Decompiled source of LifeSync Games Valheim v0.1.2

Newtonsoft.Json.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Data;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Dynamic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Numerics;
using System.Reflection;
using System.Reflection.Emit;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters;
using System.Runtime.Versioning;
using System.Security;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Linq;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json.Bson;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Linq.JsonPath;
using Newtonsoft.Json.Schema;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json.Utilities;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AllowPartiallyTrustedCallers]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")]
[assembly: CLSCompliant(true)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("Newtonsoft")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © James Newton-King 2008")]
[assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")]
[assembly: AssemblyFileVersion("13.0.3.27908")]
[assembly: AssemblyInformationalVersion("13.0.3+0a2e291c0d9c0c7675d445703e51750363a549ef")]
[assembly: AssemblyProduct("Json.NET")]
[assembly: AssemblyTitle("Json.NET .NET 6.0")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: AssemblyVersion("13.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Newtonsoft.Json
{
	public enum ConstructorHandling
	{
		Default,
		AllowNonPublicDefaultConstructor
	}
	public enum DateFormatHandling
	{
		IsoDateFormat,
		MicrosoftDateFormat
	}
	public enum DateParseHandling
	{
		None,
		DateTime,
		DateTimeOffset
	}
	public enum DateTimeZoneHandling
	{
		Local,
		Utc,
		Unspecified,
		RoundtripKind
	}
	public class DefaultJsonNameTable : JsonNameTable
	{
		private class Entry
		{
			internal readonly string Value;

			internal readonly int HashCode;

			internal Entry Next;

			internal Entry(string value, int hashCode, Entry next)
			{
				Value = value;
				HashCode = hashCode;
				Next = next;
			}
		}

		private static readonly int HashCodeRandomizer;

		private int _count;

		private Entry[] _entries;

		private int _mask = 31;

		static DefaultJsonNameTable()
		{
			HashCodeRandomizer = Environment.TickCount;
		}

		public DefaultJsonNameTable()
		{
			_entries = new Entry[_mask + 1];
		}

		public override string? Get(char[] key, int start, int length)
		{
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			num += (num << 7) ^ key[start];
			int num2 = start + length;
			for (int i = start + 1; i < num2; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			int num3 = Volatile.Read(ref _mask);
			int num4 = num & num3;
			for (Entry entry = _entries[num4]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && TextEquals(entry.Value, key, start, length))
				{
					return entry.Value;
				}
			}
			return null;
		}

		public string Add(string key)
		{
			if (key == null)
			{
				throw new ArgumentNullException("key");
			}
			int length = key.Length;
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			for (int i = 0; i < key.Length; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal))
				{
					return entry.Value;
				}
			}
			return AddEntry(key, num);
		}

		private string AddEntry(string str, int hashCode)
		{
			int num = hashCode & _mask;
			Entry entry = new Entry(str, hashCode, _entries[num]);
			_entries[num] = entry;
			if (_count++ == _mask)
			{
				Grow();
			}
			return entry.Value;
		}

		private void Grow()
		{
			Entry[] entries = _entries;
			int num = _mask * 2 + 1;
			Entry[] array = new Entry[num + 1];
			for (int i = 0; i < entries.Length; i++)
			{
				Entry entry = entries[i];
				while (entry != null)
				{
					int num2 = entry.HashCode & num;
					Entry next = entry.Next;
					entry.Next = array[num2];
					array[num2] = entry;
					entry = next;
				}
			}
			_entries = array;
			Volatile.Write(ref _mask, num);
		}

		private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length)
		{
			if (str1.Length != str2Length)
			{
				return false;
			}
			for (int i = 0; i < str1.Length; i++)
			{
				if (str1[i] != str2[str2Start + i])
				{
					return false;
				}
			}
			return true;
		}
	}
	[Flags]
	public enum DefaultValueHandling
	{
		Include = 0,
		Ignore = 1,
		Populate = 2,
		IgnoreAndPopulate = 3
	}
	public enum FloatFormatHandling
	{
		String,
		Symbol,
		DefaultValue
	}
	public enum FloatParseHandling
	{
		Double,
		Decimal
	}
	public enum Formatting
	{
		None,
		Indented
	}
	public interface IArrayPool<T>
	{
		T[] Rent(int minimumLength);

		void Return(T[]? array);
	}
	public interface IJsonLineInfo
	{
		int LineNumber { get; }

		int LinePosition { get; }

		bool HasLineInfo();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonArrayAttribute : JsonContainerAttribute
	{
		private bool _allowNullItems;

		public bool AllowNullItems
		{
			get
			{
				return _allowNullItems;
			}
			set
			{
				_allowNullItems = value;
			}
		}

		public JsonArrayAttribute()
		{
		}

		public JsonArrayAttribute(bool allowNullItems)
		{
			_allowNullItems = allowNullItems;
		}

		public JsonArrayAttribute(string id)
			: base(id)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)]
	public sealed class JsonConstructorAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public abstract class JsonContainerAttribute : Attribute
	{
		internal bool? _isReference;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		private Type? _namingStrategyType;

		private object[]? _namingStrategyParameters;

		public string? Id { get; set; }

		public string? Title { get; set; }

		public string? Description { get; set; }

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType
		{
			get
			{
				return _namingStrategyType;
			}
			set
			{
				_namingStrategyType = value;
				NamingStrategyInstance = null;
			}
		}

		public object[]? NamingStrategyParameters
		{
			get
			{
				return _namingStrategyParameters;
			}
			set
			{
				_namingStrategyParameters = value;
				NamingStrategyInstance = null;
			}
		}

		internal NamingStrategy? NamingStrategyInstance { get; set; }

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		protected JsonContainerAttribute()
		{
		}

		protected JsonContainerAttribute(string id)
		{
			Id = id;
		}
	}
	public static class JsonConvert
	{
		public static readonly string True = "true";

		public static readonly string False = "false";

		public static readonly string Null = "null";

		public static readonly string Undefined = "undefined";

		public static readonly string PositiveInfinity = "Infinity";

		public static readonly string NegativeInfinity = "-Infinity";

		public static readonly string NaN = "NaN";

		public static Func<JsonSerializerSettings>? DefaultSettings { get; set; }

		public static string ToString(DateTime value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind);
		}

		public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling)
		{
			DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling);
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(DateTimeOffset value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat);
		}

		public static string ToString(DateTimeOffset value, DateFormatHandling format)
		{
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(bool value)
		{
			if (!value)
			{
				return False;
			}
			return True;
		}

		public static string ToString(char value)
		{
			return ToString(char.ToString(value));
		}

		public static string ToString(Enum value)
		{
			return value.ToString("D");
		}

		public static string ToString(int value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(short value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ushort value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(uint value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(long value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		private static string ToStringInternal(BigInteger value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ulong value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(float value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value)))
			{
				return text;
			}
			if (floatFormatHandling == FloatFormatHandling.DefaultValue)
			{
				if (nullable)
				{
					return Null;
				}
				return "0.0";
			}
			return quoteChar + text + quoteChar;
		}

		public static string ToString(double value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureDecimalPlace(double value, string text)
		{
			if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		private static string EnsureDecimalPlace(string text)
		{
			if (StringUtils.IndexOf(text, '.') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		public static string ToString(byte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(sbyte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(decimal value)
		{
			return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture));
		}

		public static string ToString(Guid value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(Guid value, char quoteChar)
		{
			string text = value.ToString("D", CultureInfo.InvariantCulture);
			string text2 = quoteChar.ToString(CultureInfo.InvariantCulture);
			return text2 + text + text2;
		}

		public static string ToString(TimeSpan value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(TimeSpan value, char quoteChar)
		{
			return ToString(value.ToString(), quoteChar);
		}

		public static string ToString(Uri? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ToString(value, '"');
		}

		internal static string ToString(Uri value, char quoteChar)
		{
			return ToString(value.OriginalString, quoteChar);
		}

		public static string ToString(string? value)
		{
			return ToString(value, '"');
		}

		public static string ToString(string? value, char delimiter)
		{
			return ToString(value, delimiter, StringEscapeHandling.Default);
		}

		public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling)
		{
			if (delimiter != '"' && delimiter != '\'')
			{
				throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter");
			}
			return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling);
		}

		public static string ToString(object? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ConvertUtils.GetTypeCode(value.GetType()) switch
			{
				PrimitiveTypeCode.String => ToString((string)value), 
				PrimitiveTypeCode.Char => ToString((char)value), 
				PrimitiveTypeCode.Boolean => ToString((bool)value), 
				PrimitiveTypeCode.SByte => ToString((sbyte)value), 
				PrimitiveTypeCode.Int16 => ToString((short)value), 
				PrimitiveTypeCode.UInt16 => ToString((ushort)value), 
				PrimitiveTypeCode.Int32 => ToString((int)value), 
				PrimitiveTypeCode.Byte => ToString((byte)value), 
				PrimitiveTypeCode.UInt32 => ToString((uint)value), 
				PrimitiveTypeCode.Int64 => ToString((long)value), 
				PrimitiveTypeCode.UInt64 => ToString((ulong)value), 
				PrimitiveTypeCode.Single => ToString((float)value), 
				PrimitiveTypeCode.Double => ToString((double)value), 
				PrimitiveTypeCode.DateTime => ToString((DateTime)value), 
				PrimitiveTypeCode.Decimal => ToString((decimal)value), 
				PrimitiveTypeCode.DBNull => Null, 
				PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), 
				PrimitiveTypeCode.Guid => ToString((Guid)value), 
				PrimitiveTypeCode.Uri => ToString((Uri)value), 
				PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), 
				PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), 
				_ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), 
			};
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value)
		{
			return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting)
		{
			return SerializeObject(value, formatting, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			jsonSerializer.Formatting = formatting;
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer)
		{
			StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture);
			using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter))
			{
				jsonTextWriter.Formatting = jsonSerializer.Formatting;
				jsonSerializer.Serialize(jsonTextWriter, value, type);
			}
			return stringWriter.ToString();
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value)
		{
			return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, JsonSerializerSettings settings)
		{
			return DeserializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, Type type)
		{
			return DeserializeObject(value, type, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value)
		{
			return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject)
		{
			return DeserializeObject<T>(value);
		}

		[DebuggerStepThrough]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings)
		{
			return DeserializeObject<T>(value, settings);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value, params JsonConverter[] converters)
		{
			return (T)DeserializeObject(value, typeof(T), converters);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings)
		{
			return (T)DeserializeObject(value, typeof(T), settings);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return DeserializeObject(value, type, settings);
		}

		public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings)
		{
			ValidationUtils.ArgumentNotNull(value, "value");
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			if (!jsonSerializer.IsCheckAdditionalContentSet())
			{
				jsonSerializer.CheckAdditionalContent = true;
			}
			using JsonTextReader reader = new JsonTextReader(new StringReader(value));
			return jsonSerializer.Deserialize(reader, type);
		}

