Decompiled source of Wearable Trophies v1.9.0

WearableTrophies.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using Service;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("WearableTrophies")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4f4fc403d9a7a9965d5c93fb806dac9acfcd24f3")]
[assembly: AssemblyProduct("WearableTrophies")]
[assembly: AssemblyTitle("WearableTrophies")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Service
{
	public class ConfigWrapper
	{
		private readonly ConfigFile ConfigFile;

		private readonly ConfigSync ConfigSync;

		private readonly Dictionary<string, Action<Terminal, string>> SettingHandlers = new Dictionary<string, Action<Terminal, string>>();

		private static readonly HashSet<string> Truthies = new HashSet<string> { "1", "true", "yes", "on" };

		private static readonly HashSet<string> Falsies = new HashSet<string> { "0", "false", "no", "off" };

		public ConfigWrapper(string command, ConfigFile configFile, ConfigSync configSync)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_004a: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			ConfigFile = configFile;
			ConfigSync = configSync;
			new ConsoleCommand(command, "[key] [value] - Toggles or sets a config value.", (ConsoleEvent)delegate(ConsoleEventArgs args)
			{
				if (args.Length >= 2 && SettingHandlers.TryGetValue(args[1].ToLower(), out Action<Terminal, string> value))
				{
					if (args.Length == 2)
					{
						value(args.Context, "");
					}
					else
					{
						value(args.Context, string.Join(" ", args.Args.Skip(2)));
					}
				}
			}, false, false, false, false, false, (ConsoleOptionsFetcher)(() => SettingHandlers.Keys.ToList()), false, false, false);
		}

		public ConfigEntry<bool> Bind(string group, string name, bool value, string description)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			ConfigEntry<bool> val = ConfigFile.Bind<bool>(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
			Register(val);
			ConfigSync.AddConfigEntry<bool>(val).SynchronizedConfig = true;
			return val;
		}

		private static void AddMessage(Terminal context, string message)
		{
			context.AddString(message);
			Player localPlayer = Player.m_localPlayer;
			if (localPlayer != null)
			{
				((Character)localPlayer).Message((MessageType)1, message, 0, (Sprite)null);
			}
		}

		private void Register(ConfigEntry<bool> setting)
		{
			ConfigEntry<bool> setting2 = setting;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = name.ToLower().Replace(' ', '_');
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				Toggle(terminal, setting2, name, value);
			});
		}

		private static string State(bool value)
		{
			if (!value)
			{
				return "disabled";
			}
			return "enabled";
		}

		private static bool IsTruthy(string value)
		{
			return Truthies.Contains(value);
		}

		private static bool IsFalsy(string value)
		{
			return Falsies.Contains(value);
		}

		private static void Toggle(Terminal context, ConfigEntry<bool> setting, string name, string value)
		{
			if (value == "")
			{
				setting.Value = !setting.Value;
			}
			else if (IsTruthy(value))
			{
				setting.Value = true;
			}
			else if (IsFalsy(value))
			{
				setting.Value = false;
			}
			AddMessage(context, name + " " + State(setting.Value) + ".");
		}
	}
}
namespace WearableTrophies
{
	public class Configuration
	{
		public static ConfigEntry<bool> configAllowTrophies;

		public static ConfigEntry<bool> configAllowWeapons;

		public static ConfigEntry<bool> configAllowArmor;

		public static ConfigEntry<bool> configAllowBackWeapons;

		public static ConfigEntry<bool> configAllowForce;

		public static ConfigEntry<bool> configAllowForceAnyItem;

		public static ConfigEntry<bool> configShowKeyHints;

		public static ConfigEntry<KeyboardShortcut> configStyleKey;

		public static ConfigEntry<KeyboardShortcut> configLeftHandKey;

		public static ConfigEntry<KeyboardShortcut> configRightBackKey;

		public static ConfigEntry<KeyboardShortcut> configLeftBackKey;

		public static ConfigEntry<KeyboardShortcut> configForceHelmetKey;

		public static ConfigEntry<KeyboardShortcut> configForceChestKey;

		public static ConfigEntry<KeyboardShortcut> configForceLegsKey;

		public static ConfigEntry<KeyboardShortcut> configForceShoulderKey;

		public static ConfigEntry<KeyboardShortcut> configForceUtilityKey;

		public static ConfigEntry<KeyboardShortcut> configForceLeftHandKey;

		public static ConfigEntry<KeyboardShortcut> configForceRightHandKey;

		public static bool Armor => configAllowArmor.Value;

		public static bool BackWeapons => configAllowBackWeapons.Value;

		public static bool Trophies => configAllowTrophies.Value;

		public static bool Weapons => configAllowWeapons.Value;

		public static bool ForceSlot => configAllowForce.Value;

