Decompiled source of Wearable Trophies v1.9.0
WearableTrophies.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using Service; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("WearableTrophies")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+4f4fc403d9a7a9965d5c93fb806dac9acfcd24f3")] [assembly: AssemblyProduct("WearableTrophies")] [assembly: AssemblyTitle("WearableTrophies")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Service { public class ConfigWrapper { private readonly ConfigFile ConfigFile; private readonly ConfigSync ConfigSync; private readonly Dictionary<string, Action<Terminal, string>> SettingHandlers = new Dictionary<string, Action<Terminal, string>>(); private static readonly HashSet<string> Truthies = new HashSet<string> { "1", "true", "yes", "on" }; private static readonly HashSet<string> Falsies = new HashSet<string> { "0", "false", "no", "off" }; public ConfigWrapper(string command, ConfigFile configFile, ConfigSync configSync) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown //IL_004a: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) ConfigFile = configFile; ConfigSync = configSync; new ConsoleCommand(command, "[key] [value] - Toggles or sets a config value.", (ConsoleEvent)delegate(ConsoleEventArgs args) { if (args.Length >= 2 && SettingHandlers.TryGetValue(args[1].ToLower(), out Action<Terminal, string> value)) { if (args.Length == 2) { value(args.Context, ""); } else { value(args.Context, string.Join(" ", args.Args.Skip(2))); } } }, false, false, false, false, false, (ConsoleOptionsFetcher)(() => SettingHandlers.Keys.ToList()), false, false, false); } public ConfigEntry<bool> Bind(string group, string name, bool value, string description) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown ConfigEntry<bool> val = ConfigFile.Bind<bool>(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); Register(val); ConfigSync.AddConfigEntry<bool>(val).SynchronizedConfig = true; return val; } private static void AddMessage(Terminal context, string message) { context.AddString(message); Player localPlayer = Player.m_localPlayer; if (localPlayer != null) { ((Character)localPlayer).Message((MessageType)1, message, 0, (Sprite)null); } } private void Register(ConfigEntry<bool> setting) { ConfigEntry<bool> setting2 = setting; string name = ((ConfigEntryBase)setting2).Definition.Key; string key = name.ToLower().Replace(' ', '_'); SettingHandlers.Add(key, delegate(Terminal terminal, string value) { Toggle(terminal, setting2, name, value); }); } private static string State(bool value) { if (!value) { return "disabled"; } return "enabled"; } private static bool IsTruthy(string value) { return Truthies.Contains(value); } private static bool IsFalsy(string value) { return Falsies.Contains(value); } private static void Toggle(Terminal context, ConfigEntry<bool> setting, string name, string value) { if (value == "") { setting.Value = !setting.Value; } else if (IsTruthy(value)) { setting.Value = true; } else if (IsFalsy(value)) { setting.Value = false; } AddMessage(context, name + " " + State(setting.Value) + "."); } } } namespace WearableTrophies { public class Configuration { public static ConfigEntry<bool> configAllowTrophies; public static ConfigEntry<bool> configAllowWeapons; public static ConfigEntry<bool> configAllowArmor; public static ConfigEntry<bool> configAllowBackWeapons; public static ConfigEntry<bool> configAllowForce; public static ConfigEntry<bool> configAllowForceAnyItem; public static ConfigEntry<bool> configShowKeyHints; public static ConfigEntry<KeyboardShortcut> configStyleKey; public static ConfigEntry<KeyboardShortcut> configLeftHandKey; public static ConfigEntry<KeyboardShortcut> configRightBackKey; public static ConfigEntry<KeyboardShortcut> configLeftBackKey; public static ConfigEntry<KeyboardShortcut> configForceHelmetKey; public static ConfigEntry<KeyboardShortcut> configForceChestKey; public static ConfigEntry<KeyboardShortcut> configForceLegsKey; public static ConfigEntry<KeyboardShortcut> configForceShoulderKey; public static ConfigEntry<KeyboardShortcut> configForceUtilityKey; public static ConfigEntry<KeyboardShortcut> configForceLeftHandKey; public static ConfigEntry<KeyboardShortcut> configForceRightHandKey; public static bool Armor => configAllowArmor.Value; public static bool BackWeapons => configAllowBackWeapons.Value; public static bool Trophies => configAllowTrophies.Value; public