Decompiled source of Ravenwood Crystals v1.0.0

plugins/RavenwoodCrystals/RavenwoodCrystals.dll

Decompiled 3 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RavenwoodCrystals")]
[assembly: AssemblyDescription("Ravenwood Crystals Mod")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Ravenwood")]
[assembly: AssemblyProduct("RavenwoodCrystals")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8ad799d2-7e36-4098-b363-92c0f7924b6a")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Ravenwood.Crystals;

public class CrystalBreakVisual : MonoBehaviour
{
	private List<GameObject> parts = new List<GameObject>();

	private int currentIndex = 0;

	private float lastHealth;

	private WearNTear wear;

	private void Awake()
	{
		Transform[] componentsInChildren = ((Component)this).GetComponentsInChildren<Transform>(true);
		foreach (Transform val in componentsInChildren)
		{
			if ((Object)(object)val != (Object)(object)((Component)this).transform)
			{
				parts.Add(((Component)val).gameObject);
			}
		}
		for (int j = 0; j < parts.Count; j++)
		{
			int index = Random.Range(j, parts.Count);
			GameObject value = parts[j];
			parts[j] = parts[index];
			parts[index] = value;
		}
		wear = ((Component)this).GetComponent<WearNTear>();
		if ((Object)(object)wear != (Object)null)
		{
			lastHealth = wear.m_health;
		}
	}

	private void Update()
	{
		if ((Object)(object)wear == (Object)null)
		{
			wear = ((Component)this).GetComponent<WearNTear>();
		}
		else if (wear.m_health < lastHealth)
		{
			RemoveOneChunk();
			lastHealth = wear.m_health;
		}
	}

	private void RemoveOneChunk()
	{
		if (currentIndex < parts.Count)
		{
			if ((Object)(object)parts[currentIndex] != (Object)null)
			{
				parts[currentIndex].SetActive(false);
			}
			currentIndex++;
		}
	}
}
public static class CrystalConfigFile
{
	public sealed class CrystalDefinition
	{
		public string PrefabName;

		public string DefaultBiomes;

		public float DefaultSpawnChance;

		public int DefaultMinPerZone;

		public int DefaultMaxPerZone;

		public float DefaultHealth;

		public string DefaultDropItem;

		public int DefaultDropMin;

		public int DefaultDropMax;

		public bool IsRavenCrystal;

		public ConfigEntry<bool> Enabled;

		public ConfigEntry<string> Biomes;

		public ConfigEntry<float> SpawnChance;

		public ConfigEntry<int> MinPerZone;

		public ConfigEntry<int> MaxPerZone;

		public ConfigEntry<float> Health;

		public ConfigEntry<string> DropItem;

		public ConfigEntry<int> DropMin;

		public ConfigEntry<int> DropMax;

		public ConfigEntry<string>[] RavenDropItems = new ConfigEntry<string>[4];

		public ConfigEntry<int>[] RavenDropMins = new ConfigEntry<int>[4];

		public ConfigEntry<int>[] RavenDropMaxs = new ConfigEntry<int>[4];
	}

	private const int RavenDropSlotCount = 4;

	private static readonly List<CrystalDefinition> CrystalDefinitions = new List<CrystalDefinition>();

	private static ConfigEntry<int> ResetEveryDays;

	private static ConfigEntry<float> ResetHour;

	private static ConfigEntry<int> ZoneLoadRadius;

	public static IReadOnlyList<CrystalDefinition> Definitions => CrystalDefinitions;

	public static int ResetEveryDaysValue => (ResetEveryDays != null) ? Mathf.Max(1, ResetEveryDays.Value) : 3;

	public static float ResetHourValue => (ResetHour != null) ? Mathf.Clamp(ResetHour.Value, 0f, 23.99f) : 6f;

	public static int ZoneLoadRadiusValue => (ZoneLoadRadius == null) ? 1 : Mathf.Max(0, ZoneLoadRadius.Value);

	public static void Initialize(ConfigFile config)
	{
		if (config != null)
		{
			ResetEveryDays = config.Bind<int>("Crystal.Reset", "ResetEveryDays", 48, "How many in-game days must pass before all crystal spawn keys are reset.");
			ResetHour = config.Bind<float>("Crystal.Reset", "ResetHour", 6f, "At which in-game hour the crystal reset is allowed to happen.");
			ZoneLoadRadius = config.Bind<int>("Crystal.General", "ZoneLoadRadius", 1, "How many zones around a newly loaded zone should be processed once for crystal spawning.");
			BuildCrystalDefinitions();
			BindCrystalConfigs(config);
		}
	}

	public static void BuildCrystalDefinitions()
	{
		if (CrystalDefinitions.Count <= 0)
		{
			CrystalDefinitions.Add(CreateCrystalDefinition("Poison_Crystal_Small", "BlackForest,Swamp", 0.24f, 0, 1, 100f, "Essence_Poison", 2, 2, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Poison_Crystal", "BlackForest,Swamp", 0.12f, 0, 1, 200f, "Essence_Poison", 5, 5, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Poison_Crystal_Large", "BlackForest,Swamp", 0.08f, 0, 1, 300f, "Essence_Poison", 10, 10, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Frost_Crystal_Small", "Mountain,DeepNorth", 0.24f, 0, 1, 100f, "Essence_Frost", 2, 2, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Frost_Crystal", "Mountain,DeepNorth", 0.12f, 0, 1, 200f, "Essence_Frost", 5, 5, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Frost_Crystal_Large", "Mountain,DeepNorth", 0.08f, 0, 1, 300f, "Essence_Frost", 10, 10, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Fire_Crystal_Small", "Plains,AshLands", 0.24f, 0, 1, 100f, "Essence_Fire", 2, 2, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Fire_Crystal", "Plains,AshLands", 0.12f, 0, 1, 200f, "Essence_Fire", 5, 5, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Fire_Crystal_Large", "Plains,AshLands", 0.08f, 0, 1, 300f, "Essence_Fire", 10, 10, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Lightning_Crystal_Small", "Meadows,Mistlands", 0.24f, 0, 1, 100f, "Essence_Lightning", 2, 2, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Lightning_Crystal", "Meadows,Mistlands", 0.12f, 0, 1, 200f, "Essence_Lightning", 5, 5, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Lightning_Crystal_Large", "Meadows,Mistlands", 0.08f, 0, 1, 300f, "Essence_Lightning", 10, 10, isRavenCrystal: false));
			CrystalDefinitions.Add(CreateCrystalDefinition("Raven_Crystal_Small", "Mistlands,AshLands,DeepNorth,Ocean", 0.05f, 0, 1, 100f, string.Empty, 2, 2, isRavenCrystal: true));
			CrystalDefinitions.Add(CreateCrystalDefinition("Raven_Crystal", "Mistlands,AshLands,DeepNorth,Ocean", 0.03f, 0, 1, 200f, string.Empty, 3, 3, isRavenCrystal: true));
			CrystalDefinitions.Add(CreateCrystalDefinition("Raven_Crystal_Large", "Mistlands,AshLands,DeepNorth,Ocean", 0.01f, 0, 1, 300f, string.Empty, 5, 5, isRavenCrystal: true));
		}
	}

	private static CrystalDefinition CreateCrystalDefinition(string prefabName, string defaultBiomes, float defaultSpawnChance, int defaultMinPerZone, int defaultMaxPerZone, float defaultHealth, string defaultDropItem, int defaultDropMin, int defaultDropMax, bool isRavenCrystal)
	{
		CrystalDefinition crystalDefinition = new CrystalDefinition();
		crystalDefinition.PrefabName = prefabName;
		crystalDefinition.DefaultBiomes = defaultBiomes;
		crystalDefinition.DefaultSpawnChance = defaultSpawnChance;
		crystalDefinition.DefaultMinPerZone = defaultMinPerZone;
		crystalDefinition.DefaultMaxPerZone = defaultMaxPerZone;
		crystalDefinition.DefaultHealth = defaultHealth;
		crystalDefinition.DefaultDropItem = defaultDropItem;
		crystalDefinition.DefaultDropMin = defaultDropMin;
		crystalDefinition.DefaultDropMax = defaultDropMax;
		crystalDefinition.IsRavenCrystal = isRavenCrystal;
		return crystalDefinition;
	}

