Expand World Data
Allows adding new biomes and changing most of the world generation.
CHANGELOG
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v1.54
- Adds experimental API for other mods to directly add new biomes and modify world generation
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v1.53
- Fixed for the new update.
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v1.52
- Adds dependency to YamlDotNet.
- Fixed for the new update.
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v1.51
- Possible fix for lava related "index out of range" error.
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v1.50
- Adds a new setting "Random locations" to randomize the result of every location reset.
- Adds a new field
randomSeedto theexpand_locations.yamlto randomize the result for every location reset. - Improves the config loading to show the actual file and row numbers when an error occurs.
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v1.49
- Adds lava support for custom biomes.
- Adds support for lower lava intensity when terrain color alpha is less than 1.
- Adds new fields
lavaAmountandlavaStretchto theexpand_biomes.yamlto support lava pattern for custom biomes. - Adds a new field
randomSeedto theexpand_dungeons.yamlto randomize the result for every dungeon reset. - Fixes invisible lava when Ashlands biome is adjacent to some other biome.
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v1.48
- Fixes blueprint locations not working.
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v1.47
- Adds support for negative
excessFactorvalues in theexpand_biomes.yaml. - Fixed for the new game version.
- Updated data code to match latest changes from Expand World Prefabs mod.
- Adds support for negative
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v1.46
- Adds new settings "Ashlands width restriction" and "Ashlands length restriction".
- Adds new fields
requiredGlobalKeys,forbiddenGlobalKeys,requiredPlayerKeysandforbiddenPlayerKeysto theexpand_biomes.yamlto support key based environments.
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v1.45
- Adds new fields
ashlandsOverrideanddeepNorthOverrideto theexpand_biomes.yamlto support overriding the Ocean weather in the Ashlands and Deep North areas. - Adds a new setting "Restrict Ashlands" to allow removing the Ashlands restrictions.
- Fixes location object swaps not always working on single player.
- Fixes chances not working when spawning blueprints with a location object.
- Fixed for the new update.
- Adds new fields