HealthDisplay
Standalone mod to display creature health. Change the colors and the text format in the config file or through the Configuration Manager.
Date uploaded | 2 years ago |
Version | 1.0.4 |
Download link | JewelHeim-HealthDisplay-1.0.4.zip |
Downloads | 1109 |
Dependency string | JewelHeim-HealthDisplay-1.0.4 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Health Display
Shows the HP values and percentage of creatures and bosses.
- Note: The "health" isn't accurate to damage numbers due to how the game scales player damage. The health is just a baseline of how strong the creature might be, and it's recommended to use percent values.
Client and Server Side
- Optionally install this on server for version check and ServerSync
Customized HealthBar
- All configuration is made within the Azumatt.HealthDisplay.cfg and is live. Highly recommend using Official BepInEx ConfigurationManager
- Change scale of enemy/tamed bar
- Change color of enemy bar/tamed bar
- Change color of percentage [Max, Mid, Low, Critical]
Configuration Options (Click to expand)
How they look in Official BepInEx ConfigurationManager
1 - General
Lock Configuration [Synced with Server]
- If on, the configuration is locked and can be changed by server admins only.
- Default Value: On
Health String Format [Synced with Server]
- Creature health format
- '{0}' is current health value
- '{1}' is total health value
- '{2}' is health percentage value
- Default Value: {0}/{1} (<color>{2}%</color>)
2 - Colors
Tamed HB Color [Synced with Server]
- Color of the health bar for tamed creatures. This is the bar that is on top.
- Default Value: 339E66FF
Enemy HB Color [Synced with Server]
- Color of the health bar for tamed creatures. This is the bar that is under the top bar.
- Default Value: 339E66FF
High Percent Color [Synced with Server]
- Color of the health bar's percentage text for creatures with high health percentage. 75% or higher.
- Default Value: 339E66FF
Hurt Percent Color [Synced with Server]
- Color of the health bar's percentage text for creatures with relatively high health percentage. 50% or higher.
- Default Value: CCCC33FF
Low Percent Color [Synced with Server]
- Color of the health bar's percentage text for creatures with low health percentage. 25% or higher.
- Default Value: CC6633FF
Critical Percent Color [Synced with Server]
- Color of the health bar's percentage text for creatures with critical health percentage. 0% or higher.
- Default Value: CC3333FF
3 - Scaling
Tamed Healthbar Scale [Synced with Server]
- Scale of the health bar for tamed creatures.
- Default Value: {"x":1.0,"y":1.0,"z":1.0}
Enemy Healthbar Scale [Synced with Server]
- Scale of the health bar for creatures.
- Default Value: {"x":1.0,"y":1.0,"z":1.0}
Credits:
Made at my request ("@Majestic"), all credit and creation of this mod goes to @Azumatt!
For Questions or Comments, find us in the Odin Plus Team Discord or mine:
Changelog
- 1.0.4
- Fixed for Valheim 0.214.2
- 1.0.3
- Fixed issue with boss health bars
- Fixed compatibility with Groups mod
- Update README.md file with configuration options listing.
- 1.0.1/1.0.2
- Mistlands Update
- 1.0.0
- Initial Release
CHANGELOG
- 2.0.3
- Update for Valheim 0.217.46
- 2.0.2
- Update for Valheim 0.217.28 and update ServerSync internally
- 2.0.1
- Update for Valheim 0.217.22
- 2.0.0
- Updated and reworked the internal code to be easier to maintain and more compatible with other mods.
- 1.0.4
- Fixed for Valheim 0.214.2
- 1.0.3
- Fixed issue with boss health bars
- Fixed compatibility with Groups mod
- Update README.md file with configuration options listing.
- 1.0.1/1.0.2
- Mistlands Update
- 1.0.0
- Initial Release