Decompiled source of MoreTerrainTypes v1.0.2

plugins/MoreTerrainTypes/TerrainHoe.dll

Decompiled 5 hours ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.ObjectPool;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: AssemblyFileVersion("1.0.1")]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyProduct("TerrainHoe")]
[assembly: AssemblyCompany("RustyMods")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("TerrainHoe")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<a485bfb1-f3d8-4b65-8027-34691fd28cac>Embedded]
	internal sealed class <a485bfb1-f3d8-4b65-8027-34691fd28cac>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<a485bfb1-f3d8-4b65-8027-34691fd28cac>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
}
namespace LocalizationManager
{
	[PublicAPI]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<[<b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>Nullable(1)] T>(string key, string placeholder, ConfigEntry<T> config, Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += delegate
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1];
				if (dictionary.ContainsKey(text))
				{
					Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[text] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text2 = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text2 = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text2 = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text2 == null && dictionary.ContainsKey("English"))
			{
				text2 = File.ReadAllText(dictionary["English"]);
			}
			if (text2 != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		public static byte[] ReadEmbeddedFileBytes(string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault((string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
}
namespace TerrainHoe
{
	[PublicAPI]
	public static class API
	{
		public static Biome GetBiome(Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			if (!TerrainColors.TryFindTerrainColors(position, out var instance) || !instance.m_initialized)
			{
				return WorldGenerator.instance.GetBiome(position);
			}
			return instance.GetBiome(instance.m_terrainComp.m_hmap, position);
		}

		public static Biome GetHeightmapBiome(Heightmap hmap, Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (!TerrainColors.TryFindTerrainColors(position, out var instance) || !instance.m_initialized)
			{
				return hmap.GetBiome(position, 0.02f, false);
			}
			return instance.GetBiome(hmap, position);
		}
	}
	public static class TerrainHoe_API
	{
		private const string Namespace = "TerrainHoe";

		private const string ClassName = "API";

		private const string Assembly = "TerrainHoe";

		private const string TypeNameAssembly = "TerrainHoe.API, TerrainHoe";

		private static readonly bool isLoaded;

		private static readonly MethodInfo API_GetBiome;

		private static readonly MethodInfo API_GetHeightmapBiome;

		public static bool IsLoaded()
		{
			return isLoaded;
		}

		static TerrainHoe_API()
		{
			isLoaded = false;
			Type type = Type.GetType("TerrainHoe.API, TerrainHoe");
			if (!(type == null))
			{
				isLoaded = true;
				API_GetBiome = type.GetMethod("GetBiome", BindingFlags.Static | BindingFlags.Public);
				API_GetHeightmapBiome = type.GetMethod("GetHeightmapBiome", BindingFlags.Static | BindingFlags.Public);
			}
		}

		public static Biome GetBiome(Vector3 position)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			return (Biome)(API_GetBiome.Invoke(null, new object[1] { position }) ?? ((object)(Biome)0));
		}

		public static Biome GetBiome(Heightmap heightmap, Vector3 position)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			return (Biome)(API_GetHeightmapBiome.Invoke(null, new object[2] { heightmap, position }) ?? ((object)heightmap.GetBiome(position, 0.02f, false)));
		}
	}
	public static class SpriteManager
	{
		private static readonly MethodInfo LoadImage;

		private static readonly Dictionary<string, Sprite> sprites;

		static SpriteManager()
		{
			LoadImage = AccessTools.Method(typeof(ImageConversion), "LoadImage", new Type[2]
			{
				typeof(Texture2D),
				typeof(byte[])
			}, (Type[])null);
			sprites = new Dictionary<string, Sprite>();
		}

		public static Sprite GetSprite(string fileName, string folderName = "icons")
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (sprites.TryGetValue(fileName, out var value))
			{
				return value;
			}
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "TerrainHoe." + folderName + "." + fileName;
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			Texture2D val = new Texture2D(2, 2);
			value = (val.LoadImage4x(array) ? Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), Vector2.zero) : null);
			if ((Object)(object)value != (Object)null)
			{
				((Object)value).name = fileName;
				sprites.Add(fileName, value);
				return value;
			}
			throw new Exception("Invalid sprite file: " + fileName);
		}

		public static bool LoadImage4x(this Texture2D tex, byte[] data)
		{
			return (bool)LoadImage.Invoke(null, new object[2] { tex, data });
		}
	}
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
	public static class ConfigManager
	{
		private const string ConfigFileName = "RustyMods.TerrainHoe.cfg";

		private static readonly string ConfigFileFullPath;

		public static readonly ConfigSync ConfigSync;

		private static readonly ISerializer serializer;

		private static readonly IDeserializer deserializer;

		public static readonly string ConfigFolderPath;

		public static object configManager;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		static ConfigManager()
		{
			_serverConfigLocked = null;
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + "RustyMods.TerrainHoe.cfg";
			ConfigSync = new ConfigSync("RustyMods.TerrainHoe")
			{
				DisplayName = "TerrainHoe",
				CurrentVersion = "1.0.1",
				MinimumRequiredVersion = "1.0.1"
			};
			serializer = new SerializerBuilder().ConfigureDefaultValuesHandling(DefaultValuesHandling.OmitNull | DefaultValuesHandling.OmitDefaults | DefaultValuesHandling.OmitEmptyCollections).DisableAliases().Build();
			deserializer = new DeserializerBuilder().IgnoreUnmatchedProperties().Build();
			ConfigFolderPath = Path.Combine(Paths.ConfigPath, "TerrainHoe");
		}

		public static void Start()
		{
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			SetupWatcher();
		}

		public static T Deserialize<T>(string data)
		{
			return deserializer.Deserialize<T>(data);
		}

		public static string Serialize<T>(T obj)
		{
			if (obj == null)
			{
				return "";
			}
			using StringWriter stringWriter = new StringWriter();
			serializer.Serialize(stringWriter, obj, obj.GetType());
			return stringWriter.ToString();
		}

		public static void OnFejdStartup()
		{
			Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((type == null) ? null : Chainloader.ManagerObject.GetComponent(type));
		}

		public static string GetFolderPath()
		{
			if (!Directory.Exists(ConfigFolderPath))
			{
				Directory.CreateDirectory(ConfigFolderPath);
			}
			return ConfigFolderPath;
		}

		private static void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, "RustyMods.TerrainHoe.cfg");
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private static void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				TerrainHoe.LogDebug("ReadConfigValues called");
				((BaseUnityPlugin)TerrainHoe.instance).Config.Reload();
			}
			catch
			{
				TerrainHoe.LogError("There was an issue loading your RustyMods.TerrainHoe.cfg");
				TerrainHoe.LogError("Please check your config entries for spelling and format!");
			}
		}

		public static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)TerrainHoe.instance).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		public static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}
	}
	public class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public int? Order;

		[UsedImplicitly]
		public bool? Browsable;

		[<b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>Nullable(2)]
		[UsedImplicitly]
		public string Category;

