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Expand World Data

Allows adding new biomes and changing most of the world generation.

CHANGELOG

  • v1.48

    • Fixes blueprint locations not working.
  • v1.47

    • Adds support for negative excessFactor values in the expand_biomes.yaml.
    • Fixed for the new game version.
    • Updated data code to match latest changes from Expand World Prefabs mod.
  • v1.46

    • Adds new settings "Ashlands width restriction" and "Ashlands length restriction".
    • Adds new fields requiredGlobalKeys, forbiddenGlobalKeys, requiredPlayerKeys and forbiddenPlayerKeys to the expand_biomes.yaml to support key based environments.
  • v1.45

    • Adds new fields ashlandsOverride and deepNorthOverride to the expand_biomes.yaml to support overriding the Ocean weather in the Ashlands and Deep North areas.
    • Adds a new setting "Restrict Ashlands" to allow removing the Ashlands restrictions.
    • Fixes location object swaps not always working on single player.
    • Fixes chances not working when spawning blueprints with a location object.
    • Fixed for the new update.
  • v1.44

    • WARNING: This update changes terrain related code. Recommended to back up your save before updating.
    • Adds new fields wiggleDistanceLength, wiggleDistanceWidth, wiggleSectorLength, and wiggleSectorWidth to the expand_world.yaml to support entry specific wiggling.
    • Fixes the default expand_world.yaml file not working.
  • v1.43

    • Reverts some unintended changes messing up the terrain height, sorry!
  • v1.42

    • Fixes depending EW mods getting broken.
  • v1.41

    • Updates the data system to match latest changes and fixes from Expand World Prefabs mod.
  • v1.40

    • Fixes blueprint rooms not always loading.