		public static bool ForceAnyItem
		{
			get
			{
				if (ForceSlot)
				{
					return configAllowForceAnyItem.Value;
				}
				return false;
			}
		}

		public static bool IsEnabled(ItemType type)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Invalid comparison between Unknown and I4
			if (ForceAnyItem)
			{
				return true;
			}
			if (Helper.IsWeapon(type))
			{
				return Weapons;
			}
			if ((int)type == 13)
			{
				if (Armor)
				{
					return Trophies;
				}
				return false;
			}
			return Armor;
		}

		public static VisSlot? GetForceSlot()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			if (!ForceSlot)
			{
				return null;
			}
			KeyboardShortcut value = configForceHelmetKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)6;
			}
			value = configForceChestKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)4;
			}
			value = configForceLegsKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)5;
			}
			value = configForceShoulderKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)7;
			}
			value = configForceUtilityKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)8;
			}
			value = configForceLeftHandKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)0;
			}
			value = configForceRightHandKey.Value;
			if (((KeyboardShortcut)(ref value)).IsPressed())
			{
				return (VisSlot)1;
			}
			return null;
		}

		public static bool IsVanity()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = configStyleKey.Value;
			if (!((KeyboardShortcut)(ref value)).IsPressed())
			{
				value = configLeftHandKey.Value;
				if (!((KeyboardShortcut)(ref value)).IsPressed())
				{
					value = configRightBackKey.Value;
					if (!((KeyboardShortcut)(ref value)).IsPressed())
					{
						value = configLeftBackKey.Value;
						if (!((KeyboardShortcut)(ref value)).IsPressed())
						{
							return IsForceVanity();
						}
					}
				}
			}
			return true;
		}

		public static bool IsForceVanity()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = configForceHelmetKey.Value;
			if (!((KeyboardShortcut)(ref value)).IsPressed())
			{
				value = configForceChestKey.Value;
				if (!((KeyboardShortcut)(ref value)).IsPressed())
				{
					value = configForceLegsKey.Value;
					if (!((KeyboardShortcut)(ref value)).IsPressed())
					{
						value = configForceShoulderKey.Value;
						if (!((KeyboardShortcut)(ref value)).IsPressed())
						{
							value = configForceUtilityKey.Value;
							if (!((KeyboardShortcut)(ref value)).IsPressed())
							{
								value = configForceLeftHandKey.Value;
								if (!((KeyboardShortcut)(ref value)).IsPressed())
								{
									value = configForceRightHandKey.Value;
									return ((KeyboardShortcut)(ref value)).IsPressed();
								}
							}
						}
					}
				}
			}
			return true;
		}

		public static bool IsLeft()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = configLeftHandKey.Value;
			if (!((KeyboardShortcut)(ref value)).IsPressed())
			{
				value = configLeftBackKey.Value;
				if (!((KeyboardShortcut)(ref value)).IsPressed())
				{
					value = configForceLeftHandKey.Value;
					return ((KeyboardShortcut)(ref value)).IsPressed();
				}
			}
			return true;
		}

		public static bool IsBack()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			if (BackWeapons)
			{
				KeyboardShortcut value = configLeftBackKey.Value;
				if (!((KeyboardShortcut)(ref value)).IsPressed())
				{
					value = configRightBackKey.Value;
					return ((KeyboardShortcut)(ref value)).IsPressed();
				}
				return true;
			}
			return false;
		}