		[<b7eb70a3-841b-4bfd-8edd-ac8a17ae44ae>Nullable(new byte[] { 2, 1 })]
		[UsedImplicitly]
		public Action<ConfigEntryBase> CustomDrawer;
	}
	[Serializable]
	public struct Requirement
	{
		public string itemName;

		public int amount;

		public bool recover;

		public Requirement()
		{
			itemName = "";
			amount = 1;
			recover = false;
		}

		public Requirement(string itemName, int amount = 1, bool recover = true)
		{
			this.itemName = itemName;
			this.amount = amount;
			this.recover = recover;
		}
	}
	public class PieceRequirements
	{
		public readonly List<Requirement> Requirements;

		public static readonly ConfigurationManagerAttributes attributes = new ConfigurationManagerAttributes
		{
			CustomDrawer = DrawConfigTable
		};

		public PieceRequirements(List<Requirement> reqs)
		{
			Requirements = reqs;
		}

		public PieceRequirements(params Requirement[] reqs)
		{
			Requirements = reqs.ToList();
		}

		public PieceRequirements(Requirement[] reqs)
		{
			Requirements = new List<Requirement>();
			foreach (Requirement val in reqs)
			{
				Requirements.Add(new Requirement
				{
					itemName = ((Object)val.m_resItem).name,
					amount = val.m_amount,
					recover = val.m_recover
				});
			}
		}

		public PieceRequirements(string reqs)
		{
			Requirements = reqs.Split(new char[1] { ';' }).Select(delegate(string r)
			{
				string[] parts = r.Split(new char[1] { ',' });
				return new Requirement
				{
					itemName = parts.GetString(0),
					amount = parts.GetInt(1, 1),
					recover = parts.GetBool(2, defaultValue: true)
				};
			}).ToList();
		}

		public Requirement[] ToPieceRequirement(string requester = "")
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			Dictionary<string, Requirement> dictionary = new Dictionary<string, Requirement>();
			for (int i = 0; i < Requirements.Count; i++)
			{
				Requirement requirement = Requirements[i];
				if (!string.IsNullOrEmpty(requirement.itemName))
				{
					ItemDrop itemDrop = requirement.itemName.GetItemDrop(requester);
					if (!((Object)(object)itemDrop == (Object)null))
					{
						dictionary[requirement.itemName] = new Requirement
						{
							m_amount = requirement.amount,
							m_recover = requirement.recover,
							m_resItem = itemDrop
						};
					}
				}
			}
			return dictionary.Values.ToArray();
		}

		public override string ToString()
		{
			return string.Join(";", Requirements.Select((Requirement r) => $"{r.itemName},{r.amount},{r.recover}"));
		}

		public string ToCustomString()
		{
			return string.Join(";", Requirements.Select((Requirement r) => $"{r.itemName},{r.amount}"));
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> requirements = new PieceRequirements((string)cfg.BoxedValue).Requirements;
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement item in requirements)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num = item.amount;
				if (int.TryParse(GUILayout.TextField(num.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num && !valueOrDefault)
				{
					num = result;
					flag = true;
				}
				string text = GUILayout.TextField(item.itemName, new GUIStyle(GUI.skin.textField), Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? item.itemName : text);
				flag = flag || text2 != item.itemName;
				bool flag2 = item.recover;
				if (GUILayout.Toggle(item.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != item.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new PieceRequirements(list).ToString();
			}
		}
	}
	public static class Extensions
	{
		public static ItemDrop GetItemDrop(this string name, string requester = "")
		{
			GameObject prefab = PrefabManager.GetPrefab(name);
			ItemDrop val = ((prefab != null) ? prefab.GetComponent<ItemDrop>() : null);
			if ((Object)(object)val == (Object)null)
			{
				if (!string.IsNullOrEmpty(requester))
				{
					TerrainHoe.LogWarning("[ " + requester + " ] The requirement item '" + name + "' does not exist.");
				}
				else
				{
					TerrainHoe.LogWarning("The requirement item '" + name + "' does not exist.");
				}
			}
			return val;
		}

		public static int GetInt(this string[] parts, int index, int defaultValue = 0)
		{
			if (parts.Length - 1 < index)
			{
				return defaultValue;
			}
			int result;
			return int.TryParse(parts[index].Trim(), out result) ? result : 0;
		}

		public static float GetFloat(this string[] parts, int index, float defaultValue = 0f)
		{
			if (parts.Length - 1 < index)
			{
				return defaultValue;
			}
			float result;
			return float.TryParse(parts[index].Trim(), NumberStyles.Float, CultureInfo.InvariantCulture, out result) ? result : defaultValue;
		}

		public static bool GetBool(this string[] parts, int index, bool defaultValue = false)
		{
			if (parts.Length - 1 < index)
			{
				return defaultValue;
			}
			bool result;
			return bool.TryParse(parts[index].Trim(), out result) ? result : defaultValue;
		}

		public static string GetString(this string[] parts, int index, string defaultValue = "")
		{
			if (parts.Length - 1 < index)
			{
				return defaultValue;
			}
			return parts[index].Trim();
		}
	}
	public static class PrefabManager
	{
		[HarmonyPatch(typeof(FejdStartup), "Awake")]
		public static class FejdStartup_Awake_Patch
		{
			private static void Prefix(FejdStartup __instance)
			{
				_ZNetScene = __instance.m_objectDBPrefab.GetComponent<ZNetScene>();
				TerrainHoe.OnFejdStartup();
				ConfigManager.OnFejdStartup();
			}
		}

		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class ZNetScene_Awake_Patch
		{
			private static void Postfix()
			{
				Localizer.Load();
			}
		}

		private static ZNetScene _ZNetScene;

		private static readonly GameObject root;

		public static Transform transform => root.transform;

		static PrefabManager()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			root = new GameObject("root");
			Object.DontDestroyOnLoad((Object)(object)root);
			root.SetActive(false);
		}

		internal static GameObject GetPrefab(string prefabName)
		{
			if ((Object)(object)ZNetScene.instance != (Object)null)
			{
				GameObject prefab = ZNetScene.instance.GetPrefab(prefabName);
				if ((Object)(object)prefab != (Object)null)
				{
					return prefab;
				}
			}
			if ((Object)(object)_ZNetScene != (Object)null)
			{
				GameObject prefab = _ZNetScene.m_prefabs.Find((GameObject p) => ((Object)p).name == prefabName);
				if ((Object)(object)prefab != (Object)null)
				{
					return prefab;
				}
			}
			return null;
		}
	}
	[BepInPlugin("RustyMods.TerrainHoe", "TerrainHoe", "1.0.1")]
	public class TerrainHoe : BaseUnityPlugin
	{
		public const string ModName = "TerrainHoe";

		public const string ModVersion = "1.0.1";

		public const string Author = "RustyMods";

		public const string ModGUID = "RustyMods.TerrainHoe";

		public static string ConnectionError = "";

