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![JereKuusela-Expand_World_Data-1.43.0 icon](https://gcdn.thunderstore.io/live/repository/icons/JereKuusela-Expand_World_Data-1.43.0.png.128x128_q95.png)
Expand World Data
Allows adding new biomes and changing most of the world generation.
Date uploaded | 6 days ago |
Version | 1.43.0 |
Download link | JereKuusela-Expand_World_Data-1.43.0.zip |
Downloads | 1762 |
Dependency string | JereKuusela-Expand_World_Data-1.43.0 |
This mod requires the following mods to function
![denikson-BepInExPack_Valheim-5.4.2202 icon](https://gcdn.thunderstore.io/live/repository/icons/denikson-BepInExPack_Valheim-5.4.2202.png.64x64_q95.png)
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Expand World Data
Allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Some features are available also as server only mode.
Usage
See documentation.
See examples.
Ashlands update
- expand_locations.yaml has new fields. These are not used by old locations so old data should work.
- expand_locations.yaml has some removed locations. Check warnings and clean it up.
- expand_vegetation.yaml has new fields. These are not used by old vegetation so old data should work.
- expand_environment.yaml should no longer have Ashrain. Remove it.
Tutorials
- How to make custom biomes: https://youtu.be/TgFhW0MtYyw (33 minutes, created by StonedProphet)
- How to use blueprints as locations with custom spawners: https://youtu.be/DXtm-WLF6KE (30 minutes, created by StonedProphet)
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Sources: GitHub Donations: Buy me a computer
CHANGELOG
-
v1.44
- WARNING: This update changes terrain related code. Recommended to back up your save before updating.
- Adds new fields
wiggleDistanceLength
,wiggleDistanceWidth
,wiggleSectorLength
, andwiggleSectorWidth
to theexpand_world.yaml
to support entry specific wiggling. - Fixes the default
expand_world.yaml
file not working.
-
v1.43
- Reverts some unintended changes messing up the terrain height, sorry!
-
v1.42
- Fixes depending EW mods getting broken.
-
v1.41
- Updates the data system to match latest changes and fixes from Expand World Prefabs mod.
-
v1.40
- Fixes blueprint rooms not always loading.