You are viewing a potentially older version of this package. View all versions.
JereKuusela-World_Edit_Commands-1.61.0 icon

World Edit Commands

Adds new client side commands for advanced world editing.

Date uploaded 4 months ago
Version 1.61.0
Download link JereKuusela-World_Edit_Commands-1.61.0.zip
Downloads 4928
Dependency string JereKuusela-World_Edit_Commands-1.61.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
JereKuusela-Server_devcommands-1.83.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.83.0

README

World Edit Commands

Adds new commands for advanced world editing.

Install on the admin client (modding guide).

Install also Server Devcommands.

Usage

See documentation.

See data documentation.

for help and examples.

Tutorials

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

CHANGELOG

  • v1.64

    • Fixed for the new game version.
    • Fixes the command object refresh.
  • v1.63

    • Adds a new command data dump to save data with default fields.
    • Adds some missing zdo keys.
    • Changes object f=DungeonGenerator,room0_pos to use relative coordinates (converted automatically to absolute).
    • Fixes the data keep command not working. Thanks ddein!
    • Fixes autocomplete missing for normal ZDO data keys.
    • Reworks the undo system.
  • v1.62

    • Adds some missing zdo keys.
    • Adds normal ZDO data keys to fields.
    • Adds support for setting CLLC infusion with the command tweak_creature infusion=.
    • Fixes the command data print taking object ownership.
    • Fixes the command data set not showing "long" on the autocomplete.
    • Removes the id requirement when using the object remove command.
  • v1.61

    • No real changes, just compatibility for Expand World Prefabs data changes.
  • v1.60

    • Fixes for the new game version.
  • v1.59

    • Fixes arithmetics not working for int and long values.
  • v1.58

    • Fixes possible error when matching float, int or long values.
    • Fixes undo not reverting object move and object rotate commands.
  • v1.57

    • Fixes data from profile folder not being loaded.
    • Fixes tweak_runestone compendium not working.
    • Fixed for the new game version.
  • v1.56

    • Adds new default value groups containing all objects of a certain type.
    • Changes the ignore parameter to also prevent the connecting with the connect parameter.
    • Fixes value groups being case sensitive.
    • Fixes setting max health not updating the visual correctly.
  • v1.55

    • Adds new paramater data copy_raw to make it easier to use the old system.
    • Fixes multiple data entries not working for spawn_object data.
    • Fixes multiple data entries not working for data data.
    • Fixes item generation not working from data.
  • v1.54

    • Adds support for targeting players when id=Player is used.
    • Adds new command data for data related operations.
    • Adds support for the Expand World Data system (with much more features).
    • Adds keywords creature (Humanoid) and structure (WearNTear) back to the type parameter.
    • Adds new parameters match and unmatch to filter objects by data.
    • Fixes the type parameter being case sensitive.
    • Fixes the type parameter not working for the hovered object.
    • Fixes the field parameter not working with the Piece component.
    • Fixes the object command defaulting to scale 1 when no scale was provided.
    • Improves reliability of the undo feature.
    • Replaces object copy command, now it copies the object id.
    • Removes object data as obsolete.