameObject val49 = MyAssets.LoadAsset<GameObject>("AshLandsBush17P_RtD"); if ((Object)(object)val49 != (Object)null) { GameObject prefab17 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val50 = ((!Object.op_Implicit((Object)(object)prefab17)) ? PieceBush6B : PieceBush6A); CustomPiece val51 = new CustomPiece(val49, true, val50); PieceManager.Instance.AddPiece(val51); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val49)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val49)?.ToString() + " to the Hammer Piecetable")); } GameObject val52 = MyAssets.LoadAsset<GameObject>("AshLandsBush18P_RtD"); if ((Object)(object)val52 != (Object)null) { GameObject prefab18 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val53 = ((!Object.op_Implicit((Object)(object)prefab18)) ? PieceBush6B : PieceBush6A); CustomPiece val54 = new CustomPiece(val52, true, val53); PieceManager.Instance.AddPiece(val54); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val52)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val52)?.ToString() + " to the Hammer Piecetable")); } GameObject val55 = MyAssets.LoadAsset<GameObject>("AshLandsBush19P_RtD"); if ((Object)(object)val55 != (Object)null) { GameObject prefab19 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val56 = ((!Object.op_Implicit((Object)(object)prefab19)) ? PieceBush6B : PieceBush6A); CustomPiece val57 = new CustomPiece(val55, true, val56); PieceManager.Instance.AddPiece(val57); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val55)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val55)?.ToString() + " to the Hammer Piecetable")); } GameObject val58 = MyAssets.LoadAsset<GameObject>("AshLandsBush20P_RtD"); if ((Object)(object)val58 != (Object)null) { GameObject prefab20 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val59 = ((!Object.op_Implicit((Object)(object)prefab20)) ? PieceBush6B : PieceBush6A); CustomPiece val60 = new CustomPiece(val58, true, val59); PieceManager.Instance.AddPiece(val60); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val58)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val58)?.ToString() + " to the Hammer Piecetable")); } GameObject val61 = MyAssets.LoadAsset<GameObject>("AshLandsBush21P_RtD"); if ((Object)(object)val61 != (Object)null) { GameObject prefab21 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val62 = ((!Object.op_Implicit((Object)(object)prefab21)) ? PieceBush6B : PieceBush6A); CustomPiece val63 = new CustomPiece(val61, true, val62); PieceManager.Instance.AddPiece(val63); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val61)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val61)?.ToString() + " to the Hammer Piecetable")); } GameObject val64 = MyAssets.LoadAsset<GameObject>("AshLandsBush22P_RtD"); if ((Object)(object)val64 != (Object)null) { GameObject prefab22 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val65 = ((!Object.op_Implicit((Object)(object)prefab22)) ? PieceBush6B : PieceBush6A); CustomPiece val66 = new CustomPiece(val64, true, val65); PieceManager.Instance.AddPiece(val66); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val64)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val64)?.ToString() + " to the Hammer Piecetable")); } GameObject val67 = MyAssets.LoadAsset<GameObject>("AshLandsBush23P_RtD"); if ((Object)(object)val67 != (Object)null) { GameObject prefab23 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val68 = ((!Object.op_Implicit((Object)(object)prefab23)) ? PieceBush6B : PieceBush6A); CustomPiece val69 = new CustomPiece(val67, true, val68); PieceManager.Instance.AddPiece(val69); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val67)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val67)?.ToString() + " to the Hammer Piecetable")); } GameObject val70 = MyAssets.LoadAsset<GameObject>("AshLandsBush24P_RtD"); if ((Object)(object)val70 != (Object)null) { GameObject prefab24 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val71 = ((!Object.op_Implicit((Object)(object)prefab24)) ? PieceBush6B : PieceBush6A); CustomPiece val72 = new CustomPiece(val70, true, val71); PieceManager.Instance.AddPiece(val72); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val70)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val70)?.ToString() + " to the Hammer Piecetable")); } GameObject val73 = MyAssets.LoadAsset<GameObject>("AshLandsBush25P_RtD"); if ((Object)(object)val73 != (Object)null) { GameObject prefab25 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val74 = ((!Object.op_Implicit((Object)(object)prefab25)) ? PieceBush6B : PieceBush6A); CustomPiece val75 = new CustomPiece(val73, true, val74); PieceManager.Instance.AddPiece(val75); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val73)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val73)?.ToString() + " to the Hammer Piecetable")); } GameObject val76 = MyAssets.LoadAsset<GameObject>("AshLandsBush26P_RtD"); if ((Object)(object)val76 != (Object)null) { GameObject prefab26 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val77 = ((!Object.op_Implicit((Object)(object)prefab26)) ? PieceBush6B : PieceBush6A); CustomPiece val78 = new CustomPiece(val76, true, val77); PieceManager.Instance.AddPiece(val78); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val76)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val76)?.ToString() + " to the Hammer Piecetable")); } GameObject val79 = MyAssets.LoadAsset<GameObject>("BlackForestBush1P_RtD"); if ((Object)(object)val79 != (Object)null) { GameObject prefab27 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val80 = ((!Object.op_Implicit((Object)(object)prefab27)) ? PieceBush2B : PieceBush2A); CustomPiece val81 = new CustomPiece(val79, true, val80); PieceManager.Instance.AddPiece(val81); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val79)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val79)?.ToString() + " to the Hammer Piecetable")); } GameObject val82 = MyAssets.LoadAsset<GameObject>("BlackForestBush2P_RtD"); if ((Object)(object)val82 != (Object)null) { GameObject prefab28 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val83 = ((!Object.op_Implicit((Object)(object)prefab28)) ? PieceBush2B : PieceBush2A); CustomPiece val84 = new CustomPiece(val82, true, val83); PieceManager.Instance.AddPiece(val84); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val82)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val82)?.ToString() + " to the Hammer Piecetable")); } GameObject val85 = MyAssets.LoadAsset<GameObject>("BlackForestBush3P_RtD"); if ((Object)(object)val85 != (Object)null) { GameObject prefab29 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val86 = ((!Object.op_Implicit((Object)(object)prefab29)) ? PieceBush2B : PieceBush2A); CustomPiece val87 = new CustomPiece(val85, true, val86); PieceManager.Instance.AddPiece(val87); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val85)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val85)?.ToString() + " to the Hammer Piecetable")); } GameObject val88 = MyAssets.LoadAsset<GameObject>("BlackForestBush4P_RtD"); if ((Object)(object)val88 != (Object)null) { GameObject prefab30 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val89 = ((!Object.op_Implicit((Object)(object)prefab30)) ? PieceBush2B : PieceBush2A); CustomPiece val90 = new CustomPiece(val88, true, val89); PieceManager.Instance.AddPiece(val90); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val88)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val88)?.ToString() + " to the Hammer Piecetable")); } GameObject val91 = MyAssets.LoadAsset<GameObject>("BlackForestBush5P_RtD"); if ((Object)(object)val91 != (Object)null) { GameObject prefab31 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val92 = ((!Object.op_Implicit((Object)(object)prefab31)) ? PieceBush2B : PieceBush2A); CustomPiece val93 = new CustomPiece(val91, true, val92); PieceManager.Instance.AddPiece(val93); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val91)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val91)?.ToString() + " to the Hammer Piecetable")); } GameObject val94 = MyAssets.LoadAsset<GameObject>("BlackForestBush6P_RtD"); if ((Object)(object)val94 != (Object)null) { GameObject prefab32 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val95 = ((!Object.op_Implicit((Object)(object)prefab32)) ? PieceBush2B : PieceBush2A); CustomPiece val96 = new CustomPiece(val94, true, val95); PieceManager.Instance.AddPiece(val96); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val94)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val94)?.ToString() + " to the Hammer Piecetable")); } GameObject val97 = MyAssets.LoadAsset<GameObject>("BlackForestBush7P_RtD"); if ((Object)(object)val97 != (Object)null) { GameObject prefab33 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val98 = ((!Object.op_Implicit((Object)(object)prefab33)) ? PieceBush2B : PieceBush2A); CustomPiece val99 = new CustomPiece(val97, true, val98); PieceManager.Instance.AddPiece(val99); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val97)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val97)?.ToString() + " to the Hammer Piecetable")); } GameObject val100 = MyAssets.LoadAsset<GameObject>("BlackForestBush8P_RtD"); if ((Object)(object)val100 != (Object)null) { GameObject prefab34 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val101 = ((!Object.op_Implicit((Object)(object)prefab34)) ? PieceBush2B : PieceBush2A); CustomPiece val102 = new CustomPiece(val100, true, val101); PieceManager.Instance.AddPiece(val102); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val100)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val100)?.ToString() + " to the Hammer Piecetable")); } GameObject val103 = MyAssets.LoadAsset<GameObject>("BlackForestBush9P_RtD"); if ((Object)(object)val103 != (Object)null) { GameObject prefab35 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val104 = ((!Object.op_Implicit((Object)(object)prefab35)) ? PieceBush2B : PieceBush2A); CustomPiece val105 = new CustomPiece(val103, true, val104); PieceManager.Instance.AddPiece(val105); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val103)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val103)?.ToString() + " to the Hammer Piecetable")); } GameObject val106 = MyAssets.LoadAsset<GameObject>("BlackForestBush10P_RtD"); if ((Object)(object)val106 != (Object)null) { GameObject prefab36 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val107 = ((!Object.op_Implicit((Object)(object)prefab36)) ? PieceBush2B : PieceBush2A); CustomPiece val108 = new CustomPiece(val106, true, val107); PieceManager.Instance.AddPiece(val108); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val106)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val106)?.ToString() + " to the Hammer Piecetable")); } GameObject val109 = MyAssets.LoadAsset<GameObject>("BlackForestBush11P_RtD"); if ((Object)(object)val109 != (Object)null) { GameObject prefab37 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val110 = ((!Object.op_Implicit((Object)(object)prefab37)) ? PieceBush2B : PieceBush2A); CustomPiece val111 = new CustomPiece(val109, true, val110); PieceManager.Instance.AddPiece(val111); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val109)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val109)?.ToString() + " to