static bool Weapons => configAllowWeapons.Value; public static bool ForceSlot => configAllowForce.Value; public static bool ForceAnyItem { get { if (ForceSlot) { return configAllowForceAnyItem.Value; } return false; } } public static bool IsEnabled(ItemType type) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if (ForceAnyItem) { return true; } if (Helper.IsWeapon(type)) { return Weapons; } if ((int)type == 13) { if (Armor) { return Trophies; } return false; } return Armor; } public static VisSlot? GetForceSlot() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) if (!ForceSlot) { return null; } KeyboardShortcut value = configForceHelmetKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)6; } value = configForceChestKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)4; } value = configForceLegsKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)5; } value = configForceShoulderKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)7; } value = configForceUtilityKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)8; } value = configForceLeftHandKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)0; } value = configForceRightHandKey.Value; if (((KeyboardShortcut)(ref value)).IsPressed()) { return (VisSlot)1; } return null; } public static bool IsVanity() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = configStyleKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configLeftHandKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configRightBackKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configLeftBackKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { return IsForceVanity(); } } } } return true; } public static bool IsForceVanity() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = configForceHelmetKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceChestKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceLegsKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceShoulderKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceUtilityKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceLeftHandKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceRightHandKey.Value; return ((KeyboardShortcut)(ref value)).IsPressed(); } } } } } } return true; } public static bool IsLeft() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) KeyboardShortcut value = configLeftHandKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configLeftBackKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configForceLeftHandKey.Value; return ((KeyboardShortcut)(ref value)).IsPressed(); } } return true; } public static bool IsBack() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) if (BackWeapons) { KeyboardShortcut value = configLeftBackKey.Value; if (!((KeyboardShortcut)(ref value)).IsPressed()) { value = configRightBackKey.Value; return ((KeyboardShortcut)(ref value)).IsPressed(); } return true; } return false; } public static void Init(ConfigSync configSync, ConfigFile configFile) { //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) ConfigWrapper configWrapper = new ConfigWrapper("wearable_trophies_config", configFile, configSync); string group = "Synced"; configAllowTrophies = configWrapper.Bind(group, "Allow trophies", value: true, "Trophies can be used as style."); configAllowTrophies.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; configAllowWeapons = configWrapper.Bind(group, "Allow weapons", value: true, "Weapons can be used as style."); configAllowWeapons.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; configAllowArmor = configWrapper.Bind(group, "Allow armor", value: true, "Armor can be used as style."); configAllowArmor.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; configAllowBackWeapons = configWrapper.Bind(group, "Allow back weapons", value: true, "Back weapons can be set separately."); configAllowBackWeapons.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; configAllowForce = configWrapper.Bind(group, "Allow forcing gear", value: true, "Gear can be used on any slot."); configAllowForce.