using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SceneChanger")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SceneChanger")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4F179F85-99CE-4510-9C87-C184941DEFBA")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SceneChanger
{
[BepInPlugin("kg.SceneChanger", "kg.SceneChanger", "1.0.0")]
public class SceneChanger : BaseUnityPlugin
{
[HarmonyPatch(typeof(FejdStartup), "Awake")]
private static class FejdStartup__Patch
{
[UsedImplicitly]
private static void Postfix(FejdStartup __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
Scene scene = ((Component)__instance).gameObject.scene;
GameObject gameObject = ((Scene)(ref scene)).GetRootGameObjects().First((GameObject x) => ((Object)x).name == "Static").gameObject;
gameObject.SetActive(false);
Sprite val = asset.LoadAsset<Sprite>("LOGO");
if (val != null)
{
((Component)((Component)__instance).transform.Find("Menu/Logo/LOGO")).gameObject.GetComponent<Image>().sprite = val;
}
((Component)((Component)__instance).transform.Find("Menu/Logo/Ashlands")).gameObject.SetActive(false);
((Component)((Component)__instance).transform.Find("Menu/Canvas Changelog")).gameObject.SetActive(false);
GameObject val2 = asset.LoadAsset<GameObject>("START_SCENE");
Transform val3 = val2.transform.Find("CREDITSPOSITION");
if (val3 != null)
{
__instance.m_cameraMarkerCredits = val3;
}
Transform val4 = val2.transform.Find("MAINPOSITION");
if (val4 != null)
{
__instance.m_cameraMarkerMain = val4;
}
Transform val5 = val2.transform.Find("STARTPOSITION");
if (val5 != null)
{
__instance.m_cameraMarkerMain = val5;
}
RenderSettings.skybox = asset.LoadAsset<Material>("SKYBOX");
Button component = ((Component)((Component)__instance).transform.Find("Menu/TopRight/StartGui_MerchButton/merchstore")).GetComponent<Button>();
((Component)component).GetComponent<Image>().sprite = asset.LoadAsset<Sprite>("PATREON");
((Graphic)((Component)component).GetComponent<Image>()).rectTransform.sizeDelta = new Vector2(400f, 100f);
((Transform)((Graphic)((Component)component).GetComponent<Image>()).rectTransform).localScale = new Vector3(1f, 1f, 1f);
Object.Instantiate<GameObject>(val2, gameObject.transform.parent);
}
}
[HarmonyPatch(typeof(FejdStartup), "OnMerchStoreButton")]
private static class FejdStartup_OnMerchStoreButton_Patch
{
[UsedImplicitly]
private static bool Prefix(FejdStartup __instance)
{
Application.OpenURL("https://www.patreon.com/KrumpacModding");
return false;
}
}
[HarmonyPatch(typeof(FejdStartup), "Start")]
private static class FejdStartup_Start_Patch
{
private static void Postfix(FejdStartup __instance)
{
((Component)((Component)__instance).transform.Find("Menu/modded_text")).gameObject.SetActive(false);
}
}
private const string GUID = "kg.SceneChanger";
private const string VERSION = "1.0.0";
private static AssetBundle asset;
private void Awake()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
asset = GetAssetBundle_Memory("start_scene");
new Harmony("kg.SceneChanger").PatchAll();
}
private static AssetBundle GetAssetBundle_Memory(string filename)
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
using Stream stream = executingAssembly.GetManifestResourceStream(name);
return AssetBundle.LoadFromStream(stream);
}
private static AssetBundle GetAssetBundle_File(string name)
{
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), name);
return AssetBundle.LoadFromFile(text);
}
}
}