		[DebuggerStepThrough]
		public static void PopulateObject(string value, object target)
		{
			PopulateObject(value, target, null);
		}

		public static void PopulateObject(string value, object target, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			using JsonReader jsonReader = new JsonTextReader(new StringReader(value));
			jsonSerializer.Populate(jsonReader, target);
			if (settings == null || !settings.CheckAdditionalContent)
			{
				return;
			}
			while (jsonReader.Read())
			{
				if (jsonReader.TokenType != JsonToken.Comment)
				{
					throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object.");
				}
			}
		}

		public static string SerializeXmlNode(XmlNode? node)
		{
			return SerializeXmlNode(node, Formatting.None);
		}

		public static string SerializeXmlNode(XmlNode? node, Formatting formatting)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static XmlDocument? DeserializeXmlNode(string value)
		{
			return DeserializeXmlNode(value, null);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter);
		}

		public static string SerializeXNode(XObject? node)
		{
			return SerializeXNode(node, Formatting.None);
		}

		public static string SerializeXNode(XObject? node, Formatting formatting)
		{
			return SerializeXNode(node, formatting, omitRootObject: false);
		}

		public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static XDocument? DeserializeXNode(string value)
		{
			return DeserializeXNode(value, null);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter);
		}
	}
	public abstract class JsonConverter
	{
		public virtual bool CanRead => true;

		public virtual bool CanWrite => true;

		public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer);

		public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer);

		public abstract bool CanConvert(Type objectType);
	}
	public abstract class JsonConverter<T> : JsonConverter
	{
		public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
		{
			if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T))))
			{
				throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			WriteJson(writer, (T)value, serializer);
		}

		public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer);

		public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
		{
			bool flag = existingValue == null;
			if (!flag && !(existingValue is T))
			{
				throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer);
		}

		public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer);

		public sealed override bool CanConvert(Type objectType)
		{
			return typeof(T).IsAssignableFrom(objectType);
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonConverterAttribute : Attribute
	{
		private readonly Type _converterType;

		public Type ConverterType => _converterType;

		public object[]? ConverterParameters { get; }

		public JsonConverterAttribute(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			_converterType = converterType;
		}

		public JsonConverterAttribute(Type converterType, params object[] converterParameters)
			: this(converterType)
		{
			ConverterParameters = converterParameters;
		}
	}
	public class JsonConverterCollection : Collection<JsonConverter>
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonDictionaryAttribute : JsonContainerAttribute
	{
		public JsonDictionaryAttribute()
		{
		}

		public JsonDictionaryAttribute(string id)
			: base(id)
		{
		}
	}
	[Serializable]
	public class JsonException : Exception
	{
		public JsonException()
		{
		}

		public JsonException(string message)
			: base(message)
		{
		}

		public JsonException(string message, Exception? innerException)
			: base(message, innerException)
		{
		}

		public JsonException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			return new JsonException(message);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public class JsonExtensionDataAttribute : Attribute
	{
		public bool WriteData { get; set; }

		public bool ReadData { get; set; }

		public JsonExtensionDataAttribute()
		{
			WriteData = true;
			ReadData = true;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonIgnoreAttribute : Attribute
	{
	}
	public abstract class JsonNameTable
	{
		public abstract string? Get(char[] key, int start, int length);
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonObjectAttribute : JsonContainerAttribute
	{
		private MemberSerialization _memberSerialization;

		internal MissingMemberHandling? _missingMemberHandling;

		internal Required? _itemRequired;

		internal NullValueHandling? _itemNullValueHandling;

		public MemberSerialization MemberSerialization
		{
			get
			{
				return _memberSerialization;
			}
			set
			{
				_memberSerialization = value;
			}
		}

		public MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling.GetValueOrDefault();
			}
			set
			{
				_missingMemberHandling = value;
			}
		}

		public NullValueHandling ItemNullValueHandling
		{
			get
			{
				return _itemNullValueHandling.GetValueOrDefault();
			}
			set
			{
				_itemNullValueHandling = value;
			}
		}

		public Required ItemRequired
		{
			get
			{
				return _itemRequired.GetValueOrDefault();
			}
			set
			{
				_itemRequired = value;
			}
		}

		public JsonObjectAttribute()
		{
		}

		public JsonObjectAttribute(MemberSerialization memberSerialization)
		{
			MemberSerialization = memberSerialization;
		}

		public JsonObjectAttribute(string id)
			: base(id)
		{
		}
	}
	internal enum JsonContainerType
	{
		None,
		Object,
		Array,
		Constructor
	}
	internal struct JsonPosition
	{
		private static readonly char[] SpecialCharacters = new char[18]
		{
			'.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t',
			'\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029'
		};

		internal JsonContainerType Type;

		internal int Position;

		internal string? PropertyName;

		internal bool HasIndex;

		public JsonPosition(JsonContainerType type)
		{
			Type = type;
			HasIndex = TypeHasIndex(type);
			Position = -1;
			PropertyName = null;
		}

		internal int CalculateLength()
		{
			switch (Type)
			{
			case JsonContainerType.Object:
				return PropertyName.Length + 5;
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				return MathUtils.IntLength((ulong)Position) + 2;
			default:
				throw new ArgumentOutOfRangeException("Type");
			}
		}

		internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer)
		{
			switch (Type)
			{
			case JsonContainerType.Object:
			{
				string propertyName = PropertyName;
				if (propertyName.IndexOfAny(SpecialCharacters) != -1)
				{
					sb.Append("['");
					if (writer == null)
					{
						writer = new StringWriter(sb);
					}
					JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer);
					sb.Append("']");
				}
				else
				{
					if (sb.Length > 0)
					{
						sb.Append('.');
					}
					sb.Append(propertyName);
				}
				break;
			}
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				sb.Append('[');
				sb.Append(Position);
				sb.Append(']');
				break;
			}
		}

		internal static bool TypeHasIndex(JsonContainerType type)
		{
			if (type != JsonContainerType.Array)
			{
				return type == JsonContainerType.Constructor;
			}
			return true;
		}

		internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition)
		{
			int num = 0;
			if (positions != null)
			{
				for (int i = 0; i < positions.Count; i++)
				{
					num += positions[i].CalculateLength();
				}
			}
			if (currentPosition.HasValue)
			{
				num += currentPosition.GetValueOrDefault().CalculateLength();
			}
			StringBuilder stringBuilder = new StringBuilder(num);
			StringWriter writer = null;
			char[] buffer = null;
			if (positions != null)
			{
				foreach (JsonPosition position in positions)
				{
					position.WriteTo(stringBuilder, ref writer, ref buffer);
				}
			}
			currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer);
			return stringBuilder.ToString();
		}

		internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message)
		{
			if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal))
			{
				message = message.Trim();
				if (!message.EndsWith('.'))
				{
					message += ".";
				}
				message += " ";
			}
			message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path);
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition);
			}
			message += ".";
			return message;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonPropertyAttribute : Attribute
	{
		internal NullValueHandling? _nullValueHandling;

		internal DefaultValueHandling? _defaultValueHandling;

		internal ReferenceLoopHandling? _referenceLoopHandling;

		internal ObjectCreationHandling? _objectCreationHandling;

		internal TypeNameHandling? _typeNameHandling;

		internal bool? _isReference;

		internal int? _order;

		internal Required? _required;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType { get; set; }

		public object[]? NamingStrategyParameters { get; set; }

		public NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling.GetValueOrDefault();
			}
			set
			{
				_nullValueHandling = value;
			}
		}

		public DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling.GetValueOrDefault();
			}
			set
			{
				_defaultValueHandling = value;
			}
		}

		public ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_referenceLoopHandling = value;
			}
		}

		public ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling.GetValueOrDefault();
			}
			set
			{
				_objectCreationHandling = value;
			}
		}

		public TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling.GetValueOrDefault();
			}
			set
			{
				_typeNameHandling = value;
			}
		}

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public int Order
		{
			get
			{
				return _order.GetValueOrDefault();
			}
			set
			{
				_order = value;
			}
		}

		public Required Required
		{
			get
			{
				return _required.GetValueOrDefault();
			}
			set
			{
				_required = value;
			}
		}

		public string? PropertyName { get; set; }

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public JsonPropertyAttribute()
		{
		}

		public JsonPropertyAttribute(string propertyName)
		{
			PropertyName = propertyName;
		}
	}
	public abstract class JsonReader : IAsyncDisposable, IDisposable
	{
		protected internal enum State
		{
			Start,
			Complete,
			Property,
			ObjectStart,
			Object,
			ArrayStart,
			Array,
			Closed,
			PostValue,
			ConstructorStart,
			Constructor,
			Error,
			Finished
		}

		private JsonToken _tokenType;

		private object? _value;

		internal char _quoteChar;

		internal State _currentState;

		private JsonPosition _currentPosition;

		private CultureInfo? _culture;

		private DateTimeZoneHandling _dateTimeZoneHandling;

		private int? _maxDepth;

		private bool _hasExceededMaxDepth;

		internal DateParseHandling _dateParseHandling;

		internal FloatParseHandling _floatParseHandling;

		private string? _dateFormatString;

		private List<JsonPosition>? _stack;

		protected State CurrentState => _currentState;

		public bool CloseInput { get; set; }

		public bool SupportMultipleContent { get; set; }

		public virtual char QuoteChar
		{
			get
			{
				return _quoteChar;
			}
			protected internal set
			{
				_quoteChar = value;
			}
		}

		public DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling;
			}
			set
			{
				if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateTimeZoneHandling = value;
			}
		}

		public DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling;
			}
			set
			{
				if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateParseHandling = value;
			}
		}

		public FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling;
			}
			set
			{
				if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_floatParseHandling = value;
			}
		}

		public string? DateFormatString
		{
			get
			{
				return _dateFormatString;
			}
			set
			{
				_dateFormatString = value;
			}
		}

		public int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
			}
		}

		public virtual JsonToken TokenType => _tokenType;

		public virtual object? Value => _value;

		public virtual Type? ValueType => _value?.GetType();

		public virtual int Depth
		{
			get
			{
				int num = _stack?.Count ?? 0;
				if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None)
				{
					return num;
				}
				return num + 1;
			}
		}

		public virtual string Path
		{
			get
			{
				if (_currentPosition.Type == JsonContainerType.None)
				{
					return string.Empty;
				}
				JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null);
				return JsonPosition.BuildPath(_stack, currentPosition);
			}
		}

		public CultureInfo Culture
		{
			get
			{
				return _culture ?? CultureInfo.InvariantCulture;
			}
			set
			{
				_culture = value;
			}
		}

