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Blueprint
Mod that allows you to save build structures as blueprint to use them in future.
Date uploaded | 5 days ago |
Version | 1.5.0 |
Download link | KGvalheim-Blueprint-1.5.0.zip |
Downloads | 642 |
Dependency string | KGvalheim-Blueprint-1.5.0 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Like my mods? Support me: [email protected]
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Mod allows you to save build structures as blueprints to later use them in order to build them again. It also allows you to share your blueprints with other players. Mod also allows a convinient preview of objects as well smooth as possible experience.
UI and Functionality
Blueprint Scroll UI (Blueprint selection + pewview / select)
Blueprint Save
Blueprint Place
Items and Structures
Blueprint Box
Blueprint box allows you to build objects inside it for free without any resources requirements so you can easily save your builds as blueprints. Keep in mind that objects inside losing their components and functionality to prevent abuses.
To start using mod go inside game and craft Blueprint Scroll (works as hammer)
Features:
Feature | Description |
---|---|
Easy to share | All blueprint files are .yml files that are located in Config/Blueprints folder. You can also share / load blueprints via UI "Copy to clipboard" and "Paste from clipboard" buttons |
Other build mods support | Mod automatically supports .blueprint files as well as .vbuild files. If you use them there will be a button "Convert to Native" to convert file to .yml native Blueprint format |
Direct placement | When placing blueprint (check UI screenshots) you place building directly. You would need all resources at once to do that so I highly recommend using any craft from containers mod so it can get resources from chests |
Blueprint Box | Mod adds a new build structure: Blueprint Box. Its a very large indestructible building where you can place all pieces for free (without functionality) and then save blueprint via interacting with table. Blueprint Box also allows you to "load" blueprint inside the box via UI |
Smooth | Blueprint does all of its gameobject manipulations frame-by-frame so you shouldn't have a lot of FPS drops. If you have any then please increase frame skip and decrease objects-per-frame settings inside Menu->Settings->Blueprint vanilla ui window |
Patchnotes
Version | Changes |
---|---|
1.5.0 | Added multithread usage to blueprint file read (should speed up stuff as it growth) Now subfolders inside Blueprints folder act like blueprint categories ![]() ![]() |
1.4.0 | Added new option -> Create new blueprint max radius (60m by default now) Added new test item: Blueprint Book (not craftable atm, still in test), allows you to "write" blueprints into book and share it as item |
1.3.1 | Changed hide requirements hotkey to ~ instead (BackQuote) |
1.3.0 | Added Left Ctrl button to hide requirements panel while building blueprint Lowered build frame skip min value from 1 to -> 0 so you can make it 100% instant build (will make lag) Bugfixes |
1.2.0 | Fixed blueprint building progress object visibility in multiplayer |
1.1.0 | Removed sharing piece for now since its not ready yet |
1.0.0 | Mod released |