	private static void BindCrystalConfigs(ConfigFile config)
	{
		for (int i = 0; i < CrystalDefinitions.Count; i++)
		{
			CrystalDefinition crystalDefinition = CrystalDefinitions[i];
			string text = "Crystal." + crystalDefinition.PrefabName;
			crystalDefinition.Enabled = config.Bind<bool>(text, "Enabled", true, "Enable or disable spawning for " + crystalDefinition.PrefabName + ".");
			crystalDefinition.Biomes = config.Bind<string>(text, "Biomes", crystalDefinition.DefaultBiomes, "Comma-separated biome list for " + crystalDefinition.PrefabName + ".");
			crystalDefinition.SpawnChance = config.Bind<float>(text, "SpawnChance", crystalDefinition.DefaultSpawnChance, "Chance for " + crystalDefinition.PrefabName + " to exist when a valid zone is first processed for the current reset cycle.");
			crystalDefinition.MinPerZone = config.Bind<int>(text, "MinPerZone", crystalDefinition.DefaultMinPerZone, "Minimum amount of " + crystalDefinition.PrefabName + " to spawn in a valid zone.");
			crystalDefinition.MaxPerZone = config.Bind<int>(text, "MaxPerZone", crystalDefinition.DefaultMaxPerZone, "Maximum amount of " + crystalDefinition.PrefabName + " to spawn in a valid zone.");
			crystalDefinition.Health = config.Bind<float>(text, "Health", crystalDefinition.DefaultHealth, "Health value applied to " + crystalDefinition.PrefabName + ".");
			if (!crystalDefinition.IsRavenCrystal)
			{
				crystalDefinition.DropItem = config.Bind<string>(text, "DropItem", crystalDefinition.DefaultDropItem, "Drop item prefab for " + crystalDefinition.PrefabName + ".");
				crystalDefinition.DropMin = config.Bind<int>(text, "DropMin", crystalDefinition.DefaultDropMin, "Minimum drop amount for " + crystalDefinition.PrefabName + ".");
				crystalDefinition.DropMax = config.Bind<int>(text, "DropMax", crystalDefinition.DefaultDropMax, "Maximum drop amount for " + crystalDefinition.PrefabName + ".");
				continue;
			}
			for (int j = 0; j < 4; j++)
			{
				string text2 = string.Empty;
				if (j == 0)
				{
					text2 = "Essence_Poison";
				}
				if (j == 1)
				{
					text2 = "Essence_Frost";
				}
				if (j == 2)
				{
					text2 = "Essence_Fire";
				}
				if (j == 3)
				{
					text2 = "Essence_Lightning";
				}
				crystalDefinition.RavenDropItems[j] = config.Bind<string>(text, "Drop" + (j + 1) + "Item", text2, "Drop item prefab for Raven drop slot " + (j + 1) + " on " + crystalDefinition.PrefabName + ". Leave blank to disable the slot.");
				crystalDefinition.RavenDropMins[j] = config.Bind<int>(text, "Drop" + (j + 1) + "Min", crystalDefinition.DefaultDropMin, "Minimum drop amount for Raven drop slot " + (j + 1) + " on " + crystalDefinition.PrefabName + ".");
				crystalDefinition.RavenDropMaxs[j] = config.Bind<int>(text, "Drop" + (j + 1) + "Max", crystalDefinition.DefaultDropMax, "Maximum drop amount for Raven drop slot " + (j + 1) + " on " + crystalDefinition.PrefabName + ".");
			}
		}
	}

	public static List<CrystalDropEntry> BuildDropEntries(CrystalDefinition crystal)
	{
		List<CrystalDropEntry> list = new List<CrystalDropEntry>();
		if (crystal == null)
		{
			return list;
		}
		if (crystal.IsRavenCrystal)
		{
			for (int i = 0; i < 4; i++)
			{
				string text = ((crystal.RavenDropItems[i] != null) ? crystal.RavenDropItems[i].Value : string.Empty);
				if (!string.IsNullOrWhiteSpace(text))
				{
					int num = ((crystal.RavenDropMins[i] != null) ? crystal.RavenDropMins[i].Value : crystal.DefaultDropMin);
					int num2 = ((crystal.RavenDropMaxs[i] != null) ? crystal.RavenDropMaxs[i].Value : crystal.DefaultDropMax);
					num = Mathf.Max(0, num);
					num2 = Mathf.Max(num, num2);
					list.Add(new CrystalDropEntry(text, num, num2));
				}
			}
			return list;
		}
		int num3 = ((crystal.DropMin != null) ? crystal.DropMin.Value : crystal.DefaultDropMin);
		int num4 = ((crystal.DropMax != null) ? crystal.DropMax.Value : crystal.DefaultDropMax);
		num3 = Mathf.Max(0, num3);
		num4 = Mathf.Max(num3, num4);
		string text2 = ((crystal.DropItem != null) ? crystal.DropItem.Value : crystal.DefaultDropItem);
		if (!string.IsNullOrWhiteSpace(text2))
		{
			list.Add(new CrystalDropEntry(text2, num3, num4));
		}
		return list;
	}

	public static CrystalDefinition FindCrystalDefinition(string prefabName)
	{
		for (int i = 0; i < CrystalDefinitions.Count; i++)
		{
			CrystalDefinition crystalDefinition = CrystalDefinitions[i];
			if (crystalDefinition != null && string.Equals(crystalDefinition.PrefabName, prefabName, StringComparison.Ordinal))
			{
				return crystalDefinition;
			}
		}
		return null;
	}
}
public sealed class CrystalDropEntry
{
	public string ItemName;

	public int Min;

	public int Max;

	public CrystalDropEntry(string itemName, int min, int max)
	{
		ItemName = itemName;
		Min = min;
		Max = max;
	}
}
public class CrystalHoverText : MonoBehaviour, Hoverable
{
	private string hoverName;

	private void Awake()
	{
		EnsureHoverName();
	}

	public void Configure(string prefabName)
	{
		hoverName = BuildHoverName(prefabName);
	}

	public string GetHoverText()
	{
		EnsureHoverName();
		return string.IsNullOrWhiteSpace(hoverName) ? "Crystal" : hoverName;
	}

	public string GetHoverName()
	{
		EnsureHoverName();
		return string.IsNullOrWhiteSpace(hoverName) ? "Crystal" : hoverName;
	}

	private void EnsureHoverName()
	{
		if (string.IsNullOrWhiteSpace(hoverName))
		{
			string text = (((Object)(object)((Component)this).gameObject != (Object)null) ? ((Object)((Component)this).gameObject).name : string.Empty);
			if (!string.IsNullOrWhiteSpace(text) && text.EndsWith("(Clone)", StringComparison.OrdinalIgnoreCase))
			{
				text = text.Substring(0, text.Length - "(Clone)".Length).Trim();
			}
			hoverName = BuildHoverName(text);
		}
	}

	private static string BuildHoverName(string prefabName)
	{
		if (string.IsNullOrWhiteSpace(prefabName))
		{
			return "Crystal";
		}
		string[] array = prefabName.Split(new char[1] { '_' }, StringSplitOptions.RemoveEmptyEntries);
		if (array.Length == 0)
		{
			return "Crystal";
		}
		string text = "Medium";
		List<string> list = new List<string>();
		foreach (string text2 in array)
		{
			if (string.Equals(text2, "Small", StringComparison.OrdinalIgnoreCase))
			{
				text = "Small";
			}
			else if (string.Equals(text2, "Large", StringComparison.OrdinalIgnoreCase))
			{
				text = "Large";
			}
			else if (!string.Equals(text2, "Crystal", StringComparison.OrdinalIgnoreCase))
			{
				list.Add(UppercaseFirst(text2));
			}
		}
		if (list.Count == 0)
		{
			return text + " Crystal";
		}
		return text + " " + string.Join(" ", list.ToArray()) + " Crystal";
	}

	private static string UppercaseFirst(string value)
	{
		if (string.IsNullOrWhiteSpace(value))
		{
			return string.Empty;
		}
		if (value.Length == 1)
		{
			return value.ToUpperInvariant();
		}
		return char.ToUpperInvariant(value[0]) + value.Substring(1).ToLowerInvariant();
	}
}
public sealed class CrystalManager : MonoBehaviour
{
	private sealed class RaycastHitDistanceComparer : IComparer<RaycastHit>
	{
		public static readonly RaycastHitDistanceComparer Instance = new RaycastHitDistanceComparer();

