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KGvalheim-Arcane_Ward-0.4.0 icon

Arcane Ward

Ward with configurable UI protection features and distanced view / control by map click

Date uploaded 3 weeks ago
Version 0.4.0
Download link KGvalheim-Arcane_Ward-0.4.0.zip
Downloads 633
Dependency string KGvalheim-Arcane_Ward-0.4.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Like my mods? Support me: [email protected] (Paypal)

Mod adds new Vanilla ward replacement for the game: Arcane Ward.

Arcane ward is configurable via UI, it works by keeping charge using fuel items (configurable). It can also be viewed / controlled from any place on map by clicking on Ward icon on Large map

UI

Features:

Feature Description
Control Control ward from any place on map by clicking on Ward icon on Large map
You can also add permitted users / change protection settings / add fuel / turn off ward from long distance
Configurability Serverside-forced settings to control Ward flow. Settings:
Recipe: Ward building recipe (Prefab1:Amount1:Returnondestroy1,Prefab2:Amount2:Returnondestroy2...)
Default Radius: Default radius of ward
Min Radius: Minimum radius of ward
Max Radius: Maximum radius of ward
Ward Max Distance To Fuel: Maximum distance to fuel the Ward (With UI)
Fuel Prefabs: The prefabs that can be used as fuel for the Ward (Prefab1,Seconds,Prefab2,Seconds,Prefab3,Seconds...)
Max Fuel: The maximum amount of fuel the Ward can hold (seconds)
Disabled Protection: List of disabled Protection flags for all users / wards
Block Projectiles: enable/disable ward blocking projectiles from outside
Client-side Settings In Vanilla Settings UI you can see "Arcane Ward" tab to disable some client-only related features (Ward sound, Bubble shadow cast, Ward Flash)
Ward notification If someone else has triggered your ward and you're online, then you're gonna get a center notification that "Something alerted X ward" (no matter of distance)
No high-perfomance cost features Ward is planeed to be as optimized as possible so you won't see many high-perfomance features (such as build structure integrity) and so on
Serverside Max Ward amount limit per user Serverside uses wardmanager to control the amount of wards each user can max place on map. Default amount is 3 for normal user and 5 per VIP user (VIP user list is configurable by an admin).
Permissions simplified Add / Remove permitted users from anywhere on map if players are online

Please keep in mind that mod is still in v0.1 and only 3 days old so it will 100% have bugs and issues. Please report them in the Discord channel so I can fix them asap.



Patchnotes
Version Changes
0.4.0 Holding Left Shift while adding fuel will now use 5 items instead of 1. If you're in debug mode (admin) you will see all wards on map so you can disable them
0.3.0 Bugfixes. Added more clientside settings
0.2.0 Bubble can now block projectiles from outside
0.1.0 Test Mod released

Questions or Comments, find KG in the Odin Plus Discord:

https://i.imgur.com/XXP6HCU.png