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Newtonsoft.Json.dll
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlTypes; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dynamic; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Numerics; using System.Reflection; using System.Reflection.Emit; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.Versioning; using System.Security; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Xml; using System.Xml.Linq; using Microsoft.CodeAnalysis; using Newtonsoft.Json.Bson; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq.JsonPath; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Utilities; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AllowPartiallyTrustedCallers] [assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")] [assembly: CLSCompliant(true)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Newtonsoft")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © James Newton-King 2008")] [assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")] [assembly: AssemblyFileVersion("13.0.3.27908")] [assembly: AssemblyInformationalVersion("13.0.3+0a2e291c0d9c0c7675d445703e51750363a549ef")] [assembly: AssemblyProduct("Json.NET")] [assembly: AssemblyTitle("Json.NET .NET 6.0")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: AssemblyVersion("13.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Newtonsoft.Json { public enum ConstructorHandling { Default, AllowNonPublicDefaultConstructor } public enum DateFormatHandling { IsoDateFormat, MicrosoftDateFormat } public enum DateParseHandling { None, DateTime, DateTimeOffset } public enum DateTimeZoneHandling { Local, Utc, Unspecified, RoundtripKind } public class DefaultJsonNameTable : JsonNameTable { private class Entry { internal readonly string Value; internal readonly int HashCode; internal Entry Next; internal Entry(string value, int hashCode, Entry next) { Value = value; HashCode = hashCode; Next = next; } } private static readonly int HashCodeRandomizer; private int _count; private Entry[] _entries; private int _mask = 31; static DefaultJsonNameTable() { HashCodeRandomizer = Environment.TickCount; } public DefaultJsonNameTable() { _entries = new Entry[_mask + 1]; } public override string? Get(char[] key, int start, int length) { if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; num += (num << 7) ^ key[start]; int num2 = start + length; for (int i = start + 1; i < num2; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; int num3 = Volatile.Read(ref _mask); int num4 = num & num3; for (Entry entry = _entries[num4]; entry != null; entry = entry.Next) { if (entry.HashCode == num && TextEquals(entry.Value, key, start, length)) { return entry.Value; } } return null; } public string Add(string key) { if (key == null) { throw new ArgumentNullException("key"); } int length = key.Length; if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; for (int i = 0; i < key.Length; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next) { if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal)) { return entry.Value; } } return AddEntry(key, num); } private string AddEntry(string str, int hashCode) { int num = hashCode & _mask; Entry entry = new Entry(str, hashCode, _entries[num]); _entries[num] = entry; if (_count++ == _mask) { Grow(); } return entry.Value; } private void Grow() { Entry[] entries = _entries; int num = _mask * 2 + 1; Entry[] array = new Entry[num + 1]; for (int i = 0; i < entries.Length; i++) { Entry entry = entries[i]; while (entry != null) { int num2 = entry.HashCode & num; Entry next = entry.Next; entry.Next = array[num2]; array[num2] = entry; entry = next; } } _entries = array; Volatile.Write(ref _mask, num); } private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length) { if (str1.Length != str2Length) { return false; } for (int i = 0; i < str1.Length; i++) { if (str1[i] != str2[str2Start + i]) { return false; } } return true; } } [Flags] public enum DefaultValueHandling { Include = 0, Ignore = 1, Populate = 2, IgnoreAndPopulate = 3 } public enum FloatFormatHandling { String, Symbol, DefaultValue } public enum FloatParseHandling { Double, Decimal } public enum Formatting { None, Indented } public interface IArrayPool<T> { T[] Rent(int minimumLength); void Return(T[]? array); } public interface IJsonLineInfo { int LineNumber { get; } int LinePosition { get; } bool HasLineInfo(); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonArrayAttribute : JsonContainerAttribute { private bool _allowNullItems; public bool AllowNullItems { get { return _allowNullItems; } set { _allowNullItems = value; } } public JsonArrayAttribute() { } public JsonArrayAttribute(bool allowNullItems) { _allowNullItems = allowNullItems; } public JsonArrayAttribute(string id) : base(id) { } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)] public sealed class JsonConstructorAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public abstract class JsonContainerAttribute : Attribute { internal bool? _isReference; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; private Type? _namingStrategyType; private object[]? _namingStrategyParameters; public string? Id { get; set; } public string? Title { get; set; } public string? Description { get; set; } public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get { return _namingStrategyType; } set { _namingStrategyType = value; NamingStrategyInstance = null; } } public object[]? NamingStrategyParameters { get { return _namingStrategyParameters; } set { _namingStrategyParameters = value; NamingStrategyInstance = null; } } internal NamingStrategy? NamingStrategyInstance { get; set; } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } protected JsonContainerAttribute() { } protected JsonContainerAttribute(string id) { Id = id; } } public static class JsonConvert { public static readonly string True = "true"; public static readonly string False = "false"; public static readonly string Null = "null"; public static readonly string Undefined = "undefined"; public static readonly string PositiveInfinity = "Infinity"; public static readonly string NegativeInfinity = "-Infinity"; public static readonly string NaN = "NaN"; public static Func<JsonSerializerSettings>? DefaultSettings { get; set; } public static string ToString(DateTime value) { return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind); } public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling) { DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling); using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(DateTimeOffset value) { return ToString(value, DateFormatHandling.IsoDateFormat); } public static string ToString(DateTimeOffset value, DateFormatHandling format) { using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(bool value) { if (!value) { return False; } return True; } public static string ToString(char value) { return ToString(char.ToString(value)); } public static string ToString(Enum value) { return value.ToString("D"); } public static string ToString(int value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(short value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ushort value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(uint value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(long value) { return value.ToString(null, CultureInfo.InvariantCulture); } private static string ToStringInternal(BigInteger value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ulong value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(float value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value))) { return text; } if (floatFormatHandling == FloatFormatHandling.DefaultValue) { if (nullable) { return Null; } return "0.0"; } return quoteChar + text + quoteChar; } public static string ToString(double value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureDecimalPlace(double value, string text) { if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1) { return text; } return text + ".0"; } private static string EnsureDecimalPlace(string text) { if (StringUtils.IndexOf(text, '.') != -1) { return text; } return text + ".0"; } public static string ToString(byte value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(sbyte value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(decimal value) { return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture)); } public static string ToString(Guid value) { return ToString(value, '"'); } internal static string ToString(Guid value, char quoteChar) { string text = value.ToString("D", CultureInfo.InvariantCulture); string text2 = quoteChar.ToString(CultureInfo.InvariantCulture); return text2 + text + text2; } public static string ToString(TimeSpan value) { return ToString(value, '"'); } internal static string ToString(TimeSpan value, char quoteChar) { return ToString(value.ToString(), quoteChar); } public static string ToString(Uri? value) { if (value == null) { return Null; } return ToString(value, '"'); } internal static string ToString(Uri value, char quoteChar) { return ToString(value.OriginalString, quoteChar); } public static string ToString(string? value) { return ToString(value, '"'); } public static string ToString(string? value, char delimiter) { return ToString(value, delimiter, StringEscapeHandling.Default); } public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling) { if (delimiter != '"' && delimiter != '\'') { throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter"); } return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling); } public static string ToString(object? value) { if (value == null) { return Null; } return ConvertUtils.GetTypeCode(value.GetType()) switch { PrimitiveTypeCode.String => ToString((string)value), PrimitiveTypeCode.Char => ToString((char)value), PrimitiveTypeCode.Boolean => ToString((bool)value), PrimitiveTypeCode.SByte => ToString((sbyte)value), PrimitiveTypeCode.Int16 => ToString((short)value), PrimitiveTypeCode.UInt16 => ToString((ushort)value), PrimitiveTypeCode.Int32 => ToString((int)value), PrimitiveTypeCode.Byte => ToString((byte)value), PrimitiveTypeCode.UInt32 => ToString((uint)value), PrimitiveTypeCode.Int64 => ToString((long)value), PrimitiveTypeCode.UInt64 => ToString((ulong)value), PrimitiveTypeCode.Single => ToString((float)value), PrimitiveTypeCode.Double => ToString((double)value), PrimitiveTypeCode.DateTime => ToString((DateTime)value), PrimitiveTypeCode.Decimal => ToString((decimal)value), PrimitiveTypeCode.DBNull => Null, PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), PrimitiveTypeCode.Guid => ToString((Guid)value), PrimitiveTypeCode.Uri => ToString((Uri)value), PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), _ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), }; } [DebuggerStepThrough] public static string SerializeObject(object? value) { return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting) { return SerializeObject(value, formatting, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, JsonSerializerSettings? settings) { return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); return SerializeObjectInternal(value, type, jsonSerializer); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings) { return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); jsonSerializer.Formatting = formatting; return SerializeObjectInternal(value, type, jsonSerializer); } private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer) { StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture); using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter)) { jsonTextWriter.Formatting = jsonSerializer.Formatting; jsonSerializer.Serialize(jsonTextWriter, value, type); } return stringWriter.ToString(); } [DebuggerStepThrough] public static object? DeserializeObject(string value) { return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static object? DeserializeObject(string value, JsonSerializerSettings settings) { return DeserializeObject(value, null, settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type) { return DeserializeObject(value, type, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value) { return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject) { return DeserializeObject<T>(value); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings) { return DeserializeObject<T>(value, settings); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, params JsonConverter[] converters) { return (T)DeserializeObject(value, typeof(T), converters); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings) { return (T)DeserializeObject(value, typeof(T), settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return DeserializeObject(value, type, settings); } public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings) { ValidationUtils.ArgumentNotNull(value, "value"); JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); if (!jsonSerializer.IsCheckAdditionalContentSet()) { jsonSerializer.CheckAdditionalContent = true; } using JsonTextReader reader = new JsonTextReader(new StringReader(value)); return jsonSerializer.Deserialize(reader, type); } [DebuggerStepThrough] public static void PopulateObject(string value, object target) { PopulateObject(value, target, null); } public static void PopulateObject(string value, object target, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); using JsonReader jsonReader = new JsonTextReader(new StringReader(value)); jsonSerializer.Populate(jsonReader, target); if (settings == null || !settings.CheckAdditionalContent) { return; } while (jsonReader.Read()) { if (jsonReader.TokenType != JsonToken.Comment) { throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object."); } } } public static string SerializeXmlNode(XmlNode? node) { return SerializeXmlNode(node, Formatting.None); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); return SerializeObject(node, formatting, xmlNodeConverter); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XmlDocument? DeserializeXmlNode(string value) { return DeserializeXmlNode(value, null); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter); } public static string SerializeXNode(XObject? node) { return SerializeXNode(node, Formatting.None); } public static string SerializeXNode(XObject? node, Formatting formatting) { return SerializeXNode(node, formatting, omitRootObject: false); } public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XDocument? DeserializeXNode(string value) { return DeserializeXNode(value, null); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter); } } public abstract class JsonConverter { public virtual bool CanRead => true; public virtual bool CanWrite => true; public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer); public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer); public abstract bool CanConvert(Type objectType); } public abstract class JsonConverter<T> : JsonConverter { public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T)))) { throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } WriteJson(writer, (T)value, serializer); } public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer); public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { bool flag = existingValue == null; if (!flag && !(existingValue is T)) { throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer); } public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer); public sealed override bool CanConvert(Type objectType) { return typeof(T).IsAssignableFrom(objectType); } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonConverterAttribute : Attribute { private readonly Type _converterType; public Type ConverterType => _converterType; public object[]? ConverterParameters { get; } public JsonConverterAttribute(Type converterType) { if (converterType == null) { throw new ArgumentNullException("converterType"); } _converterType = converterType; } public JsonConverterAttribute(Type converterType, params object[] converterParameters) : this(converterType) { ConverterParameters = converterParameters; } } public class JsonConverterCollection : Collection<JsonConverter> { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonDictionaryAttribute : JsonContainerAttribute { public JsonDictionaryAttribute() { } public JsonDictionaryAttribute(string id) : base(id) { } } [Serializable] public class JsonException : Exception { public JsonException() { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception? innerException) : base(message, innerException) { } public JsonException(SerializationInfo info, StreamingContext context) : base(info, context) { } internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message) { message = JsonPosition.FormatMessage(lineInfo, path, message); return new JsonException(message); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public class JsonExtensionDataAttribute : Attribute { public bool WriteData { get; set; } public bool ReadData { get; set; } public JsonExtensionDataAttribute() { WriteData = true; ReadData = true; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonIgnoreAttribute : Attribute { } public abstract class JsonNameTable { public abstract string? Get(char[] key, int start, int length); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonObjectAttribute : JsonContainerAttribute { private MemberSerialization _memberSerialization; internal MissingMemberHandling? _missingMemberHandling; internal Required? _itemRequired; internal NullValueHandling? _itemNullValueHandling; public MemberSerialization MemberSerialization { get { return _memberSerialization; } set { _memberSerialization = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public NullValueHandling ItemNullValueHandling { get { return _itemNullValueHandling.GetValueOrDefault(); } set { _itemNullValueHandling = value; } } public Required ItemRequired { get { return _itemRequired.GetValueOrDefault(); } set { _itemRequired = value; } } public JsonObjectAttribute() { } public JsonObjectAttribute(MemberSerialization memberSerialization) { MemberSerialization = memberSerialization; } public JsonObjectAttribute(string id) : base(id) { } } internal enum JsonContainerType { None, Object, Array, Constructor } internal struct JsonPosition { private static readonly char[] SpecialCharacters = new char[18] { '.