		public int Compare(RaycastHit left, RaycastHit right)
		{
			return ((RaycastHit)(ref left)).distance.CompareTo(((RaycastHit)(ref right)).distance);
		}
	}

	private struct ZoneCoord : IEquatable<ZoneCoord>
	{
		public int X;

		public int Y;

		public ZoneCoord(int x, int y)
		{
			X = x;
			Y = y;
		}

		public bool Equals(ZoneCoord other)
		{
			return X == other.X && Y == other.Y;
		}

		public override bool Equals(object obj)
		{
			if (!(obj is ZoneCoord))
			{
				return false;
			}
			return Equals((ZoneCoord)obj);
		}

		public override int GetHashCode()
		{
			return (X * 397) ^ Y;
		}
	}

	private const float ZoneSize = 64f;

	private const float PlayerZoneCheckIntervalSeconds = 1f;

	private const float ResetCheckIntervalSeconds = 2f;

	private const int SpawnPointAttemptsPerCrystal = 25;

	private const int GroundPointAttempts = 40;

	private const float GroundProbeStartHeight = 2000f;

	private const float GroundProbeDistance = 4000f;

	private const float TerrainSpawnOffset = 0.05f;

	private static CrystalManager instance;

	private static AssetBundle assetBundle;

	private static bool prefabsRegistered;

	private static readonly Dictionary<string, GameObject> RegisteredCrystalPrefabs = new Dictionary<string, GameObject>();

	private static readonly HashSet<string> MissingPrefabWarnings = new HashSet<string>();

	private static readonly HashSet<string> MissingBiomeWarnings = new HashSet<string>();

	private static readonly Dictionary<string, HashSet<CrystalRuntimeState>> ActiveManagedCrystals = new Dictionary<string, HashSet<CrystalRuntimeState>>();

	private readonly Dictionary<long, ZoneCoord> lastPlayerZones = new Dictionary<long, ZoneCoord>();

	private float nextPlayerZoneCheckTime;

	private float nextResetCheckTime;

	public static void Initialize(BaseUnityPlugin plugin, AssetBundle bundle, ConfigFile config)
	{
		assetBundle = bundle;
		CrystalConfigFile.Initialize(config);
		CrystalRespawnState.Initialize();
		if ((Object)(object)instance == (Object)null)
		{
			instance = ((Component)plugin).GetComponent<CrystalManager>();
			if ((Object)(object)instance == (Object)null)
			{
				instance = ((Component)plugin).gameObject.AddComponent<CrystalManager>();
			}
		}
	}

	public static void RegisterCrystalPrefabs(AssetBundle bundle)
	{
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Expected O, but got Unknown
		if (prefabsRegistered || (Object)(object)bundle == (Object)null)
		{
			return;
		}
		CrystalConfigFile.BuildCrystalDefinitions();
		int num = 0;
		int num2 = 0;
		IReadOnlyList<CrystalConfigFile.CrystalDefinition> definitions = CrystalConfigFile.Definitions;
		for (int i = 0; i < definitions.Count; i++)
		{
			CrystalConfigFile.CrystalDefinition crystalDefinition = definitions[i];
			GameObject val = bundle.LoadAsset<GameObject>(crystalDefinition.PrefabName);
			if ((Object)(object)val == (Object)null)
			{
				num2++;
				Debug.LogWarning((object)("Crystal prefab missing from asset bundle: " + crystalDefinition.PrefabName));
				continue;
			}
			PrepareCrystalPrefab(val, crystalDefinition);
			PrefabManager.Instance.AddPrefab(new CustomPrefab(val, true));
			RegisteredCrystalPrefabs[crystalDefinition.PrefabName] = val;
			num++;
		}
		prefabsRegistered = true;
		Debug.Log((object)("Crystal prefab registration complete. Registered: " + num + ", Missing: " + num2));
	}

	private static void PrepareCrystalPrefab(GameObject prefab, CrystalConfigFile.CrystalDefinition crystal)
	{
		//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00de: Unknown result type (might be due to invalid IL or missing references)
		//IL_0108: Unknown result type (might be due to invalid IL or missing references)
		//IL_010d: Unknown result type (might be due to invalid IL or missing references)
		//IL_011c: Unknown result type (might be due to invalid IL or missing references)
		//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0200: Unknown result type (might be due to invalid IL or missing references)
		//IL_0207: Expected O, but got Unknown
		//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01fe: Expected O, but got Unknown
		if ((Object)(object)prefab == (Object)null || crystal == null)
		{
			return;
		}
		((Object)prefab).name = crystal.PrefabName;
		RemoveItemDrops(prefab);
		ZNetView val = prefab.GetComponent<ZNetView>();
		if ((Object)(object)val == (Object)null)
		{
			val = prefab.AddComponent<ZNetView>();
		}
		val.m_persistent = true;
		val.m_syncInitialScale = true;
		if (!Object.op_Implicit((Object)(object)prefab.GetComponent<ZSyncTransform>()))
		{
			prefab.AddComponent<ZSyncTransform>();
		}
		if ((Object)(object)prefab.GetComponentInChildren<Collider>(true) == (Object)null)
		{
			BoxCollider val2 = prefab.GetComponent<BoxCollider>();
			if ((Object)(object)val2 == (Object)null)
			{
				val2 = prefab.AddComponent<BoxCollider>();
			}
			Renderer[] componentsInChildren = prefab.GetComponentsInChildren<Renderer>(true);
			if (componentsInChildren.Length != 0)
			{
				Bounds bounds = componentsInChildren[0].bounds;
				for (int i = 1; i < componentsInChildren.Length; i++)
				{
					((Bounds)(ref bounds)).Encapsulate(componentsInChildren[i].bounds);
				}
				val2.center = prefab.transform.InverseTransformPoint(((Bounds)(ref bounds)).center);
				val2.size = ((Bounds)(ref bounds)).size;
			}
		}
		WearNTear val3 = prefab.GetComponent<WearNTear>();
		if ((Object)(object)val3 == (Object)null)
		{
			val3 = prefab.AddComponent<WearNTear>();
		}
		val3.m_health = ((crystal.Health != null) ? crystal.Health.Value : crystal.DefaultHealth);
		val3.m_noRoofWear = true;
		GameObject val4 = null;
		GameObject val5 = null;
		if ((Object)(object)ZNetScene.instance != (Object)null)
		{
			val4 = ZNetScene.instance.GetPrefab("vfx_destroyed");
			val5 = ZNetScene.instance.GetPrefab("sfx_clay_pot_break");
		}
		List<EffectData> list = new List<EffectData>();
		if ((Object)(object)val4 != (Object)null)
		{
			list.Add(new EffectData
			{
				m_prefab = val4,
				m_enabled = true
			});
		}
		if ((Object)(object)val5 != (Object)null)
		{
			list.Add(new EffectData
			{
				m_prefab = val5,
				m_enabled = true
			});
		}
		EffectList val6 = new EffectList();
		val6.m_effectPrefabs = list.ToArray();
		val3.m_destroyedEffect = val6;
		CrystalRuntimeState crystalRuntimeState = prefab.GetComponent<CrystalRuntimeState>();
		if ((Object)(object)crystalRuntimeState == (Object)null)
		{
			crystalRuntimeState = prefab.AddComponent<CrystalRuntimeState>();
		}
		crystalRuntimeState.Configure(CrystalConfigFile.BuildDropEntries(crystal));
		CrystalHoverText crystalHoverText = prefab.GetComponent<CrystalHoverText>();
		if ((Object)(object)crystalHoverText == (Object)null)
		{
			crystalHoverText = prefab.AddComponent<CrystalHoverText>();
		}
		crystalHoverText.Configure(crystal.PrefabName);
		if (!Object.op_Implicit((Object)(object)prefab.GetComponent<CrystalBreakVisual>()))
		{
			prefab.AddComponent<CrystalBreakVisual>();
		}
	}

	private static void RemoveItemDrops(GameObject root)
	{
		if ((Object)(object)root == (Object)null)
		{
			return;
		}
		ItemDrop[] componentsInChildren = root.GetComponentsInChildren<ItemDrop>(true);
		for (int i = 0; i < componentsInChildren.Length; i++)
		{
			if ((Object)(object)componentsInChildren[i] != (Object)null)
			{
				Object.DestroyImmediate((Object)(object)componentsInChildren[i], true);
			}
		}
	}