		ValueTask IAsyncDisposable.DisposeAsync()
		{
			try
			{
				Dispose(disposing: true);
				return default(ValueTask);
			}
			catch (Exception exception)
			{
				return ValueTask.FromException(exception);
			}
		}

		public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync();
		}

		public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			if (TokenType == JsonToken.PropertyName)
			{
				await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth)
				{
				}
			}
		}

		internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken)
		{
			if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
			{
				throw CreateUnexpectedEndException();
			}
		}

		public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean());
		}

		public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes());
		}

		internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken)
		{
			List<byte> buffer = new List<byte>();
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(buffer));
			byte[] array = buffer.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime());
		}

		public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset());
		}

		public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal());
		}

		public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return Task.FromResult(ReadAsDouble());
		}

		public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32());
		}

		public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString());
		}

		internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken)
		{
			bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			if (flag)
			{
				flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			return flag;
		}

		internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType = TokenType;
			if (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				return MoveToContentFromNonContentAsync(cancellationToken);
			}
			return AsyncUtils.True;
		}

		private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType;
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					return false;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment);
			return true;
		}

		internal JsonPosition GetPosition(int depth)
		{
			if (_stack != null && depth < _stack.Count)
			{
				return _stack[depth];
			}
			return _currentPosition;
		}

		protected JsonReader()
		{
			_currentState = State.Start;
			_dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind;
			_dateParseHandling = DateParseHandling.DateTime;
			_floatParseHandling = FloatParseHandling.Double;
			_maxDepth = 64;
			CloseInput = true;
		}

		private void Push(JsonContainerType value)
		{
			UpdateScopeWithFinishedValue();
			if (_currentPosition.Type == JsonContainerType.None)
			{
				_currentPosition = new JsonPosition(value);
				return;
			}
			if (_stack == null)
			{
				_stack = new List<JsonPosition>();
			}
			_stack.Add(_currentPosition);
			_currentPosition = new JsonPosition(value);
			if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth)
			{
				return;
			}
			_hasExceededMaxDepth = true;
			throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth));
		}

		private JsonContainerType Pop()
		{
			JsonPosition currentPosition;
			if (_stack != null && _stack.Count > 0)
			{
				currentPosition = _currentPosition;
				_currentPosition = _stack[_stack.Count - 1];
				_stack.RemoveAt(_stack.Count - 1);
			}
			else
			{
				currentPosition = _currentPosition;
				_currentPosition = default(JsonPosition);
			}
			if (_maxDepth.HasValue && Depth <= _maxDepth)
			{
				_hasExceededMaxDepth = false;
			}
			return currentPosition.Type;
		}

		private JsonContainerType Peek()
		{
			return _currentPosition.Type;
		}

		public abstract bool Read();

		public virtual int? ReadAsInt32()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is int)
				{
					return (int)value;
				}
				int num;
				if (value is BigInteger bigInteger)
				{
					num = (int)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToInt32(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Integer, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadInt32String(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal int? ReadInt32String(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (int.TryParse(s, NumberStyles.Integer, Culture, out var result))
			{
				SetToken(JsonToken.Integer, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual string? ReadAsString()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.String:
				return (string)Value;
			default:
				if (JsonTokenUtils.IsPrimitiveToken(contentToken))
				{
					object value = Value;
					if (value != null)
					{
						string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture));
						SetToken(JsonToken.String, text, updateIndex: false);
						return text;
					}
				}
				throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		public virtual byte[]? ReadAsBytes()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.StartObject:
			{
				ReadIntoWrappedTypeObject();
				byte[] array2 = ReadAsBytes();
				ReaderReadAndAssert();
				if (TokenType != JsonToken.EndObject)
				{
					throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
				}
				SetToken(JsonToken.Bytes, array2, updateIndex: false);
				return array2;
			}
			case JsonToken.String:
			{
				string text = (string)Value;
				Guid g;
				byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray()));
				SetToken(JsonToken.Bytes, array3, updateIndex: false);
				return array3;
			}
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Bytes:
				if (Value is Guid guid)
				{
					byte[] array = guid.ToByteArray();
					SetToken(JsonToken.Bytes, array, updateIndex: false);
					return array;
				}
				return (byte[])Value;
			case JsonToken.StartArray:
				return ReadArrayIntoByteArray();
			default:
				throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal byte[] ReadArrayIntoByteArray()
		{
			List<byte> list = new List<byte>();
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(list));
			byte[] array = list.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer)
		{
			switch (TokenType)
			{
			case JsonToken.None:
				throw JsonReaderException.Create(this, "Unexpected end when reading bytes.");
			case JsonToken.Integer:
				buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture));
				return false;
			case JsonToken.EndArray:
				return true;
			case JsonToken.Comment:
				return false;
			default:
				throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		public virtual double? ReadAsDouble()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is double)
				{
					return (double)value;
				}
				double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger));
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDoubleString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal double? ReadDoubleString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual bool? ReadAsBoolean()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L));
				SetToken(JsonToken.Boolean, flag, updateIndex: false);
				return flag;
			}
			case JsonToken.String:
				return ReadBooleanString((string)Value);
			case JsonToken.Boolean:
				return (bool)Value;
			default:
				throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal bool? ReadBooleanString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (bool.TryParse(s, out var result))
			{
				SetToken(JsonToken.Boolean, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual decimal? ReadAsDecimal()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is decimal)
				{
					return (decimal)value;
				}
				decimal num;
				if (value is BigInteger bigInteger)
				{
					num = (decimal)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToDecimal(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDecimalString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal decimal? ReadDecimalString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success)
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTime? ReadAsDateTime()
		{
			switch (GetContentToken())
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTimeOffset dateTimeOffset)
				{
					SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false);
				}
				return (DateTime)Value;
			case JsonToken.String:
				return ReadDateTimeString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		internal DateTime? ReadDateTimeString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTimeOffset? ReadAsDateTimeOffset()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTime dateTime)
				{
					SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false);
				}
				return (DateTimeOffset)Value;
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadDateTimeOffsetString(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal DateTimeOffset? ReadDateTimeOffsetString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		internal void ReaderReadAndAssert()
		{
			if (!Read())
			{
				throw CreateUnexpectedEndException();
			}
		}

		internal JsonReaderException CreateUnexpectedEndException()
		{
			return JsonReaderException.Create(this, "Unexpected end when reading JSON.");
		}

		internal void ReadIntoWrappedTypeObject()
		{
			ReaderReadAndAssert();
			if (Value != null && Value.ToString() == "$type")
			{
				ReaderReadAndAssert();
				if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal))
				{
					ReaderReadAndAssert();
					if (Value.ToString() == "$value")
					{
						return;
					}
				}
			}
			throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject));
		}

		public void Skip()
		{
			if (TokenType == JsonToken.PropertyName)
			{
				Read();
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (Read() && depth < Depth)
				{
				}
			}
		}

		protected void SetToken(JsonToken newToken)
		{
			SetToken(newToken, null, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value)
		{
			SetToken(newToken, value, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value, bool updateIndex)
		{
			_tokenType = newToken;
			_value = value;
			switch (newToken)
			{
			case JsonToken.StartObject:
				_currentState = State.ObjectStart;
				Push(JsonContainerType.Object);
				break;
			case JsonToken.StartArray:
				_currentState = State.ArrayStart;
				Push(JsonContainerType.Array);
				break;
			case JsonToken.StartConstructor:
				_currentState = State.ConstructorStart;
				Push(JsonContainerType.Constructor);
				break;
			case JsonToken.EndObject:
				ValidateEnd(JsonToken.EndObject);
				break;
			case JsonToken.EndArray:
				ValidateEnd(JsonToken.EndArray);
				break;
			case JsonToken.EndConstructor:
				ValidateEnd(JsonToken.EndConstructor);
				break;
			case JsonToken.PropertyName:
				_currentState = State.Property;
				_currentPosition.PropertyName = (string)value;
				break;
			case JsonToken.Raw:
			case JsonToken.Integer:
			case JsonToken.Float:
			case JsonToken.String:
			case JsonToken.Boolean:
			case JsonToken.Null:
			case JsonToken.Undefined:
			case JsonToken.Date:
			case JsonToken.Bytes:
				SetPostValueState(updateIndex);
				break;
			case JsonToken.Comment:
				break;
			}
		}

		internal void SetPostValueState(bool updateIndex)
		{
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
			if (updateIndex)
			{
				UpdateScopeWithFinishedValue();
			}
		}

		private void UpdateScopeWithFinishedValue()
		{
			if (_currentPosition.HasIndex)
			{
				_currentPosition.Position++;
			}
		}

		private void ValidateEnd(JsonToken endToken)
		{
			JsonContainerType jsonContainerType = Pop();
			if (GetTypeForCloseToken(endToken) != jsonContainerType)
			{
				throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType));
			}
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
		}

		protected void SetStateBasedOnCurrent()
		{
			JsonContainerType jsonContainerType = Peek();
			switch (jsonContainerType)
			{
			case JsonContainerType.Object:
				_currentState = State.Object;
				break;
			case JsonContainerType.Array:
				_currentState = State.Array;
				break;
			case JsonContainerType.Constructor:
				_currentState = State.Constructor;
				break;
			case JsonContainerType.None:
				SetFinished();
				break;
			default:
				throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType));
			}
		}

		private void SetFinished()
		{
			_currentState = ((!SupportMultipleContent) ? State.Finished : State.Start);
		}

		private JsonContainerType GetTypeForCloseToken(JsonToken token)
		{
			return token switch
			{
				JsonToken.EndObject => JsonContainerType.Object, 
				JsonToken.EndArray => JsonContainerType.Array, 
				JsonToken.EndConstructor => JsonContainerType.Constructor, 
				_ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), 
			};
		}

		void IDisposable.Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}

		protected virtual void Dispose(bool disposing)
		{
			if (_currentState != State.Closed && disposing)
			{
				Close();
			}
		}

		public virtual void Close()
		{
			_currentState = State.Closed;
			_tokenType = JsonToken.None;
			_value = null;
		}