		public static void Init(ConfigSync configSync, ConfigFile configFile)
		{
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			ConfigWrapper configWrapper = new ConfigWrapper("wearable_trophies_config", configFile, configSync);
			string group = "Synced";
			configAllowTrophies = configWrapper.Bind(group, "Allow trophies", value: true, "Trophies can be used as style.");
			configAllowTrophies.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			configAllowWeapons = configWrapper.Bind(group, "Allow weapons", value: true, "Weapons can be used as style.");
			configAllowWeapons.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			configAllowArmor = configWrapper.Bind(group, "Allow armor", value: true, "Armor can be used as style.");
			configAllowArmor.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			configAllowBackWeapons = configWrapper.Bind(group, "Allow back weapons", value: true, "Back weapons can be set separately.");
			configAllowBackWeapons.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			configAllowForce = configWrapper.Bind(group, "Allow forcing gear", value: true, "Gear can be used on any slot.");
			configAllowForce.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			configAllowForceAnyItem = configWrapper.Bind(group, "Allow forcing any item", value: true, "Any item can be used on any slot.");
			configAllowForceAnyItem.SettingChanged += delegate
			{
				Helper.UpdateVisEqupment();
			};
			group = "Not synced";
			configShowKeyHints = configFile.Bind<bool>(group, "Show key hints", true, "If enabled, key binds are shown on tooltips.");
			configStyleKey = configFile.Bind<KeyboardShortcut>(group, "Style key", new KeyboardShortcut((KeyCode)304, Array.Empty<KeyCode>()), "Key to equip as style.");
			configLeftHandKey = configFile.Bind<KeyboardShortcut>(group, "Left hand key", new KeyboardShortcut((KeyCode)306, Array.Empty<KeyCode>()), "Key to equip weapon to the left hand.");
			configRightBackKey = configFile.Bind<KeyboardShortcut>(group, "Right back key", new KeyboardShortcut((KeyCode)304, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Key to equip weapon to the right back.");
			configLeftBackKey = configFile.Bind<KeyboardShortcut>(group, "Left back key", new KeyboardShortcut((KeyCode)306, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Key to equip weapon to the left back.");
			configForceHelmetKey = configFile.Bind<KeyboardShortcut>(group, "Force helmet key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force helmet.");
			configForceChestKey = configFile.Bind<KeyboardShortcut>(group, "Force chest key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force chest.");
			configForceLegsKey = configFile.Bind<KeyboardShortcut>(group, "Force legs key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force legs.");
			configForceShoulderKey = configFile.Bind<KeyboardShortcut>(group, "Force shoulder key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force shoulder.");
			configForceUtilityKey = configFile.Bind<KeyboardShortcut>(group, "Force utility key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force utility.");
			configForceLeftHandKey = configFile.Bind<KeyboardShortcut>(group, "Force left hand key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force left hand.");
			configForceRightHandKey = configFile.Bind<KeyboardShortcut>(group, "Force right hand key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force right hand.");
		}
	}
	public static class Helper
	{
		public static bool IsLocalPlayer(VisEquipment obj)
		{
			if (Object.op_Implicit((Object)(object)obj) && obj.m_isPlayer)
			{
				return IsLocalPlayer(((Component)obj).GetComponent<Humanoid>());
			}
			return false;
		}

		public static bool IsLocalPlayer(Humanoid obj)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				if (!((Object)(object)obj == (Object)(object)Player.m_localPlayer))
				{
					return ((Character)obj).GetZDOID() == ZDOID.None;
				}
				return true;
			}
			return false;
		}

		public static string Name(ItemData item)
		{
			object obj;
			if (item == null)
			{
				obj = null;
			}
			else
			{
				GameObject dropPrefab = item.m_dropPrefab;
				obj = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
			}
			if (obj == null)
			{
				obj = "";
			}
			return (string)obj;
		}

		public static void UpdateVisEqupment()
		{
			Player localPlayer = Player.m_localPlayer;
			if (localPlayer != null)
			{
				((Humanoid)localPlayer).SetupEquipment();
			}
		}

		public static bool IsWeapon(ItemData item)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return IsWeapon(item.m_shared.m_itemType);
		}

		public static bool IsWeapon(ItemType type)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Invalid comparison between Unknown and I4
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Invalid comparison between Unknown and I4
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Invalid comparison between Unknown and I4
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Invalid comparison between Unknown and I4
			if ((int)type != 12 && (int)type != 3 && (int)type != 14 && (int)type != 22 && (int)type != 4 && (int)type != 5 && (int)type != 19)
			{
				return (int)type == 15;
			}
			return true;
		}

		public static bool IsArmor(ItemData item)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return IsGear(item.m_shared.m_itemType);
		}

		public static bool IsGear(ItemType type)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Invalid comparison between Unknown and I4
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Invalid comparison between Unknown and I4
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Invalid comparison between Unknown and I4
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Invalid comparison between Unknown and I4
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Invalid comparison between Unknown and I4
			if ((int)type != 13 && (int)type != 6 && (int)type != 7 && (int)type != 11 && (int)type != 17)
			{
				return (int)type == 18;
			}
			return true;
		}

		public static bool IsNotGear(ItemData item)
		{
			if (!IsArmor(item))
			{
				return !IsWeapon(item);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")]
	public class SetupVisEquipment
	{
		private static void Prefix(Humanoid __instance)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetEquipment.IsHidden = __instance.m_hiddenLeftItem != null || __instance.m_hiddenRightItem != null;
			}
		}
	}
	[HarmonyPatch(typeof(VisEquipment))]
	public class SetEquipment
	{
		public static bool IsHidden;

		private static void SetItem(ItemData? item, ref string name)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Invalid comparison between Unknown and I4
			if (item != null && (Configuration.Trophies || (int)item.m_shared.m_itemType != 13))
			{
				name = Helper.Name(item);
			}
		}

		private static void SetItem(ItemData? item, ref string name, ref int variant)
		{
			if (item != null)
			{
				name = Helper.Name(item);
				variant = item.m_variant;
			}
		}

		[HarmonyPatch("SetRightItem")]
		[HarmonyPrefix]
		private static void SetRightItem(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetRightHand(IsHidden), ref name);
			}
		}

