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Krumpac-Krumpac_Reforge_ModPack-6.2.0 icon

Krumpac Reforge ModPack

The download for the whole mod pack of Krumpac REFORGE - REGISTRATION AND APPROVAL to closed beta community required - check REAMDE

Date uploaded 3 months ago
Version 6.2.0
Download link Krumpac-Krumpac_Reforge_ModPack-6.2.0.zip
Downloads 311
Dependency string Krumpac-Krumpac_Reforge_ModPack-6.2.0

This mod requires the following mods to function

ASharpPen-This_Goes_Here-2.1.1 icon
ASharpPen-This_Goes_Here

Small mod for mod authors to run file operations in bepinex folders.

Preferred version: 2.1.1
Azumatt-Azus_UnOfficial_ConfigManager-18.0.1 icon
Azumatt-Azus_UnOfficial_ConfigManager

Mod to assist with configuration of BepInEx mods

Preferred version: 18.0.1
Smoothbrain-Sailing-1.1.7 icon
Smoothbrain-Sailing

Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.

Preferred version: 1.1.7
Smoothbrain-Mining-1.1.5 icon
Smoothbrain-Mining

Adds a skill that increases damage dealt while mining and item yield from ore deposits.

Preferred version: 1.1.5
Smoothbrain-Ranching-1.1.3 icon
Smoothbrain-Ranching

Adds a skill that makes taming animals faster and increases item yield of tamed creatures.

Preferred version: 1.1.3
Smoothbrain-Lumberjacking-1.0.5 icon
Smoothbrain-Lumberjacking

Replaces the wood cutting skill with a Lumberjacking skill.

Preferred version: 1.0.5
Smoothbrain-Building-1.2.5 icon
Smoothbrain-Building

Adds a skill that increases the health of pieces built by you.

Preferred version: 1.2.5
Smoothbrain-PackHorse-1.0.3 icon
Smoothbrain-PackHorse

Adds a skill that increases the maximum carry weight.

Preferred version: 1.0.3
Smoothbrain-Vitality-1.1.2 icon
Smoothbrain-Vitality

Adds a skill that increases the base health.

Preferred version: 1.1.2
Smoothbrain-Evasion-1.0.3 icon
Smoothbrain-Evasion

Adds a skill that reduces the stamina usage of dodging.

Preferred version: 1.0.3
Smoothbrain-Tenacity-1.0.3 icon
Smoothbrain-Tenacity

Adds a skill that reduces damage taken. Skill increases by taking damage.

Preferred version: 1.0.3
denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
Smoothbrain-StartupAccelerator-1.0.3 icon
Smoothbrain-StartupAccelerator

Makes mods load faster.

Preferred version: 1.0.3
Smoothbrain-TargetPortal-1.1.20 icon
Smoothbrain-TargetPortal

Lets you target any portal, instead of having to connect two portals via a tag.

Preferred version: 1.1.20
Krumpac-Krumpac_Reforge_Loading_Screens-5.0.1 icon
Krumpac-Krumpac_Reforge_Loading_Screens

Selection of loading screens used for Krumpac Reforge mod pack

Preferred version: 5.0.1
Krumpac-Krumpac_Reforge_Scenery-7.0.0 icon
Krumpac-Krumpac_Reforge_Scenery

Starting Scenery for Krumpac Reforge - REGISTRATION AND APPROVAL to closed beta community required - check REAMDE

Preferred version: 7.0.0
ASharpPen-Spawn_That-1.2.15 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.15
ASharpPen-Drop_That-3.0.8 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.0.8
ASharpPen-Custom_Raids-1.7.13 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.7.13
blacks7ar-VikingsDoSwim-1.3.5 icon
blacks7ar-VikingsDoSwim

A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.

Preferred version: 1.3.5
Azumatt-AAA_Crafting-1.5.8 icon
Azumatt-AAA_Crafting

AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Not controller friendly.