		internal void ReadAndAssert()
		{
			if (!Read())
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter)
		{
			if (!ReadForType(contract, hasConverter))
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal bool ReadForType(JsonContract? contract, bool hasConverter)
		{
			if (hasConverter)
			{
				return Read();
			}
			switch (contract?.InternalReadType ?? ReadType.Read)
			{
			case ReadType.Read:
				return ReadAndMoveToContent();
			case ReadType.ReadAsInt32:
				ReadAsInt32();
				break;
			case ReadType.ReadAsInt64:
			{
				bool result = ReadAndMoveToContent();
				if (TokenType == JsonToken.Undefined)
				{
					throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long)));
				}
				return result;
			}
			case ReadType.ReadAsDecimal:
				ReadAsDecimal();
				break;
			case ReadType.ReadAsDouble:
				ReadAsDouble();
				break;
			case ReadType.ReadAsBytes:
				ReadAsBytes();
				break;
			case ReadType.ReadAsBoolean:
				ReadAsBoolean();
				break;
			case ReadType.ReadAsString:
				ReadAsString();
				break;
			case ReadType.ReadAsDateTime:
				ReadAsDateTime();
				break;
			case ReadType.ReadAsDateTimeOffset:
				ReadAsDateTimeOffset();
				break;
			default:
				throw new ArgumentOutOfRangeException();
			}
			return TokenType != JsonToken.None;
		}

		internal bool ReadAndMoveToContent()
		{
			if (Read())
			{
				return MoveToContent();
			}
			return false;
		}

		internal bool MoveToContent()
		{
			JsonToken tokenType = TokenType;
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				if (!Read())
				{
					return false;
				}
				tokenType = TokenType;
			}
			return true;
		}

		private JsonToken GetContentToken()
		{
			JsonToken tokenType;
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
					return JsonToken.None;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.Comment);
			return tokenType;
		}
	}
	[Serializable]
	public class JsonReaderException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonReaderException()
		{
		}

		public JsonReaderException(string message)
			: base(message)
		{
		}

		public JsonReaderException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonReaderException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonReaderException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonReaderException(message, path, lineNumber, linePosition, ex);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonRequiredAttribute : Attribute
	{
	}
	[Serializable]
	public class JsonSerializationException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonSerializationException()
		{
		}

		public JsonSerializationException(string message)
			: base(message)
		{
		}

		public JsonSerializationException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonSerializationException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonSerializationException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonSerializationException(message, path, lineNumber, linePosition, ex);
		}
	}
	public class JsonSerializer
	{
		internal TypeNameHandling _typeNameHandling;

		internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling;

		internal PreserveReferencesHandling _preserveReferencesHandling;

		internal ReferenceLoopHandling _referenceLoopHandling;

		internal MissingMemberHandling _missingMemberHandling;

		internal ObjectCreationHandling _objectCreationHandling;

		internal NullValueHandling _nullValueHandling;

		internal DefaultValueHandling _defaultValueHandling;

		internal ConstructorHandling _constructorHandling;

		internal MetadataPropertyHandling _metadataPropertyHandling;

		internal JsonConverterCollection? _converters;

		internal IContractResolver _contractResolver;

		internal ITraceWriter? _traceWriter;

		internal IEqualityComparer? _equalityComparer;

		internal ISerializationBinder _serializationBinder;

		internal StreamingContext _context;

		private IReferenceResolver? _referenceResolver;

		private Formatting? _formatting;

		private DateFormatHandling? _dateFormatHandling;

		private DateTimeZoneHandling? _dateTimeZoneHandling;

		private DateParseHandling? _dateParseHandling;

		private FloatFormatHandling? _floatFormatHandling;

		private FloatParseHandling? _floatParseHandling;

		private StringEscapeHandling? _stringEscapeHandling;

		private CultureInfo _culture;

		private int? _maxDepth;

		private bool _maxDepthSet;

		private bool? _checkAdditionalContent;

		private string? _dateFormatString;

		private bool _dateFormatStringSet;

		public virtual IReferenceResolver? ReferenceResolver
		{
			get
			{
				return GetReferenceResolver();
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Reference resolver cannot be null.");
				}
				_referenceResolver = value;
			}
		}

		[Obsolete("Binder is obsolete. Use SerializationBinder instead.")]
		public virtual SerializationBinder Binder
		{
			get
			{
				if (_serializationBinder is SerializationBinder result)
				{
					return result;
				}
				if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter)
				{
					return serializationBinderAdapter.SerializationBinder;
				}
				throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set.");
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value);
			}
		}

		public virtual ISerializationBinder SerializationBinder
		{
			get
			{
				return _serializationBinder;
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = value;
			}
		}

		public virtual ITraceWriter? TraceWriter
		{
			get
			{
				return _traceWriter;
			}
			set
			{
				_traceWriter = value;
			}
		}

		public virtual IEqualityComparer? EqualityComparer
		{
			get
			{
				return _equalityComparer;
			}
			set
			{
				_equalityComparer = value;
			}
		}

		public virtual TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling;
			}
			set
			{
				if (value < TypeNameHandling.None || value > TypeNameHandling.Auto)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameHandling = value;
			}
		}

		[Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")]
		public virtual FormatterAssemblyStyle TypeNameAssemblyFormat
		{
			get
			{
				return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value;
			}
		}

		public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling
		{
			get
			{
				return _typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = value;
			}
		}

		public virtual PreserveReferencesHandling PreserveReferencesHandling
		{
			get
			{
				return _preserveReferencesHandling;
			}
			set
			{
				if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_preserveReferencesHandling = value;
			}
		}

		public virtual ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling;
			}
			set
			{
				if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_referenceLoopHandling = value;
			}
		}

		public virtual MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling;
			}
			set
			{
				if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_missingMemberHandling = value;
			}
		}

		public virtual NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling;
			}
			set
			{
				if (value < NullValueHandling.Include || value > NullValueHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_nullValueHandling = value;
			}
		}

		public virtual DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling;
			}
			set
			{
				if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_defaultValueHandling = value;
			}
		}

		public virtual ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling;
			}
			set
			{
				if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_objectCreationHandling = value;
			}
		}

		public virtual ConstructorHandling ConstructorHandling
		{
			get
			{
				return _constructorHandling;
			}
			set
			{
				if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_constructorHandling = value;
			}
		}

		public virtual MetadataPropertyHandling MetadataPropertyHandling
		{
			get
			{
				return _metadataPropertyHandling;
			}
			set
			{
				if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_metadataPropertyHandling = value;
			}
		}

		public virtual JsonConverterCollection Converters
		{
			get
			{
				if (_converters == null)
				{
					_converters = new JsonConverterCollection();
				}
				return _converters;
			}
		}

		public virtual IContractResolver ContractResolver
		{
			get
			{
				return _contractResolver;
			}
			set
			{
				_contractResolver = value ?? DefaultContractResolver.Instance;
			}
		}

		public virtual StreamingContext Context
		{
			get
			{
				return _context;
			}
			set
			{
				_context = value;
			}
		}

		public virtual Formatting Formatting
		{
			get
			{
				return _formatting.GetValueOrDefault();
			}
			set
			{
				_formatting = value;
			}
		}

		public virtual DateFormatHandling DateFormatHandling
		{
			get
			{
				return _dateFormatHandling.GetValueOrDefault();
			}
			set
			{
				_dateFormatHandling = value;
			}
		}

		public virtual DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling ?? DateTimeZoneHandling.RoundtripKind;
			}
			set
			{
				_dateTimeZoneHandling = value;
			}
		}

		public virtual DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling ?? DateParseHandling.DateTime;
			}
			set
			{
				_dateParseHandling = value;
			}
		}

		public virtual FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling.GetValueOrDefault();
			}
			set
			{
				_floatParseHandling = value;
			}
		}

		public virtual FloatFormatHandling FloatFormatHandling
		{
			get
			{
				return _floatFormatHandling.GetValueOrDefault();
			}
			set
			{
				_floatFormatHandling = value;
			}
		}

		public virtual StringEscapeHandling StringEscapeHandling
		{
			get
			{
				return _stringEscapeHandling.GetValueOrDefault();
			}
			set
			{
				_stringEscapeHandling = value;
			}
		}

		public virtual string DateFormatString
		{
			get
			{
				return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";
			}
			set
			{
				_dateFormatString = value;
				_dateFormatStringSet = true;
			}
		}

		public virtual CultureInfo Culture
		{
			get
			{
				return _culture ?? JsonSerializerSettings.DefaultCulture;
			}
			set
			{
				_culture = value;
			}
		}

		public virtual int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
				_maxDepthSet = true;
			}
		}

		public virtual bool CheckAdditionalContent
		{
			get
			{
				return _checkAdditionalContent.GetValueOrDefault();
			}
			set
			{
				_checkAdditionalContent = value;
			}
		}

		public virtual event EventHandler<ErrorEventArgs>? Error;

		internal bool IsCheckAdditionalContentSet()
		{
			return _checkAdditionalContent.HasValue;
		}

		public JsonSerializer()
		{
			_referenceLoopHandling = ReferenceLoopHandling.Error;
			_missingMemberHandling = MissingMemberHandling.Ignore;
			_nullValueHandling = NullValueHandling.Include;
			_defaultValueHandling = DefaultValueHandling.Include;
			_objectCreationHandling = ObjectCreationHandling.Auto;
			_preserveReferencesHandling = PreserveReferencesHandling.None;
			_constructorHandling = ConstructorHandling.Default;
			_typeNameHandling = TypeNameHandling.None;
			_metadataPropertyHandling = MetadataPropertyHandling.Default;
			_context = JsonSerializerSettings.DefaultContext;
			_serializationBinder = DefaultSerializationBinder.Instance;
			_culture = JsonSerializerSettings.DefaultCulture;
			_contractResolver = DefaultContractResolver.Instance;
		}

		public static JsonSerializer Create()
		{
			return new JsonSerializer();
		}

		public static JsonSerializer Create(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = Create();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		public static JsonSerializer CreateDefault()
		{
			return Create(JsonConvert.DefaultSettings?.Invoke());
		}

