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Expand World Events
Allows configuring random event system.
Date uploaded | 4 days ago |
Version | 1.11.0 |
Download link | JereKuusela-Expand_World_Events-1.11.0.zip |
Downloads | 603 |
Dependency string | JereKuusela-Expand_World_Events-1.11.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Expand_World_Data
Allows adding new biomes and changing most of the world generation.
Preferred version: 1.27.0README
Expand World Events
Allows configuring the random event system.
Install on all clients and the server (modding guide).
Install Expand World Data.
Some features only require server installation.
Usage
See documentation.
Migration
Bog Witch update added a new field requiredPlayerKeysAll
.
Recommended:
- Back your changes.
- Remove the old
expand_events.yaml
file. - Let the mod create a new one.
- Apply your changes to the new file.
Credits
Thanks for Azumatt for creating the mod icon!
Thanks for blaxxun for creating the server sync!
Sources: GitHub Donations: Buy me a computer
CHANGELOG
-
v1.11
- Adds a new field
requiredPlayerKeysAll
.
- Adds a new field
-
v1.10
- Fixed for the new game version.
-
v1.9
- Adds a new field
outsideBaseOnly
. - Fixes compatibility issue with RRR mod.
- Adds a new field
-
v1.8
- Adds new fields
radius
,spawnerDelay
,customInterval
andcustomChance
. - Fixed for the new patch.
- Adds new fields
-
v1.7
- Updated for the new Expand World Data features.
-
v1.6
- Updated for the new Expand World Data features.
-
v1.5
- Adds a new field
eventLimit
to filter events by the amount of nearby events (when Multiple Events is on). - Adds a new field
playerLimit
to filter events by the amount of nearby players. - Adds a new field
playerDistance
to set the distance of nearby players. - Changes the field
nearBaseOnly
to support numbers.
- Adds a new field
-
v1.4
- Adds a new field
faction
to spawn data. Requires using Expand World Factions. - Adds a new setting to check event roll for each player separately.
- Adds a new field
-
v1.3
- Fixes error if an event is using a non-existent creature.
-
v1.2
- Fixed for the new patch.
-
v1.1
- Adds automatic backup system.
-
v1.0
- Initial release. Split from Expand World Data mod.