		public readonly Harmony _harmony = new Harmony("RustyMods.TerrainHoe");

		public static TerrainHoe instance;

		private static bool toolsLoaded;

		public void Awake()
		{
			instance = this;
			ConfigManager.Start();
			PaintMan.Init();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		public static void OnFejdStartup()
		{
			if (!toolsLoaded)
			{
				new Lava("piece_paint_lava", "$piece_lava");
				new AshlandsGrass("piece_paint_ashlands_grass", "$piece_ashlands_grass");
				new PavedGrass("piece_paint_paved_grass", "$piece_paved_grass");
				new PavedDark("piece_paint_paved_cultivated", "$piece_paved_dark");
				new MistlandsGrass("piece_paint_mistlands", "$piece_mistlands_grass");
				new MistlandsDirt("piece_paint_mistlands_dirt", "$piece_mistlands_dirt");
				new BlackForestGrass("piece_paint_blackforest_grass", "$piece_blackforest_grass");
				new PlainsGrass("piece_paint_plains_grass", "$piece_plains_grass");
				new Snow("piece_paint_snow", "$piece_snow");
				new SwampGrass("piece_paint_swamp_grass", "$piece_swamp_grass");
				new MeadowsGrass("piece_paint_meadows_grass", "$piece_meadows_grass");
				new Reset("piece_paint_reset", "$piece_reset_all");
				toolsLoaded = true;
			}
		}

		public static void LogDebug(string msg)
		{
			((BaseUnityPlugin)instance).Logger.LogDebug((object)msg);
		}

		public static void LogError(string msg)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)msg);
		}

		public static void LogWarning(string msg)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)msg);
		}

		public static void LogInfo(string msg)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)msg);
		}

		public static void LogFatal(string msg)
		{
			((BaseUnityPlugin)instance).Logger.LogFatal((object)msg);
		}
	}
	public static class PaintMan
	{
		[HarmonyPatch(typeof(Player), "SetupPlacementGhost")]
		private static class Player_SetupPlacementGhost_Patch
		{
			private static void Postfix(Player __instance)
			{
				Piece val = default(Piece);
				if (!((Object)(object)__instance.m_placementGhost == (Object)null) && __instance.m_placementGhost.TryGetComponent<Piece>(ref val) && IPaint.TryGetPaintTool(val.m_name, out var _))
				{
					__instance.m_placementGhost.AddComponent<PaintOptions>();
				}
			}
		}

		[HarmonyPatch(typeof(Hud), "SetupPieceInfo")]
		private static class Hud_SetupPieceInfo_Patch
		{
			private static void Postfix(Hud __instance, Piece piece)
			{
				if (!((Object)(object)piece == (Object)null) && IPaint.IsPaintTool(piece) && (Object)(object)PaintOptions.instance != (Object)null)
				{
					__instance.m_pieceDescription.text = PaintOptions.instance.m_pieceInfo;
				}
			}
		}

		private static readonly Dictionary<string, PaintType> paintTypes;

		private static readonly Dictionary<PaintType, string> customPaintTypes;

		static PaintMan()
		{
			paintTypes = new Dictionary<string, PaintType>();
			customPaintTypes = new Dictionary<PaintType, string>();
		}

		public static void Init()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Expected O, but got Unknown
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Expected O, but got Unknown
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01eb: Expected O, but got Unknown
			//IL_021b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Expected O, but got Unknown
			//IL_0291: Unknown result type (might be due to invalid IL or missing references)
			//IL_029f: Expected O, but got Unknown
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Expected O, but got Unknown
			Harmony harmony = TerrainHoe.instance._harmony;
			harmony.Patch((MethodBase)AccessTools.Method(typeof(Enum), "GetValues", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_Enum_GetValues", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(Enum), "GetNames", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_Enum_GetNames", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(Enum), "GetName", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_Enum_GetName", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(TerrainComp), "PaintCleared", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_TerrainComp_PaintCleared", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(TerrainComp), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_TerrainComp_Awake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(TerrainComp), "Initialize", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_TerrainComp_Initialize", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(TerrainComp), "Save", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_TerrainComp_Save", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(TerrainComp), "Load", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_TerrainComp_Load", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(Heightmap), "RebuildRenderMesh", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Transpile_Heightmap_RebuildRenderMesh", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(ClutterSystem), "GetPatchBiomes", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_ClutterSystem_GetPatchBiomes", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(ClutterSystem), "GetGroundInfo", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_ClutterSystem_GetGroundInfo", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			harmony.Patch((MethodBase)AccessTools.Method(typeof(Character), "UpdateLava", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.Method(typeof(PaintMan), "Patch_Character_UpdateLava", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static bool TryGetPaintType(string name, out PaintType paintType)
		{
			if (Enum.TryParse<PaintType>(name, ignoreCase: true, out paintType))
			{
				return true;
			}
			if (paintTypes.TryGetValue(name, out paintType))
			{
				return true;
			}
			return false;
		}

		public static PaintType GetPaintType(string name)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			if (Enum.TryParse<PaintType>(name, ignoreCase: true, out PaintType result))
			{
				return result;
			}
			if (paintTypes.TryGetValue(name, out result))
			{
				return result;
			}
			Dictionary<PaintType, string> dictionary = GetPaintTypes();
			foreach (KeyValuePair<PaintType, string> item in dictionary)
			{
				if (item.Value != name)
				{
					continue;
				}
				result = item.Key;
				paintTypes[name] = result;
				return result;
			}
			result = (PaintType)StringExtensionMethods.GetStableHashCode(name);
			paintTypes[name] = result;
			customPaintTypes[result] = name;
			return result;
		}

		private static Dictionary<PaintType, string> GetPaintTypes()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Array values = Enum.GetValues(typeof(PaintType));
			string[] names = Enum.GetNames(typeof(PaintType));
			Dictionary<PaintType, string> dictionary = new Dictionary<PaintType, string>();
			for (int i = 0; i < values.Length; i++)
			{
				dictionary[(PaintType)values.GetValue(i)] = names[i];
			}
			foreach (KeyValuePair<PaintType, string> customPaintType in customPaintTypes)
			{
				dictionary[customPaintType.Key] = customPaintType.Value;
			}
			return dictionary;
		}

		private static void Patch_Enum_GetValues(Type enumType, ref Array __result)
		{
			if (!(enumType != typeof(PaintType)) && paintTypes.Count != 0)
			{
				PaintType[] array = (PaintType[])(object)new PaintType[__result.Length + paintTypes.Count];
				__result.CopyTo(array, 0);
				paintTypes.Values.CopyTo(array, __result.Length);
				__result = array;
			}
		}

		private static bool Patch_Enum_GetName(Type enumType, object value, ref string __result)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			if (enumType != typeof(PaintType))
			{
				return true;
			}
			if (customPaintTypes.TryGetValue((PaintType)value, out var value2))
			{
				__result = value2;
				return false;
			}
			return true;
		}