	public static bool TryRestoreExistingCrystalState(CrystalRuntimeState runtime)
	{
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b5: Invalid comparison between Unknown and I4
		//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)runtime == (Object)null || (Object)(object)((Component)runtime).gameObject == (Object)null)
		{
			return false;
		}
		CrystalConfigFile.BuildCrystalDefinitions();
		string text = CleanPrefabName(((Object)((Component)runtime).gameObject).name);
		if (string.IsNullOrWhiteSpace(text))
		{
			return false;
		}
		CrystalConfigFile.CrystalDefinition crystalDefinition = CrystalConfigFile.FindCrystalDefinition(text);
		if (crystalDefinition == null)
		{
			return false;
		}
		runtime.Configure(CrystalConfigFile.BuildDropEntries(crystalDefinition));
		ZoneCoord zone = GetZone(((Component)runtime).transform.position);
		Biome val = (Biome)0;
		if (WorldGenerator.instance != null)
		{
			val = WorldGenerator.instance.GetBiome(((Component)runtime).transform.position);
			if ((int)val == 0)
			{
				val = WorldGenerator.instance.GetBiome(GetZoneCenter(zone));
			}
		}
		runtime.ConfigureManagedSpawn(crystalDefinition.PrefabName, zone.X, zone.Y, val);
		return true;
	}

	private static string CleanPrefabName(string prefabName)
	{
		if (string.IsNullOrWhiteSpace(prefabName))
		{
			return string.Empty;
		}
		string text = prefabName.Trim();
		if (text.EndsWith("(Clone)", StringComparison.OrdinalIgnoreCase))
		{
			text = text.Substring(0, text.Length - "(Clone)".Length).Trim();
		}
		return text;
	}

	private static GameObject GetSpawnPrefab(CrystalConfigFile.CrystalDefinition crystal)
	{
		if (crystal == null)
		{
			return null;
		}
		GameObject val = null;
		if ((Object)(object)ZNetScene.instance != (Object)null)
		{
			val = ZNetScene.instance.GetPrefab(crystal.PrefabName);
		}
		if ((Object)(object)val == (Object)null)
		{
			val = PrefabManager.Instance.GetPrefab(crystal.PrefabName);
		}
		if ((Object)(object)val == (Object)null && RegisteredCrystalPrefabs.ContainsKey(crystal.PrefabName))
		{
			val = RegisteredCrystalPrefabs[crystal.PrefabName];
		}
		if ((Object)(object)val == (Object)null && (Object)(object)assetBundle != (Object)null)
		{
			val = assetBundle.LoadAsset<GameObject>(crystal.PrefabName);
		}
		if ((Object)(object)val != (Object)null)
		{
			PrepareCrystalPrefab(val, crystal);
			RegisteredCrystalPrefabs[crystal.PrefabName] = val;
			return val;
		}
		if (!MissingPrefabWarnings.Contains(crystal.PrefabName))
		{
			MissingPrefabWarnings.Add(crystal.PrefabName);
			Debug.LogWarning((object)("Crystal prefab not available yet: " + crystal.PrefabName));
		}
		return null;
	}

	private void Update()
	{
		if ((Object)(object)ZNet.instance == (Object)null || !ZNet.instance.IsServer() || (Object)(object)ZoneSystem.instance == (Object)null || (Object)(object)ZNetScene.instance == (Object)null || WorldGenerator.instance == null)
		{
			return;
		}
		if (!prefabsRegistered && (Object)(object)assetBundle != (Object)null)
		{
			RegisterCrystalPrefabs(assetBundle);
		}
		if (Time.time >= nextPlayerZoneCheckTime)
		{
			nextPlayerZoneCheckTime = Time.time + 1f;
			ProcessPlayerEnteredZones();
		}
		if (Time.time >= nextResetCheckTime)
		{
			nextResetCheckTime = Time.time + 2f;
			if (CrystalRespawnState.ShouldRunResetNow())
			{
				CrystalRespawnState.ClearProcessedZonesForCurrentWorld();
				Debug.Log((object)"Crystal reset completed. Saved crystal zone decisions cleared for current world.");
			}
		}
	}

	private void ProcessPlayerEnteredZones()
	{
		//IL_006f: Unknown result type (might be due to invalid IL or missing references)
		List<Player> allPlayers = Player.GetAllPlayers();
		if (allPlayers == null || allPlayers.Count == 0)
		{
			lastPlayerZones.Clear();
			return;
		}
		HashSet<long> hashSet = new HashSet<long>();
		for (int i = 0; i < allPlayers.Count; i++)
		{
			Player val = allPlayers[i];
			if (!((Object)(object)val == (Object)null))
			{
				long playerKey = GetPlayerKey(val);
				hashSet.Add(playerKey);
				ZoneCoord zone = GetZone(((Component)val).transform.position);
				if (!lastPlayerZones.TryGetValue(playerKey, out var value) || !value.Equals(zone))
				{
					lastPlayerZones[playerKey] = zone;
					ProcessZone(zone);
				}
			}
		}
		List<long> list = new List<long>();
		foreach (KeyValuePair<long, ZoneCoord> lastPlayerZone in lastPlayerZones)
		{
			if (!hashSet.Contains(lastPlayerZone.Key))
			{
				list.Add(lastPlayerZone.Key);
			}
		}
		for (int j = 0; j < list.Count; j++)
		{
			lastPlayerZones.Remove(list[j]);
		}
	}

	private static long GetPlayerKey(Player player)
	{
		if ((Object)(object)player == (Object)null)
		{
			return 0L;
		}
		ZNetView component = ((Component)player).GetComponent<ZNetView>();
		if ((Object)(object)component != (Object)null && component.GetZDO() != null)
		{
			return ((ZDOID)(ref component.GetZDO().m_uid)).ID;
		}
		return ((Object)player).GetInstanceID();
	}

	private void ProcessZone(ZoneCoord zone)
	{
		IReadOnlyList<CrystalConfigFile.CrystalDefinition> definitions = CrystalConfigFile.Definitions;
		for (int i = 0; i < definitions.Count; i++)
		{
			ProcessCrystalInZone(zone, definitions[i]);
		}
	}

	private void ProcessCrystalInZone(ZoneCoord zone, CrystalConfigFile.CrystalDefinition crystal)
	{
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Unknown result type (might be due to invalid IL or missing references)
		//IL_008f: Invalid comparison between Unknown and I4
		//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0221: Unknown result type (might be due to invalid IL or missing references)
		if (crystal == null || crystal.Enabled == null || !crystal.Enabled.Value)
		{
			return;
		}
		string zoneKey = BuildZoneKey(crystal.PrefabName, zone.X, zone.Y);
		if (HasActiveManagedCrystal(zoneKey))
		{
			CrystalRespawnState.MarkZoneProcessed(zoneKey);
		}
		else
		{
			if (CrystalRespawnState.IsZoneProcessed(zoneKey))
			{
				return;
			}
			Biome val = ParseBiomes((crystal.Biomes != null) ? crystal.Biomes.Value : crystal.DefaultBiomes);
			if ((int)val == 0)
			{
				CrystalRespawnState.MarkZoneProcessed(zoneKey);
				return;
			}
			float num = ((crystal.SpawnChance != null) ? crystal.SpawnChance.Value : crystal.DefaultSpawnChance);
			int num2 = ((crystal.MinPerZone != null) ? crystal.MinPerZone.Value : crystal.DefaultMinPerZone);
			int num3 = ((crystal.MaxPerZone != null) ? crystal.MaxPerZone.Value : crystal.DefaultMaxPerZone);
			num2 = Mathf.Max(0, num2);
			num3 = Mathf.Max(num2, num3);
			int num4 = 0;
			if (Random.value <= Mathf.Clamp01(num))
			{
				num4 = Random.Range(num2, num3 + 1);
			}
			if (num4 <= 0)
			{
				CrystalRespawnState.MarkZoneProcessed(zoneKey);
				return;
			}
			GameObject spawnPrefab = GetSpawnPrefab(crystal);
			if ((Object)(object)spawnPrefab == (Object)null)
			{
				return;
			}
			int num5 = 0;
			int num6 = 0;
			int num7 = Mathf.Max(25, num4 * 25);
			while (num5 < num4 && num6 < num7)
			{
				num6++;
				if (!TryFindGroundPoint(zone, out var point))
				{
					continue;
				}
				Biome biomeAtPoint = GetBiomeAtPoint(zone, point);
				if (BiomeMatches(val, biomeAtPoint) && !IsInsidePlayerBaseSuppression(point))
				{
					GameObject val2 = Object.Instantiate<GameObject>(spawnPrefab, point, Quaternion.identity);
					PrepareCrystalPrefab(val2, crystal);
					CrystalRuntimeState component = val2.GetComponent<CrystalRuntimeState>();
					if ((Object)(object)component != (Object)null)
					{
						component.Configure(CrystalConfigFile.BuildDropEntries(crystal));
						component.ConfigureManagedSpawn(crystal.PrefabName, zone.X, zone.Y, biomeAtPoint);
					}
					num5++;
				}
			}
			CrystalRespawnState.MarkZoneProcessed(zoneKey);
			if (num5 > 0)
			{
				Debug.Log((object)("Spawned " + num5 + "x " + crystal.PrefabName + " in zone " + zone.X + "," + zone.Y + "."));
			}
		}
	}

