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Expand World Data
Allows adding new biomes and changing most of the world generation.
Date uploaded | 4 days ago |
Version | 1.49.0 |
Download link | JereKuusela-Expand_World_Data-1.49.0.zip |
Downloads | 1577 |
Dependency string | JereKuusela-Expand_World_Data-1.49.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Expand World Data
Allows adding new biomes and changing most of the world generation.
Always back up your world before making any changes!
Install on all clients and on the server (modding guide).
Some features are available also as server only mode.
Usage
See documentation.
See examples.
Ashlands update
- expand_locations.yaml has new fields. These are not used by old locations so old data should work.
- expand_locations.yaml has some removed locations. Check warnings and clean it up.
- expand_vegetation.yaml has new fields. These are not used by old vegetation so old data should work.
- expand_environment.yaml should no longer have Ashrain. Remove it.
Tutorials
- How to make custom biomes: https://youtu.be/TgFhW0MtYyw (33 minutes, created by StonedProphet)
- How to use blueprints as locations with custom spawners: https://youtu.be/DXtm-WLF6KE (30 minutes, created by StonedProphet)
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Sources: GitHub Donations: Buy me a computer
CHANGELOG
-
v1.49
- Adds lava support for custom biomes.
- Adds support for lower lava intensity when terrain color alpha is less than 1.
- Adds new fields
lavaAmount
andlavaStretch
to theexpand_biomes.yaml
to support lava pattern for custom biomes. - Adds a new field
randomSeed
to theexpand_dungeons.yaml
to randomize the result for every dungeon reset. - Fixes invisible lava when Ashlands biome is adjacent to some other biome.
-
v1.48
- Fixes blueprint locations not working.
-
v1.47
- Adds support for negative
excessFactor
values in theexpand_biomes.yaml
. - Fixed for the new game version.
- Updated data code to match latest changes from Expand World Prefabs mod.
- Adds support for negative
-
v1.46
- Adds new settings "Ashlands width restriction" and "Ashlands length restriction".
- Adds new fields
requiredGlobalKeys
,forbiddenGlobalKeys
,requiredPlayerKeys
andforbiddenPlayerKeys
to theexpand_biomes.yaml
to support key based environments.
-
v1.45
- Adds new fields
ashlandsOverride
anddeepNorthOverride
to theexpand_biomes.yaml
to support overriding the Ocean weather in the Ashlands and Deep North areas. - Adds a new setting "Restrict Ashlands" to allow removing the Ashlands restrictions.
- Fixes location object swaps not always working on single player.
- Fixes chances not working when spawning blueprints with a location object.
- Fixed for the new update.
- Adds new fields