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t', '\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029' }; internal JsonContainerType Type; internal int Position; internal string? PropertyName; internal bool HasIndex; public JsonPosition(JsonContainerType type) { Type = type; HasIndex = TypeHasIndex(type); Position = -1; PropertyName = null; } internal int CalculateLength() { switch (Type) { case JsonContainerType.Object: return PropertyName.Length + 5; case JsonContainerType.Array: case JsonContainerType.Constructor: return MathUtils.IntLength((ulong)Position) + 2; default: throw new ArgumentOutOfRangeException("Type"); } } internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer) { switch (Type) { case JsonContainerType.Object: { string propertyName = PropertyName; if (propertyName.IndexOfAny(SpecialCharacters) != -1) { sb.Append("['"); if (writer == null) { writer = new StringWriter(sb); } JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer); sb.Append("']"); } else { if (sb.Length > 0) { sb.Append('.'); } sb.Append(propertyName); } break; } case JsonContainerType.Array: case JsonContainerType.Constructor: sb.Append('['); sb.Append(Position); sb.Append(']'); break; } } internal static bool TypeHasIndex(JsonContainerType type) { if (type != JsonContainerType.Array) { return type == JsonContainerType.Constructor; } return true; } internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition) { int num = 0; if (positions != null) { for (int i = 0; i < positions.Count; i++) { num += positions[i].CalculateLength(); } } if (currentPosition.HasValue) { num += currentPosition.GetValueOrDefault().CalculateLength(); } StringBuilder stringBuilder = new StringBuilder(num); StringWriter writer = null; char[] buffer = null; if (positions != null) { foreach (JsonPosition position in positions) { position.WriteTo(stringBuilder, ref writer, ref buffer); } } currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer); return stringBuilder.ToString(); } internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message) { if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal)) { message = message.Trim(); if (!message.EndsWith('.')) { message += "."; } message += " "; } message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path); if (lineInfo != null && lineInfo.HasLineInfo()) { message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition); } message += "."; return message; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonPropertyAttribute : Attribute { internal NullValueHandling? _nullValueHandling; internal DefaultValueHandling? _defaultValueHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal ObjectCreationHandling? _objectCreationHandling; internal TypeNameHandling? _typeNameHandling; internal bool? _isReference; internal int? _order; internal Required? _required; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get; set; } public object[]? NamingStrategyParameters { get; set; } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public TypeNameHandling TypeNameHandling { get { return _typeNameHandling.GetValueOrDefault(); } set { _typeNameHandling = value; } } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public int Order { get { return _order.GetValueOrDefault(); } set { _order = value; } } public Required Required { get { return _required.GetValueOrDefault(); } set { _required = value; } } public string? PropertyName { get; set; } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public JsonPropertyAttribute() { } public JsonPropertyAttribute(string propertyName) { PropertyName = propertyName; } } public abstract class JsonReader : IAsyncDisposable, IDisposable { protected internal enum State { Start, Complete, Property, ObjectStart, Object, ArrayStart, Array, Closed, PostValue, ConstructorStart, Constructor, Error, Finished } private JsonToken _tokenType; private object? _value; internal char _quoteChar; internal State _currentState; private JsonPosition _currentPosition; private CultureInfo? _culture; private DateTimeZoneHandling _dateTimeZoneHandling; private int? _maxDepth; private bool _hasExceededMaxDepth; internal DateParseHandling _dateParseHandling; internal FloatParseHandling _floatParseHandling; private string? _dateFormatString; private List<JsonPosition>? _stack; protected State CurrentState => _currentState; public bool CloseInput { get; set; } public bool SupportMultipleContent { get; set; } public virtual char QuoteChar { get { return _quoteChar; } protected internal set { _quoteChar = value; } } public DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling; } set { if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind) { throw new ArgumentOutOfRangeException("value"); } _dateTimeZoneHandling = value; } } public DateParseHandling DateParseHandling { get { return _dateParseHandling; } set { if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset) { throw new ArgumentOutOfRangeException("value"); } _dateParseHandling = value; } } public FloatParseHandling FloatParseHandling { get { return _floatParseHandling; } set { if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal) { throw new ArgumentOutOfRangeException("value"); } _floatParseHandling = value; } } public string? DateFormatString { get { return _dateFormatString; } set { _dateFormatString = value; } } public int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; } } public virtual JsonToken TokenType => _tokenType; public virtual object? Value => _value; public virtual Type? ValueType => _value?.GetType(); public virtual int Depth { get { int num = _stack?.Count ?? 0; if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None) { return num; } return num + 1; } } public virtual string Path { get { if (_currentPosition.Type == JsonContainerType.None) { return string.Empty; } JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null); return JsonPosition.BuildPath(_stack, currentPosition); } } public CultureInfo Culture { get { return _culture ?? CultureInfo.InvariantCulture; } set { _culture = value; } } ValueTask IAsyncDisposable.DisposeAsync() { try { Dispose(disposing: true); return default(ValueTask); } catch (Exception exception) { return ValueTask.FromException(exception); } } public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync(); } public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken)) { if (TokenType == JsonToken.PropertyName) { await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth) { } } } internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken) { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { throw CreateUnexpectedEndException(); } } public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean()); } public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes()); } internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken) { List<byte> buffer = new List<byte>(); do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(buffer)); byte[] array = buffer.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime()); } public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset()); } public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal()); } public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken)) { return Task.FromResult(ReadAsDouble()); } public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32()); } public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString()); } internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken) { bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); if (flag) { flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } return flag; } internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken) { JsonToken tokenType = TokenType; if (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { return MoveToContentFromNonContentAsync(cancellationToken); } return AsyncUtils.True; } private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken) { JsonToken tokenType; do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { return false; } tokenType = TokenType; } while (tokenType == JsonToken.None || tokenType == JsonToken.Comment); return true; } internal JsonPosition GetPosition(int depth) { if (_stack != null && depth < _stack.Count) { return _stack[depth]; } return _currentPosition; } protected JsonReader() { _currentState = State.Start; _dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; _dateParseHandling = DateParseHandling.DateTime; _floatParseHandling = FloatParseHandling.Double; _maxDepth = 64; CloseInput = true; } private void Push(JsonContainerType value) { UpdateScopeWithFinishedValue(); if (_currentPosition.Type == JsonContainerType.None) { _currentPosition = new JsonPosition(value); return; } if (_stack == null) { _stack = new List<JsonPosition>(); } _stack.Add(_currentPosition); _currentPosition = new JsonPosition(value); if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth) { return; } _hasExceededMaxDepth = true; throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth)); } private JsonContainerType Pop() { JsonPosition currentPosition; if (_stack != null && _stack.Count > 0) { currentPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { currentPosition = _currentPosition; _currentPosition = default(JsonPosition); } if (_maxDepth.HasValue && Depth <= _maxDepth) { _hasExceededMaxDepth = false; } return currentPosition.Type; } private JsonContainerType Peek() { return _currentPosition.Type; } public abstract bool Read(); public virtual int? ReadAsInt32() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is int) { return (int)value; } int num; if (value is BigInteger bigInteger) { num = (int)bigInteger; } else { try { num = Convert.ToInt32(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Integer, num, updateIndex: false); return num; } case JsonToken.String: { string s = (string)Value; return ReadInt32String(s); } default: throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal int? ReadInt32String(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (int.TryParse(s, NumberStyles.Integer, Culture, out var result)) { SetToken(JsonToken.Integer, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual string? ReadAsString() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.String: return (string)Value; default: if (JsonTokenUtils.IsPrimitiveToken(contentToken)) { object value = Value; if (value != null) { string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture)); SetToken(JsonToken.String, text, updateIndex: false); return text; } } throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } public virtual byte[]? ReadAsBytes() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.StartObject: { ReadIntoWrappedTypeObject(); byte[] array2 = ReadAsBytes(); ReaderReadAndAssert(); if (TokenType != JsonToken.EndObject) { throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } SetToken(JsonToken.Bytes, array2, updateIndex: false); return array2; } case JsonToken.String: { string text = (string)Value; Guid g; byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray())); SetToken(JsonToken.Bytes, array3, updateIndex: false); return array3; } case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Bytes: if (Value is Guid guid) { byte[] array = guid.ToByteArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } return (byte[])Value; case JsonToken.StartArray: return ReadArrayIntoByteArray(); default: throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal byte[] ReadArrayIntoByteArray() { List<byte> list = new List<byte>(); do { if (!Read()) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(list)); byte[] array = list.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer) { switch (TokenType) { case JsonToken.None: throw JsonReaderException.Create(this, "Unexpected end when reading bytes."); case JsonToken.Integer: buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture)); return false; case JsonToken.EndArray: return true; case JsonToken.Comment: return false; default: throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } public virtual double? ReadAsDouble() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is double) { return (double)value; } double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger)); SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDoubleString((string)Value); default: throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal double? ReadDoubleString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual bool? ReadAsBoolean() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L)); SetToken(JsonToken.Boolean, flag, updateIndex: false); return flag; } case JsonToken.String: return ReadBooleanString((string)Value); case JsonToken.Boolean: return (bool)Value; default: throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal bool? ReadBooleanString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (bool.TryParse(s, out var result)) { SetToken(JsonToken.Boolean, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual decimal? ReadAsDecimal() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is decimal) { return (decimal)value; } decimal num; if (value is BigInteger bigInteger) { num = (decimal)bigInteger; } else { try { num = Convert.ToDecimal(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDecimalString((string)Value); default: throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal decimal? ReadDecimalString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTime? ReadAsDateTime() { switch (GetContentToken()) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTimeOffset dateTimeOffset) { SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false); } return (DateTime)Value; case JsonToken.String: return ReadDateTimeString((string)Value); default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } internal DateTime? ReadDateTimeString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTimeOffset? ReadAsDateTimeOffset() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTime dateTime) { SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false); } return (DateTimeOffset)Value; case JsonToken.String: { string s = (string)Value; return ReadDateTimeOffsetString(s); } default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal DateTimeOffset? ReadDateTimeOffsetString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } internal void ReaderReadAndAssert() { if (!Read()) { throw CreateUnexpectedEndException(); } } internal JsonReaderException CreateUnexpectedEndException() { return JsonReaderException.Create(this, "Unexpected end when reading JSON."); } internal void ReadIntoWrappedTypeObject() { ReaderReadAndAssert(); if (Value != null && Value.ToString() == "$type") { ReaderReadAndAssert(); if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal)) { ReaderReadAndAssert(); if (Value.ToString() == "$value") { return; } } } throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject)); } public void Skip() { if (TokenType == JsonToken.PropertyName) { Read(); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (Read() && depth < Depth) { } } } protected void SetToken(JsonToken newToken) { SetToken(newToken, null, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value) { SetToken(newToken, value, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value, bool updateIndex) { _tokenType = newToken; _value = value; switch (newToken) { case JsonToken.StartObject: _currentState = State.ObjectStart; Push(JsonContainerType.Object); break; case JsonToken.StartArray: _currentState = State.ArrayStart; Push(JsonContainerType.Array); break; case JsonToken.StartConstructor: _currentState = State.ConstructorStart; Push(JsonContainerType.Constructor); break; case JsonToken.EndObject: ValidateEnd(JsonToken.EndObject); break; case JsonToken.EndArray: ValidateEnd(JsonToken.EndArray); break; case JsonToken.EndConstructor: ValidateEnd(JsonToken.EndConstructor); break; case JsonToken.PropertyName: _currentState = State.Property; _currentPosition.PropertyName = (string)value; break; case JsonToken.Raw: case JsonToken.Integer: case JsonToken.Float: case JsonToken.String: case JsonToken.Boolean: case JsonToken.Null: case JsonToken.Undefined: case JsonToken.Date: case JsonToken.Bytes: SetPostValueState(updateIndex); break; case JsonToken.Comment: break; } } internal void SetPostValueState(bool updateIndex) { if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } if (updateIndex) { UpdateScopeWithFinishedValue(); } } private void UpdateScopeWithFinishedValue() { if (_currentPosition.HasIndex) { _currentPosition.Position++; } } private void ValidateEnd(JsonToken endToken) { JsonContainerType jsonContainerType = Pop(); if (GetTypeForCloseToken(endToken) != jsonContainerType) { throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType)); } if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } } protected void SetStateBasedOnCurrent() { JsonContainerType jsonContainerType = Peek(); switch (jsonContainerType) { case JsonContainerType.Object: _currentState = State.Object; break; case JsonContainerType.Array: _currentState = State.Array; break; case JsonContainerType.Constructor: _currentState = State.Constructor; break; case JsonContainerType.None: SetFinished(); break; default: throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType)); } } private void SetFinished() { _currentState = ((!SupportMultipleContent) ? State.Finished : State.Start); } private JsonContainerType GetTypeForCloseToken(JsonToken token) { return token switch { JsonToken.EndObject => JsonContainerType.Object, JsonToken.EndArray => JsonContainerType.Array, JsonToken.EndConstructor => JsonContainerType.Constructor, _ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), }; } void IDisposable.Dispose() { Dispose(disposing: true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (_currentState != State.Closed && disposing) { Close(); } } public virtual void Close() { _currentState = State.Closed; _tokenType = JsonToken.None; _value = null; } internal void ReadAndAssert() { if (!Read()) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter) { if (!ReadForType(contract, hasConverter)) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal bool ReadForType(JsonContract? contract, bool hasConverter) { if (hasConverter) { return Read(); } switch (contract?.InternalReadType ?? ReadType.Read) { case ReadType.Read: return ReadAndMoveToContent(); case ReadType.ReadAsInt32: ReadAsInt32(); break; case ReadType.ReadAsInt64: { bool result = ReadAndMoveToContent(); if (TokenType == JsonToken.Undefined) { throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long))); } return result; } case ReadType.ReadAsDecimal: ReadAsDecimal(); break; case ReadType.ReadAsDouble: ReadAsDouble(); break; case ReadType.ReadAsBytes: ReadAsBytes(); break; case ReadType.ReadAsBoolean: ReadAsBoolean(); break; case ReadType.ReadAsString: ReadAsString(); break; case ReadType.ReadAsDateTime: ReadAsDateTime(); break; case ReadType.ReadAsDateTimeOffset: ReadAsDateTimeOffset(); break; default: throw new ArgumentOutOfRangeException(); } return TokenType != JsonToken.None; } internal bool ReadAndMoveToContent() { if (Read()) { return MoveToContent(); } return false; } internal bool MoveToContent() { JsonToken tokenType = TokenType; while (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { if (!Read()) { return false; } tokenType = TokenType; } return true; } private JsonToken GetContentToken() { JsonToken tokenType; do { if (!Read()) { SetToken(JsonToken.None); return JsonToken.None; } tokenType = TokenType; } while (tokenType == JsonToken.Comment); return tokenType; } } [Serializable] public class JsonReaderException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonReaderException() { } public JsonReaderException(string message) : base(message) { } public JsonReaderException(string message, Exception innerException) : base(message, innerException) { } public JsonReaderException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonReaderException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonReaderException(message, path, lineNumber, linePosition, ex); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonRequiredAttribute : Attribute { } [Serializable] public class JsonSerializationException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonSerializationException() { } public JsonSerializationException(string message) : base(message) { } public JsonSerializationException(string message, Exception innerException) : base(message, innerException) { } public JsonSerializationException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonSerializationException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonSerializationException(message, path, lineNumber, linePosition, ex); } } public class JsonSerializer { internal TypeNameHandling _typeNameHandling; internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling; internal PreserveReferencesHandling _preserveReferencesHandling; internal ReferenceLoopHandling _referenceLoopHandling; internal MissingMemberHandling _missingMemberHandling; internal ObjectCreationHandling _objectCreationHandling; internal NullValueHandling _nullValueHandling; internal DefaultValueHandling _defaultValueHandling; internal ConstructorHandling _constructorHandling; internal MetadataPropertyHandling _metadataPropertyHandling; internal JsonConverterCollection? _converters; internal IContractResolver _contractResolver; internal ITraceWriter? _traceWriter; internal IEqualityComparer? _equalityComparer; internal ISerializationBinder _serializationBinder; internal StreamingContext _context; private IReferenceResolver? _referenceResolver; private Formatting? _formatting; private DateFormatHandling? _dateFormatHandling; private DateTimeZoneHandling? _dateTimeZoneHandling; private DateParseHandling? _dateParseHandling; private FloatFormatHandling? _floatFormatHandling; private FloatParseHandling? _floatParseHandling; private StringEscapeHandling? _stringEscapeHandling; private CultureInfo _culture; private int? _maxDepth; private bool _maxDepthSet; private bool? _checkAdditionalContent; private string? _dateFormatString; private bool _dateFormatStringSet; public virtual IReferenceResolver? ReferenceResolver { get { return GetReferenceResolver(); } set { if (value == null) { throw new ArgumentNullException("value", "Reference resolver cannot be null."); } _referenceResolver = value; } } [Obsolete("Binder is obsolete. Use SerializationBinder instead.")] public virtual SerializationBinder Binder { get { if (_serializationBinder is SerializationBinder result) { return result; } if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter) { return serializationBinderAdapter.SerializationBinder; } throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set."); } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value); } } public virtual ISerializationBinder SerializationBinder { get { return _serializationBinder; } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = value; } } public virtual ITraceWriter? TraceWriter { get { return _traceWriter; } set { _traceWriter = value; } } public virtual IEqualityComparer? EqualityComparer { get { return _equalityComparer; } set { _equalityComparer = value; } } public virtual TypeNameHandling TypeNameHandling { get { return _typeNameHandling; } set { if (value < TypeNameHandling.None || value > TypeNameHandling.Auto) { throw new ArgumentOutOfRangeException("value"); } _typeNameHandling = value; } } [Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")] public virtual FormatterAssemblyStyle TypeNameAssemblyFormat { get { return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling; } set { if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value; } } public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling { get { return _typeNameAssemblyFormatHandling; } set { if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = value; } } public virtual PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling; } set { if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All) { throw new ArgumentOutOfRangeException("value"); } _preserveReferencesHandling = value; } } public virtual ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling; } set { if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize) { throw new ArgumentOutOfRangeException("value"); } _referenceLoopHandling = value; } } public virtual MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling; } set { if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error) { throw new ArgumentOutOfRangeException("value"); } _missingMemberHandling = value; } } public virtual NullValueHandling NullValueHandling { get { return _nullValueHandling; } set { if (value < NullValueHandling.Include || value > NullValueHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _nullValueHandling = value; } } public virtual DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling; } set { if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate) { throw new ArgumentOutOfRangeException("value"); } _defaultValueHandling = value; } } public virtual ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling; } set { if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace) { throw new ArgumentOutOfRangeException("value"); } _objectCreationHandling = value; } } public virtual ConstructorHandling ConstructorHandling { get { return _constructorHandling; } set { if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor) { throw new ArgumentOutOfRangeException("value"); } _constructorHandling = value; } } public virtual MetadataPropertyHandling MetadataPropertyHandling { get { return _metadataPropertyHandling; } set { if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _metadataPropertyHandling = value; } } public virtual JsonConverterCollection Converters { get { if (_converters == null) { _converters = new JsonConverterCollection(); } return _converters; } } public virtual IContractResolver ContractResolver { get { return _contractResolver; } set { _contractResolver = value ?? DefaultContractResolver.Instance; } } public virtual StreamingContext Context { get { return _context; } set { _context = value; } } public virtual Formatting Formatting { get { return _formatting.GetValueOrDefault(); } set { _formatting = value; } } public virtual DateFormatHandling DateFormatHandling { get { return _dateFormatHandling.GetValueOrDefault(); } set { _dateFormatHandling = value; } } public virtual DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling ?? DateTimeZoneHandling.RoundtripKind; } set { _dateTimeZoneHandling = value; } } public virtual DateParseHandling DateParseHandling { get { return _dateParseHandling ?? DateParseHandling.DateTime; } set { _dateParseHandling = value; } } public virtual FloatParseHandling FloatParseHandling { get { return _floatParseHandling.GetValueOrDefault(); } set { _floatParseHandling = value; } } public virtual FloatFormatHandling FloatFormatHandling { get { return _floatFormatHandling.GetValueOrDefault(); } set { _floatFormatHandling = value; } } public virtual StringEscapeHandling StringEscapeHandling { get { return _stringEscapeHandling.GetValueOrDefault(); } set { _stringEscapeHandling = value; } } public virtual string DateFormatString { get { return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; } set { _dateFormatString = value; _dateFormatStringSet = true; } } public virtual CultureInfo Culture { get { return _culture ?? JsonSerializerSettings.DefaultCulture; } set { _culture = value; } } public virtual int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; _maxDepthSet = true; } } public virtual bool CheckAdditionalContent { get { return _checkAdditionalContent.GetValueOrDefault(); } set { _checkAdditionalContent = value; } } public virtual event EventHandler<ErrorEventArgs>? Error; internal bool IsCheckAdditionalContentSet() { return _checkAdditionalContent.HasValue; } public JsonSerializer() { _referenceLoopHandling = ReferenceLoopHandling.Error; _missingMemberHandling = MissingMemberHandling.Ignore; _nullValueHandling = NullValueHandling.Include; _defaultValueHandling = DefaultValueHandling.Include; _objectCreationHandling = ObjectCreationHandling.Auto; _preserveReferencesHandling = PreserveReferencesHandling.None; _constructorHandling = ConstructorHandling.Default; _typeNameHandling = TypeNameHandling.None; _metadataPropertyHandling = MetadataPropertyHandling.Default; _context = JsonSerializerSettings.DefaultContext; _serializationBinder = DefaultSerializationBinder.Instance; _culture = JsonSerializerSettings.DefaultCulture; _contractResolver = DefaultContractResolver.Instance; } public static JsonSerializer Create() { return new JsonSerializer(); } public static JsonSerializer Create(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = Create(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } public static JsonSerializer CreateDefault() { return Create(JsonConvert.DefaultSettings?.Invoke()); } public static JsonSerializer CreateDefault(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = CreateDefault(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings) { if (!CollectionUtils.IsNullOrEmpty(settings.Converters)) { for (int i = 0; i < settings.Converters.Count; i++) { serializer.Converters.Insert(i, settings.Converters[i]); } } if (settings._typeNameHandling.HasValue) { serializer.TypeNameHandling = settings.TypeNameHandling; } if (settings._metadataPropertyHandling.HasValue) { serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling; } if (settings._typeNameAssemblyFormatHandling.HasValue) { serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling; } if (settings._preserveReferencesHandling.HasValue) { serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling; } if (settings._referenceLoopHandling.HasValue) { serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling; } if (settings._missingMemberHandling.HasValue) { serializer.MissingMemberHandling = settings.MissingMemberHandling; } if (settings._objectCreationHandling.HasValue) { serializer.ObjectCreationHandling = settings.ObjectCreationHandling; } if (settings._nullValueHandling.HasValue) { serializer.NullValueHandling = settings.NullValueHandling; } if (settings._defaultValueHandling.HasValue) { serializer.DefaultValueHandling = settings.DefaultValueHandling; } if (settings._constructorHandling.HasValue) { serializer.ConstructorHandling = settings.ConstructorHandling; } if (settings._context.HasValue) { serializer.Context = settings.Context; } if (settings._checkAdditionalContent.HasValue) { serializer._checkAdditionalContent = settings._checkAdditionalContent; } if (settings.Error != null) { serializer.Error += settings.Error; } if (settings.ContractResolver != null) { serializer.ContractResolver = settings.ContractResolver; } if (settings.ReferenceResolverProvider != null) { serializer.ReferenceResolver = settings.ReferenceResolverProvider(); } if (settings.TraceWriter != null) { serializer.TraceWriter = settings.TraceWriter; } if (settings.EqualityComparer != null) { serializer.EqualityComparer = settings.EqualityComparer; } if (settings.SerializationBinder != null) { serializer.SerializationBinder = settings.SerializationBinder; } if (settings._formatting.HasValue) { serializer._formatting = settings._formatting; } if (settings._dateFormatHandling.HasValue) { serializer._dateFormatHandling = settings._dateFormatHandling; } if (settings._dateTimeZoneHandling.HasValue) { serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling; } if (settings._dateParseHandling.HasValue) { serializer._dateParseHandling = settings._dateParseHandling; } if (settings._dateFormatStringSet) { serializer._dateFormatString = settings._dateFormatString; serializer._dateFormatStringSet = settings._dateFormatStringSet; } if (settings._floatFormatHandling.HasValue) { serializer._floatFormatHandling = settings._floatFormatHandling; } if (settings._floatParseHandling.HasValue) { serializer._floatParseHandling = settings._floatParseHandling; } if (settings._stringEscapeHandling.HasValue) { serializer._stringEscapeHandling = settings._stringEscapeHandling; } if (settings._culture != null) { serializer._culture = settings._culture; } if (settings._maxDepthSet) { serializer._maxDepth = settings._maxDepth; serializer._maxDepthSet = settings._maxDepthSet; } } [DebuggerStepThrough] public void Populate(TextReader reader, object target) { Populate(new JsonTextReader(reader), target); } [DebuggerStepThrough] public void Populate(JsonReader reader, object target) { PopulateInternal(reader, target); } internal virtual void PopulateInternal(JsonReader reader, object target) { ValidationUtils.ArgumentNotNull(reader, "reader"); ValidationUtils.ArgumentNotNull(target, "target"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader) { return Deserialize(reader, null); } [DebuggerStepThrough] public object? Deserialize(TextReader reader, Type objectType) { return Deserialize(new JsonTextReader(reader), objectType); } [DebuggerStepThrough] public T? Deserialize<T>(JsonReader reader) { return (T)Deserialize(reader, typeof(T)); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader, Type? objectType) { return DeserializeInternal(reader, objectType); } internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType) { ValidationUtils.ArgumentNotNull(reader, "reader"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); return result; } internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString) { if (_culture != null && !