JereKuusela-Expand_World icon

Expand World

Modpack of Expand World mods

Last updated a year ago
Total downloads 122838
Total rating 17 
Categories Modpacks Server-side Client-side
Dependency string JereKuusela-Expand_World-1.56.0
Dependants 275 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2200 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2200
JereKuusela-Expand_World_Rivers-1.9.0 icon
JereKuusela-Expand_World_Rivers

Allow configuring rivers, streams, water level and waves.

Preferred version: 1.9.0
JereKuusela-Expand_World_Size-1.13.0 icon
JereKuusela-Expand_World_Size

Allows configuring the world size and altitude settings.

Preferred version: 1.13.0
JereKuusela-Expand_World_Events-1.2.0 icon
JereKuusela-Expand_World_Events

Allows configuring random event system.

Preferred version: 1.2.0
JereKuusela-Expand_World_Data-1.14.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.14.0

README

Expand World

This mod allows adding new biomes and changing most of the world generation.

Always back up your world before making any changes!

Install on all clients and on the server (modding guide).

Mod pack

  1. Expand World Size
    • Documentation
    • Change world size.
    • Background minimap generation.
    • World seed customization.
  2. Expand World Rivers
  3. Expand World Data
    • Documentation
    • Everything else in the world generation.
    • Some features only require server side installation.
  4. Expand World Events
    • Documentation
    • Some features only require server side installation.
  5. Expand World Spawns
    • Documentation
    • Not part of the pack, install separately if needed.
  6. Expand World Prefabs
    • Documentation
    • Not part of the pack, install separately if needed.

Migration

Installing this mod pack over the existing Expand World should work automatically.

Old config and yaml files are automatically used by the new mods.

If biomes borders have changed, make sure that "Legacy Generation" is enabled in the expand_world_data.cfg.

If there are issues, remove the Expand World.dll manually.

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