	private static Biome GetBiomeAtPoint(ZoneCoord zone, Vector3 point)
	{
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Invalid comparison between Unknown and I4
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		if (WorldGenerator.instance == null)
		{
			return (Biome)0;
		}
		Biome biome = WorldGenerator.instance.GetBiome(point);
		if ((int)biome > 0)
		{
			return biome;
		}
		return WorldGenerator.instance.GetBiome(GetZoneCenter(zone));
	}

	private static bool TryFindGroundPoint(ZoneCoord zone, out Vector3 point)
	{
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_005a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		//IL_0084: Unknown result type (might be due to invalid IL or missing references)
		//IL_0173: Unknown result type (might be due to invalid IL or missing references)
		//IL_0178: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_0110: Unknown result type (might be due to invalid IL or missing references)
		//IL_0115: Unknown result type (might be due to invalid IL or missing references)
		//IL_011f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0124: Unknown result type (might be due to invalid IL or missing references)
		//IL_0129: Unknown result type (might be due to invalid IL or missing references)
		Vector3 val = default(Vector3);
		((Vector3)(ref val))..ctor((float)zone.X * 64f, 0f, (float)zone.Y * 64f);
		int num = LayerMask.NameToLayer("terrain");
		RaycastHit[] array = (RaycastHit[])(object)new RaycastHit[16];
		Vector3 val2 = default(Vector3);
		for (int i = 0; i < 40; i++)
		{
			float num2 = val.x + Random.Range(0f, 64f);
			float num3 = val.z + Random.Range(0f, 64f);
			((Vector3)(ref val2))..ctor(num2, 2000f, num3);
			int num4 = Physics.RaycastNonAlloc(val2, Vector3.down, array, 4000f, -1, (QueryTriggerInteraction)2);
			if (num4 <= 0)
			{
				continue;
			}
			Array.Sort(array, 0, num4, RaycastHitDistanceComparer.Instance);
			bool flag = false;
			for (int j = 0; j < num4; j++)
			{
				RaycastHit val3 = array[j];
				Collider collider = ((RaycastHit)(ref val3)).collider;
				if ((Object)(object)collider == (Object)null)
				{
					continue;
				}
				if (((Component)collider).gameObject.layer == num)
				{
					if (!flag)
					{
						point = ((RaycastHit)(ref val3)).point + Vector3.up * 0.05f;
						return true;
					}
					break;
				}
				if (!IsIgnorableGroundProbeCollider(collider))
				{
					flag = true;
					break;
				}
			}
		}
		point = Vector3.zero;
		return false;
	}

	private static bool IsIgnorableGroundProbeCollider(Collider collider)
	{
		if ((Object)(object)collider == (Object)null)
		{
			return false;
		}
		if (collider.isTrigger)
		{
			return true;
		}
		string text = LayerMask.LayerToName(((Component)collider).gameObject.layer);
		if (!string.IsNullOrWhiteSpace(text) && string.Equals(text, "water", StringComparison.OrdinalIgnoreCase))
		{
			return true;
		}
		string name = ((Object)((Component)collider).gameObject).name;
		if (!string.IsNullOrWhiteSpace(name) && name.IndexOf("water", StringComparison.OrdinalIgnoreCase) >= 0)
		{
			return true;
		}
		return false;
	}

	private static bool IsInsidePlayerBaseSuppression(Vector3 point)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Invalid comparison between Unknown and I4
		Collider[] array = Physics.OverlapSphere(point, 0.5f, -1, (QueryTriggerInteraction)2);
		foreach (Collider val in array)
		{
			if (!((Object)(object)val == (Object)null))
			{
				EffectArea val2 = ((Component)val).GetComponent<EffectArea>();
				if ((Object)(object)val2 == (Object)null)
				{
					val2 = ((Component)val).GetComponentInParent<EffectArea>();
				}
				if (!((Object)(object)val2 == (Object)null) && (val2.m_type & 4) > 0)
				{
					return true;
				}
			}
		}
		return false;
	}

	private static bool HasActiveManagedCrystal(string zoneKey)
	{
		if (string.IsNullOrWhiteSpace(zoneKey))
		{
			return false;
		}
		if (!ActiveManagedCrystals.TryGetValue(zoneKey, out var value) || value == null || value.Count == 0)
		{
			return false;
		}
		value.RemoveWhere((CrystalRuntimeState runtime) => (Object)(object)runtime == (Object)null);
		if (value.Count <= 0)
		{
			ActiveManagedCrystals.Remove(zoneKey);
			return false;
		}
		return true;
	}

	public static void RegisterManagedCrystalInstance(string zoneKey, CrystalRuntimeState runtime)
	{
		if (!string.IsNullOrWhiteSpace(zoneKey) && !((Object)(object)runtime == (Object)null))
		{
			if (!ActiveManagedCrystals.TryGetValue(zoneKey, out var value) || value == null)
			{
				value = new HashSet<CrystalRuntimeState>();
				ActiveManagedCrystals[zoneKey] = value;
			}
			value.Add(runtime);
		}
	}

	public static void NotifyManagedCrystalDestroyed(string zoneKey, CrystalRuntimeState runtime)
	{
		RemoveManagedCrystalInstance(zoneKey, runtime);
	}

	public static void NotifyManagedCrystalUnloaded(string zoneKey, CrystalRuntimeState runtime)
	{
		RemoveManagedCrystalInstance(zoneKey, runtime);
	}

	private static void RemoveManagedCrystalInstance(string zoneKey, CrystalRuntimeState runtime)
	{
		if (!string.IsNullOrWhiteSpace(zoneKey) && !((Object)(object)runtime == (Object)null) && ActiveManagedCrystals.TryGetValue(zoneKey, out var value) && value != null)
		{
			value.Remove(runtime);
			value.RemoveWhere((CrystalRuntimeState item) => (Object)(object)item == (Object)null);
			if (value.Count <= 0)
			{
				ActiveManagedCrystals.Remove(zoneKey);
			}
		}
	}

	public static string BuildZoneKey(string prefabName, int zoneX, int zoneY)
	{
		return "RWC_" + prefabName + "_" + zoneX + "_" + zoneY;
	}

	private static ZoneCoord GetZone(Vector3 pos)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		return new ZoneCoord(Mathf.FloorToInt(pos.x / 64f), Mathf.FloorToInt(pos.z / 64f));
	}

	private static Vector3 GetZoneCenter(ZoneCoord zone)
	{
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		return new Vector3((float)zone.X * 64f + 32f, 0f, (float)zone.Y * 64f + 32f);
	}

	private static Biome ParseBiomes(string biomeList)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_005a: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		Biome val = (Biome)0;
		if (string.IsNullOrWhiteSpace(biomeList))
		{
			return val;
		}
		string[] array = biomeList.Split(new char[1] { ',' });
		for (int i = 0; i < array.Length; i++)
		{
			string text = array[i].Trim();
			if (!string.IsNullOrEmpty(text))
			{
				if (Enum.TryParse<Biome>(text, ignoreCase: true, out Biome result))
				{
					val |= result;
				}
				else if (!MissingBiomeWarnings.Contains(text))
				{
					MissingBiomeWarnings.Add(text);
					Debug.LogWarning((object)("Crystal biome name could not be parsed from config: " + text));
				}
			}
		}
		return val;
	}

