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JewelHeim-JewelHeim-5.0.12 icon

JewelHeim

Modpack using JewelCrafting and Soulcatcher, moderate to hard difficulty. [Ashlands Update]

Date uploaded 2 years ago
Version 5.0.12
Download link JewelHeim-JewelHeim-5.0.12.zip
Downloads 420
Dependency string JewelHeim-JewelHeim-5.0.12

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
Azumatt-Azus_UnOfficial_ConfigManager-18.4.4 icon
Azumatt-Azus_UnOfficial_ConfigManager

Mod to assist with configuration of BepInEx mods

Preferred version: 18.4.4
Azumatt-FactionAssigner-1.0.4 icon
Azumatt-FactionAssigner

Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml

Preferred version: 1.0.4
Azumatt-PetPantry-1.0.5 icon
Azumatt-PetPantry

Mod to automatically feed tamed animals from nearby containers, ensuring your pets stay happy and healthy without manual intervention.

Preferred version: 1.0.5
Azumatt-CurrencyPocket-1.0.12 icon
Azumatt-CurrencyPocket

Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.

Preferred version: 1.0.12
Azumatt-MouseTweaks-1.0.2 icon
Azumatt-MouseTweaks

Similar to Mouse Tweaks from Minecraft, this mod allows you to move items, split stacks, and more with your mouse and keyboard.

Preferred version: 1.0.2
Azumatt-SaveCrossbowState-1.0.2 icon
Azumatt-SaveCrossbowState

Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.

Preferred version: 1.0.2
Advize-PlantEverything-1.20.0 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.20.0
ASharpPen-Drop_That-3.1.4 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.1.4
ASharpPen-Spawn_That-1.2.18 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.18
ASharpPen-This_Goes_Here-2.1.2 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.2
ASharpPen-Custom_Raids-1.8.1 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.8.1
sighsorry-Valheim_Enchantment_System-1.8.3 icon
sighsorry-Valheim_Enchantment_System

Mod brings old MMORPG's equipment enchantment experience to Valheim

Preferred version: 1.8.3
Korppis-ReliableBlock-1.0.0 icon
Korppis-ReliableBlock

Makes blocking and parrying more reliable and logical.

Preferred version: 1.0.0
MSchmoecker-PressurePlate-0.10.0 icon
MSchmoecker-PressurePlate

A pressure plate for opening and closing doors

Preferred version: 0.10.0
OdinPlus-OdinsKingdom-1.4.9 icon
OdinPlus-OdinsKingdom

A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.

Preferred version: 1.4.9
RandomSteve-BreatheEasy-1.0.5 icon
RandomSteve-BreatheEasy

Removes smoke, dust, camera effects (heat wave in ashlands), and keeps things lit so you can breathe easy. Azumatt's NoDust series is included in this mod.

Preferred version: 1.0.5
Smoothbrain-ConversionSizeAndSpeed-1.0.17 icon
Smoothbrain-ConversionSizeAndSpeed

Lets you configure the input size and conversion speed of building pieces like the smelter, windmill and charcoal kiln.

Preferred version: 1.0.17
Smoothbrain-PassivePowers-1.1.5 icon
Smoothbrain-PassivePowers

Makes the boss powers weaker, but passive. Optionally, they can still be activated for a short burst of power.

Preferred version: 1.1.5
Smoothbrain-CreatureLevelAndLootControl-4.6.4 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.4
Smoothbrain-SailingSpeed-1.0.3 icon
Smoothbrain-SailingSpeed

Lets you configure the base speed of ships.

Preferred version: 1.0.3
Smoothbrain-PackHorse-1.0.4 icon
Smoothbrain-PackHorse

Adds a skill that increases the maximum carry weight.

Preferred version: 1.0.4
Smoothbrain-Building-1.2.6 icon
Smoothbrain-Building

Adds a skill that increases the health of pieces built by you.

Preferred version: 1.2.6
Smoothbrain-Lumberjacking-1.0.6 icon
Smoothbrain-Lumberjacking

Replaces the wood cutting skill with a Lumberjacking skill.

Preferred version: 1.0.6
Smoothbrain-Mining-1.1.6 icon
Smoothbrain-Mining

Adds a skill that increases damage dealt while mining and item yield from ore deposits.

Preferred version: 1.1.6
Smoothbrain-Farming-2.2.2 icon
Smoothbrain-Farming

Adds a skill that makes crops grow faster and increases item yield for harvesting crops.

Preferred version: 2.2.2
Smoothbrain-Foraging-1.0.10 icon
Smoothbrain-Foraging

Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.

Preferred version: 1.0.10
Smoothbrain-Groups-1.2.10 icon
Smoothbrain-Groups

Adds basic group features to the game.