		public static JsonSerializer CreateDefault(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = CreateDefault();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings)
		{
			if (!CollectionUtils.IsNullOrEmpty(settings.Converters))
			{
				for (int i = 0; i < settings.Converters.Count; i++)
				{
					serializer.Converters.Insert(i, settings.Converters[i]);
				}
			}
			if (settings._typeNameHandling.HasValue)
			{
				serializer.TypeNameHandling = settings.TypeNameHandling;
			}
			if (settings._metadataPropertyHandling.HasValue)
			{
				serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling;
			}
			if (settings._typeNameAssemblyFormatHandling.HasValue)
			{
				serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling;
			}
			if (settings._preserveReferencesHandling.HasValue)
			{
				serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling;
			}
			if (settings._referenceLoopHandling.HasValue)
			{
				serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling;
			}
			if (settings._missingMemberHandling.HasValue)
			{
				serializer.MissingMemberHandling = settings.MissingMemberHandling;
			}
			if (settings._objectCreationHandling.HasValue)
			{
				serializer.ObjectCreationHandling = settings.ObjectCreationHandling;
			}
			if (settings._nullValueHandling.HasValue)
			{
				serializer.NullValueHandling = settings.NullValueHandling;
			}
			if (settings._defaultValueHandling.HasValue)
			{
				serializer.DefaultValueHandling = settings.DefaultValueHandling;
			}
			if (settings._constructorHandling.HasValue)
			{
				serializer.ConstructorHandling = settings.ConstructorHandling;
			}
			if (settings._context.HasValue)
			{
				serializer.Context = settings.Context;
			}
			if (settings._checkAdditionalContent.HasValue)
			{
				serializer._checkAdditionalContent = settings._checkAdditionalContent;
			}
			if (settings.Error != null)
			{
				serializer.Error += settings.Error;
			}
			if (settings.ContractResolver != null)
			{
				serializer.ContractResolver = settings.ContractResolver;
			}
			if (settings.ReferenceResolverProvider != null)
			{
				serializer.ReferenceResolver = settings.ReferenceResolverProvider();
			}
			if (settings.TraceWriter != null)
			{
				serializer.TraceWriter = settings.TraceWriter;
			}
			if (settings.EqualityComparer != null)
			{
				serializer.EqualityComparer = settings.EqualityComparer;
			}
			if (settings.SerializationBinder != null)
			{
				serializer.SerializationBinder = settings.SerializationBinder;
			}
			if (settings._formatting.HasValue)
			{
				serializer._formatting = settings._formatting;
			}
			if (settings._dateFormatHandling.HasValue)
			{
				serializer._dateFormatHandling = settings._dateFormatHandling;
			}
			if (settings._dateTimeZoneHandling.HasValue)
			{
				serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling;
			}
			if (settings._dateParseHandling.HasValue)
			{
				serializer._dateParseHandling = settings._dateParseHandling;
			}
			if (settings._dateFormatStringSet)
			{
				serializer._dateFormatString = settings._dateFormatString;
				serializer._dateFormatStringSet = settings._dateFormatStringSet;
			}
			if (settings._floatFormatHandling.HasValue)
			{
				serializer._floatFormatHandling = settings._floatFormatHandling;
			}
			if (settings._floatParseHandling.HasValue)
			{
				serializer._floatParseHandling = settings._floatParseHandling;
			}
			if (settings._stringEscapeHandling.HasValue)
			{
				serializer._stringEscapeHandling = settings._stringEscapeHandling;
			}
			if (settings._culture != null)
			{
				serializer._culture = settings._culture;
			}
			if (settings._maxDepthSet)
			{
				serializer._maxDepth = settings._maxDepth;
				serializer._maxDepthSet = settings._maxDepthSet;
			}
		}

		[DebuggerStepThrough]
		public void Populate(TextReader reader, object target)
		{
			Populate(new JsonTextReader(reader), target);
		}

		[DebuggerStepThrough]
		public void Populate(JsonReader reader, object target)
		{
			PopulateInternal(reader, target);
		}

		internal virtual void PopulateInternal(JsonReader reader, object target)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			ValidationUtils.ArgumentNotNull(target, "target");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader)
		{
			return Deserialize(reader, null);
		}

		[DebuggerStepThrough]
		public object? Deserialize(TextReader reader, Type objectType)
		{
			return Deserialize(new JsonTextReader(reader), objectType);
		}

		[DebuggerStepThrough]
		public T? Deserialize<T>(JsonReader reader)
		{
			return (T)Deserialize(reader, typeof(T));
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader, Type? objectType)
		{
			return DeserializeInternal(reader, objectType);
		}

		internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
			return result;
		}

		internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString)
		{
			if (_culture != null && !_culture.Equals(reader.Culture))
			{
				previousCulture = reader.Culture;
				reader.Culture = _culture;
			}
			else
			{
				previousCulture = null;
			}
			if (_dateTimeZoneHandling.HasValue && reader.DateTimeZoneHandling != _dateTimeZoneHandling)
			{
				previousDateTimeZoneHandling = reader.DateTimeZoneHandling;
				reader.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault();
			}
			else
			{
				previousDateTimeZoneHandling = null;
			}
			if (_dateParseHandling.HasValue && reader.DateParseHandling != _dateParseHandling)
			{
				previousDateParseHandling = reader.DateParseHandling;
				reader.DateParseHandling = _dateParseHandling.GetValueOrDefault();
			}
			else
			{
				previousDateParseHandling = null;
			}
			if (_floatParseHandling.HasValue && reader.FloatParseHandling != _floatParseHandling)
			{
				previousFloatParseHandling = reader.FloatParseHandling;
				reader.FloatParseHandling = _floatParseHandling.GetValueOrDefault();
			}
			else
			{
				previousFloatParseHandling = null;
			}
			if (_maxDepthSet && reader.MaxDepth != _maxDepth)
			{
				previousMaxDepth = reader.MaxDepth;
				reader.MaxDepth = _maxDepth;
			}
			else
			{
				previousMaxDepth = null;
			}
			if (_dateFormatStringSet && reader.DateFormatString != _dateFormatString)
			{
				previousDateFormatString = reader.DateFormatString;
				reader.DateFormatString = _dateFormatString;
			}
			else
			{
				previousDateFormatString = null;
			}
			if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable == null && _contractResolver is DefaultContractResolver defaultContractResolver)
			{
				jsonTextReader.PropertyNameTable = defaultContractResolver.GetNameTable();
			}
		}

		private void ResetReader(JsonReader reader, CultureInfo? previousCulture, DateTimeZoneHandling? previousDateTimeZoneHandling, DateParseHandling? previousDateParseHandling, FloatParseHandling? previousFloatParseHandling, int? previousMaxDepth, string? previousDateFormatString)
		{
			if (previousCulture != null)
			{
				reader.Culture = previousCulture;
			}
			if (previousDateTimeZoneHandling.HasValue)
			{
				reader.DateTimeZoneHandling = previousDateTimeZoneHandling.GetValueOrDefault();
			}
			if (previousDateParseHandling.HasValue)
			{
				reader.DateParseHandling = previousDateParseHandling.GetValueOrDefault();
			}
			if (previousFloatParseHandling.HasValue)
			{
				reader.FloatParseHandling = previousFloatParseHandling.GetValueOrDefault();
			}
			if (_maxDepthSet)
			{
				reader.MaxDepth = previousMaxDepth;
			}
			if (_dateFormatStringSet)
			{
				reader.DateFormatString = previousDateFormatString;
			}
			if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable != null && _contractResolver is DefaultContractResolver defaultContractResolver && jsonTextReader.PropertyNameTable == defaultContractResolver.GetNameTable())
			{
				jsonTextReader.PropertyNameTable = null;
			}
		}

		public void Serialize(TextWriter textWriter, object? value)
		{
			Serialize(new JsonTextWriter(textWriter), value);
		}

		public void Serialize(JsonWriter jsonWriter, object? value, Type? objectType)
		{
			SerializeInternal(jsonWriter, value, objectType);
		}

		public void Serialize(TextWriter textWriter, object? value, Type objectType)
		{
			Serialize(new JsonTextWriter(textWriter), value, objectType);
		}

		public void Serialize(JsonWriter jsonWriter, object? value)
		{
			SerializeInternal(jsonWriter, value, null);
		}

		private TraceJsonReader CreateTraceJsonReader(JsonReader reader)
		{
			TraceJsonReader traceJsonReader = new TraceJsonReader(reader);
			if (reader.TokenType != 0)
			{
				traceJsonReader.WriteCurrentToken();
			}
			return traceJsonReader;
		}

		internal virtual void SerializeInternal(JsonWriter jsonWriter, object? value, Type? objectType)
		{
			ValidationUtils.ArgumentNotNull(jsonWriter, "jsonWriter");
			Formatting? formatting = null;
			if (_formatting.HasValue && jsonWriter.Formatting != _formatting)
			{
				formatting = jsonWriter.Formatting;
				jsonWriter.Formatting = _formatting.GetValueOrDefault();
			}
			DateFormatHandling? dateFormatHandling = null;
			if (_dateFormatHandling.HasValue && jsonWriter.DateFormatHandling != _dateFormatHandling)
			{
				dateFormatHandling = jsonWriter.DateFormatHandling;
				jsonWriter.DateFormatHandling = _dateFormatHandling.GetValueOrDefault();
			}
			DateTimeZoneHandling? dateTimeZoneHandling = null;
			if (_dateTimeZoneHandling.HasValue && jsonWriter.DateTimeZoneHandling != _dateTimeZoneHandling)
			{
				dateTimeZoneHandling = jsonWriter.DateTimeZoneHandling;
				jsonWriter.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault();
			}
			FloatFormatHandling? floatFormatHandling = null;
			if (_floatFormatHandling.HasValue && jsonWriter.FloatFormatHandling != _floatFormatHandling)
			{
				floatFormatHandling = jsonWriter.FloatFormatHandling;
				jsonWriter.FloatFormatHandling = _floatFormatHandling.GetValueOrDefault();
			}
			StringEscapeHandling? stringEscapeHandling = null;
			if (_stringEscapeHandling.HasValue && jsonWriter.StringEscapeHandling != _stringEscapeHandling)
			{
				stringEscapeHandling = jsonWriter.StringEscapeHandling;
				jsonWriter.StringEscapeHandling = _stringEscapeHandling.GetValueOrDefault();
			}
			CultureInfo cultureInfo = null;
			if (_culture != null && !_culture.Equals(jsonWriter.Culture))
			{
				cultureInfo = jsonWriter.Culture;
				jsonWriter.Culture = _culture;
			}
			string dateFormatString = null;
			if (_dateFormatStringSet && jsonWriter.DateFormatString != _dateFormatString)
			{
				dateFormatString = jsonWriter.DateFormatString;
				jsonWriter.DateFormatString = _dateFormatString;
			}
			TraceJsonWriter traceJsonWriter = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? new TraceJsonWriter(jsonWriter) : null);
			new JsonSerializerInternalWriter(this).Serialize(traceJsonWriter ?? jsonWriter, value, objectType);
			if (traceJsonWriter != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonWriter.GetSerializedJsonMessage(), null);
			}
			if (formatting.HasValue)
			{
				jsonWriter.Formatting = formatting.GetValueOrDefault();
			}
			if (dateFormatHandling.HasValue)
			{
				jsonWriter.DateFormatHandling = dateFormatHandling.GetValueOrDefault();
			}
			if (dateTimeZoneHandling.HasValue)
			{
				jsonWriter.DateTimeZoneHandling = dateTimeZoneHandling.GetValueOrDefault();
			}
			if (floatFormatHandling.HasValue)
			{
				jsonWriter.FloatFormatHandling = floatFormatHandling.GetValueOrDefault();
			}
			if (stringEscapeHandling.HasValue)
			{
				jsonWriter.StringEscapeHandling = stringEscapeHandling.GetValueOrDefault();
			}
			if (_dateFormatStringSet)
			{
				jsonWriter.DateFormatString = dateFormatString;
			}
			if (cultureInfo != null)
			{
				jsonWriter.Culture = cultureInfo;
			}
		}