		private static void Patch_Enum_GetNames(Type enumType, ref string[] __result)
		{
			if (!(enumType != typeof(PaintType)) && paintTypes.Count != 0)
			{
				__result = CollectionExtensions.AddRangeToArray<string>(__result, paintTypes.Keys.ToArray());
			}
		}

		private static bool Patch_TerrainComp_PaintCleared(TerrainComp __instance, Vector3 worldPos, float radius, PaintType paintType, bool heightCheck, bool apply)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			if (!IPaint.TryGetPaintTool(paintType, out var paintTool))
			{
				return true;
			}
			TerrainColors component = ((Component)__instance).GetComponent<TerrainColors>();
			worldPos.x -= 0.5f;
			worldPos.z -= 0.5f;
			float heightOffset = worldPos.y - ((Component)__instance).transform.position.y;
			int num = default(int);
			int num2 = default(int);
			__instance.m_hmap.WorldToVertexMask(worldPos, ref num, ref num2);
			float num3 = radius / __instance.m_hmap.m_scale;
			int num4 = Mathf.CeilToInt(num3);
			Vector2 centerVertex = default(Vector2);
			((Vector2)(ref centerVertex))..ctor((float)num, (float)num2);
			for (int i = num2 - num4; i <= num2 + num4; i++)
			{
				UpdatePaints(__instance, component, paintTool, centerVertex, num, num4, i, heightCheck, heightOffset, num3);
			}
			return false;
		}

		private static void UpdatePaints(TerrainComp comp, TerrainColors terrainColors, IPaint paint, Vector2 centerVertex, int centerVertex_x, int vertexSearchRadius, int vertex_y, bool heightCheck, float heightOffset, float radiusInVertices)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			for (int i = centerVertex_x - vertexSearchRadius; i <= centerVertex_x + vertexSearchRadius; i++)
			{
				UpdatePaint(comp, terrainColors, paint, Vector2.op_Implicit(centerVertex), i, vertex_y, heightCheck, heightOffset, radiusInVertices);
			}
		}

		private static void UpdatePaint(TerrainComp comp, TerrainColors terrainColors, IPaint paint, Vector3 centerVertex, int vertex_x, int vertex_y, bool heightCheck, float heightOffset, float radiusInVertices)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			float distanceFromCenter = Vector2.Distance(Vector2.op_Implicit(centerVertex), new Vector2((float)vertex_x, (float)vertex_y));
			int num = comp.m_width + 1;
			bool flag = vertex_x >= 0 && vertex_y >= 0 && vertex_x < num && vertex_y < num;
			bool flag2 = !heightCheck || comp.m_hmap.GetHeight(vertex_x, vertex_y) <= heightOffset;
			if (flag && flag2)
			{
				int num2 = vertex_y * num + vertex_x;
				PaintMask(comp, paint, num2, vertex_x, vertex_y, distanceFromCenter, radiusInVertices);
				PaintTerrain(terrainColors, paint, num2, vertex_x, vertex_y, distanceFromCenter, radiusInVertices);
				if (paint.reset)
				{
					comp.m_modifiedHeight[num2] = false;
					comp.m_levelDelta[num2] = 0f;
					comp.m_smoothDelta[num2] = 0f;
				}
			}
		}

		private static void PaintMask(TerrainComp comp, IPaint paint, int index, int vertex_x, int vertex_y, float distanceFromCenter, float radiusInVertices)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			if (paint.reset)
			{
				comp.m_modifiedPaint[index] = false;
				comp.m_paintMask[index] = new Color(0f, 0f, 0f, 1f);
				return;
			}
			Color paintMask = comp.m_hmap.GetPaintMask(vertex_x, vertex_y);
			Color val;
			if (paint.blend)
			{
				float num = Mathf.Pow(1f - Mathf.Clamp01(distanceFromCenter / radiusInVertices), 0.1f);
				float a = paintMask.a;
				val = Color.Lerp(paintMask, paint.GetColor(), num);
				if (!paint.overrideAlpha)
				{
					val.a = a;
				}
			}
			else
			{
				val = paint.GetColor();
				if (!paint.overrideAlpha)
				{
					val.a = paintMask.a;
				}
			}
			comp.m_modifiedPaint[index] = true;
			comp.m_paintMask[index] = val;
		}

		private static void PaintTerrain(TerrainColors colors, IPaint paint, int index, int vertex_x, int vertex_y, float distanceFromCenter, float radiusInVertices)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			if (!paint.isBiomePaint || (Object)(object)colors == (Object)null)
			{
				return;
			}
			if (paint.reset)
			{
				colors.ResetTerrain(index);
				return;
			}
			Color32 color;
			if (paint.blendTerrain)
			{
				float num = Mathf.Pow(1f - Mathf.Clamp01(distanceFromCenter / radiusInVertices), 0.1f);
				Color32 currentBiomeColor = colors.GetCurrentBiomeColor(index, vertex_x, vertex_y);
				color = Color32.Lerp(currentBiomeColor, paint.GetBiomeColor(), num);
			}
			else
			{
				color = paint.GetBiomeColor();
			}
			colors.SetBiomeColor(index, color);
		}

		private static void Patch_TerrainComp_Awake(TerrainComp __instance)
		{
			((Component)__instance).gameObject.AddComponent<TerrainColors>();
		}

		private static void Patch_TerrainComp_Initialize(TerrainComp __instance)
		{
			((Component)__instance).GetComponent<TerrainColors>()?.Initialize();
		}

		private static void Patch_TerrainComp_Save(TerrainComp __instance)
		{
			((Component)__instance).GetComponent<TerrainColors>()?.Save();
		}

		private static void Patch_TerrainComp_Load(TerrainComp __instance)
		{
			((Component)__instance).GetComponent<TerrainColors>()?.Load();
		}

		private static IEnumerable<CodeInstruction> Transpile_Heightmap_RebuildRenderMesh(IEnumerable<CodeInstruction> instructions)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			MethodInfo methodInfo = AccessTools.Method(typeof(Mesh), "GetVertices", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(PaintMan), "Apply_TerrainColor_Modifiers", (Type[])null, (Type[])null);
			CodeInstruction[] array = (CodeInstruction[])(object)new CodeInstruction[2]
			{
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Call, (object)methodInfo2)
			};
			return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Callvirt, (object)methodInfo, (string)null)
			}).Insert(array)
				.InstructionEnumeration();
		}

		private static void Apply_TerrainColor_Modifiers(Heightmap heightmap)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			if (heightmap.m_isDistantLod || !TerrainColors.TryFindTerrainColors(((Component)heightmap).transform.position, out var instance) || !instance.m_initialized)
			{
				return;
			}
			int num = heightmap.m_width + 1;
			for (int i = 0; i < num; i++)
			{
				for (int j = 0; j < num; j++)
				{
					int num2 = i * num + j;
					if (instance.m_modifiedTerrain[num2])
					{
						Color32 value = instance.m_terrainMask[num2];
						Heightmap.s_tempColors[num2] = value;
					}
				}
			}
		}