Preferred version: 1.2.10
Smoothbrain-Sailing-1.1.8 icon
Smoothbrain-Sailing

Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.

Preferred version: 1.1.8
Smoothbrain-SmartSkills-1.0.2 icon
Smoothbrain-SmartSkills

Improves various aspects regarding the skills in the game.

Preferred version: 1.0.2
Smoothbrain-Backpacks-1.3.8 icon
Smoothbrain-Backpacks

Adds a very nice backpack and Build Your Own Backpack™!

Preferred version: 1.3.8
Smoothbrain-TargetPortal-1.2.1 icon
Smoothbrain-TargetPortal

Lets you target any portal, instead of having to connect two portals via a tag.

Preferred version: 1.2.1
Smoothbrain-Tenacity-1.0.4 icon
Smoothbrain-Tenacity

Adds a skill that reduces damage taken. Skill increases by taking damage.

Preferred version: 1.0.4
Therzie-Armory-1.3.1 icon
Therzie-Armory

Adds the Armory forge that offers new variants of original armors that upgrade to the next biome.

Preferred version: 1.3.1
Therzie-Monstrum-1.5.1 icon
Therzie-Monstrum

Adds new monsters and mini-bosses to fight and tame for original Valheim up till Mistlands.

Preferred version: 1.5.1
Therzie-Warfare-1.8.9 icon
Therzie-Warfare

Fills the weapon and shields gap in vanilla Valheim and with MANY new weapons and unique extras!

Preferred version: 1.8.9
Therzie-Wizardry-1.1.8 icon
Therzie-Wizardry

Fills the magical gap in vanilla Valheim with MANY unique extras!

Preferred version: 1.1.8
Therzie-WarfareFireAndIce-2.0.8 icon
Therzie-WarfareFireAndIce

Extends the Warfare end game content for the Deep North biome.

Preferred version: 2.0.8
Therzie-MonstrumDeepNorth-2.0.6 icon
Therzie-MonstrumDeepNorth

Adds new monsters to fight and tame, locations and new forsaken bosses for the Deep North biome

Preferred version: 2.0.6
ValheimModding-Jotunn-2.27.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.27.1
WackyMole-WackysDatabase-2.4.67 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.67
WackyMole-WackyEpicMMOSystem-1.9.57 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.57
WackyMole-Tone_Down_the_Twang-1.0.1 icon
WackyMole-Tone_Down_the_Twang

Make bows less OP in at a higher skill level.

Preferred version: 1.0.1
Smoothbrain-Jewelcrafting-1.5.36 icon
Smoothbrain-Jewelcrafting

Adds a risk / reward socket system to Valheim.

Preferred version: 1.5.36
Smoothbrain-Blacksmithing-1.3.3 icon
Smoothbrain-Blacksmithing

Adds a skill that increases the durability of armor and weapons and other perks for blacksmithing.

Preferred version: 1.3.3
OdinPlus-CrystalLights-1.1.8 icon
OdinPlus-CrystalLights

A Custom Build Piece Expansion for Jewelcrafting! Use Uncut Gemstones and Iron to create light sources! HUGE FPS difference with configurable range.

Preferred version: 1.1.8
probablykory-MoreJewelry-1.0.12 icon
probablykory-MoreJewelry

A highly configurable mod for Valheim which adds several new jewelery models for Jewelcrafting.

Preferred version: 1.0.12

README

ValheimPlus does not work with this modpack

What is JewelHeim?

  • This modpack is different from all the other modpacks on thunderstore, my modpack are meant for ANYONE to play and it comes pre-configured based on my vision, majority of all modpacks on thunderstore are meant for their server and doesn't come with any configuration.
  • This modpack uses Jewelcrafting, SoulCatcher with some modifications to the jewel effects, it comes with medium to hard difficulty based on player style.
  • JewelCrafting allows user to socket their gear but at the risk of destroying your gear.
  • When gear is destroyed you get 50% of the materials returned, you can prevent this by using CursedDolls which are crafted, chests or rare drops from elite mobs aka Trolls etc.
  • Players can craft jewels that they find in the world or by collecting Souls of dead enemies to turn in to jewels as well

How to install this modpack

  • Download and Install R2modman, please don't use thunderstore mod manager.
  • Select Valheim in R2modman and create a new profile (name it whatever you want)
  • Go to Online tab and search for JewelHeim and click download
  • Launch Start Modded and you're good to go.
  • How to install R2modman (Video)

How to create your own modpack with JewelHeim

  • If you want to play this modpack with your friends and create your own thunderstore upload all you have to do is make JewelHeim a dependency and add your additional mods to the manifest file
  • There is no need to add every single mod from JewelHeim as a dependency on the manifest file.