_culture.Equals(reader.Culture)) { previousCulture = reader.Culture; reader.Culture = _culture; } else { previousCulture = null; } if (_dateTimeZoneHandling.HasValue && reader.DateTimeZoneHandling != _dateTimeZoneHandling) { previousDateTimeZoneHandling = reader.DateTimeZoneHandling; reader.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } else { previousDateTimeZoneHandling = null; } if (_dateParseHandling.HasValue && reader.DateParseHandling != _dateParseHandling) { previousDateParseHandling = reader.DateParseHandling; reader.DateParseHandling = _dateParseHandling.GetValueOrDefault(); } else { previousDateParseHandling = null; } if (_floatParseHandling.HasValue && reader.FloatParseHandling != _floatParseHandling) { previousFloatParseHandling = reader.FloatParseHandling; reader.FloatParseHandling = _floatParseHandling.GetValueOrDefault(); } else { previousFloatParseHandling = null; } if (_maxDepthSet && reader.MaxDepth != _maxDepth) { previousMaxDepth = reader.MaxDepth; reader.MaxDepth = _maxDepth; } else { previousMaxDepth = null; } if (_dateFormatStringSet && reader.DateFormatString != _dateFormatString) { previousDateFormatString = reader.DateFormatString; reader.DateFormatString = _dateFormatString; } else { previousDateFormatString = null; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable == null && _contractResolver is DefaultContractResolver defaultContractResolver) { jsonTextReader.PropertyNameTable = defaultContractResolver.GetNameTable(); } } private void ResetReader(JsonReader reader, CultureInfo? previousCulture, DateTimeZoneHandling? previousDateTimeZoneHandling, DateParseHandling? previousDateParseHandling, FloatParseHandling? previousFloatParseHandling, int? previousMaxDepth, string? previousDateFormatString) { if (previousCulture != null) { reader.Culture = previousCulture; } if (previousDateTimeZoneHandling.HasValue) { reader.DateTimeZoneHandling = previousDateTimeZoneHandling.GetValueOrDefault(); } if (previousDateParseHandling.HasValue) { reader.DateParseHandling = previousDateParseHandling.GetValueOrDefault(); } if (previousFloatParseHandling.HasValue) { reader.FloatParseHandling = previousFloatParseHandling.GetValueOrDefault(); } if (_maxDepthSet) { reader.MaxDepth = previousMaxDepth; } if (_dateFormatStringSet) { reader.DateFormatString = previousDateFormatString; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable != null && _contractResolver is DefaultContractResolver defaultContractResolver && jsonTextReader.PropertyNameTable == defaultContractResolver.GetNameTable()) { jsonTextReader.PropertyNameTable = null; } } public void Serialize(TextWriter textWriter, object? value) { Serialize(new JsonTextWriter(textWriter), value); } public void Serialize(JsonWriter jsonWriter, object? value, Type? objectType) { SerializeInternal(jsonWriter, value, objectType); } public void Serialize(TextWriter textWriter, object? value, Type objectType) { Serialize(new JsonTextWriter(textWriter), value, objectType); } public void Serialize(JsonWriter jsonWriter, object? value) { SerializeInternal(jsonWriter, value, null); } private TraceJsonReader CreateTraceJsonReader(JsonReader reader) { TraceJsonReader traceJsonReader = new TraceJsonReader(reader); if (reader.TokenType != 0) { traceJsonReader.WriteCurrentToken(); } return traceJsonReader; } internal virtual void SerializeInternal(JsonWriter jsonWriter, object? value, Type? objectType) { ValidationUtils.ArgumentNotNull(jsonWriter, "jsonWriter"); Formatting? formatting = null; if (_formatting.HasValue && jsonWriter.Formatting != _formatting) { formatting = jsonWriter.Formatting; jsonWriter.Formatting = _formatting.GetValueOrDefault(); } DateFormatHandling? dateFormatHandling = null; if (_dateFormatHandling.HasValue && jsonWriter.DateFormatHandling != _dateFormatHandling) { dateFormatHandling = jsonWriter.DateFormatHandling; jsonWriter.DateFormatHandling = _dateFormatHandling.GetValueOrDefault(); } DateTimeZoneHandling? dateTimeZoneHandling = null; if (_dateTimeZoneHandling.HasValue && jsonWriter.DateTimeZoneHandling != _dateTimeZoneHandling) { dateTimeZoneHandling = jsonWriter.DateTimeZoneHandling; jsonWriter.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } FloatFormatHandling? floatFormatHandling = null; if (_floatFormatHandling.HasValue && jsonWriter.FloatFormatHandling != _floatFormatHandling) { floatFormatHandling = jsonWriter.FloatFormatHandling; jsonWriter.FloatFormatHandling = _floatFormatHandling.GetValueOrDefault(); } StringEscapeHandling? stringEscapeHandling = null; if (_stringEscapeHandling.HasValue && jsonWriter.StringEscapeHandling != _stringEscapeHandling) { stringEscapeHandling = jsonWriter.StringEscapeHandling; jsonWriter.StringEscapeHandling = _stringEscapeHandling.GetValueOrDefault(); } CultureInfo cultureInfo = null; if (_culture != null && !_culture.Equals(jsonWriter.Culture)) { cultureInfo = jsonWriter.Culture; jsonWriter.Culture = _culture; } string dateFormatString = null; if (_dateFormatStringSet && jsonWriter.DateFormatString != _dateFormatString) { dateFormatString = jsonWriter.DateFormatString; jsonWriter.DateFormatString = _dateFormatString; } TraceJsonWriter traceJsonWriter = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? new TraceJsonWriter(jsonWriter) : null); new JsonSerializerInternalWriter(this).Serialize(traceJsonWriter ?? jsonWriter, value, objectType); if (traceJsonWriter != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonWriter.GetSerializedJsonMessage(), null); } if (formatting.HasValue) { jsonWriter.Formatting = formatting.GetValueOrDefault(); } if (dateFormatHandling.HasValue) { jsonWriter.DateFormatHandling = dateFormatHandling.GetValueOrDefault(); } if (dateTimeZoneHandling.HasValue) { jsonWriter.DateTimeZoneHandling = dateTimeZoneHandling.GetValueOrDefault(); } if (floatFormatHandling.HasValue) { jsonWriter.FloatFormatHandling = floatFormatHandling.GetValueOrDefault(); } if (stringEscapeHandling.HasValue) { jsonWriter.StringEscapeHandling = stringEscapeHandling.GetValueOrDefault(); } if (_dateFormatStringSet) { jsonWriter.DateFormatString = dateFormatString; } if (cultureInfo != null) { jsonWriter.Culture = cultureInfo; } } internal IReferenceResolver GetReferenceResolver() { if (_referenceResolver == null) { _referenceResolver = new DefaultReferenceResolver(); } return _referenceResolver; } internal JsonConverter? GetMatchingConverter(Type type) { return GetMatchingConverter(_converters, type); } internal static JsonConverter? GetMatchingConverter(IList<JsonConverter>? converters, Type objectType) { if (converters != null) { for (int i = 0; i < converters.Count; i++) { JsonConverter jsonConverter = converters[i]; if (jsonConverter.CanConvert(objectType)) { return jsonConverter; } } } return null; } internal void OnError(ErrorEventArgs e) { this.Error?.Invoke(this, e); } } public class JsonSerializerSettings { internal const ReferenceLoopHandling DefaultReferenceLoopHandling = ReferenceLoopHandling.Error; internal const MissingMemberHandling DefaultMissingMemberHandling = MissingMemberHandling.Ignore; internal const NullValueHandling DefaultNullValueHandling = NullValueHandling.Include; internal const DefaultValueHandling DefaultDefaultValueHandling = DefaultValueHandling.Include; internal const ObjectCreationHandling DefaultObjectCreationHandling = ObjectCreationHandling.Auto; internal const PreserveReferencesHandling DefaultPreserveReferencesHandling = PreserveReferencesHandling.None; internal const ConstructorHandling DefaultConstructorHandling = ConstructorHandling.Default; internal const TypeNameHandling DefaultTypeNameHandling = TypeNameHandling.None; internal const MetadataPropertyHandling DefaultMetadataPropertyHandling = MetadataPropertyHandling.Default; internal static readonly StreamingContext DefaultContext; internal const Formatting DefaultFormatting = Formatting.None; internal const DateFormatHandling DefaultDateFormatHandling = DateFormatHandling.IsoDateFormat; internal const DateTimeZoneHandling DefaultDateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; internal const DateParseHandling DefaultDateParseHandling = DateParseHandling.DateTime; internal const FloatParseHandling DefaultFloatParseHandling = FloatParseHandling.Double; internal const FloatFormatHandling DefaultFloatFormatHandling = FloatFormatHandling.String; internal const StringEscapeHandling DefaultStringEscapeHandling = StringEscapeHandling.Default; internal const TypeNameAssemblyFormatHandling DefaultTypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple; internal static readonly CultureInfo DefaultCulture; internal const bool DefaultCheckAdditionalContent = false; internal const string DefaultDateFormatString = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; internal const int DefaultMaxDepth = 64; internal Formatting? _formatting; internal DateFormatHandling? _dateFormatHandling; internal DateTimeZoneHandling? _dateTimeZoneHandling; internal DateParseHandling? _dateParseHandling; internal FloatFormatHandling? _floatFormatHandling; internal FloatParseHandling? _floatParseHandling; internal StringEscapeHandling? _stringEscapeHandling; internal CultureInfo? _culture; internal bool? _checkAdditionalContent; internal int? _maxDepth; internal bool _maxDepthSet; internal string? _dateFormatString; internal bool _dateFormatStringSet; internal TypeNameAssemblyFormatHandling? _typeNameAssemblyFormatHandling; internal DefaultValueHandling? _defaultValueHandling; internal PreserveReferencesHandling? _preserveReferencesHandling; internal NullValueHandling? _nullValueHandling; internal ObjectCreationHandling? _objectCreationHandling; internal MissingMemberHandling? _missingMemberHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal StreamingContext? _context; internal ConstructorHandling? _constructorHandling; internal TypeNameHandling? _typeNameHandling; internal MetadataPropertyHandling? _metadataPropertyHandling; public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public IList<JsonConverter> Converters { get; set; } public PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling.GetValueOrDefault(); } set { _preserveReferencesHandling = value; } } public TypeNameHandling TypeNameHandling { get { return _typeNameHandling.GetValueOrDefault(); } set { _typeNameHandling = value; } } public MetadataPropertyHandling MetadataPropertyHandling { get { return _metadataPropertyHandling.GetValueOrDefault(); } set { _metadataPropertyHandling = value; } } [Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")] public FormatterAssemblyStyle TypeNameAssemblyFormat { get { return (FormatterAssemblyStyle)TypeNameAssemblyFormatHandling; } set { TypeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value; } } public TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling { get { return _typeNameAssemblyFormatHandling.GetValueOrDefault(); } set { _typeNameAssemblyFormatHandling = value; } } public ConstructorHandling ConstructorHandling { get { return _constructorHandling.GetValueOrDefault(); } set { _constructorHandling = value; } } public IContractResolver? ContractResolver { get; set; } public IEqualityComparer? EqualityComparer { get; set; } [Obsolete("Refer
LifeSync-Games-Valheim.dll
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net.Http; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LifeSync.Valheim.Config; using LifeSync.Valheim.Controllers; using LifeSync.Valheim.Models; using LifeSync.Valheim.Services; using LifeSync.Valheim.UI; using Newtonsoft.Json; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LifeSync-Games-Valheim")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LifeSync-Games-Valheim")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ae94fb50-7a19-489c-90d1-142ac4878a2c")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LifeSync.Valheim { [BepInPlugin("com.lifesyncgames.valheim", "LifeSyncGames Plugin", "0.1.0")] public class Main : BaseUnityPlugin { public static Harmony Harmony; public static UserLifeSyncController Users; public static PointsService Points; public static BuffService Buffs; public static SessionTrackingService SessionTracking; private GameObject uiRoot; public static ConfigEntry<float> LevelsPerPoint; private void Awake() { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Expected O, but got Unknown Game.isModded = true; try { _ = typeof(JsonConvert).Assembly; } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Newtonsoft error: " + ex.Message)); } LevelsPerPoint = ((BaseUnityPlugin)this).Config.Bind<float>("LifeSync", "LevelsPerPoint", 1f, "How many levels are gained per point spent in the UI. Default is 1 (1 point = 1 level, 2 points = 2 levels, etc)."); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[LifeSync] starting..."); Harmony = new Harmony("com.lifesyncgames.valheim"); Harmony.PatchAll(Assembly.GetExecutingAssembly()); Users = new UserLifeSyncController(); Points = new PointsService(() => Users.UserLifeSyncModel); Buffs = new BuffService(() => Users.UserLifeSyncModel); Buffs.InitializeEffectService(); uiRoot = new GameObject("LifeSync.UI"); uiRoot.AddComponent<LoginUI>(); uiRoot.AddComponent<PointsUI>(); GameObject val = new GameObject("LifeSync.SessionTracking"); SessionTracking = val.AddComponent<SessionTrackingService>(); Object.DontDestroyOnLoad((Object)val); uiRoot.AddComponent<LifeSyncQuickAccessUI>(); Object.DontDestroyOnLoad((Object)(object)uiRoot); Users.LoadCredentials(); } private void Update() { } private void OnDestroy() { try { Buffs?.SaveActiveBuffs(); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Error al guardar buffs: " + ex.Message)); } } private void OnApplicationQuit() { try { Buffs?.SaveActiveBuffs(); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Error al guardar buffs: " + ex.Message)); } } } } namespace LifeSync.Valheim.UI { internal class LoginUI : MonoBehaviour { [CompilerGenerated] private sealed class <CenterMousePositionCoroutine>d__23 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public LoginUI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CenterMousePositionCoroutine>d__23(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { int num = <>1__state; LoginUI loginUI = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; try { int x = Screen.width / 2; int y = Screen.height / 2; loginUI.SetCursorPosition(x, y); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] Error al centrar el mouse: " + ex.Message)); } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <LoginFlow>d__16 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public LoginUI <>4__this; public string user; public string pass; private Task<int> <tCheck>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoginFlow>d__16(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <tCheck>5__2 = null; <>1__state = -2; } private bool MoveNext() { int num = <>1__state; LoginUI loginUI = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; loginUI.isSubmitting = true; loginUI.statusText = "Checking credentials..."; Debug.Log((object)("[LifeSync][LOGIN] Intentando login: " + user)); <tCheck>5__2 = Main.Users.UserCheck(user, pass); <>2__current = WaitTask(<tCheck>5__2); <>1__state = 1; return true; case 1: <>1__state = -1; switch (<tCheck>5__2.Result) { case 1: { Debug.Log((object)("[LifeSync][LOGIN] Autenticación OK: " + user)); loginUI.statusText = "Loading user..."; Task task = Main.Users.SaveUserLifeSync(user, pass); <>2__current = WaitTask(task); <>1__state = 2; return true; } case 3: Debug.LogWarning((object)"[LifeSync][LOGIN] Usuario o contraseña vacíos."); loginUI.statusText = "Please enter username and password."; break; default: Debug.LogWarning((object)("[LifeSync][LOGIN] Credenciales inválidas para: " + user)); loginUI.statusText = "Invalid credentials."; break; } break; case 2: { <>1__state = -1; loginUI.isLoggedIn = true; loginUI.showLogin = false; Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; loginUI.ResumeGame(); Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] Welcome, " + user); } Object.FindFirstObjectByType<PointsUI>()?.Open(); break; } } loginUI.isSubmitting = false; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <ResetCursorPosition>d__26 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ResetCursorPosition>d__26(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; Cursor.lockState = (CursorLockMode)1; Cursor.lockState = (CursorLockMode)0; Cursor.lockState = (CursorLockMode)1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <WaitTask>d__17 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Task task; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <WaitTask>d__17(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; break; case 1: <>1__state = -1; break; } if (!task.IsCompleted) { <>2__current = null; <>1__state = 1; return true; } if (task.Exception != null) { throw task.Exception; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private UserLifeSyncController userCtrl = new UserLifeSyncController(); public bool showLogin; private string username = ""; private string password = ""; public bool isLoggedIn; private bool initialized; private bool isSubmitting; private string statusText = ""; private Rect windowRect = new Rect(20f, 20f, 300f, 220f); public static void ForceLogout() { LoginUI loginUI = Object.FindFirstObjectByType<LoginUI>(); if ((Object)(object)loginUI != (Object)null) { loginUI.ApplyLogoutUI(); } } public void ApplyLogoutUI() { isLoggedIn = false; showLogin = false; username = string.Empty; password = string.Empty; statusText = "Logged out."; if (!showLogin) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; ResumeGame(); } } private void Start() { if (initialized) { return; } try { Task<int> task = userCtrl.LoadCredentials(); ((MonoBehaviour)this).StartCoroutine(WaitTask(task)); task.ContinueWith(delegate(Task<int> t) { if (!t.IsFaulted && t.Result > 0) { isLoggedIn = true; showLogin = false; statusText = "User logged in!"; } }); } catch (Exception ex) { Debug.LogError((object)((object)this).Equals((object?)