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Expand World Data
Allows adding new biomes and changing most of the world generation.
| Date uploaded | 2 months ago |
| Version | 1.25.0 |
| Download link | JereKuusela-Expand_World_Data-1.25.0.zip |
| Downloads | 3661 |
| Dependency string | JereKuusela-Expand_World_Data-1.25.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Expand World Data
Allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Some features are available also as server only mode.
Usage
See documentation.
See examples.
Tutorials
- How to make custom biomes: https://youtu.be/TgFhW0MtYyw (33 minutes, created by StonedProphet)
- How to use blueprints as locations with custom spawners: https://youtu.be/DXtm-WLF6KE (30 minutes, created by StonedProphet)
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Sources: GitHub Donations: Buy me a computer
CHANGELOG
-
v1.27
- Adds support for loading data entries from the common data folder (used by World Edit Commands).
- Adds a new field
itemsto theexpand_data.yamlto support item lists. - Adds fields
containerSizeanditemAmountto theexpand_data.yamlto support chest content generation. - Adds new fields
locationObjectData,locationSwaps,dungeonObjectDataanddungeonSwapsto theexpand_location.yaml. - Adds value group support to the fields
objectDataandswaps. - Adds new command
ew_copy_roomandew_copy_locationto copy object coordinates relative to the room or location center. - Adds new setting "Split data per mod" to create separate data files for each mod.
- Fixes data fields not automatically updating when modifying the data entries.
- Removes the
ew_copycommand as obsolete.
-
v1.26
- Fixes multiple options not working with object swaps.
- Fixes numeric command parameters not working on some computer locales.
-
v1.25
- Fixes zone indices not working on command parameters.
-
v1.24
- Adds icon size support to location icons.
-
v1.23
- Adds Steam/Playfab id support to commands (mainly for Expand World Prefabs).
- Changes only zero health to be applied as the default health. This allows putting negative health to objects.
- Changes the keyword format from
{}to<>. - Fixes custom room themes not working.
- floats, ints and longs in
expand_data.yamlnow support ranges and multiple values (randomly selected). - strings, hashes and bools in
expand_data.yamlnow support multiple values (randomly selected).
-
v1.22
- Adds support of type
boolsand ``hashesto theexpand_data.yaml`. - Changes the format of command keywords from $$ to {}.
- Internal change for Expand World Events and Expand World Prefabs.
- Adds support of type
-
v1.21
- Adds a lot more recognized data keys to
ew_copy. - Improves the connected ZDO support (mainly for Expand World Prefabs).
- Adds a lot more recognized data keys to
-
v1.20
- Increases the amount of custom biomes from 19 to 23.
- Removes the field
centerPieceas obsolete (exists in blueprints already).