		internal IReferenceResolver GetReferenceResolver()
		{
			if (_referenceResolver == null)
			{
				_referenceResolver = new DefaultReferenceResolver();
			}
			return _referenceResolver;
		}

		internal JsonConverter? GetMatchingConverter(Type type)
		{
			return GetMatchingConverter(_converters, type);
		}

		internal static JsonConverter? GetMatchingConverter(IList<JsonConverter>? converters, Type objectType)
		{
			if (converters != null)
			{
				for (int i = 0; i < converters.Count; i++)
				{
					JsonConverter jsonConverter = converters[i];
					if (jsonConverter.CanConvert(objectType))
					{
						return jsonConverter;
					}
				}
			}
			return null;
		}

		internal void OnError(ErrorEventArgs e)
		{
			this.Error?.Invoke(this, e);
		}
	}
	public class JsonSerializerSettings
	{
		internal const ReferenceLoopHandling DefaultReferenceLoopHandling = ReferenceLoopHandling.Error;

		internal const MissingMemberHandling DefaultMissingMemberHandling = MissingMemberHandling.Ignore;

		internal const NullValueHandling DefaultNullValueHandling = NullValueHandling.Include;

		internal const DefaultValueHandling DefaultDefaultValueHandling = DefaultValueHandling.Include;

		internal const ObjectCreationHandling DefaultObjectCreationHandling = ObjectCreationHandling.Auto;

		internal const PreserveReferencesHandling DefaultPreserveReferencesHandling = PreserveReferencesHandling.None;

		internal const ConstructorHandling DefaultConstructorHandling = ConstructorHandling.Default;

		internal const TypeNameHandling DefaultTypeNameHandling = TypeNameHandling.None;

		internal const MetadataPropertyHandling DefaultMetadataPropertyHandling = MetadataPropertyHandling.Default;

		internal static readonly StreamingContext DefaultContext;

		internal const Formatting DefaultFormatting = Formatting.None;

		internal const DateFormatHandling DefaultDateFormatHandling = DateFormatHandling.IsoDateFormat;

		internal const DateTimeZoneHandling DefaultDateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind;

		internal const DateParseHandling DefaultDateParseHandling = DateParseHandling.DateTime;

		internal const FloatParseHandling DefaultFloatParseHandling = FloatParseHandling.Double;

		internal const FloatFormatHandling DefaultFloatFormatHandling = FloatFormatHandling.String;

		internal const StringEscapeHandling DefaultStringEscapeHandling = StringEscapeHandling.Default;

		internal const TypeNameAssemblyFormatHandling DefaultTypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple;

		internal static readonly CultureInfo DefaultCulture;

		internal const bool DefaultCheckAdditionalContent = false;

		internal const string DefaultDateFormatString = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";

		internal const int DefaultMaxDepth = 64;

		internal Formatting? _formatting;

		internal DateFormatHandling? _dateFormatHandling;

		internal DateTimeZoneHandling? _dateTimeZoneHandling;

		internal DateParseHandling? _dateParseHandling;

		internal FloatFormatHandling? _floatFormatHandling;

		internal FloatParseHandling? _floatParseHandling;

		internal StringEscapeHandling? _stringEscapeHandling;

		internal CultureInfo? _culture;

		internal bool? _checkAdditionalContent;

		internal int? _maxDepth;

		internal bool _maxDepthSet;

		internal string? _dateFormatString;

		internal bool _dateFormatStringSet;

		internal TypeNameAssemblyFormatHandling? _typeNameAssemblyFormatHandling;

		internal DefaultValueHandling? _defaultValueHandling;

		internal PreserveReferencesHandling? _preserveReferencesHandling;

		internal NullValueHandling? _nullValueHandling;

		internal ObjectCreationHandling? _objectCreationHandling;

		internal MissingMemberHandling? _missingMemberHandling;

		internal ReferenceLoopHandling? _referenceLoopHandling;

		internal StreamingContext? _context;

		internal ConstructorHandling? _constructorHandling;

		internal TypeNameHandling? _typeNameHandling;

		internal MetadataPropertyHandling? _metadataPropertyHandling;

		public ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_referenceLoopHandling = value;
			}
		}

		public MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling.GetValueOrDefault();
			}
			set
			{
				_missingMemberHandling = value;
			}
		}

		public ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling.GetValueOrDefault();
			}
			set
			{
				_objectCreationHandling = value;
			}
		}

		public NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling.GetValueOrDefault();
			}
			set
			{
				_nullValueHandling = value;
			}
		}

		public DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling.GetValueOrDefault();
			}
			set
			{
				_defaultValueHandling = value;
			}
		}

		public IList<JsonConverter> Converters { get; set; }

		public PreserveReferencesHandling PreserveReferencesHandling
		{
			get
			{
				return _preserveReferencesHandling.GetValueOrDefault();
			}
			set
			{
				_preserveReferencesHandling = value;
			}
		}

		public TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling.GetValueOrDefault();
			}
			set
			{
				_typeNameHandling = value;
			}
		}

		public MetadataPropertyHandling MetadataPropertyHandling
		{
			get
			{
				return _metadataPropertyHandling.GetValueOrDefault();
			}
			set
			{
				_metadataPropertyHandling = value;
			}
		}

		[Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")]
		public FormatterAssemblyStyle TypeNameAssemblyFormat
		{
			get
			{
				return (FormatterAssemblyStyle)TypeNameAssemblyFormatHandling;
			}
			set
			{
				TypeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value;
			}
		}

		public TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling
		{
			get
			{
				return _typeNameAssemblyFormatHandling.GetValueOrDefault();
			}
			set
			{
				_typeNameAssemblyFormatHandling = value;
			}
		}

		public ConstructorHandling ConstructorHandling
		{
			get
			{
				return _constructorHandling.GetValueOrDefault();
			}
			set
			{
				_constructorHandling = value;
			}
		}

		public IContractResolver? ContractResolver { get; set; }

		public IEqualityComparer? EqualityComparer { get; set; }

		[Obsolete("Refer

LifeSync-Games-Valheim.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using LifeSync.Valheim.Config;
using LifeSync.Valheim.Controllers;
using LifeSync.Valheim.Models;
using LifeSync.Valheim.Services;
using LifeSync.Valheim.UI;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LifeSync-Games-Valheim")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LifeSync-Games-Valheim")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ae94fb50-7a19-489c-90d1-142ac4878a2c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LifeSync.Valheim
{
	[BepInPlugin("com.lifesyncgames.valheim", "LifeSyncGames Plugin", "0.1.0")]
	public class Main : BaseUnityPlugin
	{
		public static Harmony Harmony;

		public static UserLifeSyncController Users;

		public static PointsService Points;

		public static BuffService Buffs;

		public static SessionTrackingService SessionTracking;

		private GameObject uiRoot;

		public static ConfigEntry<float> LevelsPerPoint;

		private void Awake()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Expected O, but got Unknown
			Game.isModded = true;
			try
			{
				_ = typeof(JsonConvert).Assembly;
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Newtonsoft error: " + ex.Message));
			}
			LevelsPerPoint = ((BaseUnityPlugin)this).Config.Bind<float>("LifeSync", "LevelsPerPoint", 1f, "How many levels are gained per point spent in the UI. Default is 1 (1 point = 1 level, 2 points = 2 levels, etc).");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"[LifeSync] starting...");
			Harmony = new Harmony("com.lifesyncgames.valheim");
			Harmony.PatchAll(Assembly.GetExecutingAssembly());
			Users = new UserLifeSyncController();
			Points = new PointsService(() => Users.UserLifeSyncModel);
			Buffs = new BuffService(() => Users.UserLifeSyncModel);
			Buffs.InitializeEffectService();
			uiRoot = new GameObject("LifeSync.UI");
			uiRoot.AddComponent<LoginUI>();
			uiRoot.AddComponent<PointsUI>();
			GameObject val = new GameObject("LifeSync.SessionTracking");
			SessionTracking = val.AddComponent<SessionTrackingService>();
			Object.DontDestroyOnLoad((Object)val);
			uiRoot.AddComponent<LifeSyncQuickAccessUI>();
			Object.DontDestroyOnLoad((Object)(object)uiRoot);
			Users.LoadCredentials();
		}

		private void Update()
		{
		}

		private void OnDestroy()
		{
			try
			{
				Buffs?.SaveActiveBuffs();
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Error al guardar buffs: " + ex.Message));
			}
		}

		private void OnApplicationQuit()
		{
			try
			{
				Buffs?.SaveActiveBuffs();
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("[LifeSync] Error al guardar buffs: " + ex.Message));
			}
		}
	}
}
namespace LifeSync.Valheim.UI
{
	internal class LoginUI : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <CenterMousePositionCoroutine>d__23 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public LoginUI <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CenterMousePositionCoroutine>d__23(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				LoginUI loginUI = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					try
					{
						int x = Screen.width / 2;
						int y = Screen.height / 2;
						loginUI.SetCursorPosition(x, y);
					}
					catch (Exception ex)
					{
						Debug.LogWarning((object)("[LifeSync] Error al centrar el mouse: " + ex.Message));
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <LoginFlow>d__16 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public LoginUI <>4__this;

			public string user;

			public string pass;