Preferred version: 1.5.8
Azumatt-AzuAreaRepair-1.1.5 icon
Azumatt-AzuAreaRepair

Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL

Preferred version: 1.1.5
Azumatt-AzuAutoStore-3.0.4 icon
Azumatt-AzuAutoStore

This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.

Preferred version: 3.0.4
Azumatt-Build_Camera_Custom_Hammers_Edition-1.2.5 icon
Azumatt-Build_Camera_Custom_Hammers_Edition

Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.

Preferred version: 1.2.5
Azumatt-AzuWorkbenchTweaks-1.0.4 icon
Azumatt-AzuWorkbenchTweaks

A mod that changes some behaviour of workbenches.

Preferred version: 1.0.4
Azumatt-AzuHoverStats-1.1.8 icon
Azumatt-AzuHoverStats

It shows information on things when you hover over them. What else is there to say?

Preferred version: 1.1.8
Smoothbrain-SteadyRegeneration-1.0.3 icon
Smoothbrain-SteadyRegeneration

Removes the healing ticks of food and makes you slowly, but constantly regenerate HP instead.

Preferred version: 1.0.3
Krumpac-Krumpac_Reforge_Monster_01-7.0.0 icon
Krumpac-Krumpac_Reforge_Monster_01

Reforge Monsters Pack 1 - REGISTRATION REQUIRED

Preferred version: 7.0.0
KGvalheim-Valheim_Enchantment_System-1.7.2 icon
KGvalheim-Valheim_Enchantment_System

Mod brings old MMORPG's equipment enchantment experience to Valheim

Preferred version: 1.7.2
Azumatt-AzuExtendedPlayerInventory-1.4.6 icon
Azumatt-AzuExtendedPlayerInventory

AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!

Preferred version: 1.4.6
Azumatt-AzuContainerSizes-1.1.0 icon
Azumatt-AzuContainerSizes

Standalone mod that allows you to change the size of containers in the game. Supports custom containers.

Preferred version: 1.1.0
Krumpac-Krumpac_Reforge_UI-7.0.0 icon
Krumpac-Krumpac_Reforge_UI

Mod pack that contains a selection of themed UI designs fitting to Krumpac Reforge.

Preferred version: 7.0.0
Krumpac-Krumpac_Reforge_Praying_System-7.0.4 icon
Krumpac-Krumpac_Reforge_Praying_System

Pray to the gods and be blessed or punished by them.

Preferred version: 7.0.4
Krumpac-Krumpac_Weapon_Arsenal-7.0.0 icon
Krumpac-Krumpac_Weapon_Arsenal

Reforge - Weapons Arsenal - Over 150 Unique Weapons - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.0
Krumpac-Krumpac_Reforged_Audio-7.0.0 icon
Krumpac-Krumpac_Reforged_Audio

Reforge CORE - Reforged Audio - Ashlands Update - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.0
Azumatt-AzuCraftyBoxes-1.5.6 icon
Azumatt-AzuCraftyBoxes

AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml

Preferred version: 1.5.6
Krumpac-Krumpac_Reforge_Translations-7.0.3 icon
Krumpac-Krumpac_Reforge_Translations

This mod adds all the ever changing translations to all the mods.

Preferred version: 7.0.3
Krumpac-Krumpacs_Biome_Clutter-7.0.2 icon
Krumpac-Krumpacs_Biome_Clutter

Reforge Biome Clutter - PURE CLIENT MOD - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.2
Krumpac-Datys_Professions-7.0.0 icon
Krumpac-Datys_Professions

Reforge CORE - Datys's Reforged Cooking,Farming,Butchering and Alchemy System - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.0
Krumpac-Krumpac_Building_Pieces-7.0.6 icon
Krumpac-Krumpac_Building_Pieces

Reforge CORE - Building Pieces - Adds over 900 new Building Pieces - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.6
Krumpac-Krumpac_Armors-7.0.2 icon
Krumpac-Krumpac_Armors

Reforge - Armors - Over new 90 Armors pieces - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.2
Krumpac-Krumpac_Tribe_Ornaments-7.0.1 icon
Krumpac-Krumpac_Tribe_Ornaments

Reforge CORE - Tribe Ornaments - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.1
Krumpac-Krumpac_Dungeon_BlackForest-7.0.1 icon
Krumpac-Krumpac_Dungeon_BlackForest

Blackforest Mineshafts - Registration Required - FOLLOW README!

