Expand World Events
Allows configuring random event system.
CHANGELOG
-
v1.11
- Adds a new field
requiredPlayerKeysAll
.
- Adds a new field
-
v1.10
- Fixed for the new game version.
-
v1.9
- Adds a new field
outsideBaseOnly
. - Fixes compatibility issue with RRR mod.
- Adds a new field
-
v1.8
- Adds new fields
radius
,spawnerDelay
,customInterval
andcustomChance
. - Fixed for the new patch.
- Adds new fields
-
v1.7
- Updated for the new Expand World Data features.
-
v1.6
- Updated for the new Expand World Data features.
-
v1.5
- Adds a new field
eventLimit
to filter events by the amount of nearby events (when Multiple Events is on). - Adds a new field
playerLimit
to filter events by the amount of nearby players. - Adds a new field
playerDistance
to set the distance of nearby players. - Changes the field
nearBaseOnly
to support numbers.
- Adds a new field
-
v1.4
- Adds a new field
faction
to spawn data. Requires using Expand World Factions. - Adds a new setting to check event roll for each player separately.
- Adds a new field
-
v1.3
- Fixes error if an event is using a non-existent creature.
-
v1.2
- Fixed for the new patch.
-
v1.1
- Adds automatic backup system.
-
v1.0
- Initial release. Split from Expand World Data mod.