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Infinity Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
Date uploaded | 5 days ago |
Version | 1.63.0 |
Download link | JereKuusela-Infinity_Hammer-1.63.0.zip |
Downloads | 2620 |
Dependency string | JereKuusela-Infinity_Hammer-1.63.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.83.0JereKuusela-World_Edit_Commands
Adds new client side commands for advanced world editing.
Preferred version: 1.63.0README
Infinity Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
Install on the admin client (modding guide).
Install Server Devcommands.
Install World Edit Commands.
Usage
See documentation.
Similar mods
- Better Creative: Adds most objects to the build menu and some enhancements.
- Plan Build: Advanced blueprint support.
- OCDheim: Lots of enhancements, especially for precise building.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
CHANGELOG
-
v1.63
- Adds support for placing pieces without colliders (for example Bog Witch candle).
- Fixes hoe not working.
-
v1.62
- Fixed for the new game version.
-
v1.61
- Fixed for the new game version.
-
v1.60
- Adds a new field
snapPiece
to tools to allow snapping to piece snap points. - Adds a center point to tool selection.
- Adds sorting by piece name to saved blueprint files.
- Fixes structure buff from Building mod being incorrectly removed even without custom health setting.
- Fixes area remove not working.
- Removes snapping from blueprints that use center piece.
- Adds a new field
-
v1.58
- Adds a new command
hammer_room
to add rooms to dungeons. - Adds a new field
hammer data=
to load simple data entries. - Adds snap points to dungeon rooms.
- Changes the "Remove anything" feature to remove single rooms from dungeons.
- Changes the setting "No creator" to also remove data from X Ray Vision mod.
- Fixes repairing not being able to remove invulnerability.
- Fixes picking up existing dungeons not copying the rooms.
- Fixes some undo issues by reworking it (now uses World Edit Commands mod).
- Fixes some data saving issues by reworking it (now uses World Edit Commands mod).
- Fixes error with MaterialMan.
- Fixes error when copying MineRock5 objects.
- Adds a new command
-
v1.57
- Adds a new setting "Snap points" for automatic snap point generation.
- Adds a new setting "Blueprint snap piece" to set which piece is used for snap points.
- Adds a new setting "Zoop magic mode" to do stuff.
- Adds a new setting "Tool ignored ids" to separate ignored ids for commands.
- Adds a new setting "Tool included ids" to support included ids for commands.
- Adds a new parameter to the command "hammer_blueprint" to display the snap points.
- Adds a new parameter to the command "hammer_save" to override the snap piece.
- Adds new parameters "include" and "ignore" to the command
hammer
. - Adds setting toggling to the command "hammer_config".
- Changes the format of command "hammer_blueprint" to have named parameters.
- Changes the format of command "hammer_save" to have named parameters.
- Fixes blueprint snap points not working at all.
- Fixes escaping with "" not working on tool commands.
- Merged Infinity Tools mod back to this mod.
- Removes setting "Snap points for all objects" as obsolete.
- Reorganizes the settings.
-
v1.56
- Fixes continuous placement being bit too happy with being placed.
-
v1.55
- Fixes compatibility issue with Marketplace NPC's mod.
-
v1.54
- Fixed for the new game version.
-
v1.53
- Fixes trees falling down during the placement selection.
- Fixes custom locations from Expand World Data not being able to be placed.
-
v1.52
- Fixed for the new game version.
-
v1.51
- Adds a new setting "Use blueprint chance" to use the object chance from blueprints.
- Adds a new setting "Save simpler blueprints" to only save the most important data.
- Changes the "Ignored ids" setting to also prevent the connecting with the
connect
parameter. - Fixes compatibility issue with Building mod.
- Fixes compatibility issue with More Vanilla Build Prefabs mod.
- Removes description from saved blueprints (was bugged and it's not really needed).
-
v1.50
- Adds a new value "Legacy" to the setting "Set invulnerability".
- Fixes repairing not working with the setting "Set invulnerability" (some cases, not all).
- Fixes changing build tab with Q/E not selecting the new object.
- Fixes build menu showing old selection when selecting existing objects.
- Fixes copying not always copying the rotation (for example active furnaces).