			private Task<int> <tCheck>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoginFlow>d__16(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<tCheck>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				LoginUI loginUI = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					loginUI.isSubmitting = true;
					loginUI.statusText = "Checking credentials...";
					Debug.Log((object)("[LifeSync][LOGIN] Intentando login: " + user));
					<tCheck>5__2 = Main.Users.UserCheck(user, pass);
					<>2__current = WaitTask(<tCheck>5__2);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					switch (<tCheck>5__2.Result)
					{
					case 1:
					{
						Debug.Log((object)("[LifeSync][LOGIN] Autenticación OK: " + user));
						loginUI.statusText = "Loading user...";
						Task task = Main.Users.SaveUserLifeSync(user, pass);
						<>2__current = WaitTask(task);
						<>1__state = 2;
						return true;
					}
					case 3:
						Debug.LogWarning((object)"[LifeSync][LOGIN] Usuario o contraseña vacíos.");
						loginUI.statusText = "Please enter username and password.";
						break;
					default:
						Debug.LogWarning((object)("[LifeSync][LOGIN] Credenciales inválidas para: " + user));
						loginUI.statusText = "Invalid credentials.";
						break;
					}
					break;
				case 2:
				{
					<>1__state = -1;
					loginUI.isLoggedIn = true;
					loginUI.showLogin = false;
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
					loginUI.ResumeGame();
					Chat instance = Chat.instance;
					if (instance != null)
					{
						((Terminal)instance).AddString("[LifeSync] Welcome, " + user);
					}
					Object.FindFirstObjectByType<PointsUI>()?.Open();
					break;
				}
				}
				loginUI.isSubmitting = false;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <ResetCursorPosition>d__26 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ResetCursorPosition>d__26(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Cursor.lockState = (CursorLockMode)1;
					Cursor.lockState = (CursorLockMode)0;
					Cursor.lockState = (CursorLockMode)1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <WaitTask>d__17 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Task task;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <WaitTask>d__17(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (!task.IsCompleted)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				if (task.Exception != null)
				{
					throw task.Exception;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private UserLifeSyncController userCtrl = new UserLifeSyncController();

		public bool showLogin;

		private string username = "";

		private string password = "";

		public bool isLoggedIn;

		private bool initialized;

		private bool isSubmitting;

		private string statusText = "";

		private Rect windowRect = new Rect(20f, 20f, 300f, 220f);

		public static void ForceLogout()
		{
			LoginUI loginUI = Object.FindFirstObjectByType<LoginUI>();
			if ((Object)(object)loginUI != (Object)null)
			{
				loginUI.ApplyLogoutUI();
			}
		}

		public void ApplyLogoutUI()
		{
			isLoggedIn = false;
			showLogin = false;
			username = string.Empty;
			password = string.Empty;
			statusText = "Logged out.";
			if (!showLogin)
			{
				Cursor.visible = false;
				Cursor.lockState = (CursorLockMode)1;
				ResumeGame();
			}
		}

		private void Start()
		{
			if (initialized)
			{
				return;
			}
			try
			{
				Task<int> task = userCtrl.LoadCredentials();
				((MonoBehaviour)this).StartCoroutine(WaitTask(task));
				task.ContinueWith(delegate(Task<int> t)
				{
					if (!t.IsFaulted && t.Result > 0)
					{
						isLoggedIn = true;
						showLogin = false;
						statusText = "User logged in!";
					}
				});
			}
			catch (Exception ex)
			{
				Debug.LogError((object)((object)this).Equals((object?)("[LifeSync] Error initializing LoginUI: " + ex.Message)));
			}
		}

		public void ToggleLoginWindow()
		{
			showLogin = !showLogin;
			Cursor.visible = showLogin;
			Cursor.lockState = (CursorLockMode)((!showLogin) ? 1 : 0);
			if (showLogin)
			{
				PauseGame();
				return;
			}
			((MonoBehaviour)this).StartCoroutine(ResetCursorPosition());
			ResumeGame();
		}

		private void Update()
		{
			if (Input.GetKeyDown((KeyCode)288) && Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				if (!isLoggedIn)
				{
					ToggleLoginWindow();
				}
				else
				{
					PointsUI pointsUI = Object.FindFirstObjectByType<PointsUI>();
					if ((Object)(object)pointsUI != (Object)null)
					{
						pointsUI.Open();
					}
				}
			}
			if (showLogin)
			{
				Cursor.visible = true;
				Cursor.lockState = (CursorLockMode)0;
			}
		}

		private void OnGUI()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Invalid comparison between Unknown and I4
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				if (!initialized)
				{
					((Rect)(ref windowRect)).x = ((float)Screen.width - ((Rect)(ref windowRect)).width) / 2f;
					((Rect)(ref windowRect)).y = ((float)Screen.height - ((Rect)(ref windowRect)).height) / 2f;
					initialized = true;
				}
				if (showLogin && (int)Event.current.type == 4 && (int)Event.current.keyCode == 27)
				{
					ToggleLoginWindow();
					Event.current.Use();
				}
				else if (showLogin)
				{
					windowRect = GUILayout.Window(7701, windowRect, new WindowFunction(DrawLoginWindow), "Login to LifeSync", Array.Empty<GUILayoutOption>());
				}
			}
		}

		private void DrawLoginWindow(int id)
		{
			GUI.enabled = !isSubmitting;
			GUILayout.Label("Username:", Array.Empty<GUILayoutOption>());
			username = GUILayout.TextField(username, 64, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Password:", Array.Empty<GUILayoutOption>());
			password = GUILayout.PasswordField(password, '*', 64, Array.Empty<GUILayoutOption>());
			if (GUILayout.Button(isSubmitting ? "Logging in..." : "Login to LifeSync-Games", Array.Empty<GUILayoutOption>()) && !isSubmitting)
			{
				((MonoBehaviour)this).StartCoroutine(LoginFlow(username, password));
			}
			if (GUILayout.Button("Cancel", Array.Empty<GUILayoutOption>()))
			{
				showLogin = false;
				Cursor.visible = false;
				Cursor.lockState = (CursorLockMode)1;
				((MonoBehaviour)this).StartCoroutine(ResetCursorPosition());
				ResumeGame();
			}
			GUI.enabled = true;
			if (!string.IsNullOrEmpty(statusText))
			{
				GUILayout.Space(6f);
				GUILayout.Label(statusText, Array.Empty<GUILayoutOption>());
			}
			GUI.DragWindow();
		}

		[IteratorStateMachine(typeof(<LoginFlow>d__16))]
		private IEnumerator LoginFlow(string user, string pass)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoginFlow>d__16(0)
			{
				<>4__this = this,
				user = user,
				pass = pass
			};
		}

		[IteratorStateMachine(typeof(<WaitTask>d__17))]
		private static IEnumerator WaitTask(Task task)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <WaitTask>d__17(0)
			{
				task = task
			};
		}

		private void PauseGame()
		{
			try
			{
				if (!Game.IsPaused())
				{
					Game.Pause();
					Cursor.visible = true;
					Cursor.lockState = (CursorLockMode)0;
					BlockCamera();
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo pausar el juego: " + ex.Message));
			}
		}

		private void ResumeGame()
		{
			try
			{
				if (Game.IsPaused())
				{
					Game.Unpause();
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
					UnblockCamera();
					RestoreMousePosition();
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo reanudar el juego: " + ex.Message));
			}
		}

		private void BlockCamera()
		{
			try
			{
				if ((Object)(object)GameCamera.instance != (Object)null)
				{
					((Behaviour)GameCamera.instance).enabled = false;
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo bloquear la cámara: " + ex.Message));
			}
		}

		private void UnblockCamera()
		{
			try
			{
				if ((Object)(object)GameCamera.instance != (Object)null)
				{
					((Behaviour)GameCamera.instance).enabled = true;
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo desbloquear la cámara: " + ex.Message));
			}
		}

		private void RestoreMousePosition()
		{
			try
			{
				((MonoBehaviour)this).StartCoroutine(CenterMousePositionCoroutine());
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo centrar el mouse: " + ex.Message));
			}
		}

		[IteratorStateMachine(typeof(<CenterMousePositionCoroutine>d__23))]
		private IEnumerator CenterMousePositionCoroutine()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CenterMousePositionCoroutine>d__23(0)
			{
				<>4__this = this
			};
		}

		[DllImport("user32.dll")]
		private static extern bool SetCursorPos(int x, int y);

		private void SetCursorPosition(int x, int y)
		{
			SetCursorPos(x, y);
		}

		[IteratorStateMachine(typeof(<ResetCursorPosition>d__26))]
		private IEnumerator ResetCursorPosition()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ResetCursorPosition>d__26(0);
		}
	}
	internal class LifeSyncQuickAccessUI : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <CheckInitialLoginStatus>d__9 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public LifeSyncQuickAccessUI <>4__this;

			private Task<bool> <t>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CheckInitialLoginStatus>d__9(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<t>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				LifeSyncQuickAccessUI lifeSyncQuickAccessUI = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					lifeSyncQuickAccessUI.checking = true;
					<t>5__2 = lifeSyncQuickAccessUI.userCtrl.IsLoggedInAsync();
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (!<t>5__2.IsCompleted)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				lifeSyncQuickAccessUI.isLoggedIn = !<t>5__2.IsFaulted && <t>5__2.Result;
				lifeSyncQuickAccessUI.statusText = (lifeSyncQuickAccessUI.isLoggedIn ? "Conectado" : "Desconectado");
				lifeSyncQuickAccessUI.checking = false;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <CheckLoginStatus>d__11 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public LifeSyncQuickAccessUI <>4__this;

			private Task<bool> <t>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CheckLoginStatus>d__11(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<t>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				LifeSyncQuickAccessUI lifeSyncQuickAccessUI = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					lifeSyncQuickAccessUI.checking = true;
					<t>5__2 = lifeSyncQuickAccessUI.userCtrl.IsLoggedInAsync();
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (!<t>5__2.IsCompleted)
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				bool flag = !<t>5__2.IsFaulted && <t>5__2.Result;
				if (flag != lifeSyncQuickAccessUI.isLoggedIn)
				{
					lifeSyncQuickAccessUI.isLoggedIn = flag;
					lifeSyncQuickAccessUI.statusText = (lifeSyncQuickAccessUI.isLoggedIn ? "Conectado" : "Desconectado");
				}
				lifeSyncQuickAccessUI.checking = false;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private UserLifeSyncController userCtrl = new UserLifeSyncController();

		private bool checking;

		private GUIStyle statusStyle;

		private bool stylesInitialized;

		private Rect statusRect;

		private bool isLoggedIn;

		private string statusText = "";

		private void Start()
		{
			InitializeButtonPositions();
			((MonoBehaviour)this).StartCoroutine(CheckInitialLoginStatus());
		}

		private void InitializeButtonPositions()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			statusRect = new Rect((float)(Screen.width - 220), 20f, 200f, 20f);
		}

		[IteratorStateMachine(typeof(<CheckInitialLoginStatus>d__9))]
		private IEnumerator CheckInitialLoginStatus()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CheckInitialLoginStatus>d__9(0)
			{
				<>4__this = this
			};
		}

		private void Update()
		{
			if ((float)Screen.width != ((Rect)(ref statusRect)).x + ((Rect)(ref statusRect)).width + 20f)
			{
				InitializeButtonPositions();
			}
			if (!checking && Time.frameCount % 300 == 0)
			{
				((MonoBehaviour)this).StartCoroutine(CheckLoginStatus());
			}
		}