Preferred version: 7.0.1
Krumpac-Krumpac_Sacrificing_Altars-7.0.2 icon
Krumpac-Krumpac_Sacrificing_Altars

Reforge CORE - Sacrificing Altars - BOG Update - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.2
Krumpac-Krumpac_Reforge_Core-7.0.2 icon
Krumpac-Krumpac_Reforge_Core

Reforge CORE - Major overhaul of the entire Valheim game & experience - REGISTRATION REQUIRED -

Preferred version: 7.0.2
Krumpac-Krumpac_Locations-7.0.1 icon
Krumpac-Krumpac_Locations

Reforge CORE - New Locations/Dungeons - Mineshaft Release - REGISTRATION REQUIRED, check README!

Preferred version: 7.0.1

README

Reforge Mod pack : Laufey's Curse ©️



Krumpac Modding Discord

DISCLAIMER - BETA test phase - READ THIS FIRST!!!

Since the mod pack is currenty under development, playing the BETA is only available for closed community members!

For being able to play the mod pack, you will need to apply to be selected closed BETA community member. Please fill in the form Krumpac Reforge Beta Tester Application. We will review the requests on best effort base (don't except immediate answers). We will only select small amounts of people to be part of this BETA testing phase.

NOTE: Being accepted to the closed community for BETA testing is not influenced by becoming a Patreon supporter or any other financial support given. Same as being part of the closed community does not imply to need to financially support the community or authors. THERE WILL BE NO PAYWALL FOR THIS MOD, JUST A REGISTRATION.

WARNING: without being an accepted member of the closed BETA testing community, installing the mod pack will be possible, but you will not be able to launch the game and mods will not load!

Copyright, permissions and credits

Due to the recent discussions started from IronGate (publisher of Valheim) about the intent of free modding and paid modding, there was a big change in how we distribute the Reforge mods and we also update the terms of how they can be used more clearly with the following statements.

Copyright and all rights reserved stay with the original author (uploader of this mod / mod pack) of Reforge and all mods affiliated with it directly.

Credits and distribution permission

  • Other user's assets: All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission: You are NOT allowed to upload the files contained in this mod / mod pack to other sites under any circumstances
  • Modification permission: You are NOT allowed to modify my files to improve them in any circumstances
    • Exception: files used for configuring the mods are allowed to be tailored to your needs: *.cfg, *.txt, and *.yml (or *.yaml)
  • Conversion permission: You are NOT allowed to convert the files of this mod / mod pack to work on other games under any circumstances
  • Asset use permission: You are NOT allowed to use any of the assets in the files of this mod / mod pack
  • Asset use permission in mods/files that are being sold: You are NOT allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donations: You are NOT allowed to earn donations for your mods if they use my assets

Installation

  • To make sure all mods work as designed it is highly recommended to download this CORE modpack including all dependencies.
  • Reforged makes so many changes to the game (mainly with materials and crafting stations) that some mods that rely on the vanilla materials and items may not work. The good news is that most QoL mods won't have compatibility issues but we recommend that you start a new world with a new character, then add your preferred QoL slowly to ensure compatibility.

WARNING: downloading this modpack using R2 Mod Manager will cause the mod pack to not work fully, you might be affected by some issues of missing configurations!

Reforge Mod Pack

This mod pack contains all configurations and all dependencies to play Reforge.

Forget about the Vanilla-Craftism your journey starts here.

