Expand World
This mod allows adding new biomes and changing most of the world generation.
Date uploaded | 2 years ago |
Version | 1.38.0 |
Download link | JereKuusela-Expand_World-1.38.0.zip |
Downloads | 1025 |
Dependency string | JereKuusela-Expand_World-1.38.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200JereKuusela-Expand_World_Rivers
Allow configuring rivers, streams, water level and waves.
Preferred version: 1.9.0JereKuusela-Expand_World_Size
Allows configuring the world size and altitude settings.
Preferred version: 1.13.0JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.14.0README
Expand world
This mod allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Some features are available also as server only mode.
Usage
See documentation.
See location examples.
See other examples.
Tutorials
- How to make custom biomes: https://youtu.be/TgFhW0MtYyw (33 minutes, created by StonedProphet)
- How to use blueprints as locations with custom spawners: https://youtu.be/DXtm-WLF6KE (30 minutes, created by StonedProphet)
Migration from version 1.32
- If you have used
offset
in locations.yaml, use the center piece feature instead. Sorry...
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Thanks for redseiko for the asynchronous minimap generating!
Sources: GitHub
Donations: Buy me a computer
CHANGELOG
-
v1.56
- Removes EW Spawns as most modpacks that used this have Spawn That.
-
v1.55
- Adds split mods to the pack.
-
v1.54
- Adds documentation links to the readme.
- Latest versions to fix problems.
-
v1.53
- Split to pieces and made to a modpack.