You are viewing a potentially older version of this package. View all versions.
JereKuusela-Structure_Tweaks-1.8.0 icon

Structure Tweaks

Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.

Date uploaded 2 years ago
Version 1.8.0
Download link JereKuusela-Structure_Tweaks-1.8.0.zip
Downloads 1092
Dependency string JereKuusela-Structure_Tweaks-1.8.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Structure Tweaks

Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.

Install on all clients and on the server (modding guide).

Config

  • All objects can be scaled : Scaling works for every object.
  • Disable structure system: Structure systems are disabled for all pieces. Not enabled by default.
  • Ignore damage when infinite health: Damage is fully ignored for objects with infinite health.
  • Protect pieces with infinite health: Pieces with infinite health can't be deconstructed (except by the creator).
  • Max support with infinite health: Pieces with infinite health have max structure support.
  • No enemy targeting when no creator: Enemies won't target neutral structures.
  • Override collision: Collision can be overridden (requires reloading the area).
  • Override effects: New area effects can be added.
  • Override falling: Object fall behavior can be overridden.
  • Override growth: Growth visual can be overridden.
  • Override interact: Interactability can be overridden.
  • Override portal restrictions: Teleporting with restricted items can be overridden.
  • Override smoke restrictions: Fireplaces going out can be overridden.
  • Override rendering: Rendering can be overridden (requires reloading the area).
  • Override runestones: Runestone properties can be overridden.
  • Override unlock: Chests and doors can be force unlocked.
  • Override wear: Wear visual can be overridden.
  • Allow unlocking chests: Players can unlock chests to ignore wards.
  • Allow unlocking doors: Players can unlock doors to ignore wards.
  • Allow editing runestones: Runestone editing (Admin only, Owned, All).
  • Command growth: Growth editing (Admin only, Owned, All).
  • Command wear: Wear editing (Admin only, Owned, All).

Commands

Two commands that allow changing visual growth or wear of own plants and structures. This can be disabled from the config.

  • growth=[big/big_bad/small/small_bad]: Overrides the plant growth. Prevents growing up.
  • wear=[broken/damaged/healthy]: Overrides the wear health.

For other changes you need mods like Infinity Hammer or World Edit Commands.

Changelog

  • v1.8

    • Ignore damage when infinite health makes creatures permanently dodging to prevent farming experience.
    • Fixes compatibility issue with Hidden Doors mod pieces.
  • v1.7

    • Adds a new setting to entirely disable structure systems.
    • Fixes compatibility issue with VALKEA mod pieces.
  • v1.6

    • Fixes the version check failing.
  • v1.5

    • Adds support for multiple effect areas.
    • Adds support for runestones.
    • Adds support for overriding fireplace smoke.
    • Adds support for force unlocking chests and doors (overrides wards).
    • Removes pickables and spawn points (split off to Spawner Tweaks mod).
  • v1.4

    • Adds overriding for spawn points.
    • Adds overriding for pickables.
    • Adds adding of effect, event, status and weather areas.
    • Adds no spawn point suppression.
    • Fixes all scaling being (usually) always enabled (now for real).
    • Fixes no targeting being (usually) always enabled (now for real).
  • v1.3

    • Adds hammer protection to pieces with infinite health.
    • Adds fall override.
    • Adds portal item restrictions override.
    • Fixes all scaling being (usually) always enabled.
    • Fixes no targeting being (usually) always enabled.
  • v1.2

    • Fixes plants not growing up.
  • v1.1

    • Adds commands growth and wear.
    • Adds scaling to all objects.
    • Adds collision override.
    • Adds growth override.
    • Adds interaction override.
    • Adds render override.
    • Adds wear override.

Thanks for Azumatt for creating the mod icon!

CHANGELOG

  • v1.33

    • Fixed for the new game version.
  • v1.32

    • Fixes infinite health checks not working with -1 health.
  • v1.31

    • Possibly fixes some env related issues.
  • v1.30

    • Fixed for the new game version.
  • v1.29

    • Fixes effect areas not working.
    • Fixes effect areas and status effects not working for fire places.
    • Fixed for the new game version.
  • v1.28

    • Fixes crypt water not working.
  • v1.27

    • Fixes some weird things.
  • v1.26

    • Fixes fire of fireplaces not scaling.
  • v1.25

    • Adds support for changing doors.
  • v1.24

    • Fixed for the new update.
  • v1.23

    • Fix to the previous fix.
  • v1.22

    • Fixes status effect areas without duration not being removed when exiting the area.
  • v1.21

    • Fixed for the new update.
  • v1.20

    • Fixes status effect areas not working.