Installing on Server

  • Grab the contents inside your config folder and place them inside your servers config folder
  • Grab the contents inside your plugins folder and place them inside your servers plugins folder
  • Grab the contents inside your patchers folder and place them inside your servers patchers folder
  • This modpack uses "ThisGoesHere" to remove, move or clean up specific files.
  • If you have issues on server being different then client, its probably due to not having this mod on your server
  • Make sure content inside "Patchers" folder is also installed on your server.
  • I would recommend making a clean profile, install RelicHeim, start game so all files are loaded, then copy plugins, patchers, configs to your server.

If you're getting the Mod must not be installed when trying connect to your server then you didn't add the mod(s) correctly to your server or BepinEx isnt enabled on your server

  • Make sure your server is OFF before doing any of the below.
  • Check your server provider and enable or install BepinEx from your provider └> Ex: DatHost- Under Mods & Plugins click Individual Installation and enable BepinEx
  • Download and Install FileZilla Client on your computer. https://filezilla-project.org/
  • Open Filezilla and connect to your server provider via FTP, you'll need to check where this address is since every provider has it located differently and we cant help you find that. └> Ex: DatHost- Under FileManager at the bottom will show FTP information
  • Once connected to your provider if you see BepinEx folder with all necessary folders then you did it correctly and now simply add your plugins,patchers,config files to the server
  • Note: Do NOT install mods through your providers thunderstore integration or whatever they have, ALWAYS manually install your mods to your server through FileZilla.

JewelCrafting/SoulCatcher Wiki

  • Created by: Majestic (Lagoshi)

Support

Like my work and want to support what I do?

My Other Modpack

Discord Server

Please join my discord for any questions you may have and to view the changelog.

CHANGELOG

📌 Changelog for JewelHeim v5.6.1 [Patch 0.221.12]
Note: Any files you configure make sure to make backups.
# Other:
- Updated mods
- Updated files
# Removed Mods:
- ValheimEnchantmentSystem by KGValheim [Broken]
  - Uninstall this mod for the new version by SighSorry
# Added Mods:
- ValheimEnchantmentSystem by SighSorry [Fixed version]

-If you're playing on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JelicHeimFiles
- Folder: ValheimEnchantmentSystem
- File: kg.ValheimEnchantmentSystem.cfg

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- Tone_Down_the_Twang
- WackyEpicMMOSystem
- WackysDatabase
- Jotunn
- Tenacity
- Backpacks
- Sailing
- Groups
- Foraging
- Farming
- Mining
- Lumberjacking
- Building
- PackHorse
- PassivePowers
- OdinsKingdom
- Custom_Raids
- Drop_That
- Blacksmithing
- CrystalLights

Changelog v5.3.0+ (click to expand)

📌 Changelog for JewelHeim v5.6.0 [Patch 0.221.4]
Note: Any files you configure make sure to make backups.
- Note: Due to hiatus of modpack I highly recommend making a brand new profile for RelicHeim, if you're playing on a server I would recommend adding everything that is IN the modpack as a base and upload to your server so everything is fresh or clean up your server.
PLEASE MAKE BACKUPS OF YOUR STUFF.
# JewelHeimFiles:
- Updated Files
# EpicMMOSystem:
- Updated Files
# ValheimEnchantmentSystem:
- Updated Files
# wackysDatabase:
- Updated Files
# Other:
- Updated Files

-If you're playing on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: All base folders for modpack
- File: All base config files for modpack

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- WackyEpicMMOSystem: 1.9.56
- WackysDatabase: 2.4.63
- Jotunn: 2.27.0
- BreatheEasy: 1.0.5
- TargetPortal: 1.2.1
- OdinsKingdom: 1.4.7
- CurrencyPocket: 1.0.12
- PassivePowers: 1.1.3
- KGvalheim-Valheim_Enchantment_System: 1.7.4

📌 Changelog for JewelHeim v5.5.1 [Patch 0.221.4]
Note: Any files you configure make sure to make backups.
# EpicMMO
- Added Bear, Vile and FrostBlob to the exp tables.
# Other:
- Ghost will spawn at night in some biomes.
- Change the 2 new fist weapons main attack to match the rest and different secondary.
- Adjustments to Frost Blob.
- Adjusted damage for Poison and Tempest Staffs.
- Adjustments to Bronze and Iron Fist weapons.
- Changed the overall HP of Bears and Viles.
- Adjsuted Bears drops due to the amount of stars.

