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Krumpac Spawners
Spawner, drop, and raids configuration for Reforge mod pack (registration required)
Date uploaded | a year ago |
Version | 4.3.1 |
Download link | Krumpac-Krumpac_Spawners-4.3.1.zip |
Downloads | 656 |
Dependency string | Krumpac-Krumpac_Spawners-4.3.1 |
This mod requires the following mods to function
ASharpPen-This_Goes_Here
Small mod for mod authors to run file operations in bepinex folders.
Preferred version: 2.1.1denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ASharpPen-Custom_Raids
Customize raid events, override existing, extend with your own raids.
Preferred version: 1.7.10ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.8KGvalheim-Valheim_Enchantment_System
Mod brings old MMORPG's equipment enchantment experience to Valheim
Preferred version: 1.6.2README
Krumpac Reforge Spawners
This mod contains various configurations for Krumpac Reforge Core mod pack (which requires registration!).
CHANGELOG
- 4.3.1 -> added empty AzuAutoStore.yml to this, even if not using the dependency this might help to override some of AzuAutoStore default configs that are conflicting with Reforge using tankards as sword types
- 4.3.0 -> You not gonna believe it :D
- 4.2.4 -> hunting shadows
- 4.2.3 -> added angry neck drops (forgot before)
- 4.2.2 -> less greydwarf trophies
- 4.2.1 -> more shadow please
- 4.2.0 -> and more necks
- 4.1.4 -> removed all respawn timers, less less less monsters, are you going to complain now, that it is too boring?
- 4.1.3 -> removed respawn timer at boar runstone, will get less boars
- 4.1.2 -> fixed the forgotten ghost to vanish into the shadows
- 4.1.1 -> turned off S/F recipes, since anyways useless currently
- 4.1.0 -> don't you dare ranging out at night at meadows :P
- 4.0.2 -> decreased pigs at pig rune stone
- 4.0.1 -> work around fixed the non working item managers to not be able to craft blessed scrolls
- 4.0.0 -> adding KG's Valheim Enchantment System to Reforge
- 3.6.0 & .1 -> release the blobs
- 3.5.3 -> increased the create level up chances for most creatures
- 3.5.2 -> there are Shadows ranging through the forests
- 3.5.1 -> fixing the draugr elite in loki's lair
- 3.5.0 -> releasing the new poison skeleton and a new freaky ghost
- 3.4.12 -> release the krake... erm skeleton :)
- 3.4.11 -> reduced troll spawn
- 3.4.10 -> reduced the wild boars at black forest
- 3.4.9 -> increased copper weapon drop chance
- 3.4.8 -> increased mountain drops to support progression
- 3.4.7 -> added Serpent drops to fix resource amounts and make it drop a tropy always
- 3.4.6 -> fixed new wild boars to spawn at day (instead night)
- 3.4.5 -> fixed removing war boar wild to be replaced (was wrong spawner name before)
- 3.4.4 -> added reduced swim speed config
- 3.4.3 -> rat now drop ...
- 3.4.2 -> even again less pigs
- 3.4.1 -> set most animals to only spawn during day and despawn during night
- 3.4.0 ->
- quite bigger rework of spawners, added some forgotten spawners, rebalanced spawners
- added spawners for (new) wild boar to BF
- added drop for (new) wild boar
- 3.3.6 ->
- male pig now also drop meat, but female ones less carcass than before now
- 3.3.5 ->
- adjusted Pig spawners
- now also having mal pigs
- chances adjusted
- adjusted Pig spawners
- 3.3.4 ->
- further reduced Ram & Sheep & Lamb spawns
- small changes on Pig spawners
- 3.3.3 ->
- further reduced Ram & Sheep & Lamb spawns
- 3.3.2 ->
- Ram & Sheep & Lamb way more rarely spawn in the wild, but instead at meadows abandoned villages
- 3.3.1 ->
- replacing boars with pigs (dropping boar things)
- added ram & sheep & lamb spawn
- 3.3.0 -> updated dependencies
- 3.2.10 ->
- reduced drop for greydwarf trophies
- 3.2.9 ->
- further reduced resin drop
- 3.2.8 ->
- improved carcass processing drops and lowered animal carcass drops a little
- lowered resin drops
- 3.2.7 ->
- added Lydit/Flint pickable spawner
- 3.2.6 ->
- increased hay spawns again
- 3.2.5 ->
- deactivated the config live reload functionality of drop that and custom raids - this was the load time breaker...
- 3.2.4 ->
- increased greydwarf eye drops
- 3.2.3 ->
- changed drop that config option to load updates on the fly
- increased carcass drop for deers
- 3.2.2 ->
- added deer meat drop to deers, since otherwise only carcass would yield meat
- increased chances for custom sounds to spawn
- increased hay and cotton bushes to spawn
- 3.2.1 ->
- improved resin drop, fixed oak to drop fine wood
- slightly increased deer spawn
- slightly adopted boar and deer carcass drops
- slightly increased hay spawn
- 3.2.0 ->
- added drop that to reconfigure some drops
- 3.1.2 ->
- reduced deer spawn rates
- 3.1.1 ->
- increased urchin spawn chances
- decreased deer (stag/doe/fawn) spawn rates
- 3.1.0 ->
- also added the custom raids in this mod (since already missing in core)
- 3.0.0 ->
- Moved from Core mod into this separate mod to be able to patch independently from downloading the bigger DLL
- Added and fixed a lot of current spawners