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; configAllowForceAnyItem = configWrapper.Bind(group, "Allow forcing any item", value: true, "Any item can be used on any slot."); configAllowForceAnyItem.SettingChanged += delegate { Helper.UpdateVisEqupment(); }; group = "Not synced"; configShowKeyHints = configFile.Bind<bool>(group, "Show key hints", true, "If enabled, key binds are shown on tooltips."); configStyleKey = configFile.Bind<KeyboardShortcut>(group, "Style key", new KeyboardShortcut((KeyCode)304, Array.Empty<KeyCode>()), "Key to equip as style."); configLeftHandKey = configFile.Bind<KeyboardShortcut>(group, "Left hand key", new KeyboardShortcut((KeyCode)306, Array.Empty<KeyCode>()), "Key to equip weapon to the left hand."); configRightBackKey = configFile.Bind<KeyboardShortcut>(group, "Right back key", new KeyboardShortcut((KeyCode)304, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Key to equip weapon to the right back."); configLeftBackKey = configFile.Bind<KeyboardShortcut>(group, "Left back key", new KeyboardShortcut((KeyCode)306, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 }), "Key to equip weapon to the left back."); configForceHelmetKey = configFile.Bind<KeyboardShortcut>(group, "Force helmet key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force helmet."); configForceChestKey = configFile.Bind<KeyboardShortcut>(group, "Force chest key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force chest."); configForceLegsKey = configFile.Bind<KeyboardShortcut>(group, "Force legs key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force legs."); configForceShoulderKey = configFile.Bind<KeyboardShortcut>(group, "Force shoulder key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force shoulder."); configForceUtilityKey = configFile.Bind<KeyboardShortcut>(group, "Force utility key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force utility."); configForceLeftHandKey = configFile.Bind<KeyboardShortcut>(group, "Force left hand key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force left hand."); configForceRightHandKey = configFile.Bind<KeyboardShortcut>(group, "Force right hand key", new KeyboardShortcut((KeyCode)0, Array.Empty<KeyCode>()), "Key to force right hand."); } } public static class Helper { public static bool IsLocalPlayer(VisEquipment obj) { if (Object.op_Implicit((Object)(object)obj) && obj.m_isPlayer) { return IsLocalPlayer(((Component)obj).GetComponent<Humanoid>()); } return false; } public static bool IsLocalPlayer(Humanoid obj) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)obj)) { if (!((Object)(object)obj == (Object)(object)Player.m_localPlayer)) { return ((Character)obj).GetZDOID() == ZDOID.None; } return true; } return false; } public static string Name(ItemData item) { object obj; if (item == null) { obj = null; } else { GameObject dropPrefab = item.m_dropPrefab; obj = ((dropPrefab != null) ? ((Object)dropPrefab).name : null); } if (obj == null) { obj = ""; } return (string)obj; } public static void UpdateVisEqupment() { Player localPlayer = Player.m_localPlayer; if (localPlayer != null) { ((Humanoid)localPlayer).SetupEquipment(); } } public static bool IsWeapon(ItemData item) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return IsWeapon(item.m_shared.m_itemType); } public static bool IsWeapon(ItemType type) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Invalid comparison between Unknown and I4 //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Invalid comparison between Unknown and I4 //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Invalid comparison between Unknown and I4 if ((int)type != 12 && (int)type != 3 && (int)type != 14 && (int)type != 22 && (int)type != 4 && (int)type != 5 && (int)type != 19) { return (int)type == 15; } return true; } public static bool IsArmor(ItemData item) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return IsGear(item.m_shared.m_itemType); } public static bool IsGear(ItemType type) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Invalid comparison between Unknown and I4 //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Invalid comparison between Unknown and I4 //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if ((int)type != 13 && (int)type != 6 && (int)type != 7 && (int)type != 11 && (int)type != 17) { return (int)type == 18; } return true; } public static bool IsNotGear(ItemData item) { if (!IsArmor(item)) { return !IsWeapon(item); } return false; } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public class SetupVisEquipment { private static void Prefix(Humanoid __instance) { if (Helper.IsLocalPlayer(__instance)) { SetEquipment.IsHidden = __instance.m_hiddenLeftItem != null || __instance.m_hiddenRightItem != null; } } } [HarmonyPatch(typeof(VisEquipment))] public class SetEquipment { public static bool IsHidden; private static void SetItem(ItemData? item, ref string name) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Invalid comparison between Unknown and I4 if (item != null && (Configuration.Trophies || (int)item.m_shared.m_itemType != 13)) { name = Helper.Name(item); } } private static void SetItem(ItemData? item, ref string name, ref int variant) { if (item != null) { name = Helper.Name(item); variant = item.m_variant; } } [HarmonyPatch("SetRightItem")] [HarmonyPrefix] private static void SetRightItem(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetRightHand(IsHidden), ref name); } } [HarmonyPatch("SetRightBackItem")] [HarmonyPrefix] private static void SetRightBackItem(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetRightBack(IsHidden), ref name); } } [HarmonyPatch("SetLeftItem")] [HarmonyPrefix] private static void SetLeftItem(VisEquipment __instance, ref string name, ref int variant) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetLeftHand(IsHidden), ref name, ref variant); } } [HarmonyPatch("SetLeftBackItem")] [HarmonyPrefix] private static void SetLeftBackItem(VisEquipment __instance, ref string name, ref int variant) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetLeftBack(IsHidden), ref name, ref variant); } } [HarmonyPatch("SetHelmetItem")] [HarmonyPrefix] private static void SetHelmet(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetHelmet(), ref name); } } [HarmonyPatch("SetShoulderItem")] [HarmonyPrefix] private static void SetShoulder(VisEquipment __instance, ref string name, ref int variant) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetShoulders(), ref name, ref variant); } } [HarmonyPatch("SetChestItem")] [HarmonyPrefix] private static void SetChest(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetChest(), ref name); } } [HarmonyPatch("SetLegItem")] [HarmonyPrefix] private static void SetLeg(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetLegs(), ref name); } } [HarmonyPatch("SetUtilityItem")] [HarmonyPrefix] private static void SetUtility(VisEquipment __instance, ref string name) { if (Helper.IsLocalPlayer(__instance)) { SetItem(VanityEquipment.GetUtility(), ref name); } } } public static class VanityEquipment { private const string KEY = "WearableTrophies"; public static ItemData? Helmet; public static ItemData? Shoulders; public static ItemData? Chest; public static ItemData? Legs; public static ItemData? Utility; public static ItemData? LeftHand; public static ItemData? RightHand; public static ItemData? LeftBack; public static ItemData? RightBack; private static ItemData? GetArmor(ItemData item, bool typeOk) { if (!Configuration.Armor) { return null; } if (!Configuration.ForceSlot && !typeOk) { return null; } if (!Configuration.ForceAnyItem && Helper.IsNotGear(item)) { return null; } return item; } private static ItemData? GetArmor(ItemData? item, ItemType type) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (item != null) { return GetArmor(item, item.m_shared.m_itemType == type); } return null; } public static ItemData? GetHelmet() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Invalid comparison between Unknown and I4 //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Invalid comparison between Unknown and I4 if (Helmet == null) { return null; } bool typeOk = (int)Helmet.m_shared.m_itemType == 6 || (int)Helmet.m_shared.m_itemType == 13; if (!Configuration.Trophies && (int)Helmet.m_shared.m_itemType == 13) { return null; } return GetArmor(Helmet, typeOk); } public static ItemData? GetShoulders() { return GetArmor(Shoulders, (ItemType)17); } public static ItemData? GetChest() { return GetArmor(Chest, (ItemType)7); } public static ItemData? GetLegs() { return GetArmor(Legs, (ItemType)11); } public static ItemData? GetUtility() { return GetArmor(Utility, (ItemType)18); } private static ItemData? GetWeapon(ItemData? item, bool hidden) { if (!Configuration.Weapons) { return null; } if (hidden) { return null; } if (item == null) { return null; } if (!Configuration.ForceSlot && !Helper.IsWeapon(item)) { return null; } if (!Configuration.ForceAnyItem && Helper.IsNotGear(item)) { return null; } return item; } public static ItemData? GetLeftHand(bool hidden) { return GetWeapon(LeftHand, hidden); } public static ItemData? GetRightHand(bool hidden) { return