Welcome to the Path of Laufey's Curse








Reforge CORE: A Completely New Way to Play Valheim

Forget everything you know about gathering, crafting, cooking, hunting, building, and progressing in the world of Valheim. Reforged introduces new materials, resources, tools, weapons, foods, locations, and lore. Reforged is more than a mod- it's a reworking of the game, with an emphasis on exploration, decision-making, a more moderated pace, and themes and legends from Norse mythology. The gods are not merely present in Valheim Reforged: they are active and in some cases, interactive!


CLICK to Show More Screenshots












Good to Know

  • Reforged has a rougher start than vanilla Valheim. Many of the familiar "first" items and building pieces have been replaced. Make use of ruins and natural shelter if you can find it!
  • The new crafting stations will mean that you'll need to largely re-think item progression. You will spend more time in the meadows and black forest in Reforged, because there is much more to do.
  • If you get stuck or have any technical issues, we have a welcoming community on our discord. This mod is our passion and we love helping people enjoy it.
  • We have begun to produce translations for the mod in as many languages as possible. Right now we have the core available in English, German, Spanish, French, and Chinese- but we'll add as many as we can if you can help us with the translations. Visit our discord to learn how to work with us on translations - we can offer incentives for assistance!
  • There are other mods produced by our team that supplement and improve the Reforged Core experience. New dungeons, ships, cooking materials, and even a way to pray to the gods for guidance (beware, the gods are fickle and sometimes punish those who ask for too much!). More info is available on our discord.

Reforged Lore

The story of Valheim Reforged centers around your character's effort to regain the approval of the gods after being betrayed by Loki, who became envious of you in a moment of petty jealousy. You are not a hero tasked with saving the world- you simply want to prove yourself to anyone who will listen by performing deeds of valor. Father Odin has much grander plans than anything involving you. Only by pushing yourself and defeating Valheim's champions can you hope to gain the AllFather's notice, and prove to him that you are not a Skóggangr (foolish coward) as Loki named you.

Full Story

CLICK HERE to read the full Lore : Laufey's LORE

"Einherjar - Laufey's Curse ( Krumpac ©️ )"

As you begin your journey, you are carried by one of Odin's Valkyrie into the world of Valheim. Your story begins from this point, but how you ended up here is a tale of its own...

Centuries ago you brought yourself up from the dirt and strived for glory. Leading men through battle after battle, you made a name for yourself and your Banner, Bright blue as the sky and bearing a Sigil of a Jotunn. From the coldest Mountains to the most dry deserts, you have come far. Unbeknownst to you at the time, the Banner Sigil you held so dear Whispered to a Jotunn with open ears, by the name of Laufey. Through many wars, and accross many battlefields you fought during life, you gained the attention of Laufey, a gentle yet powerful Frost Giant. The seemingly friendly Jotunn took notice of your thirst for battle, and blinding rage that suited a giant, let alone a man. This blessing carried a heavy burden, one you couldn't possibly anticipate.

On a routine Skirmish, after raiding an enemy encampment, you lost your way down a corridor and were surrounded by ten Warriors, all hungry to get the glory from your death. You Valiantly fought them off, and though you managed to beat them and get away mostly unscathed, A Javelin hit you in the back from somewhere out in the field, and you fell to your knees. Though the pain was nearly unbearable, you couldn't help but smile as a raven flew in circles just over your head. "FOR ODIN!" you shouted, "FOR THE ALL-Father! MAY I GO NOW TO VALHALLA!".

You knew, at the very least, Odin would see your efforts, and you would be allowed into Valhalla. It was then that Laufey recognized your bravery and strength to its fullest, and she gave you her blessing. Odin, seeing this, and feeling pity for you, decided to recruit you to the Einherjar, the Glorious Army of Valhalla."

Time went on, and you continued to impress, but some remained indignant towards you for your status as mortal.

One such Man, the God Loki, detested you to the highest degree for getting special attention from his mother, who he himself couldn't impress. You see, Laufey abandoned Loki as a child for his human size, thinking it to be a curse or bad omen.

