JamesJonesTV-DropThat_TrophyOreConfig icon

DropThat TrophyOreConfig

Adds a drop that config that lowers the chance of trophies dropping and give a chance for ore to drop from bosses. Also adds a small chance for finite items to drop from some monsters.

Last updated 4 days ago
Total downloads 324
Total rating 1 
Categories Ashlands Update
Dependency string JamesJonesTV-DropThat_TrophyOreConfig-1.0.7
Dependants 0 other packages depend on this package

This mod requires the following mods to function

ASharpPen-Drop_That-3.0.4 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.0.4

README

This is a custom .cfg file mod made by me for the JamesJonesTV Dedicated Server. This is just a configuration file to be used with Drop That.

I recommend that you also use the following mods to take full advantage of the interface. https://thunderstore.io/c/valheim/p/Azumatt/AzuExtendedPlayerInventory/ https://thunderstore.io/c/valheim/p/Azumatt/Azus_UnOfficial_ConfigManager/ https://thunderstore.io/c/valheim/p/MSchmoecker/VNEI/

This mod includes configs to Trophy Drop % and adds Ore drops to Bosses from their biomes. Also gives a small chance to drop finite items from some monsters. You can remove or add anything you desire easily.

This mod also works with CLLC up to 5 Stars and is designed to be used with CLLC. https://thunderstore.io/c/valheim/p/Smoothbrain/CreatureLevelAndLootControl/

Trophy Drop %:

  • 0 Star Monster = 5%
  • 1 Star Monster = 10%
  • 2 Star Monster = 20%
  • 3 Star Monster = 30%
  • 4 Star Monster = 40%
  • 5 Star Monster = 50%
  • 0 Star Boss = 25%
  • 1 Star Boss = 30%
  • 2 Star Boss = 35%
  • 3 Star Boss = 40%
  • 4 Star Boss = 45%
  • 5 Star Boss = 50%

Finite Monster Drop Additions:

  • Skeletons have a 2% chance to drop Rancid Remains trophy.
  • Skeletons have a 1% chance to drop Brenna trophy.
  • Cultist have a 1% chance to drop Geirrhafa trophy.
  • Fulings have a 1% chance to drop Zil trophy.
  • Fuling Berserkers have a 1% chance to drop Thungr trophy.
  • Fuling Shamans have a 8% chance to drop Fuling Totems.
  • Monstrum Meadows Boss Asmodeus has a 25% chance to drop a Queen Bee.
  • Monstrum Forest Boss Svalt has a 15% chance to drop Birch Seeds, Beech Seeds, Fir Cones and Pine Cones.
  • Monstrum Swamp Boss Vrykolathas has a 25% chance to drop Acorns.
  • Greydwarf Shamans have a chane to drop Pine Cones. 5% for no stars. 10% at 1 star. 50% at 5 stars.
  • Fulings have a 2% chance to drop 1-2 IronScraps
  • Fuling Berserkers have a 5% chance to drop 2-5 Ironscraps.
  • Hatchlings have a 1% chance to drop a Dragon Egg.

Ore Drop %:

  • 0 Star Boss = 33%
  • 1 Star Boss = 44%
  • 2 Star Boss = 55%
  • 3 Star Boss = 66%
  • 4 Star Boss = 77%
  • 5 Star Boss = 88%

Drops between 3-8 ore if ore is dropped.

EpicLoot Runestone Drops:

  • All Bosses and Monstrum Bosses have a 25% chance to drop a Runestone. Rarity based on their biome.

I have not had time to test every single database entry. Please look over the configs and make sure I have everything correct or if you notice any issues let me know. There could still be a few mistakes.

My r2modman code for all the mods I use as of 6/4/24 is: 018fe354-f8b5-d4ad-f4b5-9b18be25cb4b

Feel free to join the discord at https://discord.gg/h6cDGkgE8h and build on the server. Just read the rules before logging on. New server has just launched as of 6/3/24.

Known Issues:

  • If you get any error spam messages just delete the modded items from the configs.

Changes:

  • 1:0:7: Added PineCones to Greydwarf Shamans and Ancient Greydwarf Shaman drop tables. Helps compliment the new Corewood Mod by MagicMike. Increased Monstrum Boss Svalt Seeds that drop between 1 and 3 seeds instead of just 1 when they drop.
  • 1:0:6: Added 25% chance for bosses and monstrum bosses to drop Runestones (EpicLoot). Meadows = Magic Runestone, Black Forest = Rare Runestone, Swamp/Mountains = Epic Runestones, Plains/Mistlands = Legendary Runestones, Ashlands = Mythic Runestones. This was done as trophy drops are extremely rare with these configs and gives another reason to farm bosses which is my desire.
  • 1:0:5: Added Wizardry monsters. Gave Goblins a 2% chance to drop 1-2 IronScraps, GoblinBrutes 5% chance to drop 2-5 IronScraps. Hatchlings 1% chance to drop DragonEgg.
  • 1:0:4: Added a chance for monstrum monsters to drop finite items. Meadows Boss = Queen Bee, Forest Boss = Beech/Birch Seeds, Fir/Pine Cones. Swamp Boss = Acorns. Fuling Shamans can now drop Fuling Totems.
  • 1:0:3: Fixed Monstrum Bosses trophy drop %. They were dropping at the rate of normal monsters. Now they will drop at their proper Boss percentages.
  • 1:0:2: Fixed 0 star monsters dropping trophies as if they were 1 star. Trophy drop rate should be accurate now. Fixed The Queen not dropping Softtissue.
  • 1.0.1: Added a chance for finite monsters to drop their trophy from similar monsters.
  • 1.0.0: Mod Uploaded

Suggested Updates:

  • If you would like to see any other finite items added to the drop table let me know.