		private static Biome GetBiomeFromMesh(this Heightmap hm, Vector3 point, float oceanLevel = 0.02f, bool waterAlwaysOcean = false)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			if (hm.m_isDistantLod || waterAlwaysOcean)
			{
				return WorldGenerator.instance.GetBiome(point.x, point.z, oceanLevel, waterAlwaysOcean);
			}
			if (!TerrainColors.TryFindTerrainColors(((Component)hm).transform.position, out var instance))
			{
				return hm.GetBiome(point, 0.02f, false);
			}
			return instance.GetBiome(hm, point);
		}

		private static Biome FindBiomeClutterByMesh(Vector3 point)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)ZoneSystem.instance) && !ZoneSystem.instance.IsZoneLoaded(point))
			{
				return (Biome)0;
			}
			Heightmap val = Heightmap.FindHeightmap(point);
			if ((Object)(object)val == (Object)null)
			{
				return (Biome)0;
			}
			return val.GetBiomeFromMesh(point);
		}

		private static Biome GetPatchBiomesByMesh(Vector3 center, float halfSize)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Invalid comparison between Unknown and I4
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			Biome val = FindBiomeClutterByMesh(new Vector3(center.x - halfSize, 0f, center.z - halfSize));
			Biome val2 = FindBiomeClutterByMesh(new Vector3(center.x + halfSize, 0f, center.z - halfSize));
			Biome val3 = FindBiomeClutterByMesh(new Vector3(center.x - halfSize, 0f, center.z + halfSize));
			Biome val4 = FindBiomeClutterByMesh(new Vector3(center.x - halfSize, 0f, center.z + halfSize));
			if ((int)val == 0 || (int)val2 == 0 || (int)val3 == 0 || (int)val4 == 0)
			{
				return (Biome)0;
			}
			return (Biome)(val | val2 | val4 | val3);
		}

		private static bool GetGroundInfoByMesh(this ClutterSystem cs, Vector3 p, out Vector3 point, out Vector3 normal, out Heightmap hmap, out Biome biome)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected I4, but got Unknown
			Vector3 val = p + Vector3.up * 500f;
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(val, Vector3.down, ref val2, 1000f, cs.m_placeRayMask))
			{
				point = ((RaycastHit)(ref val2)).point;
				normal = ((RaycastHit)(ref val2)).normal;
				hmap = ((Component)((RaycastHit)(ref val2)).collider).GetComponent<Heightmap>();
				biome = (Biome)(int)hmap.GetBiomeFromMesh(point);
				return true;
			}
			point = p;
			normal = Vector3.up;
			hmap = null;
			biome = (Biome)0;
			return false;
		}

		private static bool Patch_ClutterSystem_GetPatchBiomes(Vector3 center, float halfSize, ref Biome __result)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected I4, but got Unknown
			__result = (Biome)(int)GetPatchBiomesByMesh(center, halfSize);
			return (int)__result == 0;
		}

		private static bool Patch_ClutterSystem_GetGroundInfo(ClutterSystem __instance, Vector3 p, out Vector3 point, out Vector3 normal, out Heightmap hmap, out Biome biome, ref bool __result)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			__result = __instance.GetGroundInfoByMesh(p, out point, out normal, out hmap, out biome);
			return (int)biome == 0;
		}

		private static void Patch_Character_UpdateLava(Character __instance, float dt)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.m_tolerateFire || !TerrainColors.TryFindTerrainColors(((Component)__instance).transform.position, out var instance) || !instance.m_initialized)
			{
				return;
			}
			int num = default(int);
			int num2 = default(int);
			instance.m_terrainComp.m_hmap.WorldToVertex(((Component)__instance).transform.position, ref num, ref num2);
			int num3 = num2 * (instance.m_width + 1) + num;
			if (!instance.m_modifiedTerrain[num3])
			{
				if (!WorldGenerator.IsAshlands(((Component)__instance).transform.position.x, ((Component)__instance).transform.position.z))
				{
					__instance.m_lavaHeatLevel -= dt * __instance.m_heatCooldownBase;
				}
			}
			else
			{
				Color32 val = instance.m_terrainMask[num3];
				Color val2 = instance.m_terrainComp.m_paintMask[num3];
				if (val.r > 200 && val.a > 200 && val2.a > 0.6f)
				{
					__instance.m_lavaHeatLevel += dt * __instance.m_heatBuildupBase * (1f - __instance.GetEquipmentHeatResistanceModifier());
				}
				else
				{
					__instance.m_lavaHeatLevel -= dt * __instance.m_heatCooldownBase;
				}
			}
			__instance.m_lavaHeatLevel = Mathf.Clamp(__instance.m_lavaHeatLevel, 0f, 1f);
		}
	}
	public class AshlandsGrass : IPaint
	{
		public AshlandsGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("AshlandsGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			overrideAlpha = true;
			piece.m_icon = SpriteManager.GetSprite("ashlands_grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 0f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue);
		}

		public override Biome GetBiome()
		{
			return (Biome)32;
		}
	}
	public class BlackForestGrass : IPaint
	{
		public BlackForestGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("BlackForestGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("forest_grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, (byte)0, byte.MaxValue, (byte)0);
		}

		public override Biome GetBiome()
		{
			return (Biome)8;
		}
	}
	public static class PaintVars
	{
		public static readonly int TerrainColors = StringExtensionMethods.GetStableHashCode("TerrainHoe.Paint.BiomeColors");
	}
	public abstract class IPaint
	{
		public static readonly Dictionary<Piece, IPaint> m_paintTools = new Dictionary<Piece, IPaint>();

		private static readonly Dictionary<PaintType, IPaint> m_paintMask = new Dictionary<PaintType, IPaint>();

		private static readonly Dictionary<string, IPaint> m_paintToolNamed = new Dictionary<string, IPaint>();

		protected readonly Piece piece;

		public readonly TerrainOp terrainOp;

		public bool adminOnly;

		public bool overrideAlpha = true;

		public bool blend = true;

		public bool isBiomePaint;

		public bool blendTerrain = true;

		public bool reset;

		private readonly ConfigEntry<string> recipe;

		public static bool IsPaintTool(Piece piece)
		{
			return m_paintTools.ContainsKey(piece);
		}

		public static bool TryGetPaintTool(PaintType type, out IPaint paintTool)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return m_paintMask.TryGetValue(type, out paintTool);
		}

		public static bool TryGetPaintTool(Piece piece, out IPaint paintTool)
		{
			return m_paintTools.TryGetValue(piece, out paintTool);
		}

		public static bool TryGetPaintTool(string name, out IPaint paintTool)
		{
			return m_paintToolNamed.TryGetValue(name, out paintTool);
		}

