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v1.66
- Fixes "distance from similar" for location clones.
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v1.65
- Adds LocationProxy for blueprint locations so that client side mods can interact with them.
- Fixes "distance from similar" not automatically working for the same location (should be always considered similar, even without group).
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v1.64
- Adds new field
groups to support multiple "min distance from similar" location groups.
- Adds new field
groupsMax to support multiple "max distance from similar" location groups.
- Adds new file for territories, which are similar to biomes but on another layer (experimental).
- Fixes field
mapColorMultiplier not working.
- Fixes location data being mapped to location name instead of location entry (this allows more granular control).
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v1.63
- Adds new field
pregenerate to location data, which allows forcing the zone to be generated even when not explored.
- Fixes vanilla issue of player not cooling down on non-hot biomes (e.g. Ashlands). Now the heat level resets to zero.
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v1.62
- Fixes data system not working for components (was case sensitive, now correctly case insensitive).