using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using Steamworks;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NoMoreCrashes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMoreCrashes")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("90D94205-30B6-48FB-B626-3163135BF670")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoMoreCrashes
{
[BepInPlugin("kg.NoMoreCrashes", "kg.NoMoreCrashes", "1.5.0")]
public class NoMoreCrashes : BaseUnityPlugin
{
[HarmonyPatch(typeof(ZNet), "Start")]
private static class FejdStartup_Start_Patch
{
[UsedImplicitly]
private static void Postfix()
{
if (IsServer)
{
Application.targetFrameRate = ((BaseUnityPlugin)thistype).Config.Bind<int>("General", "Target FPS", Application.targetFrameRate, "Target FPS").Value;
}
}
}
[HarmonyPatch]
private static class PatchMethods
{
[HarmonyTargetMethods]
private static IEnumerable<MethodBase> Target()
{
yield return AccessTools.Method(typeof(ZSteamSocket), "Send", new Type[1] { typeof(ZPackage) }, (Type[])null);
yield return AccessTools.Method(typeof(ZSteamSocket), "Flush", (Type[])null, (Type[])null);
yield return AccessTools.Method(typeof(ZSteamSocket), "Update", (Type[])null, (Type[])null);
}
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> FixingIssue(IEnumerable<CodeInstruction> code)
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(code);
MethodInfo methodInfo = AccessTools.Method(typeof(NoMoreCrashes), IsServer ? "Replacement_Server" : "Replacement_Client", (Type[])null, (Type[])null);
MethodInfo targetMethod = AccessTools.Method(typeof(ZSteamSocket), "SendQueuedPackages", (Type[])null, (Type[])null);
int num = list.FindIndex((CodeInstruction ins) => ins.opcode == OpCodes.Call && ins.operand == targetMethod);
if (num == -1)
{
Debug.LogError((object)"NoMoreCrashes: Failed to find callvirt to ZSteamSocket.SendQueuedPackages");
return list;
}
list[num] = new CodeInstruction(OpCodes.Call, (object)methodInfo);
return list;
}
}
private static NoMoreCrashes thistype;
private static bool IsServer => (int)SystemInfo.graphicsDeviceType == 4;
private void Awake()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
thistype = this;
new Harmony("kg.NoMoreCrashes").PatchAll();
}
private unsafe static void Replacement_Client(ZSteamSocket socket)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//The blocks IL_0009, IL_0040 are reachable both inside and outside the pinned region starting at IL_001c. ILSpy has duplicated these blocks in order to place them both within and outside the `fixed` statement.
if (!socket.IsConnected() || socket.m_sendQueue.Count <= 0)
{
return;
}
byte[] array = socket.m_sendQueue.Dequeue();
long num = default(long);
while (true)
{
fixed (byte* ptr = &array[0])
{
SteamNetworkingSockets.SendMessageToConnection(socket.m_con, (IntPtr)(nint)ptr, (uint)array.Length, 8, ref num);
socket.m_totalSent += array.Length;
if (socket.m_sendQueue.Count > 0)
{
array = socket.m_sendQueue.Dequeue();
continue;
}
break;
}
}
}
private unsafe static void Replacement_Server(ZSteamSocket socket)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//The blocks IL_0009, IL_0040 are reachable both inside and outside the pinned region starting at IL_001c. ILSpy has duplicated these blocks in order to place them both within and outside the `fixed` statement.
if (!socket.IsConnected() || socket.m_sendQueue.Count <= 0)
{
return;
}
byte[] array = socket.m_sendQueue.Dequeue();
long num = default(long);
while (true)
{
fixed (byte* ptr = &array[0])
{
SteamGameServerNetworkingSockets.SendMessageToConnection(socket.m_con, (IntPtr)(nint)ptr, (uint)array.Length, 8, ref num);
socket.m_totalSent += array.Length;
if (socket.m_sendQueue.Count > 0)
{
array = socket.m_sendQueue.Dequeue();
continue;
}
break;
}
}
}
}
}