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World Edit Commands
Adds new client side commands for advanced world editing.
Date uploaded | a year ago |
Version | 1.42.0 |
Download link | JereKuusela-World_Edit_Commands-1.42.0.zip |
Downloads | 3997 |
Dependency string | JereKuusela-World_Edit_Commands-1.42.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.83.0README
World Edit Commands
Adds new commands for advanced world editing.
Install on the admin client (modding guide).
Install also Server Devcommands.
Usage
See documentation.
Tutorials
- Basic usage + commands: https://youtu.be/Bwkb3XadSl0 (28 minutes, created by StonedProphet)
- Structure Tweaks commands: https://youtu.be/OaGO9Vis6uE (16 minutes, created by StonedProphet)
- Spawner Tweaks commands: https://youtu.be/mS59BMvR5vY (22 minutes, created by StonedProphet)
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer
CHANGELOG
-
v1.66
- Improves the undo system (again).
-
v1.65
- Improves the undo system.
-
v1.64
- Fixed for the new game version.
- Fixes the command
object refresh
.
-
v1.63
- Adds a new command
data dump
to save data with default fields. - Adds some missing zdo keys.
- Changes
object f=DungeonGenerator,room0_pos
to use relative coordinates (converted automatically to absolute). - Fixes the
data keep
command not working. Thanks ddein! - Fixes autocomplete missing for normal ZDO data keys.
- Reworks the undo system.
- Adds a new command
-
v1.62
- Adds some missing zdo keys.
- Adds normal ZDO data keys to fields.
- Adds support for setting CLLC infusion with the command
tweak_creature infusion=
. - Fixes the command
data print
taking object ownership. - Fixes the command
data set
not showing "long" on the autocomplete. - Removes the id requirement when using the
object remove
command.
-
v1.61
- No real changes, just compatibility for Expand World Prefabs data changes.