-If you're playing on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: Azumatt.FactionAssigner.yml
- File: CreatureConfig_Creatures.yml

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- WackysDatabase
- WackyEpicMMOSystem

📌 Changelog for JewelHeim v5.5.0 [Patch 0.221.4]
Note: Any files you configure make sure to make backups.
# PassivePowers:
- Changed the timer as well as the Active and Passive powers to somewhat match the new reworked powers from the new update.
- Cooldown went from 10m to 6m
- Depleted is now 3m
- Eikthyr reduction is 60/15
- Elder Tree/Mining damage is 100/10 with Health regen now 50/10
- Bonemass reduction for physical and elemental 25/5 with Health regen now 60/10
- Moder added Carry weight 300/100
- Yagluth reduction for elemental and physical 25/5 with eitr regen now 60/10
- Queen eitr reduction 100/10 with Health regen 100/10
- Fader carry weight 300/100
# ValheimEnchantmentSystem:
- Removed all files related to this mod except some configs for weapons etc, recipes will now use default.
# Other:
- Fixed IDs related to Soulcatcher drop items being removed
- Adjusted damage done to some bosses when using elemental causing too much damage very quickly.
- Removed Scroll Backpack.
- Removed Soulcatcher Backpack.
- Adjusted health per star for Bear and Vile.
- Fixed Ghost drop ID tables due to having drops now.
- Fixed spawn ID tables due to changes with new creatures.
# WackyEpicMMO:
- All meads can be added to magic fermenter.
# Removed Mod(s)
- ValheimEnchantmentSystem By KGValheim
- SoulCatcher by KGValheim
- MagicCrystalTable By JewelHeim

-If you're playing on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: Jewelcrafting.Gacha.yml
- File: org.bepinex.plugins.passivepowers.cfg
- File: RandomSteve.BreatheEasy.cfg
- File: WackyMole.EpicMMOSystem.cfg

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- WackyEpicMMOSystem
- Jotunn
- WackyEpicMMOSystem
- PlantEverything

📌 Changelog for JewelHeim v5.4.7 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Other:
- Removed the Armory file that made it small due to file conflicting with ArmorySmall package on thunderstore.
- If you want the Armory small and to be placed on Wood, install the ArmorySmall package on thunderstore.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: wackysDatabase

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- None

📌 Changelog for JewelHeim v5.4.6 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Other:
- Removed Tiny Versions of Armory and ScrollStation due to recipes not appearing on them.
  ➼ Disassemble these 2 stations before updating or you'll lose the items.
- Normal Armory and ScrollStation is reduced in size.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: wackysDatabase

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- None

📌 Changelog for JewelHeim v5.4.5 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# DropThat:
- Disabled AlwaysAutoStack in the config to prevent issues with items
- Items will not drop in stacks.
  ➼ This is vanillas default behaviour
# Other:
- Trolls will now drop Rubys instead of coins
- Goblin family will now drop AmberPearls instead of coins
- Dverger family will now drop Amber instead of coins 
  ➼ The above are to match the default coins values when dropped (or more)
  ➼ This is to prevent massive amounts of coins dropping or cause lag.
- Removed JumpHeight on Electromancer Cape.
- Added TinyVersion of the ScrollStation.
- Added TinyVersion of the Armory
- Armory and TinyArmory can now be placed on Wood.
# New Mod:
- Azumatt-Azus_UnOfficial_ConfigManager-18.4.1
  ➼ Client mod.
# Removed Mod:
- Azumatt-TrueInstantLootDrop-1.0.2
  ➼ Causing issues with DropThat in multiplayer with item stacks and not following loot tables.
  ➼ Remove TrueInstantLootDrop on your server if you're not using it anymore.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: drop_that.cfg

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- None

📌 Changelog for JewelHeim v5.4.4 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Adjusted values for socket effects related to Bows and Crossbows.
# WackysDatabase:
- Buskshot and Viper can now be upgraded to level 12.
# Other
- Adjusted draw time on bows when at level 100
- Adjusted base draw time for Bows
- Adjusted base draw time for Greatbows [Excluding Moder G.Bow]
- Slightly lowered the base reload speed of Crossbows.
# New Mod:
- WackyMole-ToneDowntheTwang-1.0.0
  ➼ If playing on server it needs to be added

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Jewelcrafting.Sockets.yml
- File: WackyMole.Tone_Down_the_Twang.cfg

-If you're playing on a server, update the plugin(s) folder on your server

!Plugins:
- WackyMole-Tone_Down_the_Twang

📌 Changelog for JewelHeim v5.4.3 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Other
- Raid files were updated with the new setting to help with raids sometimes not spawning anything.
- Adjusted the values in Tenacity a bit.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- File: org.bepinex.plugins.tenacity.cfg

