KukuPie-Kukus_Villagers_Mod icon

Kukus Villagers Mod

Fill your base with villagers who will guard your base by taking defensive positions or go on journeys with you

Last updated 2 years ago
Total downloads 1499
Total rating 3 
Categories Mods Mistlands Update
Dependency string KukuPie-Kukus_Villagers_Mod-2.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

ValheimModding-Jotunn-2.7.9 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.7.9

README

Kuku's Villager Mod

DELETE OLD VERSION's DLL AND RECOMMENDED TO START A NEW WORLD IF FACING HEAVY FPS DROP

Installation (manual)

Paste the plugins folder in valheim/BepInEx/

Features

  1. Two types of villagers : Ranged and Melee, All with different strength based on the type of bed created.
  2. Place a bed for them to spawn. If they die there is a Cooldown.
  3. Place Defensive Post in locations you want your villagers to guard.
  4. Melee Defensive post is where Melee based villagers will go to and guard, Ranged Defensive post is where Ranged Based villagers will go.
  5. Craft a Villager Commander from your crafting Menu to command them.

Commands

KeyPad1. Go to their Beds Location and Guard Keypad2. Aim at a villager and press to make them follow you Keypad3. Command Villagers to Guard Defensive posts Keypad4. Delete all nearby Defensive posts Keypad5. Delete all Nearby villagers Keypad6. Delete all nearby Beds Keypad7. Show stats such as villagers Count

Changelog

Any version below 2.0.0 is super broken and should be avoided completely

Link to Mod

https://valheim.thunderstore.io/package/KukuPie/Kukus_Villagers_Mod/ https://www.nexusmods.com/valheim/mods/2131

Link to a video stress testing the mod

https://www.youtube.com/watch?v=DsmcLdYq5N8

Known issues

Because of the way game handles Loading and unloading entites, it sometimes load entities but not the infomarions saved in them so it is hard to always sync properly and I tried to the best of my ability to deal with it.