the Hammer Piecetable")); } GameObject val112 = MyAssets.LoadAsset<GameObject>("BlackForestBush12P_RtD"); if ((Object)(object)val112 != (Object)null) { GameObject prefab38 = Cache.GetPrefab<GameObject>("PlantSeedBlackForest_RtD"); PieceConfig val113 = ((!Object.op_Implicit((Object)(object)prefab38)) ? PieceBush2B : PieceBush2A); CustomPiece val114 = new CustomPiece(val112, true, val113); PieceManager.Instance.AddPiece(val114); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val112)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val112)?.ToString() + " to the Hammer Piecetable")); } GameObject val115 = MyAssets.LoadAsset<GameObject>("DeepNorthBush1P_RtD"); if ((Object)(object)val115 != (Object)null) { GameObject prefab39 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val116 = ((!Object.op_Implicit((Object)(object)prefab39)) ? PieceBush3B : PieceBush3A); CustomPiece val117 = new CustomPiece(val115, true, val116); PieceManager.Instance.AddPiece(val117); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val115)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val115)?.ToString() + " to the Hammer Piecetable")); } GameObject val118 = MyAssets.LoadAsset<GameObject>("DeepNorthBush2P_RtD"); if ((Object)(object)val118 != (Object)null) { GameObject prefab40 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val119 = ((!Object.op_Implicit((Object)(object)prefab40)) ? PieceBush3B : PieceBush3A); CustomPiece val120 = new CustomPiece(val118, true, val119); PieceManager.Instance.AddPiece(val120); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val118)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val118)?.ToString() + " to the Hammer Piecetable")); } GameObject val121 = MyAssets.LoadAsset<GameObject>("DeepNorthBush3P_RtD"); if ((Object)(object)val121 != (Object)null) { GameObject prefab41 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val122 = ((!Object.op_Implicit((Object)(object)prefab41)) ? PieceBush3B : PieceBush3A); CustomPiece val123 = new CustomPiece(val121, true, val122); PieceManager.Instance.AddPiece(val123); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val121)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val121)?.ToString() + " to the Hammer Piecetable")); } GameObject val124 = MyAssets.LoadAsset<GameObject>("DeepNorthBush4P_RtD"); if ((Object)(object)val124 != (Object)null) { GameObject prefab42 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val125 = ((!Object.op_Implicit((Object)(object)prefab42)) ? PieceBush3B : PieceBush3A); CustomPiece val126 = new CustomPiece(val124, true, val125); PieceManager.Instance.AddPiece(val126); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val124)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val124)?.ToString() + " to the Hammer Piecetable")); } GameObject val127 = MyAssets.LoadAsset<GameObject>("DeepNorthBush5P_RtD"); if ((Object)(object)val127 != (Object)null) { GameObject prefab43 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val128 = ((!Object.op_Implicit((Object)(object)prefab43)) ? PieceBush3B : PieceBush3A); CustomPiece val129 = new CustomPiece(val127, true, val128); PieceManager.Instance.AddPiece(val129); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val127)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val127)?.ToString() + " to the Hammer Piecetable")); } GameObject val130 = MyAssets.LoadAsset<GameObject>("DeepNorthBush6P_RtD"); if ((Object)(object)val130 != (Object)null) { GameObject prefab44 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val131 = ((!Object.op_Implicit((Object)(object)prefab44)) ? PieceBush3B : PieceBush3A); CustomPiece val132 = new CustomPiece(val130, true, val131); PieceManager.Instance.AddPiece(val132); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val130)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val130)?.ToString() + " to the Hammer Piecetable")); } GameObject val133 = MyAssets.LoadAsset<GameObject>("DeepNorthBush7P_RtD"); if ((Object)(object)val133 != (Object)null) { GameObject prefab45 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val134 = ((!Object.op_Implicit((Object)(object)prefab45)) ? PieceBush3B : PieceBush3A); CustomPiece val135 = new CustomPiece(val133, true, val134); PieceManager.Instance.AddPiece(val135); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val133)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val133)?.ToString() + " to the Hammer Piecetable")); } GameObject val136 = MyAssets.LoadAsset<GameObject>("DeepNorthBush8P_RtD"); if ((Object)(object)val136 != (Object)null) { GameObject prefab46 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val137 = ((!Object.op_Implicit((Object)(object)prefab46)) ? PieceBush3B : PieceBush3A); CustomPiece val138 = new CustomPiece(val136, true, val137); PieceManager.Instance.AddPiece(val138); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val136)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val136)?.ToString() + " to the Hammer Piecetable")); } GameObject val139 = MyAssets.LoadAsset<GameObject>("DeepNorthBush9P_RtD"); if ((Object)(object)val139 != (Object)null) { GameObject prefab47 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val140 = ((!Object.op_Implicit((Object)(object)prefab47)) ? PieceBush3B : PieceBush3A); CustomPiece val141 = new CustomPiece(val139, true, val140); PieceManager.Instance.AddPiece(val141); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val139)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val139)?.ToString() + " to the Hammer Piecetable")); } GameObject val142 = MyAssets.LoadAsset<GameObject>("DeepNorthBush10P_RtD"); if ((Object)(object)val142 != (Object)null) { GameObject prefab48 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val143 = ((!Object.op_Implicit((Object)(object)prefab48)) ? PieceBush3B : PieceBush3A); CustomPiece val144 = new CustomPiece(val142, true, val143); PieceManager.Instance.AddPiece(val144); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val142)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val142)?.ToString() + " to the Hammer Piecetable")); } GameObject val145 = MyAssets.LoadAsset<GameObject>("MeadowsBush01P_RtD"); if ((Object)(object)val145 != (Object)null) { GameObject prefab49 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val146 = ((!Object.op_Implicit((Object)(object)prefab49)) ? PieceBush3B : PieceBush3A); CustomPiece val147 = new CustomPiece(val145, true, val146); PieceManager.Instance.AddPiece(val147); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val145)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val145)?.ToString() + " to the Hammer Piecetable")); } GameObject val148 = MyAssets.LoadAsset<GameObject>("MeadowsBush1P_RtD"); if ((Object)(object)val148 != (Object)null) { GameObject prefab50 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val149 = ((!Object.op_Implicit((Object)(object)prefab50)) ? PieceBush3B : PieceBush3A); CustomPiece val150 = new CustomPiece(val148, true, val149); PieceManager.Instance.AddPiece(val150); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val148)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val148)?.ToString() + " to the Hammer Piecetable")); } GameObject val151 = MyAssets.LoadAsset<GameObject>("MeadowsBush02P_RtD"); if ((Object)(object)val151 != (Object)null) { GameObject prefab51 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val152 = ((!Object.op_Implicit((Object)(object)prefab51)) ? PieceBush3B : PieceBush3A); CustomPiece val153 = new CustomPiece(val151, true, val152); PieceManager.Instance.AddPiece(val153); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val151)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val151)?.ToString() + " to the Hammer Piecetable")); } GameObject val154 = MyAssets.LoadAsset<GameObject>("MeadowsBush2P_RtD"); if ((Object)(object)val154 != (Object)null) { GameObject prefab52 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val155 = ((!Object.op_Implicit((Object)(object)prefab52)) ? PieceBush3B : PieceBush3A); CustomPiece val156 = new CustomPiece(val154, true, val155); PieceManager.Instance.AddPiece(val156); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val154)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val154)?.ToString() + " to the Hammer Piecetable")); } GameObject val157 = MyAssets.LoadAsset<GameObject>("MeadowsBush03P_RtD"); if ((Object)(object)val157 != (Object)null) { GameObject prefab53 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val158 = ((!Object.op_Implicit((Object)(object)prefab53)) ? PieceBush3B : PieceBush3A); CustomPiece val159 = new CustomPiece(val157, true, val158); PieceManager.Instance.AddPiece(val159); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val157)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val157)?.ToString() + " to the Hammer Piecetable")); } GameObject val160 = MyAssets.LoadAsset<GameObject>("MeadowsBush3P_RtD"); if ((Object)(object)val160 != (Object)null) { GameObject prefab54 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val161 = ((!Object.op_Implicit((Object)(object)prefab54)) ? PieceBush3B : PieceBush3A); CustomPiece val162 = new CustomPiece(val160, true, val161); PieceManager.Instance.AddPiece(val162); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val160)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val160)?.ToString() + " to the Hammer Piecetable")); } GameObject val163 = MyAssets.LoadAsset<GameObject>("MeadowsBush04P_RtD"); if ((Object)(object)val163 != (Object)null) { GameObject prefab55 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val164 = ((!Object.op_Implicit((Object)(object)prefab55)) ? PieceBush3B : PieceBush3A); CustomPiece val165 = new CustomPiece(val163, true, val164); PieceManager.Instance.AddPiece(val165); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val163)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val163)?.ToString() + " to the Hammer Piecetable")); } GameObject val166 = MyAssets.LoadAsset<GameObject>("MeadowsBush4P_RtD"); if ((Object)(object)val166 != (Object)null) { GameObject prefab56 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val167 = ((!Object.op_Implicit((Object)(object)prefab56)) ? PieceBush3B : PieceBush3A); CustomPiece val168 = new CustomPiece(val166, true, val167); PieceManager.Instance.AddPiece(val168); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val166)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val166)?.ToString() + " to the Hammer Piecetable")); } GameObject val169 = MyAssets.LoadAsset<GameObject>("MeadowsBush05P_RtD"); if ((Object)(object)val169 != (Object)null) { GameObject prefab57 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val170 = ((!Object.op_Implicit((Object)(object)prefab57)) ? PieceBush3B : PieceBush3A); CustomPiece val171 = new CustomPiece(val169, true, val170); PieceManager.Instance.AddPiece(val171); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val169)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val169)?.ToString() + " to the Hammer Piecetable")); } GameObject val172 = MyAssets.LoadAsset<GameObject>("MeadowsBush5P_RtD"); if ((Object)(object)val172 != (Object)null) { GameObject prefab58 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val173 = ((!Object.op_Implicit((Object)(object)prefab58)) ? PieceBush3B : PieceBush3A); CustomPiece val174 = new CustomPiece(val172, true, val173); PieceManager.Instance.AddPiece(val174); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val172)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val172)?.ToString() + " to the Hammer Piecetable")); } GameObject val175 = MyAssets.LoadAsset<GameObject>("MeadowsBush06P_RtD"); if ((Object)(object)val175 != (Object)null) { GameObject prefab59 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val176 = ((!Object.op_Implicit((Object)(object)prefab59)) ? PieceBush3B : PieceBush3A); CustomPiece val177 = new CustomPiece(val175, true, val176); PieceManager.Instance.AddPiece(val177); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val175)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val175)?.ToString() + " to the Hammer Piecetable")); } GameObject val178 = MyAssets.LoadAsset<GameObject>("SmallBushP_RtD"); if ((Object)(object)val178 != (Object)null) { GameObject prefab60 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val179 = ((!Object.op_Implicit((Object)(object)prefab60)) ? PieceBush3B : PieceBush3A); CustomPiece val180 = new CustomPiece(val178, true, val179); PieceManager.Instance.AddPiece(val180); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val178)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val178)?.ToString() + " to the Hammer Piecetable")); } GameObject val181 = MyAssets.LoadAsset<GameObject>("MistLandsBush1P_RtD"); if ((Object)(object)val181 != (Object)null) { GameObject prefab61 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val182 = ((!Object.op_Implicit((Object)(object)prefab61)) ? PieceBush4B : PieceBush4A); CustomPiece val183 = new CustomPiece(val181, true, val182); PieceManager.Instance.AddPiece(val183); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val181)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val181)?.ToString() + " to the Hammer Piecetable")); } GameObject val184 = MyAssets.LoadAsset<GameObject>("MistLandsBush2P_RtD"); if ((Object)(object)val184 != (Object)null) { GameObject prefab62 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val185 = ((!Object.op_Implicit((Object)(object)prefab62)) ? PieceBush4B : PieceBush4A); CustomPiece val186 = new CustomPiece(val184, true, val185); PieceManager.Instance.AddPiece(val186); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val184)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val184)?.ToString() + " to the Hammer Piecetable")); } GameObject val187 = MyAssets.LoadAsset<GameObject>("MistLandsBush3P_RtD"); if ((Object)(object)val187 != (Object)null) { GameObject prefab63 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val188 = ((!Object.op_Implicit((Object)(object)prefab63)) ? PieceBush4B : PieceBush4A); CustomPiece val189 = new CustomPiece(val187, true, val188); PieceManager.Instance.AddPiece(val189); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val187)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val187)?.ToString() + " to the Hammer Piecetable")); } GameObject val190 = MyAssets.LoadAsset<GameObject>("MistLandsBush4P_RtD"); if ((Object)(object)val190 != (Object)null) { GameObject prefab64 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val191 = ((!Object.op_Implicit((Object)(object)prefab64)) ? PieceBush4B : PieceBush4A); CustomPiece val192 = new CustomPiece(val190, true, val191); PieceManager.Instance.AddPiece(val192); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val190)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val190)?.ToString() + " to the Hammer Piecetable")); } GameObject val193 = MyAssets.LoadAsset<GameObject>("MistLandsBush5P_RtD"); if ((Object)(object)val193 != (Object)null) { GameObject prefab65 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val194 = ((!Object.op_Implicit((Object)(object)prefab65)) ? PieceBush4B : PieceBush4A); CustomPiece val195 = new CustomPiece(val193, true, val194); PieceManager.Instance.AddPiece(val195); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val193)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val193)?.ToString() + " to the Hammer Piecetable")); } GameObject val196 = MyAssets.LoadAsset<GameObject>("MistLandsBush6P_RtD"); if ((Object)(object)val196 != (Object)null) { GameObject prefab66 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val197 = ((!Object.op_Implicit((Object)(object)prefab66)) ? PieceBush4B : PieceBush4A); CustomPiece val198 = new CustomPiece(val196, true, val197); PieceManager.Instance.AddPiece(val198); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val196)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val196)?.ToString() + " to the Hammer Piecetable")); } GameObject val199 = MyAssets.LoadAsset<GameObject>("MistLandsBush7P_RtD"); if ((Object)(object)val199 != (Object)null) { GameObject prefab67 = Cache.GetPrefab<GameObject>("PlantSeedMistlands_RtD"); PieceConfig val200 = ((!Object.op_Implicit((Object)(object)prefab67)) ? PieceBush4B : PieceBush4A); CustomPiece val201 = new CustomPiece(val199, true, val200); PieceManager.Instance.AddPiece(val201); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val199)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val199)?.ToString() + " to the Hammer Piecetable")); } GameObject val202 = MyAssets.LoadAsset<GameObject>("EverGreen1P_RtD"); if ((Object)(object)val202 != (Object)null) { GameObject prefab68 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val203 = ((!Object.op_Implicit((Object)(object)prefab68)) ? PieceBush5B : PieceBush5A); CustomPiece val204 = new