Loki survived, even thrived, and fought his way up the ranks in Asgard. Odin took him in to train alongside his son, Thor, where he continued to thrive, only faltering at times to think about the feelings of inadequacy towards Laufey. It haunted him, to this day, where you confidently boasted of her blessing, completely ingorant of the fact that she didnt bless her own son, who was about the same size as you. A Blessing for some may be a Curse for others.

One Night in Asgard, when the Gods were having another joyful celebration for their efforts, Lothur, one of Odin's Brothers, proposed to challenge one of the Mortals, to see how strong they really were. Loki, seeing the perfect opportunity for revenge against you, Shouted, "Lothur! I bet that you are not brave enough to fight the blessed one!”

Lothur smiled, and replied, "What makes you think that one would even pose a challenge for me?".

All eyes turned on you, yearning for a response, but you held your tongue. Loki however, not satisfied, contiued, "You didn't hear? He killed 10 warriors by himself, and they barely touched him. Is it that you're afraid of losing?"

Lothur, furious at even the idea of being a coward, shouted with all of his anger, "HOW DARE YOU accuse me of that, i simply do not feel like wasting my time."

Loki knew the perfect thing to say to seal the deal.

"I can think of other reasons" he said seriously, trying to hide his grin. Before Lothur could respond, Odin who had witnessed everything, began to laugh, which prompted the gathering crowd to laugh as well. Lothar could not stand the laughter, so he begrudgingly decided to spar with you. This was your chance to prove to the gods your worth! Though Terrified, you remained determined. This was also Loki's chance to get what he wished, and he had this planned from the very beginning. Loki rushed up to you, and handed you an axe.

"May you win with pride, or lose with honor" he said before departing into the crowd. Loki felt accomplished, for what he gave you was no ordinary axe. Hidden within the blade was an incredibly lethal poison, even to the gods, and you were none the wiser.

The fight was intense, but you somehow managed to hold your ground against Lothur. The Gods were pleased of your Valor, and all of the other Einherjar in the Great Hall of Valhalla were cheering. You thought you had a chance of victory, but before you could continue Lothar had caught your mistake, and struck you with a powerful blow. At this, the Crowd Roared loudly, for this was a mighty battle to witness. While you lay dazed on the ground, Lothar turned to the crowd and began to roar in triumph; no longer would they doubt either his courage or strength, at least for now. With his back turned, you saw your chance and struck at his back with all of your remaining strength, but something was wrong. You both were just sparring, it was not meant toinflict any real damage, and yet Lothar fell to the ground. The crowd and the gods grew silent.

After what felt like an eternity, Odin finally stepped forward, and with his mighty spear Gungnir in hand he pointed it directly at you. In front of Odin's might, it was near impossible to move. while a few Gods began inspecting Lothar and the Weapons, The remaining Gods in the pantheon began to shout, “Lothar is alive! The axes were poisoned!”. Odin Swings his head towards you, and exclaims "Poison?! How dare you!"

Shocked by this, you plead, “I was betrayed! I would never Dishonor you all like this! You have to believe me!”

Odin shouted, "BE QUIET!" and the crowd went silent again as he continued, "I was told beforehand by Loki to not trust you, that you were a warrior sent by the Vanirs. I did not believe that you were sent here by those Half-God scum, to infiltrate our army, at first. But now it is very clear. You are a FOOL, a Skóggangr, for thinking you could get away with this."

Immediately Loki stepped out from the crowd and began to chant “Skóggangr!”, to which the Crowd followed with “It’s a Fool! It’s a Skóggangr”! Odin let them go on, but he needed to make a decision, and it came easily to him. He raised his hand, signalling for the crowd to quiet down. Once they did, he began, "I have decided you will not die here, for that would be a gift. Instead, you can take yourself and Laufey's blessing with you to Valheim, where you will live as a Skóggangr, forever, undying. I have gone as far as to order the Goddess Hela to ban you from entering Helheim. You have shamed the name of the Gods, and that is no light crime. Farewell."