		protected IPaint(string id, string name, PaintType type, int index = 1)
		{
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			ItemDrop component = PrefabManager.GetPrefab("Cultivator").GetComponent<ItemDrop>();
			List<GameObject> pieces = component.m_itemData.m_shared.m_buildPieces.m_pieces;
			GameObject val = pieces[1];
			GameObject val2 = Object.Instantiate<GameObject>(val.gameObject, PrefabManager.transform);
			((Object)val2).name = id;
			piece = val2.GetComponent<Piece>();
			piece.m_name = name;
			piece.m_description = name + "_desc";
			piece.m_vegetationGroundOnly = false;
			piece.m_category = (PieceCategory)0;
			terrainOp = val2.GetComponent<TerrainOp>();
			terrainOp.m_settings.m_paintType = type;
			terrainOp.m_settings.m_level = false;
			terrainOp.m_settings.m_smooth = false;
			terrainOp.m_settings.m_raise = false;
			terrainOp.m_settings.m_smoothPower = 0f;
			recipe = ConfigManager.config(id, "Cost", "", new ConfigDescription("Define tool requirements", (AcceptableValueBase)null, new object[1] { PieceRequirements.attributes }));
			piece.m_resources = new PieceRequirements(recipe.Value).ToPieceRequirement();
			recipe.SettingChanged += delegate
			{
				piece.m_resources = new PieceRequirements(recipe.Value).ToPieceRequirement();
			};
			m_paintTools[piece] = this;
			m_paintMask[type] = this;
			m_paintToolNamed[piece.m_name] = this;
			terrainOp.m_settings.m_paintRadius = 5f;
			GameObject prefab = PrefabManager.GetPrefab("dverger_guardstone");
			PrivateArea component2 = prefab.GetComponent<PrivateArea>();
			GameObject gameObject = ((Component)component2.m_areaMarker).gameObject;
			GameObject val3 = Object.Instantiate<GameObject>(gameObject, ((Component)piece).transform);
			val3.transform.localPosition = Vector3.zero;
			val3.transform.localRotation = Quaternion.identity;
			((Object)val3).name = "projector";
			val3.SetActive(true);
			component.m_itemData.m_shared.m_buildPieces.m_pieces.Insert(index, val2);
		}

		public abstract Color GetColor();

		public virtual Color32 GetBiomeColor()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			return default(Color32);
		}

		public virtual Biome GetBiome()
		{
			return (Biome)0;
		}
	}
	public class Lava : IPaint
	{
		public Lava(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("Lava"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			overrideAlpha = true;
			piece.m_icon = SpriteManager.GetSprite("lava_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue);
		}

		public override Biome GetBiome()
		{
			return (Biome)32;
		}
	}
	public class MeadowsGrass : IPaint
	{
		public MeadowsGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("MeadowsGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, (byte)0, (byte)0, (byte)0);
		}

		public override Biome GetBiome()
		{
			return (Biome)1;
		}
	}
	public class MistlandsGrass : IPaint
	{
		public MistlandsGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("Mistlands"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, (byte)0, byte.MaxValue, byte.MaxValue);
		}

		public override Biome GetBiome()
		{
			return (Biome)512;
		}
	}
	public class MistlandsDirt : IPaint
	{
		public MistlandsDirt(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("MistlandsDirt"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("mistlands_dirt_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(1f, 0f, 0f, 0f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, (byte)0, byte.MaxValue, byte.MaxValue);
		}

		public override Biome GetBiome()
		{
			return (Biome)512;
		}
	}
	public class PaintOptions : MonoBehaviour
	{
		public static PaintOptions instance;

		public Piece m_piece;

		public float radius;

		public ParticleSystem m_ring;

		public ParticleSystem m_particles;

		public CircleProjector projector;

		private IPaint m_tool;

		public string m_pieceInfo = "";

		private float m_minRadius = 5f;

		private float m_maxRadius = 20f;

		private float m_maxSmooth = 10f;

		private float m_maxRaiseDelta = 20f;

		public void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			TerrainOp val = default(TerrainOp);
			if (!((Component)this).TryGetComponent<TerrainOp>(ref val) || !IPaint.TryGetPaintTool(val.m_settings.m_paintType, out m_tool))
			{
				TerrainHoe.LogWarning("Invalid paint tool");
				Object.Destroy((Object)(object)this);
			}
			m_piece = ((Component)this).GetComponent<Piece>();
			radius = m_tool.terrainOp.m_settings.m_paintRadius;
			m_ring = ((Component)((Component)this).transform.Find("_GhostOnly")).GetComponent<ParticleSystem>();
			m_particles = ((Component)((Component)this).transform.Find("_GhostOnly/particles")).GetComponent<ParticleSystem>();
			projector = ((Component)this).GetComponentInChildren<CircleProjector>(true);
			projector.m_radius = radius;
			projector.m_mask = LayerMask.op_Implicit(LayerMask.GetMask(new string[1] { "terrain" }));
			projector.m_nrOfSegments = Mathf.CeilToInt(radius / 2f);
			UpdateHudPieceInfo();
			instance = this;
		}

		public void OnDestroy()
		{
			if ((Object)(object)instance == (Object)(object)this)
			{
				instance = null;
			}
		}

		public void FixedUpdate()
		{
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				float mouseScrollWheel = ZInput.GetMouseScrollWheel();
				if (UpdateSmooth(mouseScrollWheel) || UpdateRadius(mouseScrollWheel) || UpdateRaise(mouseScrollWheel) || UpdateLevel(mouseScrollWheel))
				{
					UpdateHudPieceInfo();
				}
			}
		}

		public void UpdateHudPieceInfo()
		{
			if (Object.op_Implicit((Object)(object)Hud.instance))
			{
				StringBuilder stringBuilder = new StringBuilder(256);
				stringBuilder.Append(m_piece.m_description);
				stringBuilder.AppendFormat("\n[<color=orange>{0}</color> + <color=orange>{1}</color>] +- radius\n[<color=orange>{0}</color> + <color=orange>{2}</color>] +- smooth\n[<color=orange>{0}</color> + <color=orange>{3}</color>] +- raise\n[<color=orange>{0}</color> + <color=orange>{4}</color>] +- level\n", "Scroll", (object)(KeyCode)304, (object)(KeyCode)113, (object)(KeyCode)102, (object)(KeyCode)108);
				stringBuilder.Append($"SmoothPower: <color=orange>{m_tool.terrainOp.m_settings.m_smoothPower}</color>");
				stringBuilder.Append($", RaisePower: <color=orange>{m_tool.terrainOp.m_settings.m_raisePower}</color>");
				stringBuilder.Append($", RaiseDelta: <color=orange>{m_tool.terrainOp.m_settings.m_raiseDelta}</color>");
				stringBuilder.Append($", LevelOffset: <color=orange>{m_tool.terrainOp.m_settings.m_levelOffset}</color>");
				m_pieceInfo = Localization.instance.Localize(stringBuilder.ToString());
			}
		}