		[HarmonyPatch("SetRightBackItem")]
		[HarmonyPrefix]
		private static void SetRightBackItem(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetRightBack(IsHidden), ref name);
			}
		}

		[HarmonyPatch("SetLeftItem")]
		[HarmonyPrefix]
		private static void SetLeftItem(VisEquipment __instance, ref string name, ref int variant)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetLeftHand(IsHidden), ref name, ref variant);
			}
		}

		[HarmonyPatch("SetLeftBackItem")]
		[HarmonyPrefix]
		private static void SetLeftBackItem(VisEquipment __instance, ref string name, ref int variant)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetLeftBack(IsHidden), ref name, ref variant);
			}
		}

		[HarmonyPatch("SetHelmetItem")]
		[HarmonyPrefix]
		private static void SetHelmet(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetHelmet(), ref name);
			}
		}

		[HarmonyPatch("SetShoulderItem")]
		[HarmonyPrefix]
		private static void SetShoulder(VisEquipment __instance, ref string name, ref int variant)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetShoulders(), ref name, ref variant);
			}
		}

		[HarmonyPatch("SetChestItem")]
		[HarmonyPrefix]
		private static void SetChest(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetChest(), ref name);
			}
		}

		[HarmonyPatch("SetLegItem")]
		[HarmonyPrefix]
		private static void SetLeg(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetLegs(), ref name);
			}
		}

		[HarmonyPatch("SetUtilityItem")]
		[HarmonyPrefix]
		private static void SetUtility(VisEquipment __instance, ref string name)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				SetItem(VanityEquipment.GetUtility(), ref name);
			}
		}
	}
	public static class VanityEquipment
	{
		private const string KEY = "WearableTrophies";

		public static ItemData? Helmet;

		public static ItemData? Shoulders;

		public static ItemData? Chest;

		public static ItemData? Legs;

		public static ItemData? Utility;

		public static ItemData? LeftHand;

		public static ItemData? RightHand;

		public static ItemData? LeftBack;

		public static ItemData? RightBack;

		private static ItemData? GetArmor(ItemData item, bool typeOk)
		{
			if (!Configuration.Armor)
			{
				return null;
			}
			if (!Configuration.ForceSlot && !typeOk)
			{
				return null;
			}
			if (!Configuration.ForceAnyItem && Helper.IsNotGear(item))
			{
				return null;
			}
			return item;
		}

		private static ItemData? GetArmor(ItemData? item, ItemType type)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (item != null)
			{
				return GetArmor(item, item.m_shared.m_itemType == type);
			}
			return null;
		}

		public static ItemData? GetHelmet()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Invalid comparison between Unknown and I4
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Invalid comparison between Unknown and I4
			if (Helmet == null)
			{
				return null;
			}
			bool typeOk = (int)Helmet.m_shared.m_itemType == 6 || (int)Helmet.m_shared.m_itemType == 13;
			if (!Configuration.Trophies && (int)Helmet.m_shared.m_itemType == 13)
			{
				return null;
			}
			return GetArmor(Helmet, typeOk);
		}

		public static ItemData? GetShoulders()
		{
			return GetArmor(Shoulders, (ItemType)17);
		}

		public static ItemData? GetChest()
		{
			return GetArmor(Chest, (ItemType)7);
		}

		public static ItemData? GetLegs()
		{
			return GetArmor(Legs, (ItemType)11);
		}

		public static ItemData? GetUtility()
		{
			return GetArmor(Utility, (ItemType)18);
		}

		private static ItemData? GetWeapon(ItemData? item, bool hidden)
		{
			if (!Configuration.Weapons)
			{
				return null;
			}
			if (hidden)
			{
				return null;
			}
			if (item == null)
			{
				return null;
			}
			if (!Configuration.ForceSlot && !Helper.IsWeapon(item))
			{
				return null;
			}
			if (!Configuration.ForceAnyItem && Helper.IsNotGear(item))
			{
				return null;
			}
			return item;
		}

		public static ItemData? GetLeftHand(bool hidden)
		{
			return GetWeapon(LeftHand, hidden);
		}

		public static ItemData? GetRightHand(bool hidden)
		{
			return GetWeapon(RightHand, hidden);
		}

		private static ItemData? GetBackWeapon(ItemData? item, ItemData? hiddenWeapon, bool hidden)
		{
			if (!Configuration.Weapons)
			{
				return null;
			}
			if (Configuration.BackWeapons && item != null)
			{
				return GetWeapon(item, hidden: false);
			}
			if (hidden)
			{
				return GetWeapon(hiddenWeapon, hidden: false);
			}
			return null;
		}

		public static ItemData? GetLeftBack(bool hidden)
		{
			return GetBackWeapon(LeftBack, LeftHand, hidden);
		}

		public static ItemData? GetRightBack(bool hidden)
		{
			return GetBackWeapon(RightBack, RightHand, hidden);
		}

		public static bool IsEquipped(ItemData item)
		{
			if (Helmet != item && Shoulders != item && Chest != item && Legs != item && LeftHand != item && RightHand != item && Utility != item && LeftBack != item)
			{
				return RightBack == item;
			}
			return true;
		}

		public static string GetTooltip(ItemData item)
		{
			string slot = GetSlot(item);
			if (!(slot == ""))
			{
				return "\n\nVanity " + slot;
			}
			return "";
		}

		private static string GetSlot(ItemData item)
		{
			if (item == Helmet)
			{
				if (GetHelmet() != null)
				{
					return "Helmet";
				}
				return "disabled";
			}
			if (item == Shoulders)
			{
				if (GetShoulders() != null)
				{
					return "Shoulders";
				}
				return "disabled";
			}
			if (item == Chest)
			{
				if (GetChest() != null)
				{
					return "Chest";
				}
				return "disabled";
			}
			if (item == Legs)
			{
				if (GetLegs() != null)
				{
					return "Legs";
				}
				return "disabled";
			}
			if (item == Utility)
			{
				if (GetUtility() != null)
				{
					return "Utility";
				}
				return "disabled";
			}
			if (item == LeftHand)
			{
				if (GetLeftHand(hidden: false) != null)
				{
					return "Left Hand";
				}
				return "disabled";
			}
			if (item == RightHand)
			{
				if (GetRightHand(hidden: false) != null)
				{
					return "Right Hand";
				}
				return "disabled";
			}
			if (item == LeftBack)
			{
				if (GetLeftBack(hidden: false) != null)
				{
					return "Left Back";
				}
				return "disabled";
			}
			if (item == RightBack)
			{
				if (GetRightBack(hidden: false) != null)
				{
					return "Right Back";
				}
				return "disabled";
			}
			return "";
		}

		public static void Load(Inventory inventory, Dictionary<string, string> data)
		{
			if (data.TryGetValue("WearableTrophies", out string value))
			{
				Load(inventory, value);
			}
		}

		private static void Load(Inventory inventory, string data)
		{
			int[][] array = (from s in data.Split(new char[1] { ',' })
				select (!(s == "")) ? s.Split(new char[1] { ':' }).Select(int.Parse).ToArray() : null).ToArray();
			for (int i = 0; i < array.Length; i++)
			{
				int[] array2 = array[i];
				if (array2 == null || array2.Length != 2)
				{
					continue;
				}
				ItemData itemAt = inventory.GetItemAt(array2[0], array2[1]);
				if (itemAt != null)
				{
					itemAt.m_equipped = true;
					if (i == 0)
					{
						Helmet = itemAt;
					}
					if (i == 1)
					{
						Shoulders = itemAt;
					}
					if (i == 2)
					{
						Chest = itemAt;
					}
					if (i == 3)
					{
						Legs = itemAt;
					}
					if (i == 4)
					{
						Utility = itemAt;
					}
					if (i == 5)
					{
						LeftHand = itemAt;
					}
					if (i == 6)
					{
						RightHand = itemAt;
					}
					if (i == 7)
					{
						LeftBack = itemAt;
					}
					if (i == 8)
					{
						RightBack = itemAt;
					}
				}
			}
		}

		public static void EquipAll()
		{
			if (Helmet != null)
			{
				Helmet.m_equipped = true;
			}
			if (Shoulders != null)
			{
				Shoulders.m_equipped = true;
			}
			if (Chest != null)
			{
				Chest.m_equipped = true;
			}
			if (Legs != null)
			{
				Legs.m_equipped = true;
			}
			if (Utility != null)
			{
				Utility.m_equipped = true;
			}
			if (LeftHand != null)
			{
				LeftHand.m_equipped = true;
			}
			if (RightHand != null)
			{
				RightHand.m_equipped = true;
			}
			if (LeftBack != null)
			{
				LeftBack.m_equipped = true;
			}
			if (RightBack != null)
			{
				RightBack.m_equipped = true;
			}
		}

		public static void UnequipAll()
		{
			if (Helmet != null)
			{
				Helmet.m_equipped = false;
			}
			Helmet = null;
			if (Shoulders != null)
			{
				Shoulders.m_equipped = false;
			}
			Shoulders = null;
			if (Chest != null)
			{
				Chest.m_equipped = false;
			}
			Chest = null;
			if (Legs != null)
			{
				Legs.m_equipped = false;
			}
			Legs = null;
			if (Utility != null)
			{
				Utility.m_equipped = false;
			}
			Utility = null;
			if (LeftHand != null)
			{
				LeftHand.m_equipped = false;
			}
			LeftHand = null;
			if (RightHand != null)
			{
				RightHand.m_equipped = false;
			}
			RightHand = null;
			if (LeftBack != null)
			{
				LeftBack.m_equipped = false;
			}
			LeftBack = null;
			if (RightBack != null)
			{
				RightBack.m_equipped = false;
			}
			RightBack = null;
			Save(Player.m_localPlayer);
		}

