You are viewing a potentially older version of this package. View all versions.
JereKuusela-Expand_World_Prefabs-1.36.0 icon

Expand World Prefabs

Allows configuring build or spawned objects.

Date uploaded a day ago
Version 1.36.0
Download link JereKuusela-Expand_World_Prefabs-1.36.0.zip
Downloads 397
Dependency string JereKuusela-Expand_World_Prefabs-1.36.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Expand World Prefabs

Allows creating rules to react to objects being spawned, destroyed and more.

Install on the server (modding guide).

Usage

See documentation.

for help and examples.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

CHANGELOG

  • v1.36

    • Disables type say until it is properly fixed.
    • Fixed for the new update.
  • v1.35

    • Adds new filters minTerrainHeight and maxTerrainHeight to filter based on terrain height.
    • Adds new filters minX, maxX, minZ and maxZ to filter based on position.
    • Adds a new parameter item_X_Y to get the item name at specific inventory slot.
  • v1.34

    • Adds new parameters save, load and clear to save and load server side data (moved from Expand World Code mod).
    • Adds a new type key to trigger on save and clear events.
    • Adds new filters keys and bannedKeys to filter based on saved data.
  • v1.33

    • Fixes global key resetting not triggering global key removed event.
    • Fixes custom paint values not working.
    • Fixes alpha color not being checked for paint.
  • v1.32

    • Adds a new parameter safeprefab to get prefab name with underscores replaced by dashes.
    • Reverts the underscore mess from v1.29-1.31.