		private bool UpdateRadius(float scroll)
		{
			if (!ZInput.GetKey((KeyCode)304, true))
			{
				return false;
			}
			bool flag = false;
			if (scroll > Player.m_localPlayer.m_scrollAmountThreshold)
			{
				radius = Mathf.Clamp(radius + 0.5f, m_minRadius, m_maxRadius);
				flag = true;
			}
			if (scroll < 0f - Player.m_localPlayer.m_scrollAmountThreshold)
			{
				radius = Mathf.Clamp(radius - 0.5f, m_minRadius, m_maxRadius);
				flag = true;
			}
			if (!flag)
			{
				return false;
			}
			m_tool.terrainOp.m_settings.m_levelRadius = radius;
			m_tool.terrainOp.m_settings.m_raiseRadius = radius;
			m_tool.terrainOp.m_settings.m_paintRadius = radius;
			m_tool.terrainOp.m_settings.m_smoothRadius = radius + 1f;
			projector.m_radius = radius;
			projector.m_nrOfSegments = Math.Max(Mathf.CeilToInt(radius), 4);
			return true;
		}

		private bool UpdateSmooth(float scroll)
		{
			if (!ZInput.GetKey((KeyCode)113, true))
			{
				return false;
			}
			bool flag = false;
			if (scroll > Player.m_localPlayer.m_scrollAmountThreshold)
			{
				m_tool.terrainOp.m_settings.m_smoothPower = Mathf.Clamp(m_tool.terrainOp.m_settings.m_smoothPower + 0.5f, 0f, m_maxSmooth);
				flag = true;
			}
			if (scroll < 0f - Player.m_localPlayer.m_scrollAmountThreshold)
			{
				m_tool.terrainOp.m_settings.m_smoothPower = Mathf.Clamp(m_tool.terrainOp.m_settings.m_smoothPower - 0.5f, 0f, m_maxSmooth);
				flag = true;
			}
			if (!flag)
			{
				return false;
			}
			m_tool.terrainOp.m_settings.m_smooth = m_tool.terrainOp.m_settings.m_smoothPower > 0f;
			return true;
		}

		private bool UpdateRaise(float scroll)
		{
			if (!ZInput.GetKey((KeyCode)102, true))
			{
				return false;
			}
			bool flag = false;
			if (scroll > Player.m_localPlayer.m_scrollAmountThreshold)
			{
				m_tool.terrainOp.m_settings.m_raisePower = Mathf.Clamp01(m_tool.terrainOp.m_settings.m_raisePower + 0.1f);
				m_tool.terrainOp.m_settings.m_raiseDelta = Mathf.Clamp(m_tool.terrainOp.m_settings.m_raiseDelta + 0.5f, 0f, m_maxRaiseDelta);
				flag = true;
			}
			if (scroll < 0f - Player.m_localPlayer.m_scrollAmountThreshold)
			{
				m_tool.terrainOp.m_settings.m_raisePower = Mathf.Clamp01(m_tool.terrainOp.m_settings.m_raisePower - 0.1f);
				m_tool.terrainOp.m_settings.m_raiseDelta = Mathf.Clamp(m_tool.terrainOp.m_settings.m_raiseDelta - 0.5f, 0f, m_maxRaiseDelta);
				flag = true;
			}
			if (!flag)
			{
				return false;
			}
			m_tool.terrainOp.m_settings.m_raise = m_tool.terrainOp.m_settings.m_raiseDelta > 0f;
			return true;
		}

		private bool UpdateLevel(float scroll)
		{
			if (!ZInput.GetKey((KeyCode)108, true))
			{
				return false;
			}
			bool flag = false;
			if (scroll > Player.m_localPlayer.m_scrollAmountThreshold)
			{
				Settings settings = m_tool.terrainOp.m_settings;
				settings.m_levelOffset += 1f;
				flag = true;
			}
			if (scroll < 0f - Player.m_localPlayer.m_scrollAmountThreshold)
			{
				Settings settings2 = m_tool.terrainOp.m_settings;
				settings2.m_levelOffset -= 1f;
				flag = true;
			}
			if (!flag)
			{
				return false;
			}
			m_tool.terrainOp.m_settings.m_level = m_tool.terrainOp.m_settings.m_levelOffset != 0f;
			return true;
		}
	}
	public class PavedDark : IPaint
	{
		public PavedDark(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("PavedCultivated"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			piece.m_icon = SpriteManager.GetSprite("paved_dark_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 1f, 0.5f, 1f);
		}
	}
	public class PavedGrass : IPaint
	{
		public PavedGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("PavedGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			piece.m_icon = SpriteManager.GetSprite("paved_grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0.5f, 0.5f);
		}
	}
	public class PlainsGrass : IPaint
	{
		public PlainsGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("PlainsGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("plains_grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, (byte)0, (byte)0, byte.MaxValue);
		}

		public override Biome GetBiome()
		{
			return (Biome)16;
		}
	}
	public class Reset : IPaint
	{
		public Reset(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("ResetAll"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			reset = true;
			piece.m_icon = SpriteManager.GetSprite("reset_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}
	}
	public class Snow : IPaint
	{
		public Snow(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("Snow"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("snow_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Color.clear;
		}

		public override Color32 GetBiomeColor()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			return new Color32((byte)0, byte.MaxValue, (byte)0, (byte)0);
		}

		public override Biome GetBiome()
		{
			return (Biome)4;
		}
	}
	public class SwampGrass : IPaint
	{
		public SwampGrass(string id, string name, int index = 1)
			: base(id, name, PaintMan.GetPaintType("SwampGrass"), index)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			isBiomePaint = true;
			piece.m_icon = SpriteManager.GetSprite("swamp_grass_icon.png");
		}

		public override Color GetColor()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return new Color(0f, 0f, 0f, 1f);
		}

		public override Color32 GetBiomeColor()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			return new Color32(byte.MaxValue, (byte)0, (byte)0, (byte)0);
		}

		public override Biome GetBiome()
		{
			return (Biome)2;
		}
	}
	public class TerrainColors : MonoBehaviour
	{
		private static readonly List<TerrainColors> instances = new List<TerrainColors>();

		public int m_width;

		public bool[] m_modifiedTerrain;

		public Color32[] m_terrainMask;

		public bool m_initialized;

		public TerrainComp m_terrainComp;

		public ZNetView m_nview;

		public void Awake()
		{
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_terrainComp = ((Component)this).GetComponent<TerrainComp>();
			instances.Add(this);
		}

		public void OnDestroy()
		{
			instances.Remove(this);
		}

		public void Initialize()
		{
			m_width = m_terrainComp.m_hmap.m_width;
			int num = m_width + 1;
			m_modifiedTerrain = new bool[num * num];
			m_terrainMask = (Color32[])(object)new Color32[num * num];
			m_initialized = true;
		}