GetWeapon(RightHand, hidden); } private static ItemData? GetBackWeapon(ItemData? item, ItemData? hiddenWeapon, bool hidden) { if (!Configuration.Weapons) { return null; } if (Configuration.BackWeapons && item != null) { return GetWeapon(item, hidden: false); } if (hidden) { return GetWeapon(hiddenWeapon, hidden: false); } return null; } public static ItemData? GetLeftBack(bool hidden) { return GetBackWeapon(LeftBack, LeftHand, hidden); } public static ItemData? GetRightBack(bool hidden) { return GetBackWeapon(RightBack, RightHand, hidden); } public static bool IsEquipped(ItemData item) { if (Helmet != item && Shoulders != item && Chest != item && Legs != item && LeftHand != item && RightHand != item && Utility != item && LeftBack != item) { return RightBack == item; } return true; } public static string GetTooltip(ItemData item) { string slot = GetSlot(item); if (!(slot == "")) { return "\n\nVanity " + slot; } return ""; } private static string GetSlot(ItemData item) { if (item == Helmet) { if (GetHelmet() != null) { return "Helmet"; } return "disabled"; } if (item == Shoulders) { if (GetShoulders() != null) { return "Shoulders"; } return "disabled"; } if (item == Chest) { if (GetChest() != null) { return "Chest"; } return "disabled"; } if (item == Legs) { if (GetLegs() != null) { return "Legs"; } return "disabled"; } if (item == Utility) { if (GetUtility() != null) { return "Utility"; } return "disabled"; } if (item == LeftHand) { if (GetLeftHand(hidden: false) != null) { return "Left Hand"; } return "disabled"; } if (item == RightHand) { if (GetRightHand(hidden: false) != null) { return "Right Hand"; } return "disabled"; } if (item == LeftBack) { if (GetLeftBack(hidden: false) != null) { return "Left Back"; } return "disabled"; } if (item == RightBack) { if (GetRightBack(hidden: false) != null) { return "Right Back"; } return "disabled"; } return ""; } public static void Load(Inventory inventory, Dictionary<string, string> data) { if (data.TryGetValue("WearableTrophies", out string value)) { Load(inventory, value); } } private static void Load(Inventory inventory, string data) { int[][] array = (from s in data.Split(new char[1] { ',' }) select (!(s == "")) ? s.Split(new char[1] { ':' }).Select(int.Parse).ToArray() : null).ToArray(); for (int i = 0; i < array.Length; i++) { int[] array2 = array[i]; if (array2 == null || array2.Length != 2) { continue; } ItemData itemAt = inventory.GetItemAt(array2[0], array2[1]); if (itemAt != null) { itemAt.m_equipped = true; if (i == 0) { Helmet = itemAt; } if (i == 1) { Shoulders = itemAt; } if (i == 2) { Chest = itemAt; } if (i == 3) { Legs = itemAt; } if (i == 4) { Utility = itemAt; } if (i == 5) { LeftHand = itemAt; } if (i == 6) { RightHand = itemAt; } if (i == 7) { LeftBack = itemAt; } if (i == 8) { RightBack = itemAt; } } } } public static void EquipAll() { if (Helmet != null) { Helmet.m_equipped = true; } if (Shoulders != null) { Shoulders.m_equipped = true; } if (Chest != null) { Chest.m_equipped = true; } if (Legs != null) { Legs.m_equipped = true; } if (Utility != null) { Utility.m_equipped = true; } if (LeftHand != null) { LeftHand.m_equipped = true; } if (RightHand != null) { RightHand.m_equipped = true; } if (LeftBack != null) { LeftBack.m_equipped = true; } if (RightBack != null) { RightBack.m_equipped = true; } } public static void UnequipAll() { if (Helmet != null) { Helmet.m_equipped = false; } Helmet = null; if (Shoulders != null) { Shoulders.m_equipped = false; } Shoulders = null; if (Chest != null) { Chest.m_equipped = false; } Chest = null; if (Legs != null) { Legs.m_equipped = false; } Legs = null; if (Utility != null) { Utility.m_equipped = false; } Utility = null; if (LeftHand != null) { LeftHand.m_equipped = false; } LeftHand = null; if (RightHand != null) { RightHand.m_equipped = false; } RightHand = null; if (LeftBack != null) { LeftBack.m_equipped = false; } LeftBack = null; if (RightBack != null) { RightBack.m_equipped = false; } RightBack = null; Save(Player.m_localPlayer); } public static bool Unequip(Inventory inventory, ItemData item) { if (inventory == null) { return false; } if (item == null) { return false; } if (Helmet == item) { Helmet = null; } else if (Shoulders == item) { Shoulders = null; } else if (Chest == item) { Chest = null; } else if (Legs == item) { Legs = null; } else if (Utility == item) { Utility = null; } else if (LeftHand == item) { LeftHand = null; } else