Taken away by guards, you were brought to the edge of asgard. From there, the Valkyrie has brought you to where you are now, and now your story begins. Who knows what lies in these strange new lands? Will you be able to prove your innocence? There is only one way to find out.



You Like it? You Love it? Support me :)

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CHANGELOG

  • 7.0.3
    • updated dependencies
    • removed foraging mod
    • drops and spawn config updates
  • 7.0.2
    • readded Professions
    • dependency updates
    • added asfangstein drops
  • 7.0.1
    • updating reforge dependencies
    • temporarily removed professions from dependencies, since it is still not uploaded in working version
  • 7.0.0 -> v7 release preparations
    • updated raids with new creatures
    • updated dependencies
    • reworked thisgoeshere configs
    • added new creatures for spawning and dropping (partially)
  • 6.2.1 -> updated dependencies
  • 6.2.0 ->
    • we added a bunch of QOL and play enhancement (new skills) mods to the mod packs dependencies
      • the reason for adding some of them is that we anyways recommend players to add those, now we do not need to explain and explain configs for those anymore, some other mods add to the gameplay, where the vanilla skill set lacks features
      • those mods are created by our favorite modders 'azumatt and 'theblaxxun
      • added default configs for those mods
      • mods added:
        • AAA -> faster crafting and multiple crafting
        • Area Repair -> repair multiple building pieces at once
        • Auto Store -> helps storing items (hotkey "T") into boxes that have the same item already, also allows to add multiple items to smelter implementations (hotkey "T" + "E"), default distance for finding boxes is set to 50m
        • Container Sizes -> increasing the default wood chest size from 8 to 24 fields (less pain for players in the beginning, worthy upgrades still by using our custom boxes later in game)
        • Crafty Boxes (craft from boxes) -> helps to not need to have every item for a recipe in inventory for crafting, since there are sooooo many in reforge, reduced the tedious running back and forth while crafting; default range for box content discovery for crafting is set to 100m (allowing larger bases)
        • Hover Stats -> enables showing box contents while hovering with mouse over it (other features disabled)
        • Workbench Tweaks -> adds auto repairing when approaching a workbench, workbench range and extension ranges set to 50m
        • Build Camera -> press "N" to get into build camera mode to have easier building options
        • Config Manager -> press "F1" to get the config manager UI to adjust any configs in-game
        • Building Skill -> the more you build the stronger (health and support) your buildings become (newly built pieces only)
        • Evasion Skill -> requires less stamina for dodging per level
        • Stamina regeneration from food -> adds some more stamina regeneration if you eat food (food buff)
        • Foraging Skill -> increases the pickup range for pickables (no need to click many times for many pickables nearby) and adds pickable output (number of drops) per level
        • Lumberjacking Skill -> do more damage to trees and gain more wood per level
        • Mining Skill -> do more damage to mineables and gain more ore per level
        • Pack Horse Skill -> carry more weight per level
        • Ranching Skill -> gain more, unlock displayed helpful taming information on level 10, 20, 40
        • Sailing Skill -> sail faster, stronger boats, more exploration radius per level
        • Steady Regeneration -> will add health and stamina points continuously not in chunks
        • Target Portal -> will change the way portals work from "you need to construct a pair of portals" to "contructing a portal allows you to connect to all other portals", press button "P" to display / hide target portal map icons
        • Tenacity Skill -> increases damage resistance of the player per level (level gained by receiving damage)
        • Vitality Skill -> increases the player health, health regen (from level 30), etc. per level - levels gained by eating food
      • We are aware that adding some of those mods do change game behavior and might conflict with other mods used that try to do similar things, feel free to report inconvenient compatibility issues with the selected mods