-If you're playing on a server, update these plugins on your server

!Plugins:
- CustomRaids

📌 Changelog for JewelHeim v5.4.2 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Tenacity:
- Adjusted some values to balance with other mods that give reduced damage.
  ➼ If further adjustments are needed please provide feedback on it.
# SmartSkills:
- Weapon bonus xp back to default.
# EpicMMO:
- Added reset trophy to Haldors store.
- Some updates to creatures.
# Other:
- Fixed a raid setting causing raids to not end when they should.
- Changed WispPotion recipe to use Wisps over Demister to prevent taking Wisplight in inventory.
- Updated AzuCraftyBoxes.yml for backpack filters.
# NewMods:
- Smoothbrain-Tenacity
  ➼ If playing on server it needs to be added

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: Azumatt.AzuCraftyBoxes.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.smartskills.cfg
- File: org.bepinex.plugins.tenacity.cfg
- File: WackyMole.EpicMMOSystem.cfg

-If you're on a server, update these plugins on your server

!Plugins:
- Jotunn
- Tenacity
- WackyEpicMMOSystem

📌 Changelog for JewelHeim v5.4.1 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem
- SkillOrbs no longer drop per player due to not being proximity based.
  ➼ Higher creatures level the better the chance of them dropping, Spawner type mobs are excluded.
# WackysDatabase:
- I created new skill type potions, they give you 5% increased skill exp gain and damage towards the specific skill. These are crafted at the MeadCauldron station.
  ➼ Swords/Knives/Clubs/Axes/Unarmed/Spears/Polearms
- The "Blood Drinker" and "Blood Thirster" weapon can now be upgraded to level 12.
 ➼ If these don't feel overpowered I will look in to the other boss weapons going past level 4, Please let me know how these feel.
# SmartSkills:
- Adjusted config values.
# BreatheEasy:
- Updated config due to update.
# CLLC:
- Set default size of creatures per star back to default.
# PassivePowers:
- Slightly reduced the actives percentage for Bonemass and Yagluth to be in line with original values.
- Removed Bonus Fire Damage on yagluth due to causing every attack to add fire damage and active effect being way too strong.
 ➼ Added Eitr Regen Increase instead.
- Increased passive carry weight for Fader.
# Other:
- Fixed raid spawning (Hopefully)
- Fixed Charred raid causing the monument from not despawning, it's now replaced with a charred warrior.
- Fixed missing Flametal drops
- Fixed SummonedTrolls having CLLC effects.
- Adjusted Fortress loot in Ashlands.
- Strong creatures in Ashlands will have a small chance to drop the Gemstones.
- Fixed some Monstrum bosses dropping more than one boss weapon.
- Campfires can now be placed on wood.
- Balanced summons damage.
- Moved WispPotion to MeadCauldron.
- Changed all the values on Feast food making them slightly better, added Eitr to most Feasts.
- NeckTail, SeekerAspic will no longer float due to a CLLC bug making them float in the air. will remove this entry in ItemConfig once its fixed.
- Updated CreatureConfig files.
- Updated EpicMMO file due to update.
- Fixed WizardryBackpacks crafting station not being able to upgrade.
- Added Chitin to all mudpiles, chance is low to not reduce IronScrap from dropping.
- Adjusted SunkenCrypt chest loot.
  ➼ Added Chitin to loottable
  ➼ Removed all valuables but increased the amount of coins.
# NewMods:
- RandomSteve-BreatheEasy-1.0.2
  ➼ Mod needs to be on Server
  ➼ This mod is replacing NoSmokeStayLit by TastyChickenLegs for performance reasons.
  ➼ Azumatt's NoDust series override's this mod. The patches that handle that will not run if Azumatt's NoDust series (or singular mods) is/are installed.
- Azumatt-MouseTweaks
  ➼ Client Side Mod, doesn't need to be on server
- Azumatt-SaveCrossbowState
  ➼ Client Side Mod, doesn't need to be on server
# RemovedMods:
- FishTrap by RustyMods
- NoSmokeStayLit by TastyChickenLegs
  ➼ Uninstall after updating modpack, remove from your server as well.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: Azumatt.AzuCraftyBoxes.yml
- File: Backpacks.Wizardry.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: ItemConfig_Base.yml
- File: org.bepinex.plugins.smartskills.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.passivepowers.cfg
- File: RandomSteve.BreatheEasy.cfg
- File: WackyMole.EpicMMOSystem.cfg

-If you're on a server, update these plugins on your server

!Plugins:
- BreatheEasy
- WackyEpicMMOSystem

📌 Changelog for JewelHeim v5.4.0 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- Fixed SkillOrbs not dropping one per player via DropThat (Hopefully this time)
- Disabled SkillOrbs from dropping in config file of VES to avoid conflicts.
# FishTrap:
- Decided to add config to help make the trap better, if you have configured this already please be sure to make backup of your config
- Production Rate: 600s
- Chance to Catch: 100%
# Weapon Changes: [Vanilla and Warfare]
- Fixed walking speed after shooting with a GreatBow.
- All Fist weapons main attack was changed to use dualknives attack animation with 3 combo chains, wider attack range and slight movement increase when attacking.
# Other:
- All creatures once tamed will revert to default size regardless of stars due to reports of having issues trying to ride tames.
- Removed the AncientShaman from spawning in the Elder fight.
- Adjusted experience points for Bosses in EpicMMO.
- Adjusted spawns during boss fights to only be max of 1 at a time and longer spawn interval between.
- Updated "Azumatt.AzuCraftyBoxes.yml" for "SmallerKiln" to only use Wood to match the default for Kiln in the file, If not using AzuCraftyBoxes, the SmallerKiln will take any wood. Delete it in the file if wish to use any wood.
- Adjusted damage to all BurstShot and Eruptors, Angle to shoot should be more near the reticle now
- Wizardry Changes:
 ➼ The below changes are adjusted to balance the weapons especially when enchanted, socketed or scroll-enchanted.
  ➼ Slight damage nerf to UnderworldStaff and ChaosStaff secondary attack.
  ➼ Slight damage increase to TempestStaff secondary attack.
# Removed Mods:
- TraderQuest by Rusty: Mod is Deprecated.
  - Deleted all files related to TraderQuest.

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

!Configs:
- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: Azumatt.AzuCraftyBoxes.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: RustyMods.FishTrap.cfg

-If you're on a server, update these plugins on your server

!Plugins:
- SpawnThat
- WackysDatabase
- WackyEpicMMOSystem

📌 Changelog for JewelHeim v5.3.15 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- SkillOrbs are now controlled via DropThat.
  - If you're using Hunting by Blacks7ar please adjust your config settings or remove mod entirely since DropThat and Hunting don't play well together.
  - Hunting: "Need to turn drop system off and hunting yield to 1"
- SkillOrbs will drop based on the creature instead of biome.
- SkillOrbs will now drop one per player.
# Raids:
- Changed messages for raids to be more lore wise.
# Other:
- Fixed the Elder fight where the Shaman was spawning too frequently.
- Ancient Shaman health and health per star is reduced, creature was tougher than a brute making it difficult to take down.
- Changed burst weapons materials to look more based on the element and remove shard like material.
- Changed all Fists weapons BlockArmor and ParryBonus to feel more useful to use now.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml

📌 Changelog for JewelHeim v5.3.14 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Turned off Ranged Shield on Reapers due to being broken for Melee attacks for no reason.
# EpicMMO:
- Fixed experience ranges on some creatures.
# PassivePowers:
- Fixed Moders default values for WindSpeedModifier, increased passive chance slightly for TailWindChance.
# Other:
- Increased the timers on the Healing staffs till new heals can be applied.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: org.bepinex.plugins.jewelcrafting.cfg
- File: org.bepinex.plugins.passivepowers.cfg

📌 Changelog for JewelHeim v5.3.13 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- Blessed Scrolls recipes no longer require coins, they use x5 material from regular scroll.
- Enchanting shields are now changed to better balance them out due to higher tier shields getting too strong.
  - Max level for all shields are now 15, success chance are reduced to match a level 20 enchant
  - Instead of percentage they're flat level increase.
  - Ex: Level 10 gives +10 block armor.
# Trader Quests:
- Disabled Treasures until mod is fixed to consume items
# Other:
- Adjusted all spawns during boss fights with a chance to spawn and reduced amount instead of being guaranteed.
- Burst Shot secondary attacks animation is changed, Eitr required to cast is increased based on tier of weapon.
- Poison Burst Shot changes
  - Removed lightning, causing to be too strong
  - Reduced base poison damage a bit, more poison per upgrade
  - Pierce damage per upgrade
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: RustyMods.TraderQuests.cfg

📌 Changelog for JewelHeim v5.3.12 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# ValheimEnchantmentSystem:
- Removed the bright glow from weapons based on level and adjusted some colors.
# Other:
- Removed Elementalist from Bonemass as the increase to poison is very small making it pretty much useless.
- Adjusted all spawns during boss fights due to incorrect values.
- Increased coin stack to 9999.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: ItemConfig_Base.yml

📌 Changelog for JewelHeim v5.3.11 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# TraderQuests:
- Bounty, Maps only show 5 at a time and max 5 at a time.
- I quickly put together the files so theres more work to be done. If have suggesstions please use the discord to submit.
- Note: Some bounty and maps can potentially spawn in the waters of the biome, I can't fix this and author needs to fix.
# EpicMMO:
- Increased the CriticalDamage starting value and Multiplier up to 50%.
- Increased AddCarryWeight value.
# Farming:
- Increased the experience received for the Farming skill due to not giving experience when harvesting as the skill is now Vanilla.
# Backpacks:
- Removed "Lumberjack Backpack" since "Foraging Backpack" basically does same thing.
# Other:
- Adjusted affix chances for Bosses.
- Updated mod versions
# New Mods:
- TraderQuests by: Rusty

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: TraderQuests
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.farming.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: RustyMods.TraderQuests.cfg
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for JewelHeim v5.3.10 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- The below gem effects are changed or removed until author of jewelcrafting fixes "projectiles" triggering specific gem effects more frequently, or until a blacklist option is created. TY for the reports.
  - Removed ShadowHit on Magic Weapons causing specific weapons to trigger it constantly.
  - Removed Necromancer on Crossbows causing specific weapons to trigger it constantly. Poison Damage is replaced for it.
# TargetPortal:
- Changed keybind to show portals on map from "P" to "KeypadDivide" to avoid turning off and on when typing.
  - This key "/" is on your keypad.
# Other:
- Hopefully fixed offspring tames from having chaos or poison infused causing damage to player when killing them.
- BandageImproved recipe no longer uses Root and is replaced with Withered Bone
- Draugrs have a chance now to drop Withered Bone.
- Increased the damage and projectiles for the Eruptor weapons.
- Slightly tweaked the damage and projectiles for the Burst weapons
- Increased SutureKit healing to 100, gave Bandages some HealthRegen.
- Adjusted damage done to mobs after killing boss for that biome.
- Updated CreatureConfig files.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_JCBosses.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: Jewelcrafting.Sockets.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.targetportal.cfg

📌 Changelog for JewelHeim v5.3.9 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- The power ranges on gems are now removed and will have one value which allows gems to now be stacked.
- If you wish to keep power ranges on then change the config for these entries to the ones below. 
  - [MAKE A BACKUP OF YOUR JEWELCRAFTING CONFIG IF YOU CHANGE IT]
  - Random Power Ranges = On
  - Effect Power Deviation = 15
- Increased the percentages for some gacha events.
# EpicMMO:
- Adjusted some vanilla creature experience.
- Change scaling exp, overall reduced experience needed to level up.
# Backpacks:
- Added new "Scroll Backpack" to put your scrolls inside.
# Other:
- Increased the damage and projectiles for the Eruptors to be on par with Crossbows+Bolts damage, if they feel too strong please let me know.
- MiningBackpack valid items update to allow ore/metals in case other mods add any new types.
- Adjusted inputs for SmallVersion pieces to match what they would have based on boss kills when unlocked, these arent changed with ConversionSizeAndSpeed mod so this is best I can do.
- Fixed Shark spawn world distance value.
- Allowed Small Kiln to take FineWood and CoreWood.
- Increased prices for Golden Trophies.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: EpicMMOSystem
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: Jewelcrafting.Gacha.yml
- File: org.bepinex.plugins.jewelcrafting.cfg
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for JewelHeim v5.3.8 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Backpacks:
- Disabled original backpack and created duplicate version with correct workbench level, gave it small percentage for reduced weight for items inside
  - If you made original Explorers Backpack, and want to continue with the upgrades up to plains, you'll need to enable the backpack in the config file, I would avoid doing this and just make the new version I created as it has correct workbench level and reduced weight compared to default. 
  - TLDR: Mine is better ;].
# Other:
- Fixed CrudeCrossbow to be bit more balanced in the meadows, will remove file once Therzie updates Warfare with changes.
- Adjusted the stamina use for Eruptor Weapons and Magic Burst weapon.
- Fixed Foxs HP being too high.
- Fixed Darkhorns HP.
- Small fix to boss fight spawns again, everything should be more balanced, fixed a typo.
- Updated mod versions
# New Mod:
- PetPantry by:Azumatt

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Monstrum.yml
- File: CreatureConfig_Wizardry.yml
- File: org.bepinex.plugins.backpacks.cfg

📌 Changelog for JewelHeim v5.3.7 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicMMO:
- MaxLevelRange is now 15 instead of 10, this should hopefully help with players trying to level up, if not, use XP Potions and kill shit.
  - I'll mention this again, EpicMMO is NOT needed in order to do anything in the modpack, it is just to help with more stats if needed.
# FactionAssigner:
- Updated most factions to be assigned based on their biome, most creatures will now attack each other if in nearby biomes.
# WackysDatabase:
- As a request there is now smaller version of some pieces.
  - Kiln, Smelter, BlastFurnace, WindMill, EitrRefinery and KingdomOven.
- All of these should act just as normal but just smaller.
- New category in Hammer called "TinyVersions"
- New folder in "config\wackysDatabase\Pieces\JewelHeimWDB2.0" called "SmallerVersions" where all of the files will be located.
# Other:
- More "fun" adjustments to boss fights up to Moder =P.
- Fixed FoodBackpack not allowing Wizardry Mushrooms.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Azumatt.FactionAssigner.yml
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for JewelHeim v5.3.6 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# EpicMMO:
- Fixed Boss Orb Chance.
- Added EliteCreatures to drop Mobchunks at 5%.
- Haldor now sells Exp Potions.
# CLLC:
- Slightly increased Wolf stat values
- Slightly reduced Grizzly Bear stat values
- First 3 bosses were slightly tweaked.
- Stone and Obsidian Golems no longer spawn as Splitting since they get yeeted when killed. (Hopefully)
# Other:
- Fixed SoulLantern being considered a Weapon instead of a Shield.
- Added new Backpack for Trophys
- Updated the 3 craftable belts carry weight values and added movement speed.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: WackyMole.EpicMMOSystem.cfg