		public void Save()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (!m_initialized || !m_nview.IsValid() || !m_nview.IsOwner())
			{
				return;
			}
			ZPackage val = new ZPackage();
			val.Write(m_modifiedTerrain.Length);
			for (int i = 0; i < m_modifiedTerrain.Length; i++)
			{
				bool flag = m_modifiedTerrain[i];
				val.Write(flag);
				if (flag)
				{
					Color32 val2 = m_terrainMask[i];
					val.Write(val2.r);
					val.Write(val2.g);
					val.Write(val2.b);
					val.Write(val2.a);
				}
			}
			byte[] array = Utils.Compress(val.GetArray());
			m_nview.GetZDO().Set(PaintVars.TerrainColors, array);
		}

		public void Load()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			byte[] byteArray = m_nview.GetZDO().GetByteArray(PaintVars.TerrainColors, (byte[])null);
			if (byteArray == null)
			{
				return;
			}
			byte[] array = Utils.Decompress(byteArray);
			ZPackage val = new ZPackage(array);
			int num = val.ReadInt();
			for (int i = 0; i < num; i++)
			{
				bool flag = val.ReadBool();
				m_modifiedTerrain[i] = flag;
				if (flag)
				{
					byte b = val.ReadByte();
					byte b2 = val.ReadByte();
					byte b3 = val.ReadByte();
					byte b4 = val.ReadByte();
					m_terrainMask[i] = new Color32(b, b2, b3, b4);
				}
				else
				{
					m_terrainMask[i] = default(Color32);
				}
			}
		}

		public void SetBiomeColor(int index, Color32 color)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			if (m_initialized)
			{
				m_modifiedTerrain[index] = true;
				m_terrainMask[index] = color;
			}
		}

		public void ResetTerrain(int index)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			if (m_initialized)
			{
				m_modifiedTerrain[index] = false;
				m_terrainMask[index] = default(Color32);
			}
		}

		public void ApplyToHeightmap(Heightmap hm)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			if (!m_initialized)
			{
				return;
			}
			List<Color32> list = new List<Color32>();
			hm.m_renderMesh.GetColors(list);
			int num = hm.m_width + 1;
			for (int i = 0; i < num; i++)
			{
				for (int j = 0; j < num; j++)
				{
					int num2 = i * num + j;
					if (m_modifiedTerrain[num2])
					{
						Color32 value = m_terrainMask[num2];
						list[num2] = value;
					}
				}
			}
			hm.m_renderMesh.SetColors(list);
		}

		public Color32 GetCurrentBiomeColor(int index, int x, int y)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (m_modifiedTerrain[index])
			{
				return m_terrainMask[index];
			}
			return Color32.op_Implicit(m_terrainComp.m_hmap.GetBiomeColor((float)x, (float)y));
		}

		public Biome GetBiome(Heightmap hm, Vector3 point)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			if (hm.m_isDistantLod)
			{
				return hm.GetBiome(point, 0.02f, false);
			}
			int num = default(int);
			int num2 = default(int);
			hm.WorldToVertex(point, ref num, ref num2);
			int num3 = num2 * (hm.m_width + 1) + num;
			if (!m_modifiedTerrain[num3])
			{
				return hm.GetBiome(point, 0.02f, false);
			}
			Color32 val = m_terrainMask[num3];
			if (val.r > 200 && val.a > 200)
			{
				return (Biome)32;
			}
			if (val.b > 200 && val.a > 200)
			{
				return (Biome)512;
			}
			if (val.r > 200)
			{
				return (Biome)2;
			}
			if (val.g > 200)
			{
				return (Biome)68;
			}
			if (val.b > 200)
			{
				return (Biome)8;
			}
			if (val.a > 200)
			{
				return (Biome)16;
			}
			return (Biome)1;
		}

		public static bool TryFindTerrainColors(Vector3 pos, out TerrainColors instance)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < instances.Count; i++)
			{
				TerrainColors terrainColors = instances[i];
				float num = terrainColors.m_terrainComp.m_size / 2f;
				Vector3 position = ((Component)terrainColors).transform.position;
				if (pos.x >= position.x - num && pos.x <= position.x + num && pos.z >= position.z - num && pos.z <= position.z + num)
				{
					instance = terrainColors;
					return true;
				}
			}
			instance = null;
			return false;
		}

		public static TerrainColors FindTerrainColors(Vector3 pos)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < instances.Count; i++)
			{
				TerrainColors terrainColors = instances[i];
				float num = terrainColors.m_terrainComp.m_size / 2f;
				Vector3 position = ((Component)terrainColors).transform.position;
				if (pos.x >= position.x - num && pos.x <= position.x + num && pos.z >= position.z - num && pos.z <= position.z + num)
				{
					return terrainColors;
				}
			}
			return null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			TerrainHoe.LogDebug("Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("TerrainHoe_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_TerrainHoe_Version);
			TerrainHoe.LogDebug("Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.1");
			peer.m_rpc.Invoke("TerrainHoe_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			TerrainHoe.LogWarning("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting");
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "TerrainHoeRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + TerrainHoe.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				TerrainHoe.LogInfo("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list");
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_TerrainHoe_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			TerrainHoe.LogInfo("Version check, local: 1.0.1,  remote: " + text);
			if (text != "1.0.1")
			{
				TerrainHoe.ConnectionError = "TerrainHoe Installed: 1.0.1\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					TerrainHoe.LogWarning("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...");
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				TerrainHoe.LogInfo("Received same version from server!");
			}
			else
			{
				TerrainHoe.LogInfo("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list");
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[<a1c463ef-6f54-4cd0-adaa-b4b631f05ebe>Embedded]
	[CompilerGenerated]
	internal sealed class <a1c463ef-6f54-4cd0-adaa-b4b631f05ebe>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<a1c463ef-6f54-4cd0-adaa-b4b631f05ebe>Embedded]
	internal sealed class <4711ad37-8433-49c6-b462-753e64fd3686>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <4711ad37-8433-49c6-b462-753e64fd3686>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <4711ad37-8433-49c6-b462-753e64fd3686>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<a1c463ef-6f54-4cd0-adaa-b4b631f05ebe>Embedded]
	[CompilerGenerated]
	internal sealed class <1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[<a1c463ef-6f54-4cd0-adaa-b4b631f05ebe>Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class <adc80266-f38d-4125-8508-016705a72ddd>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <adc80266-f38d-4125-8508-016705a72ddd>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(0)]
	[<1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContext(1)]
	internal abstract class OwnConfigEntryBase
	{
		[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(2)]
		public object LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(0)]
	[<1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContext(1)]
	[PublicAPI]
	internal class SyncedConfigEntry<[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(2)] T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
			base..ctor();
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	[<1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContext(2)]
	[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(0)]
	internal abstract class CustomSyncedValueBase
	{
		public object LocalBaseValue;

		[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(1)]
		public readonly string Identifier;

		[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(1)]
		public readonly Type Type;

		private object boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action ValueChanged;

		[<1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContext(1)]
		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(0)]
	[<1fcbfb43-e3d1-4df4-93be-fc849cc19324>NullableContext(1)]
	internal sealed class CustomSyncedValue<[<4711ad37-8433-49c6-b462-753e64fd3686>Nullable(2)] T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(