("[LifeSync] Error initializing LoginUI: " + ex.Message))); } } public void ToggleLoginWindow() { showLogin = !showLogin; Cursor.visible = showLogin; Cursor.lockState = (CursorLockMode)((!showLogin) ? 1 : 0); if (showLogin) { PauseGame(); return; } ((MonoBehaviour)this).StartCoroutine(ResetCursorPosition()); ResumeGame(); } private void Update() { if (Input.GetKeyDown((KeyCode)288) && Object.op_Implicit((Object)(object)Player.m_localPlayer)) { if (!isLoggedIn) { ToggleLoginWindow(); } else { PointsUI pointsUI = Object.FindFirstObjectByType<PointsUI>(); if ((Object)(object)pointsUI != (Object)null) { pointsUI.Open(); } } } if (showLogin) { Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; } } private void OnGUI() { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)Player.m_localPlayer)) { if (!initialized) { ((Rect)(ref windowRect)).x = ((float)Screen.width - ((Rect)(ref windowRect)).width) / 2f; ((Rect)(ref windowRect)).y = ((float)Screen.height - ((Rect)(ref windowRect)).height) / 2f; initialized = true; } if (showLogin && (int)Event.current.type == 4 && (int)Event.current.keyCode == 27) { ToggleLoginWindow(); Event.current.Use(); } else if (showLogin) { windowRect = GUILayout.Window(7701, windowRect, new WindowFunction(DrawLoginWindow), "Login to LifeSync", Array.Empty<GUILayoutOption>()); } } } private void DrawLoginWindow(int id) { GUI.enabled = !isSubmitting; GUILayout.Label("Username:", Array.Empty<GUILayoutOption>()); username = GUILayout.TextField(username, 64, Array.Empty<GUILayoutOption>()); GUILayout.Label("Password:", Array.Empty<GUILayoutOption>()); password = GUILayout.PasswordField(password, '*', 64, Array.Empty<GUILayoutOption>()); if (GUILayout.Button(isSubmitting ? "Logging in..." : "Login to LifeSync-Games", Array.Empty<GUILayoutOption>()) && !isSubmitting) { ((MonoBehaviour)this).StartCoroutine(LoginFlow(username, password)); } if (GUILayout.Button("Cancel", Array.Empty<GUILayoutOption>())) { showLogin = false; Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; ((MonoBehaviour)this).StartCoroutine(ResetCursorPosition()); ResumeGame(); } GUI.enabled = true; if (!string.IsNullOrEmpty(statusText)) { GUILayout.Space(6f); GUILayout.Label(statusText, Array.Empty<GUILayoutOption>()); } GUI.DragWindow(); } [IteratorStateMachine(typeof(<LoginFlow>d__16))] private IEnumerator LoginFlow(string user, string pass) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoginFlow>d__16(0) { <>4__this = this, user = user, pass = pass }; } [IteratorStateMachine(typeof(<WaitTask>d__17))] private static IEnumerator WaitTask(Task task) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <WaitTask>d__17(0) { task = task }; } private void PauseGame() { try { if (!Game.IsPaused()) { Game.Pause(); Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; BlockCamera(); } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo pausar el juego: " + ex.Message)); } } private void ResumeGame() { try { if (Game.IsPaused()) { Game.Unpause(); Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; UnblockCamera(); RestoreMousePosition(); } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo reanudar el juego: " + ex.Message)); } } private void BlockCamera() { try { if ((Object)(object)GameCamera.instance != (Object)null) { ((Behaviour)GameCamera.instance).enabled = false; } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo bloquear la cámara: " + ex.Message)); } } private void UnblockCamera() { try { if ((Object)(object)GameCamera.instance != (Object)null) { ((Behaviour)GameCamera.instance).enabled = true; } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo desbloquear la cámara: " + ex.Message)); } } private void RestoreMousePosition() { try { ((MonoBehaviour)this).StartCoroutine(CenterMousePositionCoroutine()); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo centrar el mouse: " + ex.Message)); } } [IteratorStateMachine(typeof(<CenterMousePositionCoroutine>d__23))] private IEnumerator CenterMousePositionCoroutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CenterMousePositionCoroutine>d__23(0) { <>4__this = this }; } [DllImport("user32.dll")] private static extern bool SetCursorPos(int x, int y); private void SetCursorPosition(int x, int y) { SetCursorPos(x, y); } [IteratorStateMachine(typeof(<ResetCursorPosition>d__26))] private IEnumerator ResetCursorPosition() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <ResetCursorPosition>d__26(0); } } internal class LifeSyncQuickAccessUI : MonoBehaviour { [CompilerGenerated] private sealed class <CheckInitialLoginStatus>d__9 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public LifeSyncQuickAccessUI <>4__this; private Task<bool> <t>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CheckInitialLoginStatus>d__9(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <t>5__2 = null; <>1__state = -2; } private bool MoveNext() { int num = <>1__state; LifeSyncQuickAccessUI lifeSyncQuickAccessUI = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; lifeSyncQuickAccessUI.checking = true; <t>5__2 = lifeSyncQuickAccessUI.userCtrl.IsLoggedInAsync(); break; case 1: <>1__state = -1; break; } if (!<t>5__2.IsCompleted) { <>2__current = null; <>1__state = 1; return true; } lifeSyncQuickAccessUI.isLoggedIn = !<t>5__2.IsFaulted && <t>5__2.Result; lifeSyncQuickAccessUI.statusText = (lifeSyncQuickAccessUI.isLoggedIn ? "Conectado" : "Desconectado"); lifeSyncQuickAccessUI.checking = false; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <CheckLoginStatus>d__11 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public LifeSyncQuickAccessUI <>4__this; private Task<bool> <t>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CheckLoginStatus>d__11(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <t>5__2 = null; <>1__state = -2; } private bool MoveNext() { int num = <>1__state; LifeSyncQuickAccessUI lifeSyncQuickAccessUI = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; lifeSyncQuickAccessUI.checking = true; <t>5__2 = lifeSyncQuickAccessUI.userCtrl.IsLoggedInAsync(); break; case 1: <>1__state = -1; break; } if (!<t>5__2.IsCompleted) { <>2__current = null; <>1__state = 1; return true; } bool flag = !<t>5__2.IsFaulted && <t>5__2.Result; if (flag != lifeSyncQuickAccessUI.isLoggedIn) { lifeSyncQuickAccessUI.isLoggedIn = flag; lifeSyncQuickAccessUI.statusText = (lifeSyncQuickAccessUI.isLoggedIn ? "Conectado" : "Desconectado"); } lifeSyncQuickAccessUI.checking = false; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private UserLifeSyncController userCtrl = new UserLifeSyncController(); private bool checking; private GUIStyle statusStyle; private bool stylesInitialized; private Rect statusRect; private bool isLoggedIn; private string statusText = ""; private void Start() { InitializeButtonPositions(); ((MonoBehaviour)this).StartCoroutine(CheckInitialLoginStatus()); } private void InitializeButtonPositions() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) statusRect = new Rect((float)(Screen.width - 220), 20f, 200f, 20f); } [IteratorStateMachine(typeof(<CheckInitialLoginStatus>d__9))] private IEnumerator CheckInitialLoginStatus() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CheckInitialLoginStatus>d__9(0) { <>4__this = this }; } private void Update() { if ((float)Screen.width != ((Rect)(ref statusRect)).x + ((Rect)(ref statusRect)).width + 20f) { InitializeButtonPositions(); } if (!checking && Time.frameCount % 300 == 0) { ((MonoBehaviour)this).StartCoroutine(CheckLoginStatus()); } } [IteratorStateMachine(typeof(<CheckLoginStatus>d__11))] private IEnumerator CheckLoginStatus() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CheckLoginStatus>d__11(0) { <>4__this = this }; } private void InitializeStyles() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (!stylesInitialized) { statusStyle = new GUIStyle(GUI.skin.label); statusStyle.fontSize = 12; statusStyle.normal.textColor = Color.white; stylesInitialized = true; } } private void OnGUI() { if (Object.op_Implicit((Object)(object)Player.m_localPlayer)) { InitializeStyles(); InitializeButtonPositions(); DrawKeybindText(); DrawStatusText(); } } private void DrawKeybindText() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) GUIStyle val = new GUIStyle(GUI.skin.label) { fontSize = 9 }; val.normal.textColor = new Color(0.8f, 0.8f, 0.8f, 0.7f); val.alignment = (TextAnchor)6; GUIStyle val2 = val; string text = ((!isLoggedIn) ? "LifeSync-Games Mod\nF7: Login" : "LifeSync-Games Mod\nF7: Menu"); GUI.Label(new Rect(20f, (float)(Screen.height - 100), 250f, 80f), text, val2); } private void DrawStatusText() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) Color textColor = statusStyle.normal.textColor; if (isLoggedIn) { statusStyle.normal.textColor = Color.green; } else { statusStyle.normal.textColor = Color.red; } GUI.Label(statusRect, statusText, statusStyle); statusStyle.normal.textColor = textColor; } } internal class PointsUI : MonoBehaviour { [CompilerGenerated] private sealed class <CenterMousePositionCoroutine>d__39 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PointsUI <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CenterMousePositionCoroutine>d__39(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { int num = <>1__state; PointsUI pointsUI = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; try { int num2 = Screen.width / 2; int num3 = Screen.height / 2; pointsUI.SetCursorPosition(num2, num3); Debug.Log((object)$"[LifeSync] Mouse centrado en: {num2}, {num3}"); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] Error al centrar el mouse: " + ex.Message)); } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <LoadLogoCoroutine>d__22 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; private string[] <>7__wrap1; private int <>7__wrap2; private byte[] <fileData>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadLogoCoroutine>d__22(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>7__wrap1 = null; <fileData>5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Expected O, but got Unknown int num = <>1__state; if (num != 0) { if (num != 1) { return false; } <>1__state = -1; bool flag = false; logoTexture = new Texture2D(2, 2); try { Type type = Type.GetType("UnityEngine.ImageConversion, UnityEngine.ImageConversionModule"); if (type != null) { MethodInfo method = type.GetMethod("LoadImage", new Type[2] { typeof(Texture2D), typeof(byte[]) }); if (method != null) { method.Invoke(null, new object[2] { logoTexture, <fileData>5__4 }); flag = ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2; Debug.Log((object)$"[LifeSync] Logo cargado con ImageConversion: {((Texture)logoTexture).width}x{((Texture)logoTexture).height}"); } } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] ImageConversion no disponible: " + ex.Message)); } if (!flag) { try { MethodInfo method2 = typeof(Texture2D).GetMethod("LoadImage", new Type[1] { typeof(byte[]) }); if (method2 != null) { flag = (bool)method2.Invoke(logoTexture, new object[1] { <fileData>5__4 }); } } catch (Exception ex2) { Debug.LogWarning((object)("[LifeSync] LoadImage no disponible: " + ex2.Message)); } } if (flag && (Object)(object)logoTexture != (Object)null && ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2) { logoLoaded = true; return false; } if ((Object)(object)logoTexture != (Object)null) { Object.Destroy((Object)(object)logoTexture); logoTexture = null; } <fileData>5__4 = null; goto IL_041f; } <>1__state = -1; string text = null; string text2 = null; try { text = Assembly.GetExecutingAssembly().Location; text2 = Path.GetDirectoryName(text); Debug.Log((object)("[LifeSync] Assembly path: " + text)); Debug.Log((object)("[LifeSync] Assembly directory: " + text2)); } catch (Exception ex3) { Debug.LogError((object)("[LifeSync] Error al obtener ruta del assembly: " + ex3.Message)); logoLoaded = true; return false; } string[] array = new string[6] { Path.Combine(text2, "ITO-iso.png"), Path.Combine(text2, "LifeSync-Games-Valheim", "ITO-iso.png"), Path.Combine(Path.GetDirectoryName(Application.dataPath), "BepInEx", "plugins", "LifeSync-Games-Valheim", "ITO-iso.png"), Path.Combine(Path.GetDirectoryName(Application.dataPath), "BepInEx", "plugins", "ITO-iso.png"), Path.Combine(text2, "..", "ITO-iso.png"), Path.Combine(text2, "..", "..", "ITO-iso.png") }; for (int i = 0; i < array.Length; i++) { try { array[i] = Path.GetFullPath(array[i]); } catch (Exception ex4) { Debug.LogWarning((object)("[LifeSync] Error al normalizar ruta " + array[i] + ": " + ex4.Message)); } } Debug.Log((object)$"[LifeSync] Buscando logo en {array.Length} ubicaciones posibles:"); string[] array2 = array; foreach (string text3 in array2) { Debug.Log((object)$"[LifeSync] - {text3} (existe: {File.Exists(text3)})"); } <>7__wrap1 = array; <>7__wrap2 = 0; goto IL_042d; IL_042d: if (<>7__wrap2 < <>7__wrap1.Length) { string text4 = <>7__wrap1[<>7__wrap2]; if (File.Exists(text4)) { Debug.Log((object)("[LifeSync] Intentando cargar logo desde: " + text4)); <fileData>5__4 = null; try { <fileData>5__4 = File.ReadAllBytes(text4); } catch (Exception ex5) { Debug.LogWarning((object)("[LifeSync] Error al leer archivo " + text4 + ": " + ex5.Message)); goto IL_041f; } if (<fileData>5__4 != null && <fileData>5__4.Length != 0) { <>2__current = null; <>1__state = 1; return true; } } goto IL_041f; } <>7__wrap1 = null; Debug.LogWarning((object)"[LifeSync] No se pudo cargar ITO-iso.png"); logoLoaded = true; return false; IL_041f: <>7__wrap2++; goto IL_042d; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <ResetCursorPosition>d__46 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ResetCursorPosition>d__46(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; Cursor.lockState = (CursorLockMode)1; Cursor.lockState = (CursorLockMode)0; Cursor.lockState = (CursorLockMode)1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public bool open; private Rect win; private int selectedTab; private readonly string[] tabNames = new string[3] { "Subir Nivel", "Potenciadores", "Sesiones" }; private GUIStyle tabStyle; private GUIStyle activeTabStyle; private GUIStyle boxStyle; private bool stylesInitialized; private Vector2 scrollPosition = Vector2.zero; private UserLifeSyncController userCtrl = new UserLifeSyncController(); private static Texture2D texBg; private static Texture2D texFill; private static Texture2D texPreview; private static Texture2D logoTexture; private static bool logoLoaded = false; private readonly Dictionary<SkillType, float> previewPerSkill = new Dictionary<SkillType, float>(); private const float defaultPreview = 0.2f; private static readonly BindingFlags BF = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; private readonly Dictionary<string, SkillType[]> attributeMap; private static bool TryGetLevelAndAccumulator(Skills skills, SkillType type, out int levelI, out float frac) { //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) levelI = 0; frac = 0f; FieldInfo field = typeof(Skills).GetField("m_skills", BF); IEnumerable enumerable = ((field != null) ? (field.GetValue(skills) as IEnumerable) : null); if (enumerable == null) { return false; } foreach (object item in enumerable) { FieldInfo field2 = item.GetType().GetField("m_info", BF); object obj = ((field2 != null) ? field2.GetValue(item) : null); if (obj == null) { continue; } FieldInfo field3 = obj.GetType().GetField("m_skill", BF); if (!