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JereKuusela-Upgrade_World-1.31.0 icon

Upgrade World

A tool which can add new content to already explored areas.

Date uploaded 2 years ago
Version 1.31.0
Download link JereKuusela-Upgrade_World-1.31.0.zip
Downloads 2998
Dependency string JereKuusela-Upgrade_World-1.31.0

This mod requires the following mods to function

JereKuusela-Server_devcommands-1.62.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.62.0
denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Upgrade World

This tool includes console commands to add new content to already explored areas (and more).

Always back up your world before making any changes!

Install on the admin client and on the server (modding guide).

Usage

See documentation.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

  • v1.31

    • Adds a new command objects_respawn to refresh objects.
    • Adds a new command objects_edit to set data values.
    • Adds a new parameter print to the objects_list to display any data value.
    • Adds a new parameter filter to the object commands to filter by data value.
    • Changes the command location_register to target only a single zone.
    • Fixes a possible crash when removing objects.
    • Optimizes objects_* commands.
  • v1.30

    • Adds automatic terrain reset to location removing.
    • Adds a new command objects_swap to swap objects.
    • Adds a new command locations_register to register locations to the location database.
    • Adds a new command locations_list to print location positions.
    • Adds a new paramater clear to the locations_remove command to override the radius of cleared objects.
    • Adds a new parameter location to the objects_remove command to filter by location.
    • Fixes terrain reset not affecting paint.
    • Fixes spawn point removing not removing the spawned creature.
    • Fixes wrong name on the "Terrain compiler name" setting.
  • v1.29

    • Fixes player base detection not always working.
  • v1.28

    • Adds a new command world_clean to remove missing objects.
    • Adds caching to the player base detection (10 seconds).
    • Adds caching to the terrain reset (10 seconds).
    • Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
    • Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
    • Improves performance of single zone operations.
  • v1.27

    • Adds a new parameteter terrain to reset nearby terrain when resetting vegetation.
    • Changes most output to be printed even without verbose mode.
    • Changes the default value of verbose mode to false.
    • Fixes zones_reset command causing holes in the zone borders.
    • Fixes networking logging not being throttled.
  • v1.26

    • Fixes location priotization not working correctly (caused boss locations being spawned last).

CHANGELOG

  • v1.62

    • Fixes compatibility issue with location maps from the Better Continents mod.
    • Fixes compatibility issue with blueprint locations from the Expand World Data mod.
  • v1.61

    • Adds a new command upgrade bogwitch.
    • Fixed for the new game version.
  • v1.60

    • Adds a new command vegetation_remove.
    • Fixes the command vegetation_reset missing.
  • v1.59

    • Fixes locations adding getting stuck.
  • v1.58

    • Fixed for the new update.