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Upgrade World
A tool which can add new content to already explored areas.
Date uploaded | 2 years ago |
Version | 1.31.0 |
Download link | JereKuusela-Upgrade_World-1.31.0.zip |
Downloads | 2998 |
Dependency string | JereKuusela-Upgrade_World-1.31.0 |
This mod requires the following mods to function
JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.62.0denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Upgrade World
This tool includes console commands to add new content to already explored areas (and more).
Always back up your world before making any changes!
Install on the admin client and on the server (modding guide).
Usage
See documentation.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
Changelog
-
v1.31
- Adds a new command
objects_respawn
to refresh objects. - Adds a new command
objects_edit
to set data values. - Adds a new parameter
print
to theobjects_list
to display any data value. - Adds a new parameter
filter
to the object commands to filter by data value. - Changes the command
location_register
to target only a single zone. - Fixes a possible crash when removing objects.
- Optimizes
objects_*
commands.
- Adds a new command
-
v1.30
- Adds automatic terrain reset to location removing.
- Adds a new command
objects_swap
to swap objects. - Adds a new command
locations_register
to register locations to the location database. - Adds a new command
locations_list
to print location positions. - Adds a new paramater
clear
to thelocations_remove
command to override the radius of cleared objects. - Adds a new parameter
location
to theobjects_remove
command to filter by location. - Fixes terrain reset not affecting paint.
- Fixes spawn point removing not removing the spawned creature.
- Fixes wrong name on the "Terrain compiler name" setting.
-
v1.29
- Fixes player base detection not always working.
-
v1.28
- Adds a new command
world_clean
to remove missing objects. - Adds caching to the player base detection (10 seconds).
- Adds caching to the terrain reset (10 seconds).
- Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
- Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
- Improves performance of single zone operations.
- Adds a new command
-
v1.27
- Adds a new parameteter
terrain
to reset nearby terrain when resetting vegetation. - Changes most output to be printed even without verbose mode.
- Changes the default value of verbose mode to false.
- Fixes
zones_reset
command causing holes in the zone borders. - Fixes networking logging not being throttled.
- Adds a new parameteter
-
v1.26
- Fixes location priotization not working correctly (caused boss locations being spawned last).
CHANGELOG
-
v1.62
- Fixes compatibility issue with location maps from the Better Continents mod.
- Fixes compatibility issue with blueprint locations from the Expand World Data mod.
-
v1.61
- Adds a new command
upgrade bogwitch
. - Fixed for the new game version.
- Adds a new command
-
v1.60
- Adds a new command
vegetation_remove
. - Fixes the command
vegetation_reset
missing.
- Adds a new command
-
v1.59
- Fixes locations adding getting stuck.
-
v1.58
- Fixed for the new update.