CustomPiece(val202, true, val203); PieceManager.Instance.AddPiece(val204); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val202)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val202)?.ToString() + " to the Hammer Piecetable")); } GameObject val205 = MyAssets.LoadAsset<GameObject>("EverGreen2P_RtD"); if ((Object)(object)val205 != (Object)null) { GameObject prefab69 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val206 = ((!Object.op_Implicit((Object)(object)prefab69)) ? PieceBush5B : PieceBush5A); CustomPiece val207 = new CustomPiece(val205, true, val206); PieceManager.Instance.AddPiece(val207); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val205)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val205)?.ToString() + " to the Hammer Piecetable")); } GameObject val208 = MyAssets.LoadAsset<GameObject>("EverGreen3P_RtD"); if ((Object)(object)val208 != (Object)null) { GameObject prefab70 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val209 = ((!Object.op_Implicit((Object)(object)prefab70)) ? PieceBush5B : PieceBush5A); CustomPiece val210 = new CustomPiece(val208, true, val209); PieceManager.Instance.AddPiece(val210); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val208)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val208)?.ToString() + " to the Hammer Piecetable")); } GameObject val211 = MyAssets.LoadAsset<GameObject>("EverGreen4P_RtD"); if ((Object)(object)val211 != (Object)null) { GameObject prefab71 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val212 = ((!Object.op_Implicit((Object)(object)prefab71)) ? PieceBush5B : PieceBush5A); CustomPiece val213 = new CustomPiece(val211, true, val212); PieceManager.Instance.AddPiece(val213); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val211)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val211)?.ToString() + " to the Hammer Piecetable")); } GameObject val214 = MyAssets.LoadAsset<GameObject>("MountainBush1P_RtD"); if ((Object)(object)val214 != (Object)null) { GameObject prefab72 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val215 = ((!Object.op_Implicit((Object)(object)prefab72)) ? PieceBush5B : PieceBush5A); CustomPiece val216 = new CustomPiece(val214, true, val215); PieceManager.Instance.AddPiece(val216); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val214)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val214)?.ToString() + " to the Hammer Piecetable")); } GameObject val217 = MyAssets.LoadAsset<GameObject>("MountainBush2P_RtD"); if ((Object)(object)val217 != (Object)null) { GameObject prefab73 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val218 = ((!Object.op_Implicit((Object)(object)prefab73)) ? PieceBush5B : PieceBush5A); CustomPiece val219 = new CustomPiece(val217, true, val218); PieceManager.Instance.AddPiece(val219); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val217)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val217)?.ToString() + " to the Hammer Piecetable")); } GameObject val220 = MyAssets.LoadAsset<GameObject>("MountainBush3P_RtD"); if ((Object)(object)val220 != (Object)null) { GameObject prefab74 = Cache.GetPrefab<GameObject>("PlantSeedMountain_RtD"); PieceConfig val221 = ((!Object.op_Implicit((Object)(object)prefab74)) ? PieceBush5B : PieceBush5A); CustomPiece val222 = new CustomPiece(val220, true, val221); PieceManager.Instance.AddPiece(val222); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val220)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val220)?.ToString() + " to the Hammer Piecetable")); } GameObject val223 = MyAssets.LoadAsset<GameObject>("PlainsBush1P_RtD"); if ((Object)(object)val223 != (Object)null) { GameObject prefab75 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val224 = ((!Object.op_Implicit((Object)(object)prefab75)) ? PieceBush6B : PieceBush6A); CustomPiece val225 = new CustomPiece(val223, true, val224); PieceManager.Instance.AddPiece(val225); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val223)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val223)?.ToString() + " to the Hammer Piecetable")); } GameObject val226 = MyAssets.LoadAsset<GameObject>("PlainsBush2P_RtD"); if ((Object)(object)val226 != (Object)null) { GameObject prefab76 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val227 = ((!Object.op_Implicit((Object)(object)prefab76)) ? PieceBush6B : PieceBush6A); CustomPiece val228 = new CustomPiece(val226, true, val227); PieceManager.Instance.AddPiece(val228); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val226)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val226)?.ToString() + " to the Hammer Piecetable")); } GameObject val229 = MyAssets.LoadAsset<GameObject>("PlainsBush3P_RtD"); if ((Object)(object)val229 != (Object)null) { GameObject prefab77 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val230 = ((!Object.op_Implicit((Object)(object)prefab77)) ? PieceBush6B : PieceBush6A); CustomPiece val231 = new CustomPiece(val229, true, val230); PieceManager.Instance.AddPiece(val231); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val229)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val229)?.ToString() + " to the Hammer Piecetable")); } GameObject val232 = MyAssets.LoadAsset<GameObject>("PlainsBush4P_RtD"); if ((Object)(object)val232 != (Object)null) { GameObject prefab78 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val233 = ((!Object.op_Implicit((Object)(object)prefab78)) ? PieceBush6B : PieceBush6A); CustomPiece val234 = new CustomPiece(val232, true, val233); PieceManager.Instance.AddPiece(val234); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val232)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val232)?.ToString() + " to the Hammer