    • updated dependencies
  • 6.1.6 ->
    • updated dependencies
    • new content / content changes, see discord news post
  • 6.1.5 -> updated dependencies
  • 6.1.4 -> added this goes here settings to clean up the mess in the bad upload from 6.1.3
  • 6.1.3 ->
    • drunkard operation modpack )soory :D(
    • adding mineshafts to black forest, but requires new map or genloc
  • 6.1.1 -> added drops for the dungeon spiders
  • 6.1.0 ->
    • updates for 6.1 release:
      • new black forest crypt replacing old crypt (burial chambers)
      • copper ores only in crypt, not on surface anymore
      • many more things, see discord message
    • updated dependencies
  • 6.0.2 ->
    • updated dependencies
    • replaced drops of Serpent also for the new Krump_Monsters_Ocean_Serpent, now it will drop loot
  • 6.0.1 -> Release version 6 should be complete
  • 6.0.0 -> !! PRE - RELEASE !!
    • BEWARE: this is still NOT a full 6.0.0 release, since SOME MODS MISS UPDATES!!
    • adjusted spawn that configs
    • updated dependencies
  • 5.0.4 ->
    • updated dependencies
  • 5.0.3 -> re-added reforge UI after fixing it
  • 5.0.2 ->
    • removed Reforge UI, since some mod of it might require fixing
    • removed also meadows dungeon
    • make sure that you remove those above, if previously installed, or even better -> create a new profile
  • 5.0.1 ->
    • added the missing locations mod after it could be uploaded finally
    • updated some remaining dependencies
  • 5.0.0 ->
    • bumped version to align with other mods 5.0.0 version
    • updated mods dependencies
    • 1 major new mod still missing, will be fixed with TS ops soon, hopefully
    • TBD updates on configs, etc.
  • 4.0.3 ->
    • updated dependencies
    • outlaw and shark drops added
  • 4.0.2 ->
    • included / corrected the drop configurations to have all necessary creature drops for datys professions
    • updated dependencies
  • 4.0.1 ->
    • turned off the config file deleting at game start, so, players can set the things in the config files (this was a very old left over mechanic back then required because recipes were added to config files)
    • updated dependencies
  • 4.0.0 ->
    • drop and spawn updates for release
    • updated dependencies
    • many more things... see news post
  • 3.1.6 ->
    • more enchantment recipe preps
    • disabled enchanting vfx on weapons
    • eikthyr (new) drops added
    • drops for the new elder added
  • 3.1.5 ->
    • fixed some ocean spawner settings
  • 3.1.4 ->
    • moved rat raid back to non-supplemental raids file, since it seems the mod is not loading supplemental raids properly...
    • fixed Giant Neck spawning only at night
  • 3.1.3 ->
    • updated dependencies to pre-valheim patch 0.217.18, downloading 3.1.3 should work with default_old if you do not update any mod any further
  • 3.1.2 ->
    • reduced hay and hemp spawn a little due to too much resources now
    • increased troll trophy drop chance, since now part of progress
  • 3.1.1 ->
    • be careful sailing or swimming too far out :D
    • updated dependencies
  • 3.1.0 ->
    • updated core and other mods
      • scenery update to fix terrain bug
      • armor update to
        • remove the mistlands armor (Ulf...) that accidentaly was available for crafting from iron
    • reworked rope crafting
      • new Hemp plant (not for smoking!)
      • replaced straw and rope (from cotton) to rope made from Hemp
      • replaced usage of straw rope with rope made from Hemp
    • reworked fabric crafting
      • Sheep do now have drops
      • wool replaces cotton, cotton will be moved to Plains
        • recipes already changed
        • plant will be in future only growing in Plains
        • spawns now only in Plains
      • fabrics can be made from wool and cotton
      • wool fabric is now used across armors
      • reworked Spinning Wheel
        • now uses Spools to create thread
    • reworked some trophies, and added more of them
    • changed Shadows in BF to Boss faction
  • 3.0.6 -> spawns the rocktopus
  • 3.0.5 -> adding the startup accelerator as default
  • 3.0.4 -> also now added AzuExtendedPlayerInventory with 4 extra rows and equipment and quickslots as defaults
  • 3.0.2 & .3 -> updated dependencies and README
  • 3.0.1 -> updated trophies
  • 3.0.0 -> first upload