Infinity Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
CHANGELOG
-
v1.63
- Adds support for placing pieces without colliders (for example Bog Witch candle).
- Fixes hoe not working.
-
v1.62
- Fixed for the new game version.
-
v1.61
- Fixed for the new game version.
-
v1.60
- Adds a new field
snapPiece
to tools to allow snapping to piece snap points. - Adds a center point to tool selection.
- Adds sorting by piece name to saved blueprint files.
- Fixes structure buff from Building mod being incorrectly removed even without custom health setting.
- Fixes area remove not working.
- Removes snapping from blueprints that use center piece.
- Adds a new field
-
v1.58
- Adds a new command
hammer_room
to add rooms to dungeons. - Adds a new field
hammer data=
to load simple data entries. - Adds snap points to dungeon rooms.
- Changes the "Remove anything" feature to remove single rooms from dungeons.
- Changes the setting "No creator" to also remove data from X Ray Vision mod.
- Fixes repairing not being able to remove invulnerability.
- Fixes picking up existing dungeons not copying the rooms.
- Fixes some undo issues by reworking it (now uses World Edit Commands mod).
- Fixes some data saving issues by reworking it (now uses World Edit Commands mod).
- Fixes error with MaterialMan.
- Fixes error when copying MineRock5 objects.
- Adds a new command
-
v1.57
- Adds a new setting "Snap points" for automatic snap point generation.
- Adds a new setting "Blueprint snap piece" to set which piece is used for snap points.
- Adds a new setting "Zoop magic mode" to do stuff.
- Adds a new setting "Tool ignored ids" to separate ignored ids for commands.
- Adds a new setting "Tool included ids" to support included ids for commands.
- Adds a new parameter to the command "hammer_blueprint" to display the snap points.
- Adds a new parameter to the command "hammer_save" to override the snap piece.
- Adds new parameters "include" and "ignore" to the command
hammer
. - Adds setting toggling to the command "hammer_config".
- Changes the format of command "hammer_blueprint" to have named parameters.
- Changes the format of command "hammer_save" to have named parameters.
- Fixes blueprint snap points not working at all.
- Fixes escaping with "" not working on tool commands.
- Merged Infinity Tools mod back to this mod.
- Removes setting "Snap points for all objects" as obsolete.
- Reorganizes the settings.
-
v1.56
- Fixes continuous placement being bit too happy with being placed.
-
v1.55
- Fixes compatibility issue with Marketplace NPC's mod.
-
v1.54
- Fixed for the new game version.
-
v1.53
- Fixes trees falling down during the placement selection.
- Fixes custom locations from Expand World Data not being able to be placed.
-
v1.52
- Fixed for the new game version.
-
v1.51
- Adds a new setting "Use blueprint chance" to use the object chance from blueprints.
- Adds a new setting "Save simpler blueprints" to only save the most important data.
- Changes the "Ignored ids" setting to also prevent the connecting with the
connect
parameter. - Fixes compatibility issue with Building mod.
- Fixes compatibility issue with More Vanilla Build Prefabs mod.
- Removes description from saved blueprints (was bugged and it's not really needed).
-
v1.50
- Adds a new value "Legacy" to the setting "Set invulnerability".
- Fixes repairing not working with the setting "Set invulnerability" (some cases, not all).
- Fixes changing build tab with Q/E not selecting the new object.
- Fixes build menu showing old selection when selecting existing objects.
- Fixes copying not always copying the rotation (for example active furnaces).