Piecetable")); } GameObject val235 = MyAssets.LoadAsset<GameObject>("PlainsBush5P_RtD"); if ((Object)(object)val235 != (Object)null) { GameObject prefab79 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val236 = ((!Object.op_Implicit((Object)(object)prefab79)) ? PieceBush6B : PieceBush6A); CustomPiece val237 = new CustomPiece(val235, true, val236); PieceManager.Instance.AddPiece(val237); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val235)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val235)?.ToString() + " to the Hammer Piecetable")); } GameObject val238 = MyAssets.LoadAsset<GameObject>("PlainsBush6P_RtD"); if ((Object)(object)val238 != (Object)null) { GameObject prefab80 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val239 = ((!Object.op_Implicit((Object)(object)prefab80)) ? PieceBush6B : PieceBush6A); CustomPiece val240 = new CustomPiece(val238, true, val239); PieceManager.Instance.AddPiece(val240); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val238)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val238)?.ToString() + " to the Hammer Piecetable")); } GameObject val241 = MyAssets.LoadAsset<GameObject>("PlainsBush7P_RtD"); if ((Object)(object)val241 != (Object)null) { GameObject prefab81 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val242 = ((!Object.op_Implicit((Object)(object)prefab81)) ? PieceBush6B : PieceBush6A); CustomPiece val243 = new CustomPiece(val241, true, val242); PieceManager.Instance.AddPiece(val243); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val241)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val241)?.ToString() + " to the Hammer Piecetable")); } GameObject val244 = MyAssets.LoadAsset<GameObject>("PlainsBush8P_RtD"); if ((Object)(object)val244 != (Object)null) { GameObject prefab82 = Cache.GetPrefab<GameObject>("PlantSeedPlains_RtD"); PieceConfig val245 = ((!Object.op_Implicit((Object)(object)prefab82)) ? PieceBush6B : PieceBush6A); CustomPiece val246 = new CustomPiece(val244, true, val245); PieceManager.Instance.AddPiece(val246); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val244)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val244)?.ToString() + " to the Hammer Piecetable")); } GameObject val247 = MyAssets.LoadAsset<GameObject>("DeadIvy1P_RtD"); if ((Object)(object)val247 != (Object)null) { GameObject prefab83 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val248 = ((!Object.op_Implicit((Object)(object)prefab83)) ? PieceBush7B : PieceBush7A); CustomPiece val249 = new CustomPiece(val247, true, val248); PieceManager.Instance.AddPiece(val249); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val247)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val247)?.ToString() + " to the Hammer Piecetable")); } GameObject val250 = MyAssets.LoadAsset<GameObject>("DeadIvy2P_RtD"); if ((Object)(object)val250 != (Object)null) { GameObject prefab84 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val251 = ((!Object.op_Implicit((Object)(object)prefab84)) ? PieceBush7B : PieceBush7A); CustomPiece val252 = new CustomPiece(val250, true, val251); PieceManager.Instance.AddPiece(val252); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val250)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val250)?.ToString() + " to the Hammer Piecetable")); } GameObject val253 = MyAssets.LoadAsset<GameObject>("SwampBush1P_RtD"); if ((Object)(object)val253 != (Object)null) { GameObject prefab85 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val254 = ((!Object.op_Implicit((Object)(object)prefab85)) ? PieceBush7B : PieceBush7A); CustomPiece val255 = new CustomPiece(val253, true, val254); PieceManager.Instance.AddPiece(val255); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val253)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val253)?.ToString() + " to the Hammer Piecetable")); } GameObject val256 = MyAssets.LoadAsset<GameObject>("SwampBush2P_RtD"); if ((Object)(object)val256 != (Object)null) { GameObject prefab86 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val257 = ((!Object.op_Implicit((Object)(object)prefab86)) ? PieceBush7B : PieceBush7A); CustomPiece val258 = new CustomPiece(val256, true, val257); PieceManager.Instance.AddPiece(val258); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val256)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val256)?.ToString() + " to the Hammer Piecetable")); } GameObject val259 = MyAssets.LoadAsset<GameObject>("SwampBush3P_RtD"); if ((Object)(object)val259 != (Object)null) { GameObject prefab87 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val260 = ((!Object.op_Implicit((Object)(object)prefab87)) ? PieceBush7B : PieceBush7A); CustomPiece val261 = new CustomPiece(val259, true, val260); PieceManager.Instance.AddPiece(val261); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val259)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val259)?.ToString() + " to the Hammer Piecetable")); } GameObject val262 = MyAssets.LoadAsset<GameObject>("SwampBush4P_RtD"); if ((Object)(object)val262 != (Object)null) { GameObject prefab88 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val263 = ((!Object.op_Implicit((Object)(object)prefab88)) ? PieceBush7B : PieceBush7A); CustomPiece val264 = new CustomPiece(val262, true, val263); PieceManager.Instance.AddPiece(val264); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val262)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val262)?.ToString() + " to the Hammer Piecetable")); } GameObject val265 = MyAssets.LoadAsset<GameObject>("SwampBush5P_RtD"); if ((Object)(object)val265 != (Object)null) { GameObject prefab89 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val266 = ((!Object.op_Implicit((Object)(object)prefab89)) ? PieceBush7B : PieceBush7A); CustomPiece val267 = new CustomPiece(val265, true, val266); PieceManager.Instance.AddPiece(val267); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val265)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val265)?.ToString() + " to the Hammer Piecetable")); } GameObject val268 = MyAssets.LoadAsset<GameObject>("SwampBush6P_RtD"); if ((Object)(object)val268 != (Object)null) { GameObject prefab90 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val269 = ((!Object.op_Implicit((Object)(object)prefab90)) ? PieceBush7B : PieceBush7A); CustomPiece val270 = new CustomPiece(val268, true, val269); PieceManager.Instance.AddPiece(val270); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val268)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val268)?.ToString() + " to the Hammer Piecetable")); } GameObject val271 = MyAssets.LoadAsset<GameObject>("SwampBush7P_RtD"); if ((Object)(object)val271 != (Object)null) { GameObject prefab91 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val272 = ((!Object.op_Implicit((Object)(object)prefab91)) ? PieceBush7B : PieceBush7A); CustomPiece val273 = new CustomPiece(val271, true, val272); PieceManager.Instance.AddPiece(val273); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val271)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val271)?.ToString() + " to the Hammer Piecetable")); } GameObject val274 = MyAssets.LoadAsset<GameObject>("SwampBush8P_RtD"); if ((Object)(object)val274 != (Object)null) { GameObject prefab92 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val275 = ((!Object.op_Implicit((Object)(object)prefab92)) ? PieceBush7B : PieceBush7A); CustomPiece val276 = new CustomPiece(val274, true, val275); PieceManager.Instance.AddPiece(val276); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val274)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val274)?.ToString() + " to the Hammer Piecetable")); } GameObject val277 = MyAssets.LoadAsset<GameObject>("SwampBush9P_RtD"); if ((Object)(object)val277 != (Object)null) { GameObject prefab93 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val278 = ((!Object.op_Implicit((Object)(object)prefab93)) ? PieceBush7B : PieceBush7A); CustomPiece val279 = new CustomPiece(val277, true, val278); PieceManager.Instance.AddPiece(val279); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val277)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val277)?.ToString() + " to the Hammer Piecetable")); } GameObject val280 = MyAssets.LoadAsset<GameObject>("SwampBush10P_RtD"); if ((Object)(object)val280 != (Object)null) { GameObject prefab94 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val281 = ((!Object.op_Implicit((Object)(object)prefab94)) ? PieceBush7B : PieceBush7A); CustomPiece val282 = new CustomPiece(val280, true, val281); PieceManager.Instance.AddPiece(val282); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val280)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val280)?.ToString() + " to the Hammer Piecetable")); } GameObject val283 = MyAssets.LoadAsset<GameObject>("SwampBush11P_RtD"); if ((Object)(object)val283 != (Object)null) { GameObject prefab95 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val284 = ((!Object.op_Implicit((Object)(object)prefab95)) ? PieceBush7B : PieceBush7A); CustomPiece val285 = new CustomPiece(val283, true, val284); PieceManager.Instance.AddPiece(val285); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val283)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val283)?.ToString() + " to the Hammer Piecetable")); } GameObject val286 = MyAssets.LoadAsset<GameObject>("SwampBush12P_RtD"); if ((Object)(object)val286 != (Object)null) { GameObject prefab96 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val287 = ((!Object.op_Implicit((Object)(object)prefab96)) ? PieceBush7B : PieceBush7A); CustomPiece val288 = new CustomPiece(val286, true, val287); PieceManager.Instance.AddPiece(val288); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val286)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val286)?.ToString() + " to the Hammer Piecetable")); } GameObject val289 = MyAssets.LoadAsset<GameObject>("SwampBush13P_RtD"); if ((Object)(object)val289 != (Object)null) { GameObject prefab97 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val290 = ((!Object.op_Implicit((Object)(object)prefab97)) ? PieceBush7B : PieceBush7A); CustomPiece val291 = new CustomPiece(val289, true, val290); PieceManager.Instance.AddPiece(val291); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val289)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val289)?.ToString() + " to the Hammer Piecetable")); } GameObject val292 = MyAssets.LoadAsset<GameObject>("SwampBush14P_RtD"); if ((Object)(object)val292 != (Object)null) { GameObject prefab98 = Cache.GetPrefab<GameObject>("PlantSeedSwamp_RtD"); PieceConfig val293 = ((!Object.op_Implicit((Object)(object)prefab98)) ? PieceBush7B : PieceBush7A); CustomPiece val294 = new CustomPiece(val292, true, val293); PieceManager.Instance.AddPiece(val294); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + ((object)val292)?.ToString() + " to the Prefab database")); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + ((object)val292)?.ToString() + " to the Hammer Piecetable")); } GameObject val295 = MyAssets.LoadAsset<GameObject>("MeadowsShroom1P_RtD"); if ((Object)(object)val295 != (Object)null) { GameObject prefab99 = Cache.GetPrefab<GameObject>("PlantSeedMeadows_RtD"); PieceConfig val296 = ((!Object.op_Implicit((Object)(object)prefab99)) ? PieceBush8B : PieceBush8A);