	private static bool BiomeMatches(Biome allowed, Biome biome)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0004: Unknown result type (might be due to invalid IL or missing references)
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Invalid comparison between Unknown and I4
		return (int)allowed != 0 && (allowed & biome) > 0;
	}
}
public static class CrystalRespawnState
{
	[Serializable]
	private sealed class StateContainer
	{
		public string WorldName = string.Empty;

		public List<string> ProcessedCrystalZoneKeys = new List<string>();

		public bool WorldClockInitialized;

		public float LastObservedDayFraction;

		public int DaysSinceReset;

		public bool ResetTriggeredForCurrentDay;
	}

	private const int ResetIntervalDays = 3;

	private const float ResetHour = 6f;

	private const float DayWrapThreshold = 0.15f;

	private static bool stateLoaded;

	private static string stateFilePath;

	private static readonly HashSet<string> ProcessedCrystalZoneKeys = new HashSet<string>();

	private static bool worldClockInitialized;

	private static float lastObservedDayFraction;

	private static int daysSinceReset;

	private static bool resetTriggeredForCurrentDay;

	public static void Initialize()
	{
		stateFilePath = Path.Combine(Paths.ConfigPath, "Ravenwood.Crystals.state.json");
		LoadState();
	}

	public static bool IsZoneProcessed(string zoneKey)
	{
		if (string.IsNullOrWhiteSpace(zoneKey))
		{
			return false;
		}
		return ProcessedCrystalZoneKeys.Contains(BuildWorldScopedKey(zoneKey));
	}

	public static void MarkZoneProcessed(string zoneKey)
	{
		if (!string.IsNullOrWhiteSpace(zoneKey) && ProcessedCrystalZoneKeys.Add(BuildWorldScopedKey(zoneKey)))
		{
			SaveState();
		}
	}

	public static bool ShouldRunResetNow()
	{
		if ((Object)(object)EnvMan.instance == (Object)null)
		{
			return false;
		}
		float num = Mathf.Repeat(EnvMan.instance.GetDayFraction(), 1f);
		float num2 = num * 24f;
		bool flag = false;
		if (!worldClockInitialized)
		{
			worldClockInitialized = true;
			lastObservedDayFraction = num;
			daysSinceReset = 0;
			resetTriggeredForCurrentDay = num2 >= 6f;
			SaveState();
			return false;
		}
		if (num + 0.15f < lastObservedDayFraction)
		{
			daysSinceReset++;
			resetTriggeredForCurrentDay = false;
			flag = true;
		}
		lastObservedDayFraction = num;
		if (!resetTriggeredForCurrentDay && daysSinceReset >= 3 && num2 >= 6f)
		{
			daysSinceReset = 0;
			resetTriggeredForCurrentDay = true;
			SaveState();
			return true;
		}
		if (flag)
		{
			SaveState();
		}
		return false;
	}

	public static void ClearProcessedZonesForCurrentWorld()
	{
		if (ProcessedCrystalZoneKeys.Count <= 0)
		{
			SaveState();
			return;
		}
		List<string> list = new List<string>();
		foreach (string processedCrystalZoneKey in ProcessedCrystalZoneKeys)
		{
			if (processedCrystalZoneKey.StartsWith(GetWorldNameSafe() + "|", StringComparison.Ordinal))
			{
				list.Add(processedCrystalZoneKey);
			}
		}
		for (int i = 0; i < list.Count; i++)
		{
			ProcessedCrystalZoneKeys.Remove(list[i]);
		}
		SaveState();
	}

	private static string BuildWorldScopedKey(string zoneKey)
	{
		return GetWorldNameSafe() + "|" + zoneKey;
	}

	private static string ExtractZoneKey(string worldScopedKey)
	{
		if (string.IsNullOrWhiteSpace(worldScopedKey))
		{
			return string.Empty;
		}
		string[] array = worldScopedKey.Split(new char[1] { '|' }, 2);
		if (array.Length != 2)
		{
			return string.Empty;
		}
		return array[1];
	}

	private static string GetWorldNameSafe()
	{
		if ((Object)(object)ZNet.instance != (Object)null)
		{
			return ZNet.instance.GetWorldName();
		}
		return "UnknownWorld";
	}

	private static void LoadState()
	{
		if (stateLoaded)
		{
			return;
		}
		stateLoaded = true;
		ProcessedCrystalZoneKeys.Clear();
		worldClockInitialized = false;
		lastObservedDayFraction = 0f;
		daysSinceReset = 0;
		resetTriggeredForCurrentDay = false;
		if (string.IsNullOrWhiteSpace(stateFilePath) || !File.Exists(stateFilePath))
		{
			return;
		}
		try
		{
			string text = File.ReadAllText(stateFilePath);
			if (string.IsNullOrWhiteSpace(text))
			{
				return;
			}
			StateContainer stateContainer = JsonUtility.FromJson<StateContainer>(text);
			if (stateContainer == null || !string.Equals(stateContainer.WorldName, GetWorldNameSafe(), StringComparison.Ordinal))
			{
				return;
			}
			worldClockInitialized = stateContainer.WorldClockInitialized;
			lastObservedDayFraction = stateContainer.LastObservedDayFraction;
			daysSinceReset = Mathf.Max(0, stateContainer.DaysSinceReset);
			resetTriggeredForCurrentDay = stateContainer.ResetTriggeredForCurrentDay;
			if (stateContainer.ProcessedCrystalZoneKeys == null)
			{
				return;
			}
			for (int i = 0; i < stateContainer.ProcessedCrystalZoneKeys.Count; i++)
			{
				string text2 = stateContainer.ProcessedCrystalZoneKeys[i];
				if (!string.IsNullOrWhiteSpace(text2))
				{
					ProcessedCrystalZoneKeys.Add(BuildWorldScopedKey(text2));
				}
			}
		}
		catch (Exception ex)
		{
			Debug.LogWarning((object)("Failed to load crystal state: " + ex.Message));
		}
	}

	private static void SaveState()
	{
		if (string.IsNullOrWhiteSpace(stateFilePath))
		{
			return;
		}
		try
		{
			StateContainer stateContainer = new StateContainer();
			stateContainer.WorldName = GetWorldNameSafe();
			stateContainer.WorldClockInitialized = worldClockInitialized;
			stateContainer.LastObservedDayFraction = lastObservedDayFraction;
			stateContainer.DaysSinceReset = daysSinceReset;
			stateContainer.ResetTriggeredForCurrentDay = resetTriggeredForCurrentDay;
			foreach (string processedCrystalZoneKey in ProcessedCrystalZoneKeys)
			{
				if (processedCrystalZoneKey.StartsWith(stateContainer.WorldName + "|", StringComparison.Ordinal))
				{
					string text = ExtractZoneKey(processedCrystalZoneKey);
					if (!string.IsNullOrWhiteSpace(text))
					{
						stateContainer.ProcessedCrystalZoneKeys.Add(text);
					}
				}
			}
			string contents = JsonUtility.ToJson((object)stateContainer, true);
			File.WriteAllText(stateFilePath, contents);
		}
		catch (Exception ex)
		{
			Debug.LogWarning((object)("Failed to save crystal state: " + ex.Message));
		}
	}
}
public class CrystalRuntimeState : MonoBehaviour
{
	[HarmonyPatch(typeof(WearNTear), "RPC_Damage")]
	private static class WearNTear_RPC_Damage_Patch
	{
		private static void Postfix(WearNTear __instance)
		{
			if (!((Object)(object)__instance == (Object)null))
			{
				CrystalRuntimeState component = ((Component)__instance).GetComponent<CrystalRuntimeState>();
				if (!((Object)(object)component == (Object)null))
				{
					component.TryHandleDestroyed(fromOnDestroy: false);
				}
			}
		}
	}

	private readonly List<CrystalDropEntry> dropEntries = new List<CrystalDropEntry>();

	private bool handledDestroyed;

	private bool registeredManagedInstance;

	private bool restoredExistingState;

	private bool suppressDropSpawn;

	private WearNTear wear;

	private ZNetView znv;

	private string managedPrefabName = string.Empty;

	private string managedBiomeName = string.Empty;

	private int managedZoneX = int.MinValue;

	private int managedZoneY = int.MinValue;