if (RightHand == item) { RightHand = null; } else if (LeftBack == item) { LeftBack = null; } else { if (RightBack != item) { return false; } RightBack = null; } item.m_equipped = false; Save(Player.m_localPlayer); return true; } public static bool Equip(Inventory inventory, ItemData item, bool left, bool back, VisSlot? forceSlot) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Invalid comparison between Unknown and I4 //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Invalid comparison between Unknown and I4 //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Invalid comparison between Unknown and I4 //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Invalid comparison between Unknown and I4 //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Invalid comparison between Unknown and I4 //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Invalid comparison between Unknown and I4 //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Invalid comparison between Unknown and I4 //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Invalid comparison between Unknown and I4 //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Invalid comparison between Unknown and I4 //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Invalid comparison between Unknown and I4 //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Invalid comparison between Unknown and I4 //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Invalid comparison between Unknown and I4 if (item == null) { return false; } if (inventory == null) { return false; } if (!Configuration.ForceSlot) { forceSlot = null; } if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 6 || (int)item.m_shared.m_itemType == 6 || (Configuration.Trophies && (int)item.m_shared.m_itemType == 13))) { if (Helmet != null) { Unequip(inventory, Helmet); } Helmet = item; } else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 4 || (int)item.m_shared.m_itemType == 7)) { if (Chest != null) { Unequip(inventory, Chest); } Chest = item; } else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 7 || (int)item.m_shared.m_itemType == 17)) { if (Shoulders != null) { Unequip(inventory, Shoulders); } Shoulders = item; } else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 5 || (int)item.m_shared.m_itemType == 11)) { if (Legs != null) { Unequip(inventory, Legs); } Legs = item; } else if (Configuration.Armor && ((int)forceSlot.GetValueOrDefault() == 8 || (int)item.m_shared.m_itemType == 18)) { if (Utility != null) { Unequip(inventory, Utility); } Utility = item; } else { if (!Configuration.Weapons || (forceSlot != (VisSlot?)0 && (int)forceSlot.GetValueOrDefault() != 1 && !Helper.IsWeapon(item))) { return false; } if (back) { if (left) { if (LeftBack != null) { Unequip(inventory, LeftBack); } LeftBack = item; } else { if (RightBack != null) { Unequip(inventory, RightBack); } RightBack = item; } } else if (left) { if (LeftHand != null) { Unequip(inventory, LeftHand); } LeftHand = item; } else { if (RightHand != null) { Unequip(inventory, RightHand); } RightHand = item; } } item.m_equipped = true; Save(Player.m_localPlayer); return true; } public static void Save(Player player) { if (Object.op_Implicit((Object)(object)player) && !player.m_isLoading) { string[] array = new string[9] { "", "", "", "", "", "", "", "", "" }; if (Helmet != null) { array[0] = $"{Helmet.m_gridPos.x}:{Helmet.m_gridPos.y}"; } if (Shoulders != null) { array[1] = $"{Shoulders.m_gridPos.x}:{Shoulders.m_gridPos.y}"; } if (Chest != null) { array[2] = $"{Chest.m_gridPos.x}:{Chest.m_gridPos.y}"; } if (Legs != null) { array[3] = $"{Legs.m_gridPos.x}:{Legs.m_gridPos.y}"; } if (Utility != null) { array[4] = $"{Utility.m_gridPos.x}:{Utility.m_gridPos.y}"; } if (LeftHand != null) { array[5] = $"{LeftHand.m_gridPos.x}:{LeftHand.m_gridPos.y}"; } if (RightHand != null) { array[6] = $"{RightHand.m_gridPos.x}:{RightHand.m_gridPos.y}"; } if (LeftBack != null) { array[7] = $"{LeftBack.m_gridPos.x}:{LeftBack.m_gridPos.y}"; } if (RightBack != null) { array[8] = $"{RightBack.m_gridPos.x}:{RightBack.m_gridPos.y}"; } player.m_customData["WearableTrophies"] = string.Join(",", array); } } } [HarmonyPatch(typeof(Player), "EquipInventoryItems")] public class EquipInventoryItems { private static void Prefix(Player __instance) { if (Helper.IsLocalPlayer((Humanoid)(object)__instance)) { Inventory inventory = ((Humanoid)__instance).GetInventory(); if (inventory != null) { VanityEquipment.Load(inventory, __instance.m_customData); } } } private static void Postfix(Player __instance) { if (Helper.IsLocalPlayer((Humanoid)(object)__instance)) { VanityEquipment.EquipAll(); ((Humanoid)__instance).SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipAllItems")] public class UnequipAllItems { private static void Prefix(Humanoid __instance) { if (Helper.IsLocalPlayer(__instance)) { VanityEquipment.UnequipAll(); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public class UnequipItem { private static void Postfix(Humanoid __instance, ItemData item) { if (Helper.IsLocalPlayer(__instance) && VanityEquipment.Unequip(__instance.m_inventory, item)) { __instance.SetupEquipment(); } } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] public class EquipItem { private static bool Prefix(Humanoid __instance, ItemData item) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (!Helper.IsLocalPlayer(__instance)) { return true; } if (!Configuration.IsEnabled(item.m_shared.m_itemType)) { return true; } if (item.m_shared.m_equipDuration <= 0f) { QueuedAction.Check(); } return !QueuedAction.Vanity; } private static void Postfix(Humanoid __instance, ItemData item) { if (Helper.IsLocalPlayer(__instance) && QueuedAction.Vanity) { QueuedAction.Vanity = false; if (!__instance.IsItemEquiped(item) && __instance.m_inventory.ContainsItem(item) && !((Character)__instance).InAttack() && !((Character)__instance).InDodge() && (!((Character)__instance).IsPlayer() || ((Character)__instance).IsDead() || !((Character)__instance).IsSwimming() || ((Character)__instance).IsOnGround()) && VanityEquipment.Equip(__instance.m_inventory, item, QueuedAction.LeftHand, QueuedAction.BackWeapon, QueuedAction.ForceSlot)) { __instance.SetupEquipment(); } } } } [HarmonyPatch(typeof(Humanoid), "IsItemEquiped")] public class IsItemEquiped { private static bool Postfix(bool result, Humanoid __instance, ItemData item) { if (!Helper.IsLocalPlayer(__instance)) { return result; } if (!result) { return VanityEquipment.IsEquipped(item); } return true; } } [HarmonyPatch(typeof(Player), "QueueEquipAction")] public class QueuedAction { public static bool Vanity; public static bool LeftHand; public static bool BackWeapon; public static VisSlot? ForceSlot; private static void Postfix(Player __instance) { if (Helper.IsLocalPlayer((Humanoid)(object)__instance)) { Check(); } } public static void Check() { Vanity = Configuration.IsVanity(); LeftHand = Configuration.IsLeft(); BackWeapon = Configuration.IsBack(); ForceSlot = Configuration.GetForceSlot(); } } [HarmonyPatch(typeof(ItemData), "GetTooltip", new Type[] { typeof(ItemData), typeof(int), typeof(bool), typeof(float), typeof(int) })] public class GetTooltip { private static string Postfix(string result, ItemData item) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Invalid comparison between Unknown and I4 //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_0268: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_02d2: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Unknown result type (might be due to invalid IL or missing references) if (!Configuration.ForceAnyItem && (int)item.m_shared.m_itemType == 9) { return result; } if (!Configuration.ForceAnyItem && (int)item.m_shared.m_itemType != 13 && !item.IsEquipable()) { return result; } if (VanityEquipment.IsEquipped(item)) { return result + VanityEquipment.GetTooltip(item); } if (item.m_equipped) { return result; } if (!Configuration.configShowKeyHints.Value) { return result; } if (!Configuration.IsEnabled(item.m_shared.m_itemType)) { return result; } bool flag = Helper.IsWeapon(item); bool flag2 = Helper.IsArmor(item); KeyboardShortcut value; if (flag) { result += $"\n\nHold [<color=yellow><b>{Configuration.configStyleKey.Value}</b></color>] for right hand"; value = Configuration.configLeftHandKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configLeftHandKey.Value}</b></color>] for left hand"; } if (Configuration.BackWeapons) { value = Configuration.configRightBackKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configRightBackKey.Value}</b></color>] for right back"; } value = Configuration.configLeftBackKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configLeftBackKey.Value}</b></color>] for left back"; } } } else if (flag2) { result += $"\n\nHold [<color=yellow><b>{Configuration.configStyleKey.Value}</b></color>] for