		public static bool Unequip(Inventory inventory, ItemData item)
		{
			if (inventory == null)
			{
				return false;
			}
			if (item == null)
			{
				return false;
			}
			if (Helmet == item)
			{
				Helmet = null;
			}
			else if (Shoulders == item)
			{
				Shoulders = null;
			}
			else if (Chest == item)
			{
				Chest = null;
			}
			else if (Legs == item)
			{
				Legs = null;
			}
			else if (Utility == item)
			{
				Utility = null;
			}
			else if (LeftHand == item)
			{
				LeftHand = null;
			}
			else if (RightHand == item)
			{
				RightHand = null;
			}
			else if (LeftBack == item)
			{
				LeftBack = null;
			}
			else
			{
				if (RightBack != item)
				{
					return false;
				}
				RightBack = null;
			}
			item.m_equipped = false;
			Save(Player.m_localPlayer);
			return true;
		}

		public static bool Equip(Inventory inventory, ItemData item, bool left, bool back, VisSlot? forceSlot)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Invalid comparison between Unknown and I4
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Invalid comparison between Unknown and I4
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Invalid comparison between Unknown and I4
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Invalid comparison between Unknown and I4
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Invalid comparison between Unknown and I4
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Invalid comparison between Unknown and I4
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Invalid comparison between Unknown and I4
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Invalid comparison between Unknown and I4
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Invalid comparison between Unknown and I4
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Invalid comparison between Unknown and I4
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Invalid comparison between Unknown and I4
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Invalid comparison between Unknown and I4
			if (item == null)
			{
				return false;
			}
			if (inventory == null)
			{
				return false;
			}
			if (!Configuration.ForceSlot)
			{
				forceSlot = null;
			}
			if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 6 || (int)item.m_shared.m_itemType == 6 || (Configuration.Trophies && (int)item.m_shared.m_itemType == 13)))
			{
				if (Helmet != null)
				{
					Unequip(inventory, Helmet);
				}
				Helmet = item;
			}
			else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 4 || (int)item.m_shared.m_itemType == 7))
			{
				if (Chest != null)
				{
					Unequip(inventory, Chest);
				}
				Chest = item;
			}
			else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 7 || (int)item.m_shared.m_itemType == 17))
			{
				if (Shoulders != null)
				{
					Unequip(inventory, Shoulders);
				}
				Shoulders = item;
			}
			else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 5 || (int)item.m_shared.m_itemType == 11))
			{
				if (Legs != null)
				{
					Unequip(inventory, Legs);
				}
				Legs = item;
			}
			else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 8 || (int)item.m_shared.m_itemType == 18))
			{
				if (Utility != null)
				{
					Unequip(inventory, Utility);
				}
				Utility = item;
			}
			else
			{
				if (!Configuration.Weapons || (forceSlot != (VisSlot?)0 && (int)forceSlot.GetValueOrDefault() != 1 && !Helper.IsWeapon(item)))
				{
					return false;
				}
				if (back)
				{
					if (left)
					{
						if (LeftBack != null)
						{
							Unequip(inventory, LeftBack);
						}
						LeftBack = item;
					}
					else
					{
						if (RightBack != null)
						{
							Unequip(inventory, RightBack);
						}
						RightBack = item;
					}
				}
				else if (left)
				{
					if (LeftHand != null)
					{
						Unequip(inventory, LeftHand);
					}
					LeftHand = item;
				}
				else
				{
					if (RightHand != null)
					{
						Unequip(inventory, RightHand);
					}
					RightHand = item;
				}
			}
			item.m_equipped = true;
			Save(Player.m_localPlayer);
			return true;
		}