	public void Configure(List<CrystalDropEntry> entries)
	{
		dropEntries.Clear();
		if (entries == null)
		{
			return;
		}
		for (int i = 0; i < entries.Count; i++)
		{
			CrystalDropEntry crystalDropEntry = entries[i];
			if (crystalDropEntry != null)
			{
				dropEntries.Add(new CrystalDropEntry(crystalDropEntry.ItemName, crystalDropEntry.Min, crystalDropEntry.Max));
			}
		}
	}

	public void ConfigureManagedSpawn(string prefabName, int zoneX, int zoneY, Biome biome)
	{
		managedPrefabName = prefabName ?? string.Empty;
		managedZoneX = zoneX;
		managedZoneY = zoneY;
		managedBiomeName = ((object)(Biome)(ref biome)).ToString();
		znv = ((Component)this).GetComponent<ZNetView>();
		if ((Object)(object)znv != (Object)null && znv.GetZDO() != null)
		{
			znv.GetZDO().Set("RWC_CrystalPrefabName", managedPrefabName);
			znv.GetZDO().Set("RWC_CrystalZoneX", managedZoneX);
			znv.GetZDO().Set("RWC_CrystalZoneY", managedZoneY);
			znv.GetZDO().Set("RWC_CrystalBiome", managedBiomeName);
		}
		TryRegisterManagedInstance();
	}

	public void BeginSilentRemoval()
	{
		suppressDropSpawn = true;
	}

	private void Awake()
	{
		wear = ((Component)this).GetComponent<WearNTear>();
		znv = ((Component)this).GetComponent<ZNetView>();
		LoadManagedSpawnData();
		TryRestoreExistingState();
		TryRegisterManagedInstance();
	}

	private void OnDestroy()
	{
		TryHandleDestroyed(fromOnDestroy: true);
		if (registeredManagedInstance)
		{
			CrystalManager.NotifyManagedCrystalUnloaded(GetManagedZoneKey(), this);
			registeredManagedInstance = false;
		}
	}

	private void LoadManagedSpawnData()
	{
		if (!((Object)(object)znv == (Object)null) && znv.GetZDO() != null)
		{
			managedPrefabName = znv.GetZDO().GetString("RWC_CrystalPrefabName", managedPrefabName);
			managedZoneX = znv.GetZDO().GetInt("RWC_CrystalZoneX", managedZoneX);
			managedZoneY = znv.GetZDO().GetInt("RWC_CrystalZoneY", managedZoneY);
			managedBiomeName = znv.GetZDO().GetString("RWC_CrystalBiome", managedBiomeName);
		}
	}

	private void TryRestoreExistingState()
	{
		if (!restoredExistingState)
		{
			restoredExistingState = CrystalManager.TryRestoreExistingCrystalState(this);
		}
	}

	private void TryRegisterManagedInstance()
	{
		if (!registeredManagedInstance)
		{
			string managedZoneKey = GetManagedZoneKey();
			if (!string.IsNullOrWhiteSpace(managedZoneKey))
			{
				CrystalManager.RegisterManagedCrystalInstance(managedZoneKey, this);
				registeredManagedInstance = true;
			}
		}
	}

	private string GetManagedZoneKey()
	{
		if (string.IsNullOrWhiteSpace(managedPrefabName) || managedZoneX == int.MinValue || managedZoneY == int.MinValue)
		{
			return string.Empty;
		}
		return CrystalManager.BuildZoneKey(managedPrefabName, managedZoneX, managedZoneY);
	}

	private void TryHandleDestroyed(bool fromOnDestroy)
	{
		if (handledDestroyed)
		{
			return;
		}
		if (suppressDropSpawn)
		{
			handledDestroyed = true;
		}
		else
		{
			if ((Object)(object)ZNet.instance == (Object)null || !ZNet.instance.IsServer())
			{
				return;
			}
			wear = (((Object)(object)wear != (Object)null) ? wear : ((Component)this).GetComponent<WearNTear>());
			if ((Object)(object)wear == (Object)null)
			{
				if (fromOnDestroy)
				{
				}
			}
			else if (!(wear.m_health > 0f))
			{
				handledDestroyed = true;
				if (registeredManagedInstance)
				{
					CrystalManager.NotifyManagedCrystalDestroyed(GetManagedZoneKey(), this);
					registeredManagedInstance = false;
				}
				SpawnDrops();
			}
		}
	}

	private void SpawnDrops()
	{
		//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)ZNetScene.instance == (Object)null || dropEntries.Count == 0)
		{
			return;
		}
		for (int i = 0; i < dropEntries.Count; i++)
		{
			CrystalDropEntry crystalDropEntry = dropEntries[i];
			if (crystalDropEntry == null || string.IsNullOrWhiteSpace(crystalDropEntry.ItemName))
			{
				continue;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab(crystalDropEntry.ItemName);
			if ((Object)(object)prefab == (Object)null)
			{
				Debug.LogWarning((object)("Crystal drop prefab not found: " + crystalDropEntry.ItemName));
				continue;
			}
			int num = Mathf.Max(0, crystalDropEntry.Min);
			int num2 = Mathf.Max(num, crystalDropEntry.Max);
			int num3 = Random.Range(num, num2 + 1);
			for (int j = 0; j < num3; j++)
			{
				Object.Instantiate<GameObject>(prefab, ((Component)this).transform.position + Vector3.up, Random.rotation);
			}
		}
	}
}
public class LocalizeKey : MonoBehaviour
{
	public string Key;

	public void Awake()
	{
		if (!string.IsNullOrEmpty(Key))
		{
			string text = LocalizationCache.Get(Key);
		}
	}
}
public static class Localizer
{
	public static void Add(string key, string value)
	{
		LocalizationCache.Add(key, value);
	}

	public static void Register()
	{
		LocalizationCache.RegisterToJotunnLocalization();
	}
}
public class PlacementWatcher : MonoBehaviour
{
	public List<GameObject> RegisterList;

	private void Start()
	{
		if (RegisterList != null && !RegisterList.Contains(((Component)this).gameObject))
		{
			RegisterList.Add(((Component)this).gameObject);
		}
	}

	private void OnDestroy()
	{
		if (RegisterList != null)
		{
			RegisterList.Remove(((Component)this).gameObject);
		}
	}
}
public static class LocalizationCache
{
	private static Dictionary<string, string> translations = new Dictionary<string, string>();

	public static void Add(string key, string value)
	{
		translations[key] = value;
	}

	public static string Get(string key, string fallback = null)
	{
		if (translations.TryGetValue(key, out var value))
		{
			return value;
		}
		return fallback ?? key;
	}

	public static void RegisterToJotunnLocalization()
	{
		CustomLocalization localization = LocalizationManager.Instance.GetLocalization();
		foreach (KeyValuePair<string, string> translation in translations)
		{
			string text = "English";
			string key = translation.Key;
			localization.AddTranslation(ref text, ref key, translation.Value);
		}
	}
}
[BepInPlugin("Ravenwood.Crystals", "Ravenwood Crystals", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class RavenwoodCrystals : BaseUnityPlugin
{
	[CompilerGenerated]
	private sealed class <DelayedRegister>d__7 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public AssetBundle bundle;

		public RavenwoodCrystals <>4__this;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <DelayedRegister>d__7(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				break;
			case 1:
				<>1__state = -1;
				break;
			}
			if ((Object)(object)ZNetScene.instance == (Object)null)
			{
				<>2__current = null;
				<>1__state = 1;
				return true;
			}
			RelicRegistrar.RegisterAllRelics(bundle);
			return false;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public const string PluginGUID = "Ravenwood.Crystals";

	public const string PluginName = "Ravenwood Crystals";

	public const string PluginVersion = "1.0.0";

	private AssetBundle gatesBundle;

	private static readonly List<GameObject> placedObjects = new List<GameObject>();

	public static ConfigEntry<string> PlayerPreferredCategory;