vanity"; } if (Configuration.ForceSlot) { value = Configuration.configForceHelmetKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceHelmetKey.Value}</b></color>] for helmet"; } value = Configuration.configForceChestKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceChestKey.Value}</b></color>] for chest"; } value = Configuration.configForceLegsKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceLegsKey.Value}</b></color>] for legs"; } value = Configuration.configForceShoulderKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceShoulderKey.Value}</b></color>] for shoulder"; } value = Configuration.configForceUtilityKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceUtilityKey.Value}</b></color>] for utility"; } if (!flag) { value = Configuration.configForceLeftHandKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceLeftHandKey.Value}</b></color>] for left hand"; } value = Configuration.configForceRightHandKey.Value; if ((int)((KeyboardShortcut)(ref value)).MainKey != 0) { result += $"\nHold [<color=yellow><b>{Configuration.configForceRightHandKey.Value}</b></color>] for right hand"; } } } return result; } } [BepInPlugin("wearable_trophies", "Wearable Trophies", "1.9")] public class WearableTrophies : BaseUnityPlugin { public const string GUID = "wearable_trophies"; public const string NAME = "Wearable Trophies"; public const string VERSION = "1.9"; private readonly ConfigSync ConfigSync = new ConfigSync("wearable_trophies") { DisplayName = "Wearable Trophies", CurrentVersion = "1.9", MinimumRequiredVersion = "1.9" }; public void Awake() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) Configuration.Init(ConfigSync, ((BaseUnityPlugin)this).Config); new Harmony("wearable_trophies").PatchAll(); } } [HarmonyPatch(typeof(Humanoid), "UseItem")] public class UseItem { [HarmonyPriority(600)] private static void Prefix(Humanoid __instance, ItemData item) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Invalid comparison between Unknown and I4 if (Helper.IsLocalPlayer(__instance) && Configuration.Trophies && (int)item.m_shared.m_itemType == 13) { bool num = Configuration.IsVanity(); if (num) { QueuedAction.Vanity = true; QueuedAction.ForceSlot = Configuration.GetForceSlot(); __instance.ToggleEquipped(item); } ContainsItem.ForceNoContain = num || (item.m_equipped && item.m_stack <= 1); } } private static void Postfix() { ContainsItem.ForceNoContain = false; } } [HarmonyPatch(typeof(Inventory), "ContainsItem")] public class ContainsItem { public static bool ForceNoContain; private static bool Postfix(bool result) { if (result) { return !ForceNoContain; } return false; } } [HarmonyPatch(typeof(ItemData), "IsEquipable")] public class IsEquipable { private static bool Postfix(bool result, ItemData __instance) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Invalid comparison between Unknown and I4 if (!result && (!Configuration.ForceAnyItem || (!__instance.m_equipped && !Configuration.IsForceVanity()))) { if ((int)__instance.m_shared.m_itemType == 13) { if (!__instance.m_equipped) { if (Configuration.Trophies) { return Configuration.IsVanity(); } return false; } return true; } return false; } return true; } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Expected O, but got Unknown //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0257: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); ConfigFile val2 = null; bool saveOnConfigSet = false; foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } if (val2 == null) { val2 = configValue.Key.BaseConfig.ConfigFile; saveOnConfigSet = val2.SaveOnConfigSet; val2.SaveOnConfigSet = false; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } if (val2 != null) { val2.SaveOnConfigSet = saveOnConfigSet; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { ConfigFile val = null; bool saveOnConfigSet = false; foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { if (val == null) { val = item.BaseConfig.ConfigFile; saveOnConfigSet = val.SaveOnConfigSet; val.SaveOnConfigSet = false; } item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } if (val != null) { val.SaveOnConfigSet = saveOnConfigSet; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return DisplayName + " is not installed on the server."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { Debug.LogWarning((object)versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing re