ChangeLog v4.0.0+

Updated a year ago
📌 Changelog for RelicHeim: v4.0.5
Note: Any files you configure make sure to make backups.
## EpicMMO:
- Reduced specializing values for mining and tree damage due to Elders passive, lumberjack and mining skills
- Specializing: Critical Chance Max: 10%, Tree and Mining damage Max: 20%, Piece Health Max: +500
- Vigour: Increased "Reduce Elemental Damage Taken" Max: 15%
- Endurance: Increased "Reduce Physical Damage Taken" Max: 15%
- Reverted Magic Fermenter recipe to default.
- All Bosses now have an additional 100% chance to drop orbs on top of the 25% from epicmmo, since bounties from EpicLoot are considered "bosses" this is to keep the balance of orbs not dropping in crazy amounts.
- Added more trophies for MobChunks.
- Removed boss trophies for MobChunks
- Reduced common trophies to 2 aka Boars etc for MobChunks
- Reduced uncommon trophies to 1 aka Trolls etc for MobChunks
## Lumberjack:
- Reduced damage to trees modifier
## Mining:
- Reduced mining damage factor
- Increased explosion chance by 1%
## CLLC:
- Adjusted HP and DMG + per star of DarkDrake and VileFang
## Spawns:
- Removed Purple Drake from Mistalnds
- Made Dark Drake and Vile Fang only spawn during specific weather in Mistlands.
## Other:
- Added back itemstack 200 for wood (sorry for others who lost wood in 4.0.4)
- Change material of SpiderMeat and adjusted size of all SpiderMeat related items
- Changed Icon for HoneyGlazedSpiderMeat since forgot.
- Can craft Black Cores at Galdr Table.

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles 
- Folder: EpicMMOSystem 
- Folder: wackysDatabase 
- File: CreatureConfig_DoD_MonsterLabz.yml 
- File: ItemConfig_JH.yml 
- File: WackyMole.EpicMMOSystem.cfg 

📌 Changelog for RelicHeim: v4.0.4
Note: Any files you configure make sure to make backups.
## EpicLoot:
- Set max bounties to 6 instead of 5
- Removed ThrowingAxes from lootables
- Removed, Added and Adjusted some bounties.
## GoldenJudeEquipment:
- Removed vanilla armor requirement to craft the armor, materials have been increased due to set effects.
## Spawns:
- Adjusted Troll Spawns
- Remove voidlings from BlackForest
- Added new creature to Meadows and BlackForest after Eikthyr is killed and only spawns under specific conditions.
- HelWraiths have a chance to spawn in ocean once bonemass is killed during specific weather
- Drakes have a chance to spawn in ocean once dragong is killed during specific weather
- DeathSquitos have a chance to spawn in ocean once Yagluth is killed during specific weather
- BirchElders no longer spawn with chaos infusion due to vampiric bug on them.
## Other
- Fixed other items itemstack quantities due to wackysdatabase overwriting itemconfig.yml
- Added new icon for KrakenMeat and CookedKrakenMeat
- Added status effects for some food when you consume them.
- HoneyGlazedSpiderMeat now requires CookedSpiderMeat
- SpiderMeat and CookedSpiderMeat have different look
- New food: Lox Jerky and Seeker Jerky
- Fixed incorrect factions.

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles 
- Folder: EpicMMOSystem 
- Folder: wackysDatabase 
- File: Azumatt.FactionAssigner.yml 
- File: GoldenJude_JudesEquipment_ItemConfig.yml 
- File: ItemConfig_JH.yml 
- File: randyknapp.mods.epicloot.cfg 

📌 Changelog for RelicHeim: v4.0.3
Note: Any files you configure make sure to make backups.
## EpicLoot:
- Added missing Hildir trophies to be sacrificed, fixed other trophies not showing up.
## EpicMMO
- Added missing creatures
- Lowered Eikthyrs level by 2.
- Lowered GhostWarrior level by 1
##  CLLC YMLs
- Cleaned up ItemConfigJH.yml file to make it easier to not miss anything for item stacks and not have a huge list of groups.
- MeadBases can now be stackable, all valuables weight half.
- Seperated MonsterLabz and DoD in to one Creatureconfig.yml
## FactionAssigner:
- Made normalskeletonwarriors undead instead of boss faction.
- Adjusted other factions
## DoDMonsters:
- Balanced Golden Drake from the golden defender, only spawns as 0 stars since more stars does too much damage.
##  Other:
- Kraken Meat now must be cooked on Iron Cooking Station, added 10 Eitr
- New Belt recipe BlackMetal belt, gives you +200 weight (Buy YmirFlesh)
- New Belt recipe DvergrBelt, gives you +250 Weight (Buy YmirFlesh)
- Added Raw Chicken to be cooked on cooking station and iron cooking station, you NEED break down old cooking stations and place new ones down to take effect.
- Fixed Golden Trophies not being able to be sold.

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles *Changed
- Folder: EpicMMOSystem *Changed
- Folder: wackysDatabase *Changed
- File: Azumatt.FactionAssigner.yml *Changed
- File: CreatureConfig_Creatures.yml *Changed
- File: CreatureConfig_DoD_MonsterLabz.yml *Changed
- File: ItemConfig_JH.yml *Changed

📌 Changelog for RelicHeim: v4.0.2

Note: Any files you configure make sure to make backups.

# WackysDatabase:
- ThisGoesHere will delete the 3 folders inside Recipe, Item, Pieces that are named "JewelHeim", this is to prevent overwriting the ymls already placed inside that I have fixed. 
- If you're experiencing issues, please create a new profile with this new update so all files are clean.
- New folders named "RelicHeimWDB2.0"
- Categorized RaidDefenders, EpicLoot pieces in to their own categories in the hammer.
# CLLC:
- Infusion brightness is set back to 0 and infusion name is back on character name
# Spawns:
- Cleaned up SpawnThat files by removing Faction line so FactionAssigner takes priority.
- Some SpawnThat files will have faction line to keep priority on load.
# SimpleMeads:
- Adjusted hidey-hole mead duration and recipe
# Other:
- Can now cook SpiderMeat on cookingstation to get Cooked Spider Meat
- Adjust Raid frequenecy and chance.
- Updated Factions
- Can now cook Entrails on cookingstaion to get Cooked Entrails
- ElkJerky can be made at cauldron with RottenElkMeat+Honey+OdinsWater (Neutral Food)
- Updated materials for Honey Food.

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles *Changed
- Folder: EpicMMOSystem *Changed
- Folder: wackysDatabase *Changed
- File: Azumatt.FactionAssigner.yml *Changed
- File: custom_raids.cfg *Changed
- File: elric.SimpleMeads.cfg *Changed
- File: org.bepinex.plugins.creaturelevelcontrol.cfg *Changed

📌 Changelog for RelicHeim: v4.0.1

Note: Any files you configure make sure to make backups.

# EpicLoot:
- Added Svalt to lootables file.
# CLLC:
- Removed name for infusions to appear on creatures name, you'll need to remember what infusion it is based on the aura around the creature, I'm unable to remove the aura since function is broken.
# CustomizeAltars:
- Reduce Eikthyr required item to summon to 5.
# Other:
- New item to craft called Ice Golems Eye, it is used to summon Ice Golem, when its in your inventory and when youre near the Thor statue located in DeepNorth, if he doesn't spawn you will have to try again later. This is a temporary solution until an altar/boss is created from Monstrum or Monsterlabz.
- Removed the 4 cloned created food for Ashlands and DeepNorth since Monstrum has food already
- Hildir bosses will only drop 1 chest regardless of stars.
# EpicMMO:
- Added Hildirs bosses to file.
# Removed Mod
- EpicValheimAdditions, felt unnecessary to keep a 185mb file just for one location, hopefully DYB or Therzie will make DeepNorth boss soon.
- All items and files I created related to this mod will be deleted.
# Added Mod:
- FactionAssigner.

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles *Changed
- Folder: EpicMMOSystem *Changed
- Folder: wackysDatabase *Changed
- File: Azumatt.FactionAssigner.yml *Changed
- File: CreatureConfig_Creatures.yml *Changed
- File: Huntard.CustomizeAltars2.json *Changed
- File: org.bepinex.plugins.creaturelevelcontrol.cfg *Changed

📌 Changelog for RelicHeim: v4.0.0
# EpicLoot
- Cleaned up jsons that caused error when talking to Haldor, Null check will be in next update of EpicLoot though.
# CLLC:
- Adjusted Affix, Effects and Boss Star percentages
# Raids:
- Removed 2 raids due to nothing spawning.
- Replaced (ward) raiddefender prefab with the 2 new ones, the old raid defender will no longer prevent raids.
- Added the new Hildir raids
# Spawns:
- Removed spawn entries for DoD Boss Altars due to update now adding vegvisirs and altars for the bosses.
- Wendigos will now spawn once the world has reached 3 days
# Other:
- Disabled Piece RaidDefender (Ward).
- Added 2 new RaidDefender pieces, theyre located in the Misc tab when using the hammer.

New Mods Added

- Monstrum DeepNorth
- Monstrum Ashlands
- Warfare FireAndIce

Files and or Folders Adjustments [Config Folder]

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RelicHeimFiles *Changed
- Folder: EpicMMOSystem *Changed
- Folder: wackysDatabase *Changed
- File: CreatureConfig_Creatures.yml *Changed
- File: org.bepinex.plugins.creaturelevelcontrol.cfg *Changed

Creating a new profile shouldn't be required, if you do happen to run in to issues then create a brand new profile