📌 Changelog for JewelHeim v5.3.5 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Mirror Gem (Onyx) Changes:
  - Removed Mirror off of Utility for balancing reasons.
  - Adjusted the values to be more balanced especially with higher gear.
- Adjustments to Hercules values.
# CLLC:
- Fixed config file of wrong Mending values and lock configuration back to On.
# Other:
- Removed ReaperBanner and ReaperRaids.
- Updated tooltip on SoulBackpack.
- Fixed SerpentStew material quantity.
- Updated mod versions
# NewMod:
- Azumatt-TrueInstantLootDrop (Client Only)

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.Soulcatcher.yml
- File: Jewelcrafting.Sockets.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg
- File: org.bepinex.plugins.jewelcrafting.cfg

📌 Changelog for JewelHeim v5.3.3/4 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# SoulCatcher:
- Adjusted Eikthyr Soul Gem values.
# CLLC:
- Added "Affix Power" to YML file to make sure all bosses with Mending are set to "0.1" power in case config file makes things weird
- Slightly increased the difficulty of Meadows.
- Adjusted the sector levels amount and added amount to be added when killing Elite creatures.
# Other:
- Adjustments to StaffOfFrost values.
- Removed Spirit off the Frost Burst Shot and replaced with Pierce.
- Increased Flint Eruptors damage by 1.
- Added 1 Spirit damage to Magic Burst Shot.
- Removed TanningRack being a crafting station and its recipes, it was preventing spawns in GoblinCamps.
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: CreatureConfig_Bosses.yml
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: Jewelcrafting.Sockets_Soulcatcher_KG_JC_Additions.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg

📌 Changelog for JewelHeim v5.3.2 [Patch 0.220.5]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- FusionBoxes are now craftable but at hefty prices.
# WackysDatabase:
- Lingering Stamina Potions are in its own category now which allows the player to use stamina potions now.
- New Staff of Healing (Major) for mountains.
 - Ranges on healing staffs I can't adjust. (Cuddle Up)
 - Removed Stamina from HealingStaffs due to issues with it being spammable.
# CLLC:
- Reduced the chances for "Armored" to appear on creatures.
- Adjustments to some values.
# Backpacks:
- YML file turned on, files updated.
- ExplorerBackpacks weight is 95%
- Backpacks can be put in chests
- Auto Open Backpack is OFF
  - If you have customized this config already please make a backup of your file, otherwise use the one added in this update.
# Other:
- Adjustments to Rag Armor.
- Fixed NoiseReduction naming.
- Fixed stone pickaxe repair issue. (hopefully)
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: wackysDatabase
- File: Backpacks.JewelCrafting.yml
- File: Backpacks.Majestic.yml
- File: Backpacks.Soulcatcher.yml
- File: Backpacks.Wizardry.yml
- File: CreatureConfig_BiomeIncrease.yml
- File: CreatureConfig_Bosses.yml
- File: org.bepinex.plugins.backpacks.cfg
- File: org.bepinex.plugins.creaturelevelcontrol.cfg

📌 Changelog for JewelHeim v5.3.1 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# Other:
- Updated mod versions
- Removed AfterDeath from modpack

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

-

📌 Changelog for JewelHeim v5.3.0 [Patch 0.220.3]
Note: Any files you configure make sure to make backups.
# Jewelcrafting:
- Removed Jewelcrafting.Groups.yml file from modpack
- Updated Gacha file to remove Cyan from daily event and replaced with Blue.
  - These 2 changes is to help prevent errors appearing whenever Groups mod is ever disabled.
# VES:
- Added new Warfare items to files.
# Other:
- Updated mod versions

-If you're on a server, just copy the below updated files/folders to your server after updating -Always delete the cache folder inside config\wackysDatabase\Cache

- Folder: _JewelHeimFiles
- Folder: ValheimEnchantmentSystem
- File: Jewelcrafting.Gacha.yml