	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Unknown result type (might be due to invalid IL or missing references)
		new Harmony("ravenwood.crystals.scalingdebug").PatchAll();
		string resourcePath = "RavenwoodCrystals.ravenwoodcrystals";
		gatesBundle = EmbeddedAssetBundleLoader.LoadBundle(resourcePath);
		if ((Object)(object)gatesBundle == (Object)null)
		{
			((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load embedded AssetBundle.");
			return;
		}
		TrackAllPrefabsInBundle(gatesBundle);
		PlayerPreferredCategory = ((BaseUnityPlugin)this).Config.Bind<string>("General", "CustomHammerTab", "RavenwoodCrystals", "Set the hammer tab where this mod's build pieces should appear (e.g., Building, Furniture, RavenwoodCrystals)");
		foreach (string allCategory in RelicRegistrar.GetAllCategories())
		{
			PieceManager.Instance.AddPieceCategory(allCategory);
		}
		CrystalManager.Initialize((BaseUnityPlugin)(object)this, gatesBundle, ((BaseUnityPlugin)this).Config);
		CrystalManager.RegisterCrystalPrefabs(gatesBundle);
		PrefabManager.OnPrefabsRegistered += delegate
		{
			((MonoBehaviour)this).StartCoroutine(DelayedRegister(gatesBundle));
		};
	}

	[IteratorStateMachine(typeof(<DelayedRegister>d__7))]
	private IEnumerator DelayedRegister(AssetBundle bundle)
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <DelayedRegister>d__7(0)
		{
			<>4__this = this,
			bundle = bundle
		};
	}

	public static void TrackAllPrefabsInBundle(AssetBundle bundle)
	{
		GameObject[] array = bundle.LoadAllAssets<GameObject>();
		foreach (GameObject val in array)
		{
			if ((Object)(object)val != (Object)null && (Object)(object)val.GetComponent<PlacementWatcher>() == (Object)null)
			{
				val.AddComponent<PlacementWatcher>().RegisterList = placedObjects;
			}
		}
	}
}
public static class EmbeddedAssetBundleLoader
{
	public static AssetBundle LoadBundle(string resourcePath)
	{
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		using Stream stream = executingAssembly.GetManifestResourceStream(resourcePath);
		if (stream == null)
		{
			Debug.LogError((object)("AssetBundle resource not found: " + resourcePath));
			return null;
		}
		byte[] array = new byte[stream.Length];
		stream.Read(array, 0, array.Length);
		return AssetBundle.LoadFromMemory(array);
	}
}
public class RelicRegistration
{
	public string PrefabName;

	public string DisplayName;

	public RequirementConfig[] Requirements;

	public string Description;

	public string Category;

	public int Comfort;

	public string CraftingStation;

	public RelicRegistration(string prefab, string display, RequirementConfig[] reqs, string desc, string cat, int comfort = 0, string craftingStation = "Workbench")
	{
		PrefabName = prefab;
		DisplayName = display;
		Requirements = reqs;
		Description = desc;
		Category = cat;
		Comfort = comfort;
		CraftingStation = craftingStation;
	}
}
public static class RelicRegistrar
{
	private static bool wasAlreadyRegistered = false;

	public static readonly List<RelicRegistration> AllRegistrations = new List<RelicRegistration>();

	public static IEnumerable<string> GetAllCategories()
	{
		return AllRegistrations.Select((RelicRegistration r) => CategoryToTab(r.Category)).Distinct();
	}

	private static string CategoryToTab(string category)
	{
		string text = category.ToLower();
		string text2 = text;
		string text3 = text2;
		if (text3 == "building")
		{
			return RavenwoodCrystals.PlayerPreferredCategory.Value;
		}
		return category;
	}

	public static void RegisterAllRelics(AssetBundle bundle)
	{
		if (wasAlreadyRegistered)
		{
			return;
		}
		foreach (RelicRegistration allRegistration in AllRegistrations)
		{
			RegisterRelic(bundle, allRegistration);
		}
		wasAlreadyRegistered = true;
	}

	private static void RegisterRelic(AssetBundle bundle, RelicRegistration reg)
	{
		//IL_013d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0142: Unknown result type (might be due to invalid IL or missing references)
		//IL_0149: Unknown result type (might be due to invalid IL or missing references)
		//IL_0155: Expected O, but got Unknown
		//IL_0183: Unknown result type (might be due to invalid IL or missing references)
		//IL_018a: Expected O, but got Unknown
		//IL_0168: Unknown result type (might be due to invalid IL or missing references)
		//IL_016d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0175: Unknown result type (might be due to invalid IL or missing references)
		//IL_0181: Expected O, but got Unknown
		//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0205: Expected O, but got Unknown
		//IL_0233: Unknown result type (might be due to invalid IL or missing references)
		//IL_023a: Expected O, but got Unknown
		//IL_0218: Unknown result type (might be due to invalid IL or missing references)
		//IL_021d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0225: Unknown result type (might be due to invalid IL or missing references)
		//IL_0231: Expected O, but got Unknown
		//IL_027c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0283: Expected O, but got Unknown
		//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d2: Expected O, but got Unknown
		if ((Object)(object)bundle == (Object)null)
		{
			return;
		}
		GameObject val = bundle.LoadAsset<GameObject>(reg.PrefabName);
		if (!((Object)(object)val == (Object)null))
		{
			((Object)val).name = reg.PrefabName;
			ZNetView val2 = val.GetComponent<ZNetView>();
			if ((Object)(object)val2 == (Object)null)
			{
				val2 = val.AddComponent<ZNetView>();
			}
			val2.m_persistent = true;
			val2.m_syncInitialScale = true;
			if (!Object.op_Implicit((Object)(object)val.GetComponent<ZSyncTransform>()))
			{
				val.AddComponent<ZSyncTransform>();
			}
			Piece val3 = val.GetComponent<Piece>();
			if ((Object)(object)val3 == (Object)null)
			{
				val3 = val.AddComponent<Piece>();
			}
			val3.m_name = reg.DisplayName;
			val3.m_description = reg.Description;
			val3.m_groundOnly = false;
			GameObject val4 = null;
			GameObject val5 = null;
			GameObject val6 = null;
			GameObject val7 = null;
			if ((Object)(object)ZNetScene.instance != (Object)null)
			{
				val4 = ZNetScene.instance.GetPrefab("vfx_Place_stone");
				val5 = ZNetScene.instance.GetPrefab("sfx_build_hammer_stone");
				val6 = ZNetScene.instance.GetPrefab("vfx_destroyed");
				val7 = ZNetScene.instance.GetPrefab("sfx_clay_pot_break");
			}
			List<EffectData> list = new List<EffectData>();
			if ((Object)(object)val4 != (Object)null)
			{
				list.Add(new EffectData
				{
					m_prefab = val4,
					m_enabled = true
				});
			}
			if ((Object)(object)val5 != (Object)null)
			{
				list.Add(new EffectData
				{
					m_prefab = val5,
					m_enabled = true
				});
			}
			EffectList val8 = new EffectList();
			val8.m_effectPrefabs = list.ToArray();
			val3.m_placeEffect = val8;
			WearNTear val9 = val.GetComponent<WearNTear>();
			if ((Object)(object)val9 == (Object)null)
			{
				val9 = val.AddComponent<WearNTear>();
			}
			val9.m_health = 1000f;
			val9.m_noRoofWear = true;
			List<EffectData> list2 = new List<EffectData>();
			if ((Object)(object)val6 != (Object)null)
			{
				list2.Add(new EffectData
				{
					m_prefab = val6,
					m_enabled = true
				});
			}
			if ((Object)(object)val7 != (Object)null)
			{
				list2.Add(new EffectData
				{
					m_prefab = val7,
					m_enabled = true
				});
			}
			EffectList val10 = new EffectList();
			val10.m_effectPrefabs = list2.ToArray();
			val9.m_destroyedEffect = val10;
			Sprite val11 = bundle.LoadAsset<Sprite>(reg.PrefabName.ToLowerInvariant());
			if ((Object)(object)val11 != (Object)null)
			{
				val3.m_icon = val11;
			}
			PieceConfig val12 = new PieceConfig();
			val12.PieceTable = "Hammer";
			val12.Category = CategoryToTab(reg.Category);
			val12.CraftingStation = reg.CraftingStation;
			val12.Requirements = reg.Requirements;
			PieceManager.Instance.AddPiece(new CustomPiece(val, true, val12));
		}
	}
}

plugins/RavenwoodCrystals/ServerSync.dll

Decompiled 3 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ServerSync")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ServerSync")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E16C3332-50B4-4DA6-9E8A-A590C4E5CD49")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
	[BepInPlugin("blaxxun-boop.serversync", "ServerSync", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string Version = "1.0.0";

		public const string ModName = "ServerSync";

		public const string ModGuid = "blaxxun-boop.serversync";

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Server Sync loaded");
		}
	}
}