		public static void Save(Player player)
		{
			if (Object.op_Implicit((Object)(object)player) && !player.m_isLoading)
			{
				string[] array = new string[9] { "", "", "", "", "", "", "", "", "" };
				if (Helmet != null)
				{
					array[0] = $"{Helmet.m_gridPos.x}:{Helmet.m_gridPos.y}";
				}
				if (Shoulders != null)
				{
					array[1] = $"{Shoulders.m_gridPos.x}:{Shoulders.m_gridPos.y}";
				}
				if (Chest != null)
				{
					array[2] = $"{Chest.m_gridPos.x}:{Chest.m_gridPos.y}";
				}
				if (Legs != null)
				{
					array[3] = $"{Legs.m_gridPos.x}:{Legs.m_gridPos.y}";
				}
				if (Utility != null)
				{
					array[4] = $"{Utility.m_gridPos.x}:{Utility.m_gridPos.y}";
				}
				if (LeftHand != null)
				{
					array[5] = $"{LeftHand.m_gridPos.x}:{LeftHand.m_gridPos.y}";
				}
				if (RightHand != null)
				{
					array[6] = $"{RightHand.m_gridPos.x}:{RightHand.m_gridPos.y}";
				}
				if (LeftBack != null)
				{
					array[7] = $"{LeftBack.m_gridPos.x}:{LeftBack.m_gridPos.y}";
				}
				if (RightBack != null)
				{
					array[8] = $"{RightBack.m_gridPos.x}:{RightBack.m_gridPos.y}";
				}
				player.m_customData["WearableTrophies"] = string.Join(",", array);
			}
		}
	}
	[HarmonyPatch(typeof(Player), "EquipInventoryItems")]
	public class EquipInventoryItems
	{
		private static void Prefix(Player __instance)
		{
			if (Helper.IsLocalPlayer((Humanoid)(object)__instance))
			{
				Inventory inventory = ((Humanoid)__instance).GetInventory();
				if (inventory != null)
				{
					VanityEquipment.Load(inventory, __instance.m_customData);
				}
			}
		}

		private static void Postfix(Player __instance)
		{
			if (Helper.IsLocalPlayer((Humanoid)(object)__instance))
			{
				VanityEquipment.EquipAll();
				((Humanoid)__instance).SetupEquipment();
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UnequipAllItems")]
	public class UnequipAllItems
	{
		private static void Prefix(Humanoid __instance)
		{
			if (Helper.IsLocalPlayer(__instance))
			{
				VanityEquipment.UnequipAll();
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
	public class UnequipItem
	{
		private static void Postfix(Humanoid __instance, ItemData item)
		{
			if (Helper.IsLocalPlayer(__instance) && VanityEquipment.Unequip(__instance.m_inventory, item))
			{
				__instance.SetupEquipment();
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "EquipItem")]
	public class EquipItem
	{
		private static bool Prefix(Humanoid __instance, ItemData item)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!Helper.IsLocalPlayer(__instance))
			{
				return true;
			}
			if (!Configuration.IsEnabled(item.m_shared.m_itemType))
			{
				return true;
			}
			if (item.m_shared.m_equipDuration <= 0f)
			{
				QueuedAction.Check();
			}
			return !QueuedAction.Vanity;
		}

		private static void Postfix(Humanoid __instance, ItemData item)
		{
			if (Helper.IsLocalPlayer(__instance) && QueuedAction.Vanity)
			{
				QueuedAction.Vanity = false;
				if (!__instance.IsItemEquiped(item) && __instance.m_inventory.ContainsItem(item) && !((Character)__instance).InAttack() && !((Character)__instance).InDodge() && (!((Character)__instance).IsPlayer() || ((Character)__instance).IsDead() || !((Character)__instance).IsSwimming() || ((Character)__instance).IsOnGround()) && VanityEquipment.Equip(__instance.m_inventory, item, QueuedAction.LeftHand, QueuedAction.BackWeapon, QueuedAction.ForceSlot))
				{
					__instance.SetupEquipment();
				}
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "IsItemEquiped")]
	public class IsItemEquiped
	{
		private static bool Postfix(bool result, Humanoid __instance, ItemData item)
		{
			if (!Helper.IsLocalPlayer(__instance))
			{
				return result;
			}
			if (!result)
			{
				return VanityEquipment.IsEquipped(item);
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Player), "QueueEquipAction")]
	public class QueuedAction
	{
		public static bool Vanity;

		public static bool LeftHand;

		public static bool BackWeapon;

		public static VisSlot? ForceSlot;

		private static void Postfix(Player __instance)
		{
			if (Helper.IsLocalPlayer((Humanoid)(object)__instance))
			{
				Check();
			}
		}

