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![JewelHeim-EpicLoot_Balanced-0.0.12 icon](https://gcdn.thunderstore.io/live/repository/icons/JewelHeim-EpicLoot_Balanced-0.0.12.png.128x128_q95.png)
EpicLoot Balanced
Patches made for EpicLoot to give you a balanced gameplay that doesn't require CLLC to balance everything but preferred for a better experience, check modpage for more information.
By JewelHeim
Date uploaded | 2 months ago |
Version | 0.0.12 |
Download link | JewelHeim-EpicLoot_Balanced-0.0.12.zip |
Downloads | 2508 |
Dependency string | JewelHeim-EpicLoot_Balanced-0.0.12 |
This mod requires the following mods to function
![denikson-BepInExPack_Valheim-5.4.2202 icon](https://gcdn.thunderstore.io/live/repository/icons/denikson-BepInExPack_Valheim-5.4.2202.png.64x64_q95.png)
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202![RandyKnapp-EpicLoot-0.10.1 icon](https://gcdn.thunderstore.io/live/repository/icons/RandyKnapp-EpicLoot-0.10.1.png.64x64_q95.png)
RandyKnapp-EpicLoot
Adds loot drops, magic items, and enchanting to Valheim.
Preferred version: 0.10.1README
Information
- My balances are basically nerfed MagicEffects to make EpicLoot not need CLLC to function and just not feel like powerful god etc, using CLLC is still recommended to give you a better experience overall.
- It also includes an overhaul of what can be applied on equipment, ex: Armor only on Helmet, Chest Legs, Can't have BOTH healthregen and healthtick at same time, some effects are disabled
FreeBuild, Add-Blunt/Pierce/Slash, AddPhysicalResistance, TriplebowShot etc
- I've made these patches to be as close to Jewelcrafting to where it can be played in vanilla but still give the player something to go after in terms of enchanting higher etc.
Note:
- EpicLoot v0.10.0 basically used these patches to make the mod better, but I still feel theres more to balance so im updating this package to reflect that.
Files:
- MajesticBalancedBossDrops.loottables.json
- MajesticBalancedCreatureDrops.loottables.json
- MajesticBalancedVersion.legendaries.json
- MajesticBalancedVersion.magiceffects.json
- MajesticBalancedVersionRequirements.magiceffects.json
- MajesticAugmentChanges.enchantcosts.json
- MajesticGambleChanges.adventuredata.json
- Majestic.FFXIVSets.legendaries.json
- Majestic.RemoveCreatures.loottables.json
- Majestic.TreasureChestChanges.loottables.json
- MajesticHildirBosses.loottables.json
- Majestic.iteminfo.json
- Majestic.FFXIVMythicSets.legendaries.json
- MajesticUpgrades.enchantingupgrades.json
Features:
- Gamble, where every gamble is a 50% chance to not get something enchanted
- Reaugments now require Forest/Iron/Gold Tokens instead of coins, which forces you to do bounties and explore more.
- LegendarySets, more LegendarySets to choose from
- Small creatures no longer drop loot, only Trolls, Abominations etc (ToughCreatures), 10% chance to drop no matter the stars
- BossDrops Changed how many items can drop per star and rarity
- TreasureChests will no longer contain enchanted items and instead will contain magic materials to help with enchanting etc.
Credits:
- Thank you to Azumatt for the mod icon!
Discord:
- Majestic (Find me Randys Discord)
CHANGELOG
v0.0.12:
- Added Elemental Resistances to Utility items, reduced the values slightly to balance for this addition.
- Added new Legendary/Mythic Set item for Utility items which grants all 4 elemental resistances, 4 enchants only, "ElementalBlessing"
Changelog History (click to expand)
v0.0.11:
- Changed Hard creature TierMob numbers and made them only drop Tiers based on the biomes.
- Fixed a typo in TreasureChest Loot materials.
v0.0.10:
- Rebalanced boss drop amounts as they were dropping too much if had stars.
- Added Lord Reto to the loottables for mini bosses.
- Removed Belt, Circlet and Wishbone from having rarity levels.
v0.0.9:
- [Request] Small creatures now have a chance to drop enchanted materials and rarity is based on stars
v0.0.8:
- Updated to reflect Ashland changes
- Added same Legendary Sets to also be Mythic
- Increased Table to upgrade to level 6
- Adjusted upgrade stats for Table
v0.0.7:
- Fishing Rod effects were changed, removed useless effects and added ones that are useful.
- QuickDraw added to FishingRod but not sure if actually does anything just FYI
v0.0.6:
- Updated icon only and README
v0.0.5:
- Made Indestructible rarer to enchant
- HealthRegen and HealthRegen tick are now lower chance to receive when enchanting
- All Skill+ enchants are half chance to receive when enchanting
- Ghosts can now drop loot due to low spawn chance
- Added Hildir Bosses to drop loot
v0.0.4:
- Disabled DoubleMagicShot
v0.0.3:
- Added 2 new patch files, delete these if causes you issues, been tested and saw no errors
- MajesticBalancedBossDrops.loottables.json
- MajesticBalancedCreatureDrops.loottables.json
v0.0.2:
- Added Skeleton and Greydwarf Shaman to not drop loot
v0.0.1: First Release