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JereKuusela-Structure_Tweaks-1.13.0 icon

Structure Tweaks

Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.

Date uploaded a year ago
Version 1.13.0
Download link JereKuusela-Structure_Tweaks-1.13.0.zip
Downloads 2363
Dependency string JereKuusela-Structure_Tweaks-1.13.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Structure Tweaks

Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.

Install on all clients and on the server (modding guide).

Config

  • All objects can be scaled : Scaling works for every object.
  • Disable structure system: Structure systems are disabled for all pieces. Not enabled by default.
  • Ignore damage when infinite health: Damage is fully ignored for objects with infinite health.
  • Protect pieces with infinite health: Pieces with infinite health can't be deconstructed (except by the creator).
  • Max support with infinite health: Pieces with infinite health have max structure support.
  • No enemy targeting when no creator: Enemies won't target neutral structures.
  • Override collision: Collision can be overridden (requires reloading the area).
  • Override effects: New area effects can be added.
  • Override falling: Object fall behavior can be overridden.
  • Override growth: Growth visual can be overridden.
  • Override interact: Interactability can be overridden.
  • Override portal restrictions: Teleporting with restricted items can be overridden.
  • Override smoke restrictions: Fireplaces going out can be overridden.
  • Override rendering: Rendering can be overridden (requires reloading the area).
  • Override runestones: Runestone properties can be overridden.
  • Override unlock: Chests and doors can be force unlocked.
  • Override wear: Wear visual can be overridden.
  • Allow unlocking chests: Players can unlock chests to ignore wards.
  • Allow unlocking doors: Players can unlock doors to ignore wards.
  • Allow editing runestones: Runestone editing (Admin only, Owned, All).
  • Command growth: Growth editing (Admin only, Owned, All).
  • Command wear: Wear editing (Admin only, Owned, All).

Commands

Two commands that allow changing visual growth or wear of own plants and structures. This can be disabled from the config.

  • growth=[big/big_bad/small/small_bad]: Overrides the plant growth. Prevents growing up.
  • wear=[broken/damaged/healthy]: Overrides the wear health.

For other changes you need mods like Infinity Hammer or World Edit Commands.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

  • v1.13

    • Fixes non-instant transition not working for weather effects.
  • v1.12

    • Fixes error when trying to chop tree logs.
  • v1.11

    • Fixes experience gain from infinite health object.
    • Fixes error when using mods that add multiple chests per object.
  • v1.10

    • Fixes null error with some mods.
  • v1.9

    • Adds support for adding a custom sized water surface.
    • Fixes the black screen.

CHANGELOG

  • v1.30

    • Fixed for the new game version.
  • v1.29

    • Fixes effect areas not working.
    • Fixes effect areas and status effects not working for fire places.
    • Fixed for the new game version.
  • v1.28

    • Fixes crypt water not working.
  • v1.27

    • Fixes some weird things.
  • v1.26

    • Fixes fire of fireplaces not scaling.
  • v1.25

    • Adds support for changing doors.
  • v1.24

    • Fixed for the new update.
  • v1.23

    • Fix to the previous fix.
  • v1.22

    • Fixes status effect areas without duration not being removed when exiting the area.
  • v1.21

    • Fixed for the new update.
  • v1.20

    • Fixes status effect areas not working.