		public static void Check()
		{
			Vanity = Configuration.IsVanity();
			LeftHand = Configuration.IsLeft();
			BackWeapon = Configuration.IsBack();
			ForceSlot = Configuration.GetForceSlot();
		}
	}
	[HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[]
	{
		typeof(ItemData),
		typeof(int),
		typeof(bool),
		typeof(float),
		typeof(int)
	})]
	public class GetTooltip
	{
		private static string Postfix(string result, ItemData item)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Invalid comparison between Unknown and I4
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_029d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
			if (!Configuration.ForceAnyItem && (int)item.m_shared.m_itemType == 9)
			{
				return result;
			}
			if (!Configuration.ForceAnyItem && (int)item.m_shared.m_itemType != 13 && !item.IsEquipable())
			{
				return result;
			}
			if (VanityEquipment.IsEquipped(item))
			{
				return result + VanityEquipment.GetTooltip(item);
			}
			if (item.m_equipped)
			{
				return result;
			}
			if (!Configuration.configShowKeyHints.Value)
			{
				return result;
			}
			if (!Configuration.IsEnabled(item.m_shared.m_itemType))
			{
				return result;
			}
			bool flag = Helper.IsWeapon(item);
			bool flag2 = Helper.IsArmor(item);
			KeyboardShortcut value;
			if (flag)
			{
				result += $"\n\nHold [<color=yellow><b>{Configuration.configStyleKey.Value}</b></color>] for right hand";
				value = Configuration.configLeftHandKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configLeftHandKey.Value}</b></color>] for left hand";
				}
				if (Configuration.BackWeapons)
				{
					value = Configuration.configRightBackKey.Value;
					if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
					{
						result += $"\nHold [<color=yellow><b>{Configuration.configRightBackKey.Value}</b></color>] for right back";
					}
					value = Configuration.configLeftBackKey.Value;
					if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
					{
						result += $"\nHold [<color=yellow><b>{Configuration.configLeftBackKey.Value}</b></color>] for left back";
					}
				}
			}
			else if (flag2)
			{
				result += $"\n\nHold [<color=yellow><b>{Configuration.configStyleKey.Value}</b></color>] for vanity";
			}
			if (Configuration.ForceSlot)
			{
				value = Configuration.configForceHelmetKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configForceHelmetKey.Value}</b></color>] for helmet";
				}
				value = Configuration.configForceChestKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configForceChestKey.Value}</b></color>] for chest";
				}
				value = Configuration.configForceLegsKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configForceLegsKey.Value}</b></color>] for legs";
				}
				value = Configuration.configForceShoulderKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configForceShoulderKey.Value}</b></color>] for shoulder";
				}
				value = Configuration.configForceUtilityKey.Value;
				if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
				{
					result += $"\nHold [<color=yellow><b>{Configuration.configForceUtilityKey.Value}</b></color>] for utility";
				}
				if (!flag)
				{
					value = Configuration.configForceLeftHandKey.Value;
					if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
					{
						result += $"\nHold [<color=yellow><b>{Configuration.configForceLeftHandKey.Value}</b></color>] for left hand";
					}
					value = Configuration.configForceRightHandKey.Value;
					if ((int)((KeyboardShortcut)(ref value)).MainKey != 0)
					{
						result += $"\nHold [<color=yellow><b>{Configuration.configForceRightHandKey.Value}</b></color>] for right hand";
					}
				}
			}
			return result;
		}
	}
	[BepInPlugin("wearable_trophies", "Wearable Trophies", "1.9")]
	public class WearableTrophies : BaseUnityPlugin
	{
		public const string GUID = "wearable_trophies";

		public const string NAME = "Wearable Trophies";

		public const string VERSION = "1.9";

		private readonly ConfigSync ConfigSync = new ConfigSync("wearable_trophies")
		{
			DisplayName = "Wearable Trophies",
			CurrentVersion = "1.9",
			MinimumRequiredVersion = "1.9"
		};

		public void Awake()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Configuration.Init(ConfigSync, ((BaseUnityPlugin)this).Config);
			new Harmony("wearable_trophies").PatchAll();
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UseItem")]
	public class UseItem
	{
		[HarmonyPriority(600)]
		private static void Prefix(Humanoid __instance, ItemData item)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Invalid comparison between Unknown and I4
			if (Helper.IsLocalPlayer(__instance) && Configuration.Trophies && (int)item.m_shared.m_itemType == 13)
			{
				bool num = Configuration.IsVanity();
				if (num)
				{
					QueuedAction.Vanity = true;
					QueuedAction.ForceSlot = Configuration.GetForceSlot();
					__instance.ToggleEquipped(item);
				}
				ContainsItem.ForceNoContain = num || (item.m_equipped && item.m_stack <= 1);
			}
		}

		private static void Postfix()
		{
			ContainsItem.ForceNoContain = false;
		}
	}
	[HarmonyPatch(typeof(Inventory), "ContainsItem")]
	public class ContainsItem
	{
		public static bool ForceNoContain;

		private static bool Postfix(bool result)
		{
			if (result)
			{
				return !ForceNoContain;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ItemData), "IsEquipable")]
	public class IsEquipable
	{
		private static bool Postfix(bool result, ItemData __instance)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Invalid comparison between Unknown and I4
			if (!result && (!Configuration.ForceAnyItem || (!__instance.m_equipped && !Configuration.IsForceVanity())))
			{
				if ((int)__instance.m_shared.m_itemType == 13)
				{
					if (!__instance.m_equipped)
					{
						if (Configuration.Trophies)
						{
							return Configuration.IsVanity();
						}
						return false;
					}
					return true;
				}
				return false;
			}
			return true;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing re