Infinity Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
Date uploaded | 2 years ago |
Version | 1.31.0 |
Download link | JereKuusela-Infinity_Hammer-1.31.0.zip |
Downloads | 6190 |
Dependency string | JereKuusela-Infinity_Hammer-1.31.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.81.0JereKuusela-World_Edit_Commands
Adds new client side commands for advanced world editing.
Preferred version: 1.61.0README
Infinity Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
Install on the admin client (modding guide).
Install also Server Devcommands to enable key binds and use this on a server (as an admin).
Install also World Edit Commands for terrain tools.
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.31
- Fixes errors with some mods (possibly crashing the game).
-
v1.30
- Adds a new key bind for the grid.
- Adds compatibility for Valheim Raft mod.
- Adds a new setting "No health indicator".
- Adds a new setting "No support indicator".
- Adds dimensions for new objects.
- Renames the setting "Remove effects" to "No effects".
- Renames the setting "Select blacklist" to "Ignored ids". These now affect most operations.
- Renames the setting "Remove blacklist" to "Ignored remove ids".
- Renames the settings "No build cost", "No durability loss" and "No stamina cost" to "No cost".
- Removes the setting "Repair taming" as obsolete (better do it with World Edit Commands).
- Removes the setting "Custom binds" as obsolete (better to use the binds.yaml of Server Devcommands).
- Removes the setting "Enable undo" as obsolete (now always uses Server Devcommands undo if installed).
- Removes the setting "Server devcommands undo" as obsolete (now always uses Server Devcommands undo if installed).
- Removes the setting "Copy rotation" as obsolete.
- Fixes the rectangle shape having the dimensions reversed.
-
v1.29
- Adds a new setting
Snap points for all objects
(default false).- Improves compatibility with custom locations from Expand World mod.
- Fixes error spam when trying to place creatures.
- Fixes snap points not working when zooping.
- Adds a new setting
-
v1.28
- Update for Mistlands PTB.
-
v1.27
- Fixes terrain reseting when using default hoe objects.
-
v1.26
- Fixes incompatiblity issue with Odin Ship mod.
CHANGELOG
-
v1.57
- Adds a new setting "Snap points" for automatic snap point generation.
- Adds a new setting "Blueprint snap piece" to set which piece is used for snap points.
- Adds a new setting "Zoop magic mode" to do stuff.
- Adds a new setting "Tool ignored ids" to separate ignored ids for commands.
- Adds a new setting "Tool included ids" to support included ids for commands.
- Adds a new parameter to the command "hammer_blueprint" to display the snap points.
- Adds a new parameter to the command "hammer_save" to override the snap piece.
- Adds new parameters "include" and "ignore" to the command
hammer
. - Adds setting toggling to the command "hammer_config".
- Changes the format of command "hammer_blueprint" to have named parameters.
- Changes the format of command "hammer_save" to have named parameters.
- Fixes blueprint snap points not working at all.
- Fixes escaping with "" not working on tool commands.
- Merged Infinity Tools mod back to this mod.
- Removes setting "Snap points for all objects" as obsolete.
- Reorganizes the settings.
-
v1.56
- Fixes continuous placement being bit too happy with being placed.
-
v1.55
- Fixes compatibility issue with Marketplace NPC's mod.
-
v1.54
- Fixed for the new game version.
-
v1.53
- Fixes trees falling down during the placement selection.
- Fixes custom locations from Expand World Data not being able to be placed.
-
v1.52
- Fixed for the new game version.
-
v1.51
- Adds a new setting "Use blueprint chance" to use the object chance from blueprints.
- Adds a new setting "Save simpler blueprints" to only save the most important data.
- Changes the "Ignored ids" setting to also prevent the connecting with the
connect
parameter. - Fixes compatibility issue with Building mod.
- Fixes compatibility issue with More Vanilla Build Prefabs mod.
- Removes description from saved blueprints (was bugged and it's not really needed).
-
v1.50
- Adds a new value "Legacy" to the setting "Set invulnerability".
- Fixes repairing not working with the setting "Set invulnerability" (some cases, not all).
- Fixes changing build tab with Q/E not selecting the new object.
- Fixes build menu showing old selection when selecting existing objects.
- Fixes copying not always copying the rotation (for example active furnaces).