(field3 == null) && (SkillType)field3.GetValue(obj) == type) { FieldInfo field4 = item.GetType().GetField("m_level", BF); FieldInfo field5 = item.GetType().GetField("m_accumulator", BF); if (field4 == null || field5 == null) { return false; } levelI = Mathf.FloorToInt((float)field4.GetValue(item)); frac = Mathf.Clamp01((float)field5.GetValue(item)); return true; } } return false; } private void EnsureTextures() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Expected O, but got Unknown //IL_00ad: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)texBg == (Object)null) { texBg = new Texture2D(1, 1); texBg.SetPixel(0, 0, new Color(0f, 0f, 0f, 0.35f)); texBg.Apply(); texFill = new Texture2D(1, 1); texFill.SetPixel(0, 0, new Color(0.2f, 0.8f, 0.2f, 0.9f)); texFill.Apply(); texPreview = new Texture2D(1, 1); texPreview.SetPixel(0, 0, new Color(1f, 0.9f, 0.2f, 0.65f)); texPreview.Apply(); } if (!logoLoaded) { LoadLogo(); } } private void LoadLogo() { ((MonoBehaviour)this).StartCoroutine(LoadLogoCoroutine()); } [IteratorStateMachine(typeof(<LoadLogoCoroutine>d__22))] private IEnumerator LoadLogoCoroutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadLogoCoroutine>d__22(0); } public void Open() { open = true; Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; PauseGame(); InitializeWindow(); } private void InitializeWindow() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) float num = Screen.width; float num2 = Screen.height; float num3 = Mathf.Min(600f, num * 0.4f); float num4 = Mathf.Min(700f, num2 * 0.6f); win = new Rect((num - num3) / 2f, (num2 - num4) / 2f, num3, num4); } public void Close() { open = false; Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; ((MonoBehaviour)this).StartCoroutine(ResetCursorPosition()); ResumeGame(); } private void Update() { if (!((Object)(object)Player.m_localPlayer == (Object)null) && open) { Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; Main.Buffs?.UpdateActiveBuffs(); } } private void InitializeStyles() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected O, but got Unknown //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Expected O, but got Unknown //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Expected O, but got Unknown if (!stylesInitialized) { tabStyle = new GUIStyle(GUI.skin.button); tabStyle.fontSize = 14; tabStyle.normal.textColor = Color.white; tabStyle.hover.textColor = Color.yellow; tabStyle.padding = new RectOffset(10, 10, 8, 8); tabStyle.margin = new RectOffset(2, 2, 0, 0); activeTabStyle = new GUIStyle(tabStyle); activeTabStyle.normal.background = GUI.skin.button.active.background; activeTabStyle.normal.textColor = Color.yellow; boxStyle = new GUIStyle(GUI.skin.box); boxStyle.padding = new RectOffset(8, 8, 8, 8); boxStyle.margin = new RectOffset(4, 4, 4, 4); stylesInitialized = true; } } private void OnGUI() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Invalid comparison between Unknown and I4 //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Invalid comparison between Unknown and I4 if (open && !((Object)(object)Player.m_localPlayer == (Object)null)) { if ((int)Event.current.type == 4 && (int)Event.current.keyCode == 27) { Close(); Event.current.Use(); } else { EnsureTextures(); InitializeStyles(); win = GUILayout.Window(7702, win, new WindowFunction(Draw), "LifeSync Points", Array.Empty<GUILayoutOption>()); } } } private void Draw(int id) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) PointsService points = Main.Points; BuffService buffs = Main.Buffs; if ((Object)(object)logoTexture != (Object)null && ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2) { Color color = GUI.color; GUI.color = new Color(1f, 1f, 1f, 0.3f); float num = 20f; float width = ((Rect)(ref win)).width; float num2 = ((Rect)(ref win)).height - num; float num3 = Mathf.Min(width, num2) * 0.6f; float num4 = (width - num3) / 2f; float num5 = num + (num2 - num3) / 2f; GUI.DrawTexture(new Rect(num4, num5, num3, num3), (Texture)(object)logoTexture, (ScaleMode)2, true); GUI.color = color; } GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); for (int i = 0; i < tabNames.Length; i++) { if (GUILayout.Button(tabNames[i], (i == selectedTab) ? activeTabStyle : tabStyle, Array.Empty<GUILayoutOption>())) { selectedTab = i; } } GUILayout.EndHorizontal(); GUILayout.Space(10f); if (selectedTab == 0) { DrawSkillsTab(points); } else if (selectedTab == 1) { DrawBuffsTab(buffs, points); } else if (selectedTab == 2) { DrawSessionsTab(); } if (GUILayout.Button("Close", Array.Empty<GUILayoutOption>())) { Close(); } if (GUILayout.Button("Logout", Array.Empty<GUILayoutOption>())) { userCtrl.ClearCredentials(); LoginUI.ForceLogout(); Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] You have been logged out."); } Close(); } GUI.DragWindow(); } private void DrawSkillsTab(PointsService svc) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) GUILayout.Label("Gasta puntos de atributos para subir habilidades. El costo aumenta según el nivel actual.", Array.Empty<GUILayoutOption>()); GUILayout.Space(6f); scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>()); PointsLifeSyncModel[] attributes = svc.GetAttributes(); for (int i = 0; i < attributes.Length; i++) { string name = attributes[i].Name; int points = svc.GetPoints(name); GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label($"{name}: {points} puntos", GUI.skin.box, Array.Empty<GUILayoutOption>()); if (attributeMap.TryGetValue(name, out var value)) { SkillType[] array = value; foreach (SkillType skill in array) { DrawSkillRow(name, skill, points, svc); points = svc.GetPoints(name); } } else { GUILayout.Label("No hay habilidades mapeadas para este atributo.", Array.Empty<GUILayoutOption>()); } GUILayout.EndVertical(); GUILayout.Space(6f); } GUILayout.EndScrollView(); } private void DrawBuffsTab(BuffService buffService, PointsService pointsService) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) if (buffService == null) { GUILayout.Label("Servicio de potenciadores no disponible.", Array.Empty<GUILayoutOption>()); return; } GUILayout.Label("Gasta puntos de atributos para activar potenciadores temporales (máximo 5 minutos).", Array.Empty<GUILayoutOption>()); GUILayout.Label("Solo puedes tener 1 potenciador activo a la vez.", GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.Space(6f); ActiveBuff currentActiveBuff = buffService.GetCurrentActiveBuff(); if (currentActiveBuff != null) { DrawActiveBuffDisplay(currentActiveBuff, buffService); GUILayout.Space(10f); } scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>()); foreach (string key in attributeMap.Keys) { List<BuffModel> buffsForDimension = buffService.GetBuffsForDimension(key); if (buffsForDimension.Count == 0) { continue; } GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label($"{key}: {pointsService.GetPoints(key)} puntos", GUI.skin.box, Array.Empty<GUILayoutOption>()); GUILayout.Space(4f); foreach (BuffModel item in buffsForDimension) { DrawBuffItem(item, pointsService, buffService, currentActiveBuff); } GUILayout.EndVertical(); GUILayout.Space(6f); } GUILayout.EndScrollView(); } private void DrawActiveBuffDisplay(ActiveBuff activeBuff, BuffService buffService) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); Color color = GUI.color; GUI.color = Color.green; GUILayout.Label("POTENCIADOR ACTIVO: " + activeBuff.Name, GUI.skin.box, Array.Empty<GUILayoutOption>()); GUI.color = color; GUILayout.Space(4f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(300f) }); GUILayout.Label("Efectos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}: +{(e.Value - 1f) * 100f:F0}%")), GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); string text = FormatTime(activeBuff.RemainingTime); GUILayout.Label("Tiempo restante: " + text, GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.Space(4f); if (GUILayout.Button("DESACTIVAR", (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(100f), GUILayout.Height(25f) })) { buffService.DeactivateCurrentBuff(); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.EndVertical(); } private string FormatTime(float seconds) { int num = Mathf.FloorToInt(seconds / 60f); int num2 = Mathf.FloorToInt(seconds % 60f); return $"{num:00}:{num2:00}"; } private void PauseGame() { try { if (!Game.IsPaused()) { Game.Pause(); Cursor.visible = true; Cursor.lockState = (CursorLockMode)0; BlockCamera(); Debug.Log((object)"[LifeSync] Juego pausado - menú abierto"); } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo pausar el juego: " + ex.Message)); } } private void ResumeGame() { try { if (Game.IsPaused()) { Game.Unpause(); Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; UnblockCamera(); RestoreMousePosition(); Debug.Log((object)"[LifeSync] Juego reanudado - menú cerrado"); } } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo reanudar el juego: " + ex.Message)); } } private void BlockCamera() { try { if ((Object)(object)GameCamera.instance != (Object)null) { ((Behaviour)GameCamera.instance).enabled = false; } Debug.Log((object)"[LifeSync] Cámara bloqueada"); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo bloquear la cámara: " + ex.Message)); } } private void UnblockCamera() { try { if ((Object)(object)GameCamera.instance != (Object)null) { ((Behaviour)GameCamera.instance).enabled = true; } Debug.Log((object)"[LifeSync] Cámara desbloqueada"); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo desbloquear la cámara: " + ex.Message)); } } private void RestoreMousePosition() { try { ((MonoBehaviour)this).StartCoroutine(CenterMousePositionCoroutine()); } catch (Exception ex) { Debug.LogWarning((object)("[LifeSync] No se pudo centrar el mouse: " + ex.Message)); } } [IteratorStateMachine(typeof(<CenterMousePositionCoroutine>d__39))] private IEnumerator CenterMousePositionCoroutine() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CenterMousePositionCoroutine>d__39(0) { <>4__this = this }; } [DllImport("user32.dll")] private static extern bool SetCursorPos(int x, int y); private void SetCursorPosition(int x, int y) { SetCursorPos(x, y); } private void DrawBuffItem(BuffModel buff, PointsService pointsService, BuffService buffService, ActiveBuff currentActiveBuff) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(300f) }); GUILayout.Label("<b>" + buff.Name + "</b>", GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.Label(buff.Description, GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.Label($"Duración: {buff.Duration} minutos", GUI.skin.label, Array.Empty<GUILayoutOption>()); GUILayout.EndVertical(); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); bool flag = pointsService.GetPoints(buff.Dimension) >= buff.Cost; bool flag2 = currentActiveBuff != null; GUILayout.Label($"Costo: {buff.Cost} {buff.Dimension}", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) }); GUI.enabled = flag && !flag2; if (GUILayout.Button(flag2 ? "OTRO ACTIVO" : "ACTIVAR", (GUILayoutOption[])(object)new GUILayoutOption[2] { GUILayout.Width(80f), GUILayout.Height(25f) })) { buffService.TryActivateBuff(buff.Id, pointsService); } GUI.enabled = true; if (flag2) { GUILayout.Label("Otro activo", GUI.skin.label, Array.Empty<GUILayoutOption>()); } else if (!flag) { GUILayout.Label("Sin puntos", GUI.skin.label, Array.Empty<GUILayoutOption>()); } GUILayout.EndVertical(); GUILayout.EndHorizontal(); GUILayout.Space(2f); } private void DrawSkillRow(string attrName, SkillType skill, int availableAttrPoints, PointsService svc) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } Skills skills = ((Character)localPlayer).GetSkills(); if (!((Object)(object)skills == (Object)null)) { int num = Mathf.FloorToInt(skills.GetSkillLevel(skill)); int num2 = CalculateDynamicCost(num); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label(((object)(SkillType)(ref skill)).ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(160f) }); GUILayout.FlexibleSpace(); GUILayout.Label($"Lvl: {num}", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) }); bool flag2 = (GUI.enabled = availableAttrPoints >= num2); if (GUILayout.Button($"+1 (-{num2} {attrName})", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(170f) })) { svc.TryUpgradeFrom(attrName, skill, num2, 0f, out var _); } GUI.enabled = true; GUILayout.EndHorizontal(); if (!flag2) { GUILayout.Label($" Necesitas {num2} puntos de {attrName} (tienes {availableAttrPoints})", GUI.skin.label, Array.Empty<GUILayoutOption>()); } GUILayout.Space(4f); } } private int CalculateDynamicCost(int currentLevel) { if (currentLevel <= 10) { return 1; } if (currentLevel <= 25) { return 2; } if (currentLevel <= 50) { return 3; } return 4; } private void DrawSessionsTab() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) SessionTrackingService sessionTracking = Main.SessionTracking; if ((Object)(object)sessionTracking == (Object)null) { GUILayout.Label("Servicio de sesiones no disponible.", Array.Empty<GUILayoutOption>()); return; } SessionConfigModel config = sessionTracking.GetConfig(); if (config == null) { GUILayout.Label("Configuración de sesiones no disponible.", Array.Empty<GUILayoutOption>()); return; } scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>()); GUILayout.Label("Sistema de Bienestar Digital", GUI.skin.box, Array.Empty<GUILayoutOption>()); GUILayout.Space(8f); GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label("Estado Actual de la Sesión", GUI.skin.box, Array.Empty<GUILayoutOption>()); GUILayout.Label("Tiempo de sesión: " + sessionTracking.GetFormattedSessionTime(), Array.Empty<GUILayoutOption>()); GUILayout.Label("Sesión activa: " + (config.IsEnabled ? "Sí" : "No"), Array.Empty<GUILayoutOption>()); GUILayout.Label("Actividad actual: " + sessionTracking.GetCurrentActivity(), Array.Empty<GUILayoutOption>()); List<string> currentActivityDimensions = sessionTracking.GetCurrentActivityDimensions(); GUILayout.Label("Dimensiones afectadas: " + string.Join(", ", currentActivityDimensions), Array.Empty<GUILayoutOption>()); GUILayout.EndVertical(); GUILayout.Space(8f); GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label("Configuración", GUI.skin.box, Array.Empty<GUILayoutOption>()); bool flag = GUILayout.Toggle(config.IsEnabled, "Activar sistema de bienestar digital", Array.Empty<GUILayoutOption>()); if (flag != config.IsEnabled) { config.IsEnabled = flag; sessionTracking.UpdateConfig(config); } GUILayout.Space(4f); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Tiempo límite saludable (min):", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) }); if (int.TryParse(GUILayout.TextField(config.MinSessionMinutes.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result) && result > 0 && result != config.MinSessionMinutes) { config.MinSessionMinutes = result; sessionTracking.UpdateConfig(config); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Intervalo de recordatorios (min):", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) }); if (int.TryParse(GUILayout.TextField(config.DiscountIntervalMinutes.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result2) && result2 > 0 && result2 != config.DiscountIntervalMinutes) { config.DiscountIntervalMinutes = result2; sessionTracking.UpdateConfig(config); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Impacto inicial:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) }); if (int.TryParse(GUILayout.TextField(config.BasePointsToDeduct.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result3) && result3 >= 0 && result3 != config.BasePointsToDeduct) { config.BasePointsToDeduct = result3; sessionTracking.UpdateConfig(config); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); GUILayout.Label("Impacto adicional:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) }); if (int.TryParse(GUILayout.TextField(config.AdditionalPointsPerInterval.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result4) && result4 >= 0 && result4 != config.AdditionalPointsPerInterval) { config.AdditionalPointsPerInterval = result4; sessionTracking.UpdateConfig(config); } GUILayout.EndHorizontal(); bool flag2 = GUILayout.Toggle(config.ShowNotifications, "Mostrar notificaciones", Array.Empty<GUILayoutOption>()); if (flag2 != config.ShowNotifications) { config.ShowNotifications = flag2; sessionTracking.UpdateConfig(config); } GUILayout.Space(4f); GUILayout.EndVertical(); GUILayout.Space(8f); GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>()); GUILayout.Label("Áreas de Bienestar Afectadas", GUI.skin.box, Array.Empty<GUILayoutOption>()); string[] array = new string[5] { "Fisico", "Mental", "Afectivo", "Linguistico", "Social" }; foreach (string dimension in array) { bool flag3 = config.AffectedDimensions.Any((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase)); bool flag4 = GUILayout.Toggle(flag3, dimension, Array.Empty<GUILayoutOption>()); if (flag4 == flag3) { continue; } if (flag4) { if (!config.AffectedDimensions.Any((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase))) { config.AffectedDimensions.Add(dimension); Debug.Log((object)("[LifeSync][UI] Dimensión agregada: " + dimension)); } } else { int num = config.AffectedDimensions.RemoveAll((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase)); Debug.Log((object)$"[LifeSync][UI] Dimensión removida: {dimension} ({num} ocurrencias)"); } sessionTracking.UpdateConfig(config); } GUILayout.EndVertical(); GUILayout.Space(8f); GUILayout.EndScrollView(); GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); if (GUILayout.Button("Guardar Configuración", Array.Empty<GUILayoutOption>())) { sessionTracking.UpdateConfig(config); Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] Configuración de sesiones guardada."); } } if (GUILayout.Button("Reiniciar Sesión", Array.Empty<GUILayoutOption>())) { sessionTracking.StartSession(); Chat instance2 = Chat.instance; if (instance2 != null) { ((Terminal)instance2).AddString("[LifeSync] Sesión reiniciada."); } } GUILayout.EndHorizontal(); } [IteratorStateMachine(typeof(<ResetCursorPosition>d__46))] private IEnumerator ResetCursorPosition() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <ResetCursorPosition>d__46(0); } public PointsUI() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Dictionary<string, SkillType[]> dictionary = new Dictionary<string, SkillType[]>(); SkillType[] array = new SkillType[3]; RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/); dictionary.Add("Fisico", (SkillType[])(object)array); dictionary.Add("Mental", (SkillType[])(object)new SkillType[2] { (SkillType)6, (SkillType)8 }); dictionary.Add("Afectivo", (SkillType[])(object)new SkillType[1] { (SkillType)101 }); dictionary.Add("Linguistico", (SkillType[])(object)new SkillType[1] { (SkillType)2 }); dictionary.Add("Social", (SkillType[])(object)new SkillType[1] { (SkillType)11 }); attributeMap = dictionary; ((MonoBehaviour)this)..ctor(); } } } namespace LifeSync.Valheim.Services { public class ApiPointsService : MonoBehaviour { [CompilerGenerated] private sealed class <SavePointsCoroutine>d__3 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public string playerId; public string attributeId; public int newPoints; private UnityWebRequest <request>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <SavePointsCoroutine>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <request>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Expected O, but got Unknown //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Expected O, but got Unknown //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Invalid comparison between Unknown and I4 try { switch (<>1__state) { default: return false; case 0: { <>1__state = -1; string text = "https://lsg.diinf.usach.cl/post-routes/player_attributes_single"; string text2 = JsonConvert.SerializeObject((object)new { id_player = int.Parse(playerId), id_attributes = int.Parse(attributeId), new_data = newPoints }); byte[] bytes = Encoding.UTF8.GetBytes(text2); Debug.Log((object)"[LifeSync][API] Enviando puntos a la API:"); Debug.Log((object)("[LifeSync][API] URL: " + text)); Debug.Log((object)("[LifeSync][API] Payload: " + text2)); <request>5__2 = new UnityWebRequest(text, "PUT"); <>1__state = -3; <request>5__2.uploadHandler = (UploadHandler)new UploadHandlerRaw(bytes); <request>5__2.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer(); <request>5__2.SetRequestHeader("Content-Type", "application/json"); <>2__current = <request>5__2.SendWebRequest(); <>1__state = 1; return true; } case 1: <>1__state = -3; if ((int)<request>5__2.result == 1) { Debug.Log((object)("[LifeSync][API] Puntos guardados exitosamente: " + <request>5__2.downloadHandler.text)); } else { Debug.LogError((object)("[LifeSync][API] Error al guardar puntos: " + <request>5__2.error)); Debug.LogError((object)("[LifeSync][API] Response: " + <request>5__2.downloadHandler.text)); } <>m__Finally1(); <request>5__2 = null; return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<request>5__2 != null) { ((IDisposable)<request>5__2).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private const string API_BASE_URL = "https://lsg.diinf.usach.cl/post-routes/"; private const string ENDPOINT = "player_attributes_single"; public void SavePointsToApi(string playerId, string attributeId, int newPoints) { ((MonoBehaviour)this).StartCoroutine(SavePointsCoroutine(playerId, attributeId, newPoints)); } [IteratorStateMachine(typeof(<SavePointsCoroutine>d__3))] private IEnumerator SavePointsCoroutine(string playerId, string attributeId, int newPoints) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <SavePointsCoroutine>d__3(0) { playerId = playerId, attributeId = attributeId, newPoints = newPoints }; } public void SaveAllPointsToApi(UserLifeSyncModel user) { if (user?.Points == null) { return; } foreach (PointsLifeSyncModel point in user.Points) { if (int.TryParse(point.Data, out var result)) { SavePointsToApi(user.Id_players, point.Id_attributes, result); } } } } public class BuffEffectService : MonoBehaviour { private Player player; private Dictionary<BuffType, float> originalValues = new Dictionary<BuffType, float>(); private Dictionary<BuffType, ActiveBuff> activeEffects = new Dictionary<BuffType, ActiveBuff>(); private int frameCounter; private const int UPDATE_INTERVAL = 30; private void Start() { player = Player.m_localPlayer; Debug.Log((object)"[LifeSync][SISTEMA] BuffEffectService inicializado"); } private void Update() { frameCounter++; if (frameCounter >= 30) { frameCounter = 0; if ((Object)(object)player == (Object)null) { player = Player.m_localPlayer; } else if (!Game.IsPaused()) { ReapplyActiveEffects(); MaintainSpeedBoost(); UpdateActiveEffects(); } } } public void ApplyBuffEffects(ActiveBuff buff) { if (!((Object)(object)player == (Object)null)) { if (!originalValues.ContainsKey(buff.Type)) { StoreOriginalValues(buff.Type); } switch (buff.Type) { case BuffType.HealthBoost: ApplyHealthBoost(buff); break; case BuffType.StaminaBoost: ApplyStaminaBoost(buff); break; case BuffType.DamageBoost: ApplyDamageBoost(buff); break; case BuffType.SpeedBoost: ApplySpeedBoost(buff); break; case BuffType.DefenseBoost: ApplyDefenseBoost(buff); break; case BuffType.SkillBoost: ApplySkillBoost(buff); break; case BuffType.CarryWeightBoost: ApplyCarryWeightBoost(buff); break; } activeEffects[buff.Type] = buff; Debug.Log((object)$"[LifeSync][SISTEMA] Buff {buff.Name} guardado en activeEffects. Total activos: {activeEffects.Count}"); } } public void RemoveBuffEffects(ActiveBuff buff) { if (!((Object)(object)player == (Object)null)) { switch (buff.Type) { case BuffType.HealthBoost: RestoreHealthBoost(); break; case BuffType.StaminaBoost: RestoreStaminaBoost(); break; case BuffType.DamageBoost: RestoreDamageBoost(); break; case BuffType.SpeedBoost: RestoreSpeedBoost(); break; case BuffType.DefenseBoost: RestoreDefenseBoost(); break; case BuffType.SkillBoost: RestoreSkillBoost(); break; case BuffType.CarryWeightBoost: RestoreCarryWeightBoost(); break; } activeEffects.Remove(buff.Type); Debug.Log((object)$"[LifeSync][SISTEMA] Buff {buff.Name} removido de activeEffects. Total activos: {activeEffects.Count}"); } } private void ReapplyActiveEffects() { foreach (KeyValuePair<BuffType, ActiveBuff> activeEffect in activeEffects) { if (!activeEffect.Value.IsExpired) { switch (activeEffect.Value.Type) { case BuffType.HealthBoost: ReapplyHealthBoost(activeEffect.Value); break; case BuffType.StaminaBoost: ReapplyStaminaBoost(activeEffect.Value); break; case BuffType.SpeedBoost: ReapplySpeedBoost(activeEffect.Value); break; } } } } private void MaintainSpeedBoost() { if (!IsBuffActive(BuffType.SpeedBoost)) { return; } ActiveBuff activeBuff = GetActiveBuff(BuffType.SpeedBoost); if (activeBuff == null || activeBuff.IsExpired) { return; } float originalValue = GetOriginalValue(BuffType.SpeedBoost); if (activeBuff.Effects.TryGetValue("speed_multiplier", out var value)) { float num = originalValue * value; if (Mathf.Abs(((Character)player).m_runSpeed - num) > 0.01f) { ((Character)player).m_runSpeed = num; } } } private void UpdateActiveEffects() { List<BuffType> list = new List<BuffType>(); foreach (KeyValuePair<BuffType, ActiveBuff> activeEffect in activeEffects) { if (activeEffect.Value.IsExpired) { RemoveBuffEffects(activeEffect.Value); list.Add(activeEffect.Key); } } foreach (BuffType item in list) { activeEffects.Remove(item); } } private void StoreOriginalValues(BuffType type) { switch (type) { case BuffType.HealthBoost: originalValues[type] = GetBaseHealth(); break; case BuffType.StaminaBoost: originalValues[type] = GetBaseStamina(); break; case BuffType.SpeedBoost: originalValues[type] = ((Character)player).m_runSpeed; break; default: originalValues[type] = 1f; break; } } private float GetBaseHealth() { if ((Object)(object)player != (Object)null) { return player.GetBaseFoodHP(); } return 25f; } private float GetBaseStamina() { if ((Object)(object)player != (Object)null) { return player.m_baseStamina; } return 75f; } private void ApplyHealthBoost(ActiveBuff buff) { if (buff.Effects.TryGetValue("health_multiplier", out var value)) { float baseHealth = GetBaseHealth(); float num = 0f; List<Food> foods = player.GetFoods(); if (foods != null) { for (int i = 0; i < foods.Count; i++) { num += foods[i].m_health; } } float num2 = baseHealth * value + num; float health = ((Character)player).GetHealth(); Debug.Log((object)"[LifeSync][VIGOR] Aplicando potenciador de salud:"); Debug.Log((object)$"[LifeSync][VIGOR] - Salud base (sin comida): {baseHealth}"); Debug.Log((object)$"[LifeSync][VIGOR] - Bonus de comida: {num}"); Debug.Log((object)$"[LifeSync][VIGOR] - Multiplicador: {value}x"); Debug.Log((object)$"[LifeSync][VIGOR] - Nuevo máximo calculado: {num2}"); Debug.Log((object)$"[LifeSync][VIGOR] - Salud actual antes: {health}"); player.SetMaxHealth(num2, false); ((Character)player).Heal(num2 - health, true); Debug.Log((object)$"[LifeSync][VIGOR] - Salud máxima después: {((Character)player).GetMaxHealth()}"); Debug.Log((object)$"[LifeSync][VIGOR] - Salud actual después: {((Character)player).GetHealth()}"); } else { Debug.LogWarning((object)"[LifeSync][VIGOR] No se encontró health_multiplier en los efectos del buff"); } } private void RestoreHealthBoost() { if (originalValues.TryGetValue(BuffType.HealthBoost, out var value)) { Debug.Log((object)$"[LifeSync][VIGOR] Restaurando salud a valor original: {value}"); player.SetMaxHealth(value, false); Debug.Log((object)$"[LifeSync][VIGOR] Salud restaurada - Máximo: {((Character)player).GetMaxHealth()}, Actual: {((Character)player).GetHealth()}"); } } private void ApplyStaminaBoost(ActiveBuff buff) { if (buff.Effects.TryGetValue("stamina_multiplier", out var value)) { float baseStamina = GetBaseStamina(); float num = 0f; List<Food> foods = player.GetFoods(); if (foods != null) { for (int i = 0; i < foods.Count; i++) { num += foods[i].m_stamina; } } float num2 = baseStamina * value + num; float stamina = player.GetStamina(); Debug.Log((object)"[LifeSync][RESISTENCIA] Aplicando potenciador de resistencia:"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina base (sin comida): {baseStamina}"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Bonus de comida: {num}"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Multiplicador: {value}x"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Nuevo máximo calculado: {num2}"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina actual antes: {stamina}"); player.SetMaxStamina(num2, false); ((Character)player).AddStamina(num2 - stamina); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina máxima después: {((Character)player).GetMaxStamina()}"); Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina actual después: {player.GetStamina()}"); } else { Debug.LogWarning((object)"[LifeSync][RESISTENCIA] No se encontró stamina_multiplier en los efectos del buff"); } } private void RestoreStaminaBoost() { if (originalValues.TryGetValue(BuffType.StaminaBoost, out var value)) { Debug.Log((object)$"[LifeSync][RESISTENCIA] Restaurando stamina a valor original: {value}"); player.SetMaxStamina(value, false); Debug.Log((object)$"[LifeSync][RESISTENCIA] Stamina restaurada - Máximo: {((Character)player).GetMaxStamina()}, Actual: {player.GetStamina()}"); } } private void ReapplyHealthBoost(ActiveBuff buff) { if (!buff.Effects.TryGetValue("health_multiplier", out var value)) { return; } float baseHealth = GetBaseHealth(); float num = 0f; List<Food> foods = player.GetFoods(); if (foods != null) { for (int i = 0; i < foods.Count; i++) { num += foods[i].m_health; } } float num2 = baseHealth * value + num; float maxHealth = ((Character)player).GetMaxHealth(); if (Mathf.Abs(maxHealth - num2) > 0.1f) { Debug.Log((object)$"[LifeSync][VIGOR] Reaplicando salud: {maxHealth:F1} -> {num2:F1}"); player.SetMaxHealth(num2, false); } } private void ReapplyStaminaBoost(ActiveBuff buff) { if (!buff.Effects.TryGetValue("stamina_multiplier", out var value)) { return; } float baseStamina = GetBaseStamina(); float num = 0f; List<Food> foods = player.GetFoods(); if (foods != null) { for (int i = 0; i < foods.Count; i++) { num += foods[i].m_stamina; } } float num2 = baseStamina * value + num; float maxStamina = ((Character)player).GetMaxStamina(); if (Mathf.Abs(maxStamina - num2) > 0.1f) { Debug.Log((object)$"[LifeSync][RESISTENCIA] Reaplicando stamina: {maxStamina:F1} -> {num2:F1}"); player.SetMaxStamina(num2, false); } } private void ReapplySpeedBoost(ActiveBuff buff) { if (buff.Effects.TryGetValue("speed_multiplier", out var value)) { float num = originalValues[BuffType.SpeedBoost] * value; float runSpeed = ((Character)player).m_runSpeed; if (Mathf.Abs(runSpeed - num) > 0.01f) { Debug.Log((object)$"[LifeSync][VELOCIDAD] Reaplicando velocidad: {runSpeed:F2} -> {num:F2}"); ((Character)player).m_runSpeed = num; } } } private void ApplySpeedBoost(ActiveBuff buff) { if (buff.Effects.TryGetValue("speed_multiplier", out var value)) { float num = originalValues[BuffType.SpeedBoost]; float num2 = num * value; Debug.Log((object)"[LifeSync][VELOCIDAD] Aplicando potenciador de velocidad:"); Debug.Log((object)$"[LifeSync][VELOCIDAD] - Velocidad original: {num}"); Debug.Log((object)$"[LifeSync][VELOCIDAD] - Multiplicador: {value}x"); Debug.Log((object)$"[LifeSync][VELOCIDAD] - Nueva velocidad: {num2}"); ((Character)player).m_runSpeed = num2; Debug.Log((object)$"[LifeSync][VELOCIDAD] - Velocidad aplicada: {((Character)player).m_runSpeed}"); } } private void RestoreSpeedBoost() { if (originalValues.TryGetValue(BuffType.SpeedBoost, out var value)) { Debug.Log((object)$"[LifeSync][VELOCIDAD] Restaurando velocidad a valor original: {value}"); ((Character)player).m_runSpeed = value; Debug.Log((object)$"[LifeSync][VELOCIDAD] Velocidad restaurada: {((Character)player).m_runSpeed}"); } } private void ApplyDamageBoost(ActiveBuff buff) { } private void RestoreDamageBoost() { } private void ApplyDefenseBoost(ActiveBuff buff) { } private void RestoreDefenseBoost() { } private void ApplySkillBoost(ActiveBuff buff) { } private void RestoreSkillBoost() { } private void ApplyCarryWeightBoost(ActiveBuff buff) { } private void RestoreCarryWeightBoost() { } public float GetBuffMultiplier(BuffType type, string effectKey) { if (activeEffects.TryGetValue(type, out var value) && value.Effects.TryGetValue(effectKey, out var value2)) { return value2; } return 1f; } public bool IsBuffActive(BuffType type) { if (activeEffects.ContainsKey(type)) { return !activeEffects[type].IsExpired; } return false; } public ActiveBuff GetActiveBuff(BuffType type) { if (!activeEffects.ContainsKey(type)) { return null; } return activeEffects[type]; } public float GetOriginalValue(BuffType type) { if (!originalValues.ContainsKey(type)) { return GetDefaultValue(type); } return originalValues[type]; } private float GetDefaultValue(BuffType type) { return type switch { BuffType.HealthBoost => 25f, BuffType.StaminaBoost => 50f, BuffType.SpeedBoost => 6f, _ => 1f, }; } } public class BuffService { private readonly Func<UserLifeSyncModel> _getUser; private readonly List<ActiveBuff> _activeBuffs = new List<ActiveBuff>(); private readonly Dictionary<string, BuffModel> _availableBuffs = new Dictionary<string, BuffModel>(); private BuffEffectService _effectService; private PersistenceService _persistenceService; public BuffService(Func<UserLifeSyncModel> getUser) { _getUser = getUser; InitializeBuffs(); } public void InitializeEffectService() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown if ((Object)(object)_effectService == (Object)null) { GameObject val = new GameObject("BuffEffectService"); _effectService = val.AddComponent<BuffEffectService>(); Object.DontDestroyOnLoad((Object)(object)val); } if ((Object)(object)_persistenceService == (Object)null) { GameObject val2 = new GameObject("PersistenceService"); _persistenceService = val2.AddComponent<PersistenceService>(); Object.DontDestroyOnLoad((Object)(object)val2); LoadSavedBuffs(); } } private void InitializeBuffs() { _availableBuffs["phys_health"] = new BuffModel { Id = "phys_health", Name = "Vigor Mejorado", Description = "Aumenta la salud máxima en +20%", Dimension = "Fisico", Cost = 2, Duration = 4f, Type = BuffType.HealthBoost, Effects = new Dictionary<string, float> { { "health_multiplier", 1.2f } } }; _availableBuffs["phys_stamina"] = new BuffModel { Id = "phys_stamina", Name = "Resistencia Superior", Description = "Aumenta la resistencia máxima en +25%", Dimension = "Fisico", Cost = 2, Duration = 4f, Type = BuffType.StaminaBoost, Effects = new Dictionary<string, float> { { "stamina_multiplier", 1.25f } } }; _availableBuffs["phys_damage"] = new BuffModel { Id = "phys_damage", Name = "Fuerza Bruta", Description = "Aumenta el daño físico en +15%", Dimension = "Fisico", Cost = 2, Duration = 3f, Type = BuffType.DamageBoost, Effects = new Dictionary<string, float> { { "damage_multiplier", 1.15f } } }; _availableBuffs["cog_skill"] = new BuffModel { Id = "cog_skill", Name = "Aprendizaje Acelerado", Description = "Aumenta la experiencia ganada en +30%", Dimension = "Mental", Cost = 2, Duration = 5f, Type = BuffType.SkillBoost, Effects = new Dictionary<string, float> { { "skill_exp_multiplier", 1.3f } } }; _availableBuffs["cog_precision"] = new BuffModel { Id = "cog_precision", Name = "Precisión Mental", Description = "Aumenta el daño a distancia en +20%", Dimension = "Mental", Cost = 2, Duration = 3f, Type = BuffType.DamageBoost, Effects = new Dictionary<string, float> { { "ranged_damage_multiplier", 1.2f } } }; _availableBuffs["aff_luck"] = new BuffModel { Id = "aff_luck", Name = "Fortuna del Corazón", Description = "Aumenta la suerte en drops en +20%", Dimension = "Afectivo", Cost = 2, Duration = 5f, Type = BuffType.LuckBoost, Effects = new Dictionary<string, float> { { "luck_multiplier", 1.2f } } }; _availableBuffs["aff_stealth"] = new BuffModel { Id = "aff_stealth", Name = "Sigilo Emocional", Description = "Mejora la capacidad de sigilo en +25%", Dimension = "Afectivo", Cost = 2, Duration = 4f, Type = BuffType.SpeedBoost, Effects = new Dictionary<string, float> { { "stealth_multiplier", 1.25f } } }; _availableBuffs["ling_speed"] = new BuffModel { Id = "ling_speed", Name = "Agilidad Verbal", Description = "Aumenta la velocidad de movimiento en +15%", Dimension = "Linguistico", Cost = 2, Duration = 4f, Type = BuffType.SpeedBoost, Effects = new Dictionary<string, float> { { "speed_multiplier", 1.15f } } }; _availableBuffs["ling_carry"] = new BuffModel { Id = "ling_carry", Name = "Carga Lingüística", Description = "Aumenta la capacidad de carga en +30%", Dimension = "Linguistico", Cost = 2, Duration = 5f, Type = BuffType.CarryWeightBoost, Effects = new Dictionary<string, float> { { "carry_weight_multiplier", 1.3f } } }; _availableBuffs["soc_defense"] = new BuffModel { Id = "soc_defense", Name = "Protección Grupal", Description = "Aumenta la defensa en +25%", Dimension = "Social", Cost = 2, Duration = 4f, Type = BuffType.DefenseBoost, Effects = new Dictionary<string, float> { { "defense_multiplier", 1.25f } } }; _availableBuffs["soc_leadership"] = new BuffModel { Id = "soc_leadership", Name = "Liderazgo Inspirador", Description = "Mejora todas las estadísticas en +10%", Dimension = "Social", Cost = 2, Duration = 3f, Type = BuffType.HealthBoost, Effects = new Dictionary<string, float> { { "health_multiplier", 1.1f }, { "stamina_multiplier", 1.1f }, { "damage_multiplier", 1.1f } } }; } public List<BuffModel> GetBuffsForDimension(string dimension) { return _availableBuffs.Values.Where((BuffModel buff) => string.Equals(buff.Dimension, dimension, StringComparison.OrdinalIgnoreCase)).ToList(); } public List<BuffModel> GetAllBuffs() { return _availableBuffs.Values.ToList(); } public List<ActiveBuff> GetActiveBuffs() { return _activeBuffs.Where((ActiveBuff buff) => !buff.IsExpired).ToList(); } public bool TryActivateBuff(string buffId, PointsService pointsService) { if (!_availableBuffs.TryGetValue(buffId, out var value)) { return false; } ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired); if (activeBuff != null) { Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] Ya tienes un potenciador activo: " + activeBuff.Name + ". Desactívalo primero."); } return false; } if (!pointsService.SpendFrom(value.Dimension, value.Cost)) { Chat instance2 = Chat.instance; if (instance2 != null) { ((Terminal)instance2).AddString("[LifeSync] No tienes suficientes puntos de " + value.Dimension + "."); } return false; } ActiveBuff activeBuff2 = new ActiveBuff { BuffId = value.Id, Name = value.Name, StartTime = Time.time, Duration = value.Duration * 60f, Type = value.Type, Effects = new Dictionary<string, float>(value.Effects) }; _activeBuffs.Add(activeBuff2); ApplyBuffEffects(activeBuff2); SaveActiveBuffs(); Chat instance3 = Chat.instance; if (instance3 != null) { ((Terminal)instance3).AddString($"[LifeSync] ¡{value.Name} activado! Duración: {value.Duration} minutos."); } Debug.Log((object)string.Format("[LifeSync] Potenciador activado: {0} (ID: {1}) - Duración: {2} minutos - Efectos: {3}", value.Name, value.Id, value.Duration, string.Join(", ", value.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); return true; } private void ApplyBuffEffects(ActiveBuff buff) { if (!((Object)(object)Player.m_localPlayer == (Object)null)) { InitializeEffectService(); _effectService?.ApplyBuffEffects(buff); Debug.Log((object)("[LifeSync] Aplicando efectos de " + buff.Name + ": " + string.Join(", ", buff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); } } public void UpdateActiveBuffs() { List<ActiveBuff> list = _activeBuffs.Where((ActiveBuff buff) => buff.IsExpired).ToList(); if (list.Count <= 0) { return; } foreach (ActiveBuff item in list) { RemoveBuffEffects(item); _activeBuffs.Remove(item); Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] " + item.Name + " ha expirado."); } } SaveActiveBuffs(); } private void RemoveBuffEffects(ActiveBuff buff) { _effectService?.RemoveBuffEffects(buff); } public float GetBuffRemainingTime(BuffType type) { return _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == type && !ab.IsExpired)?.RemainingTime ?? 0f; } public bool IsBuffActive(BuffType type) { return _activeBuffs.Any((ActiveBuff ab) => ab.Type == type && !ab.IsExpired); } public bool DeactivateCurrentBuff() { ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired); if (activeBuff == null) { Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString("[LifeSync] No tienes ningún potenciador activo."); } return false; } RemoveBuffEffects(activeBuff); _activeBuffs.Remove(activeBuff); SaveActiveBuffs(); Chat instance2 = Chat.instance; if (instance2 != null) { ((Terminal)instance2).AddString("[LifeSync] " + activeBuff.Name + " desactivado."); } return true; } public ActiveBuff GetCurrentActiveBuff() { return _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired); } public void LogActiveBuffsStatus() { List<ActiveBuff> activeBuffs = GetActiveBuffs(); if (activeBuffs.Count == 0) { Debug.Log((object)"[LifeSync][ESTADO] No hay potenciadores activos"); return; } Debug.Log((object)$"[LifeSync][ESTADO] Potenciadores activos ({activeBuffs.Count}):"); foreach (ActiveBuff item in activeBuffs) { float num = item.RemainingTime / 60f; Debug.Log((object)$"[LifeSync][ESTADO] - {item.Name}: {num:F1} minutos restantes"); Debug.Log((object)("[LifeSync][ESTADO] Efectos: " + string.Join(", ", item.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); } } public void DebugBuffStatus(BuffType buffType) { ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == buffType && !ab.IsExpired); if (activeBuff != null) { Debug.Log((object)$"[LifeSync][DEBUG] Buff {buffType} está ACTIVO:"); Debug.Log((object)("[LifeSync][DEBUG] - Nombre: " + activeBuff.Name)); Debug.Log((object)$"[LifeSync][DEBUG] - Tiempo restante: {activeBuff.RemainingTime:F1} segundos"); Debug.Log((object)("[LifeSync][DEBUG] - Efectos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); } else { Debug.Log((object)$"[LifeSync][DEBUG] Buff {buffType} NO está activo"); } } public void DebugCarryWeightBuff() { Debug.Log((object)"[LifeSync][DEBUG] === ESTADO DEL BUFF DE CAPACIDAD DE CARGA ==="); BuffModel buffModel = _availableBuffs.Values.FirstOrDefault((BuffModel b) => b.Type == BuffType.CarryWeightBoost); if (buffModel != null) { Debug.Log((object)("[LifeSync][DEBUG] - Buff disponible: " + buffModel.Name)); Debug.Log((object)("[LifeSync][DEBUG] - ID: " + buffModel.Id)); Debug.Log((object)("[LifeSync][DEBUG] - Dimensión: " + buffModel.Dimension)); Debug.Log((object)$"[LifeSync][DEBUG] - Costo: {buffModel.Cost} puntos"); Debug.Log((object)$"[LifeSync][DEBUG] - Duración: {buffModel.Duration} minutos"); Debug.Log((object)("[LifeSync][DEBUG] - Efectos: " + string.Join(", ", buffModel.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); } else { Debug.Log((object)"[LifeSync][DEBUG] - Buff de capacidad de carga NO encontrado en buffs disponibles"); } ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == BuffType.CarryWeightBoost && !ab.IsExpired); if (activeBuff != null) { Debug.Log((object)("[LifeSync][DEBUG] - Buff ACTIVO: " + activeBuff.Name)); Debug.Log((object)$"[LifeSync][DEBUG] - Tiempo restante: {activeBuff.RemainingTime:F1} segundos"); Debug.Log((object)("[LifeSync][DEBUG] - Efectos activos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}")))); } else { Debug.Log((object)"[LifeSync][DEBUG] - Buff de capacidad de carga NO está activo"); } } private void LoadSavedBuffs() { if ((Object)(object)_persistenceService == (Object)null) { return; } try { List<ActiveBuff> list = _persistenceService.LoadActiveBuffs(); foreach (ActiveBuff item in list) { _activeBuffs.Add(item); if ((Object)(object)_effectService != (Object)null) { _effectService.ApplyBuffEffects(item); } } if (list.Count > 0) { Debug.Log((object)$"[LifeSync][PERSISTENCIA] Se restauraron {list.Count} potenciadores activos"); } } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al cargar buffs guardados: " + ex.Message)); } } public void SaveActiveBuffs() { if ((Object)(object)_persistenceService == (Object)null) { return; } try { _persistenceService.SaveActiveBuffs(_activeBuffs); Debug.Log((object)$"[LifeSync][PERSISTENCIA] Buffs activos guardados: {_activeBuffs.Count}"); } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al guardar buffs: " + ex.Message)); } } public void ClearSaveData() { if ((Object)(object)_persistenceService == (Object)null) { return; } try { _persistenceService.ClearSaveData(); Debug.Log((object)"[LifeSync][PERSISTENCIA] Datos de guardado eliminados"); } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al limpiar datos: " + ex.Message)); } } } public class PersistenceService : MonoBehaviour { private const string SAVE_FILE_NAME = "lifesync_save.json"; private string SaveFilePath => Path.Combine(Application.persistentDataPath, "lifesync_save.json"); public void SaveActiveBuffs(List<ActiveBuff> activeBuffs) { try { LifeSyncSaveData lifeSyncSaveData = new LifeSyncSaveData(); foreach (ActiveBuff activeBuff in activeBuffs) { if (!activeBuff.IsExpired) { lifeSyncSaveData.ActiveBuffs.Add(PersistentBuffData.FromActiveBuff(activeBuff)); } } string contents = JsonConvert.SerializeObject((object)lifeSyncSaveData, (Formatting)1); File.WriteAllText(SaveFilePath, contents); Debug.Log((object)$"[LifeSync][PERSISTENCIA] Guardados {lifeSyncSaveData.ActiveBuffs.Count} potenciadores activos"); Debug.Log((object)("[LifeSync][PERSISTENCIA] Archivo guardado en: " + SaveFilePath)); } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al guardar: " + ex.Message)); } } public List<ActiveBuff> LoadActiveBuffs() { try { if (!File.Exists(SaveFilePath)) { Debug.Log((object)"[LifeSync][PERSISTENCIA] No hay archivo de guardado existente"); return new List<ActiveBuff>(); } LifeSyncSaveData lifeSyncSaveData = JsonConvert.DeserializeObject<LifeSyncSaveData>(File.ReadAllText(SaveFilePath)); if (lifeSyncSaveData?.ActiveBuffs == null) { Debug.Log((object)"[LifeSync][PERSISTENCIA] Datos de guardado inválidos"); return new List<ActiveBuff>(); } List<ActiveBuff> list = new List<ActiveBuff>(); foreach (PersistentBuffData activeBuff2 in lifeSyncSaveData.ActiveBuffs) { ActiveBuff activeBuff = activeBuff2.ToActiveBuff(); float num = activeBuff2.Duration - activeBuff2.StartTime; if (num > 0f) { activeBuff.StartTime = Time.time; activeBuff.Duration = num; list.Add(activeBuff); Debug.Log((object)$"[LifeSync][PERSISTENCIA] Restaurado buff: {activeBuff.Name} (tiempo restante: {activeBuff.RemainingTime:F1}s)"); } else { Debug.Log((object)("[LifeSync][PERSISTENCIA] Buff expirado durante la carga: " + activeBuff.Name)); } } Debug.Log((object)$"[LifeSync][PERSISTENCIA] Cargados {list.Count} potenciadores activos de {lifeSyncSaveData.ActiveBuffs.Count} guardados"); return list; } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al cargar: " + ex.Message)); return new List<ActiveBuff>(); } } public void ClearSaveData() { try { if (File.Exists(SaveFilePath)) { File.Delete(SaveFilePath); Debug.Log((object)"[LifeSync][PERSISTENCIA] Archivo de guardado eliminado"); } } catch (Exception ex) { Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al eliminar archivo: " + ex.Message)); } } public bool HasSaveData() { return File.Exists(SaveFilePath); } } public class PointsService { private readonly Func<UserLifeSyncModel> _getUser; private ApiPointsService _apiService; private static readonly BindingFlags BF = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic; public PointsService(Func<UserLifeSyncModel> getUser) { _getUser = getUser; } public void InitializeApiService() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown if ((Object)(object)_apiService == (Object)null) { GameObject val = new GameObject("ApiPointsService"); _apiService = val.AddComponent<ApiPointsService>(); Object.DontDestroyOnLoad((Object)(object)val); } } public PointsLifeSyncModel[] GetAttributes() { return _getUser()?.Points?.ToArray() ?? Array.Empty<PointsLifeSyncModel>(); } private static bool TryGetLevelAndAccumulator(Skills skills, SkillType type, out float level, out float acc) { //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) level = 0f; acc = 0f; FieldInfo field = typeof(Skills).GetField("m_skills", BF); IEnumerable enumerable = ((field != null) ? (field.GetValue(skills) as IEnumerable) : null); if (enumerable == null) { return false; } foreach (object item in enumerable) { FieldInfo field2 = item.GetType().GetField("m_info", BF); object obj = ((field2 != null) ? field2.GetValue(item) : null); if (obj == null) { continue; } FieldInfo field3 = obj.GetType().GetField("m_skill", BF); if (!(field3 == null) && (SkillType)field3.GetValue(obj) == type) { FieldInfo field4 = item.GetType().GetField("m_level", BF); FieldInfo field5 = item.GetType().GetField("m_accumulator", BF); if (field4 == null || field5 == null) { return false; } level = (float)field4.GetValue(item); acc = Mathf.Clamp01((float)field5.GetValue(item)); return true; } } return false; } public int GetPoints(string attrName) { PointsLifeSyncModel pointsLifeSyncModel = _getUser()?.Points?.FirstOrDefault((PointsLifeSyncModel x) => string.Equals(x.Name, attrName, StringComparison.OrdinalIgnoreCase)); if (pointsLifeSyncModel == null || !int.TryParse(pointsLifeSyncModel.Data, out var result)) { return 0; } return result; } public bool SpendFrom(string attrName, int cost) { UserLifeSyncModel userLifeSyncModel = _getUser(); if (userLifeSyncModel == null) { return false; } PointsLifeSyncModel pointsLifeSyncModel = userLifeSyncModel.Points?.FirstOrDefault((PointsLifeSyncModel x) => string.Equals(x.Name, attrName, StringComparison.OrdinalIgnoreCase)); if (pointsLifeSyncModel == null) { return false; } if (!int.TryParse(pointsLifeSyncModel.Data, out var result) || result < cost) { return false; } int newPoints = result - cost; pointsLifeSyncModel.Data = newPoints.ToString(); SavePointsToApi(userLifeSyncModel.Id_players, pointsLifeSyncModel.Id_attributes, newPoints); return true; } private void SavePointsToApi(string playerId, string attributeId, int newPoints) { InitializeApiService(); _apiService?.SavePointsToApi(playerId, attributeId, newPoints); } public bool TryUpgradeFrom(string attrName, SkillType type, int cost, float gain, out float progressDelta) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) progressDelta = 0f; Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return false; } Skills skills = ((Character)localPlayer).GetSkills(); if ((Object)(object)skills == (Object)null) { return false; } int num = Mathf.FloorToInt(skills.GetSkillLevel(type)); int num2 = CalculateDynamicCost(num); if (!SpendFrom(attrName, num2)) { Chat instance = Chat.instance; if (instance != null) { ((Terminal)instance).AddString($"[LifeSync] Necesitas {num2} puntos de {attrName} para subir de nivel {num}."); } return false; } float num3 = Mathf.Max(0f, Main.LevelsPerPoint.Value); if (num3 <= 0f) { return false; } if (!TryGetLevelAndAccumulator(skills, type, out var level, out var acc)) { level = skills.GetSkillLevel(type); acc = 0f; } int num4 = Mathf.FloorToInt(level); int num5 = 0; float num6 = level + num3; float num7 = Mathf.Max(0.01f, num3 / 50f); float num8 = level; while (num8 + 0.0001f < num6 && num5 < 4096) { skills.RaiseSkill(type, num7); num8 = skills.GetSkillLevel(type); num5++; } if (!TryGetLevelAndAccumulator(skills, type, out var level2, out var acc2)) { level2 = num8; acc2 = 0f; } if (Mathf.FloorToInt(level2) > num4) { progressDelta = 1f - acc + acc2; } else { progressDelta = Mathf.Max(0f, acc2 - acc); } Chat instance2 = Chat.instance; if (instance2 != null) { ((Terminal)instance2).AddString($"[LifeSync] {attrName}: {type} +{num3:0.##} lvl (~{progressDelta:P0}) - Costo: {num2} puntos"); } return true; } private int CalculateDynamicCost(int currentLevel) { if (currentLevel <= 10) { return 1; } if (currentLevel <= 25) { return 2; } if (currentLevel <= 50) { return 3; } return 4; } } public class SessionTrackingService : MonoBehaviour { private SessionConfigModel config; private PointsService pointsService; private float sessionStartTime; private float lastUpdateTime; private bool isSessionActive; private string configPath; private void Start() { Debug.Log((object)"[LifeSync][SESIONES] Iniciando SessionTrackingService..."); configPath = Path.Combine(Application.persistentDataPath, "LifeSync", "session_config.json"); LoadConfig(); pointsService = Main.Points; if (pointsService == null) { Debug.LogError((object)"[LifeSync][SESIONES] PointsService no encontrado"); return; } Debug.Log((object)"[LifeSync][SESIONES] PointsService encontrado correctamente"); StartSession(); Debug.Log((object)"[LifeSync][SESIONES] SessionTrackingServi