Structure Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Date uploaded | 2 years ago |
Version | 1.13.0 |
Download link | JereKuusela-Structure_Tweaks-1.13.0.zip |
Downloads | 2391 |
Dependency string | JereKuusela-Structure_Tweaks-1.13.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Structure Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Install on all clients and on the server (modding guide).
Config
- All objects can be scaled : Scaling works for every object.
- Disable structure system: Structure systems are disabled for all pieces. Not enabled by default.
- Ignore damage when infinite health: Damage is fully ignored for objects with infinite health.
- Protect pieces with infinite health: Pieces with infinite health can't be deconstructed (except by the creator).
- Max support with infinite health: Pieces with infinite health have max structure support.
- No enemy targeting when no creator: Enemies won't target neutral structures.
- Override collision: Collision can be overridden (requires reloading the area).
- Override effects: New area effects can be added.
- Override falling: Object fall behavior can be overridden.
- Override growth: Growth visual can be overridden.
- Override interact: Interactability can be overridden.
- Override portal restrictions: Teleporting with restricted items can be overridden.
- Override smoke restrictions: Fireplaces going out can be overridden.
- Override rendering: Rendering can be overridden (requires reloading the area).
- Override runestones: Runestone properties can be overridden.
- Override unlock: Chests and doors can be force unlocked.
- Override wear: Wear visual can be overridden.
- Allow unlocking chests: Players can unlock chests to ignore wards.
- Allow unlocking doors: Players can unlock doors to ignore wards.
- Allow editing runestones: Runestone editing (Admin only, Owned, All).
- Command growth: Growth editing (Admin only, Owned, All).
- Command wear: Wear editing (Admin only, Owned, All).
Commands
Two commands that allow changing visual growth or wear of own plants and structures. This can be disabled from the config.
growth=[big/big_bad/small/small_bad]
: Overrides the plant growth. Prevents growing up.wear=[broken/damaged/healthy]
: Overrides the wear health.
For other changes you need mods like Infinity Hammer or World Edit Commands.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.13
- Fixes non-instant transition not working for weather effects.
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v1.12
- Fixes error when trying to chop tree logs.
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v1.11
- Fixes experience gain from infinite health object.
- Fixes error when using mods that add multiple chests per object.
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v1.10
- Fixes null error with some mods.
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v1.9
- Adds support for adding a custom sized water surface.
- Fixes the black screen.
CHANGELOG
-
v1.33
- Fixed for the new game version.
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v1.32
- Fixes infinite health checks not working with -1 health.
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v1.31
- Possibly fixes some env related issues.
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v1.30
- Fixed for the new game version.
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v1.29
- Fixes effect areas not working.
- Fixes effect areas and status effects not working for fire places.
- Fixed for the new game version.
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v1.28
- Fixes crypt water not working.
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v1.27
- Fixes some weird things.
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v1.26
- Fixes fire of fireplaces not scaling.
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v1.25
- Adds support for changing doors.
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v1.24
- Fixed for the new update.
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v1.23
- Fix to the previous fix.
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v1.22
- Fixes status effect areas without duration not being removed when exiting the area.
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v1.21
- Fixed for the new update.
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v1.20
- Fixes status effect areas not working.