		[IteratorStateMachine(typeof(<CheckLoginStatus>d__11))]
		private IEnumerator CheckLoginStatus()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CheckLoginStatus>d__11(0)
			{
				<>4__this = this
			};
		}

		private void InitializeStyles()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (!stylesInitialized)
			{
				statusStyle = new GUIStyle(GUI.skin.label);
				statusStyle.fontSize = 12;
				statusStyle.normal.textColor = Color.white;
				stylesInitialized = true;
			}
		}

		private void OnGUI()
		{
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				InitializeStyles();
				InitializeButtonPositions();
				DrawKeybindText();
				DrawStatusText();
			}
		}

		private void DrawKeybindText()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			GUIStyle val = new GUIStyle(GUI.skin.label)
			{
				fontSize = 9
			};
			val.normal.textColor = new Color(0.8f, 0.8f, 0.8f, 0.7f);
			val.alignment = (TextAnchor)6;
			GUIStyle val2 = val;
			string text = ((!isLoggedIn) ? "LifeSync-Games Mod\nF7: Login" : "LifeSync-Games Mod\nF7: Menu");
			GUI.Label(new Rect(20f, (float)(Screen.height - 100), 250f, 80f), text, val2);
		}

		private void DrawStatusText()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			Color textColor = statusStyle.normal.textColor;
			if (isLoggedIn)
			{
				statusStyle.normal.textColor = Color.green;
			}
			else
			{
				statusStyle.normal.textColor = Color.red;
			}
			GUI.Label(statusRect, statusText, statusStyle);
			statusStyle.normal.textColor = textColor;
		}
	}
	internal class PointsUI : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <CenterMousePositionCoroutine>d__39 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public PointsUI <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CenterMousePositionCoroutine>d__39(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				PointsUI pointsUI = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					try
					{
						int num2 = Screen.width / 2;
						int num3 = Screen.height / 2;
						pointsUI.SetCursorPosition(num2, num3);
						Debug.Log((object)$"[LifeSync] Mouse centrado en: {num2}, {num3}");
					}
					catch (Exception ex)
					{
						Debug.LogWarning((object)("[LifeSync] Error al centrar el mouse: " + ex.Message));
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <LoadLogoCoroutine>d__22 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			private string[] <>7__wrap1;

			private int <>7__wrap2;

			private byte[] <fileData>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadLogoCoroutine>d__22(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>7__wrap1 = null;
				<fileData>5__4 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0270: Unknown result type (might be due to invalid IL or missing references)
				//IL_027a: Expected O, but got Unknown
				int num = <>1__state;
				if (num != 0)
				{
					if (num != 1)
					{
						return false;
					}
					<>1__state = -1;
					bool flag = false;
					logoTexture = new Texture2D(2, 2);
					try
					{
						Type type = Type.GetType("UnityEngine.ImageConversion, UnityEngine.ImageConversionModule");
						if (type != null)
						{
							MethodInfo method = type.GetMethod("LoadImage", new Type[2]
							{
								typeof(Texture2D),
								typeof(byte[])
							});
							if (method != null)
							{
								method.Invoke(null, new object[2] { logoTexture, <fileData>5__4 });
								flag = ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2;
								Debug.Log((object)$"[LifeSync] Logo cargado con ImageConversion: {((Texture)logoTexture).width}x{((Texture)logoTexture).height}");
							}
						}
					}
					catch (Exception ex)
					{
						Debug.LogWarning((object)("[LifeSync] ImageConversion no disponible: " + ex.Message));
					}
					if (!flag)
					{
						try
						{
							MethodInfo method2 = typeof(Texture2D).GetMethod("LoadImage", new Type[1] { typeof(byte[]) });
							if (method2 != null)
							{
								flag = (bool)method2.Invoke(logoTexture, new object[1] { <fileData>5__4 });
							}
						}
						catch (Exception ex2)
						{
							Debug.LogWarning((object)("[LifeSync] LoadImage no disponible: " + ex2.Message));
						}
					}
					if (flag && (Object)(object)logoTexture != (Object)null && ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2)
					{
						logoLoaded = true;
						return false;
					}
					if ((Object)(object)logoTexture != (Object)null)
					{
						Object.Destroy((Object)(object)logoTexture);
						logoTexture = null;
					}
					<fileData>5__4 = null;
					goto IL_041f;
				}
				<>1__state = -1;
				string text = null;
				string text2 = null;
				try
				{
					text = Assembly.GetExecutingAssembly().Location;
					text2 = Path.GetDirectoryName(text);
					Debug.Log((object)("[LifeSync] Assembly path: " + text));
					Debug.Log((object)("[LifeSync] Assembly directory: " + text2));
				}
				catch (Exception ex3)
				{
					Debug.LogError((object)("[LifeSync] Error al obtener ruta del assembly: " + ex3.Message));
					logoLoaded = true;
					return false;
				}
				string[] array = new string[6]
				{
					Path.Combine(text2, "ITO-iso.png"),
					Path.Combine(text2, "LifeSync-Games-Valheim", "ITO-iso.png"),
					Path.Combine(Path.GetDirectoryName(Application.dataPath), "BepInEx", "plugins", "LifeSync-Games-Valheim", "ITO-iso.png"),
					Path.Combine(Path.GetDirectoryName(Application.dataPath), "BepInEx", "plugins", "ITO-iso.png"),
					Path.Combine(text2, "..", "ITO-iso.png"),
					Path.Combine(text2, "..", "..", "ITO-iso.png")
				};
				for (int i = 0; i < array.Length; i++)
				{
					try
					{
						array[i] = Path.GetFullPath(array[i]);
					}
					catch (Exception ex4)
					{
						Debug.LogWarning((object)("[LifeSync] Error al normalizar ruta " + array[i] + ": " + ex4.Message));
					}
				}
				Debug.Log((object)$"[LifeSync] Buscando logo en {array.Length} ubicaciones posibles:");
				string[] array2 = array;
				foreach (string text3 in array2)
				{
					Debug.Log((object)$"[LifeSync]   - {text3} (existe: {File.Exists(text3)})");
				}
				<>7__wrap1 = array;
				<>7__wrap2 = 0;
				goto IL_042d;
				IL_042d:
				if (<>7__wrap2 < <>7__wrap1.Length)
				{
					string text4 = <>7__wrap1[<>7__wrap2];
					if (File.Exists(text4))
					{
						Debug.Log((object)("[LifeSync] Intentando cargar logo desde: " + text4));
						<fileData>5__4 = null;
						try
						{
							<fileData>5__4 = File.ReadAllBytes(text4);
						}
						catch (Exception ex5)
						{
							Debug.LogWarning((object)("[LifeSync] Error al leer archivo " + text4 + ": " + ex5.Message));
							goto IL_041f;
						}
						if (<fileData>5__4 != null && <fileData>5__4.Length != 0)
						{
							<>2__current = null;
							<>1__state = 1;
							return true;
						}
					}
					goto IL_041f;
				}
				<>7__wrap1 = null;
				Debug.LogWarning((object)"[LifeSync] No se pudo cargar ITO-iso.png");
				logoLoaded = true;
				return false;
				IL_041f:
				<>7__wrap2++;
				goto IL_042d;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <ResetCursorPosition>d__46 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ResetCursorPosition>d__46(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Cursor.lockState = (CursorLockMode)1;
					Cursor.lockState = (CursorLockMode)0;
					Cursor.lockState = (CursorLockMode)1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public bool open;

		private Rect win;

		private int selectedTab;

		private readonly string[] tabNames = new string[3] { "Subir Nivel", "Potenciadores", "Sesiones" };

		private GUIStyle tabStyle;

		private GUIStyle activeTabStyle;

		private GUIStyle boxStyle;

		private bool stylesInitialized;

		private Vector2 scrollPosition = Vector2.zero;

		private UserLifeSyncController userCtrl = new UserLifeSyncController();

		private static Texture2D texBg;

		private static Texture2D texFill;

		private static Texture2D texPreview;

		private static Texture2D logoTexture;

		private static bool logoLoaded = false;

		private readonly Dictionary<SkillType, float> previewPerSkill = new Dictionary<SkillType, float>();

		private const float defaultPreview = 0.2f;

		private static readonly BindingFlags BF = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;

		private readonly Dictionary<string, SkillType[]> attributeMap;

		private static bool TryGetLevelAndAccumulator(Skills skills, SkillType type, out int levelI, out float frac)
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			levelI = 0;
			frac = 0f;
			FieldInfo field = typeof(Skills).GetField("m_skills", BF);
			IEnumerable enumerable = ((field != null) ? (field.GetValue(skills) as IEnumerable) : null);
			if (enumerable == null)
			{
				return false;
			}
			foreach (object item in enumerable)
			{
				FieldInfo field2 = item.GetType().GetField("m_info", BF);
				object obj = ((field2 != null) ? field2.GetValue(item) : null);
				if (obj == null)
				{
					continue;
				}
				FieldInfo field3 = obj.GetType().GetField("m_skill", BF);
				if (!(field3 == null) && (SkillType)field3.GetValue(obj) == type)
				{
					FieldInfo field4 = item.GetType().GetField("m_level", BF);
					FieldInfo field5 = item.GetType().GetField("m_accumulator", BF);
					if (field4 == null || field5 == null)
					{
						return false;
					}
					levelI = Mathf.FloorToInt((float)field4.GetValue(item));
					frac = Mathf.Clamp01((float)field5.GetValue(item));
					return true;
				}
			}
			return false;
		}

		private void EnsureTextures()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Expected O, but got Unknown
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)texBg == (Object)null)
			{
				texBg = new Texture2D(1, 1);
				texBg.SetPixel(0, 0, new Color(0f, 0f, 0f, 0.35f));
				texBg.Apply();
				texFill = new Texture2D(1, 1);
				texFill.SetPixel(0, 0, new Color(0.2f, 0.8f, 0.2f, 0.9f));
				texFill.Apply();
				texPreview = new Texture2D(1, 1);
				texPreview.SetPixel(0, 0, new Color(1f, 0.9f, 0.2f, 0.65f));
				texPreview.Apply();
			}
			if (!logoLoaded)
			{
				LoadLogo();
			}
		}

		private void LoadLogo()
		{
			((MonoBehaviour)this).StartCoroutine(LoadLogoCoroutine());
		}

		[IteratorStateMachine(typeof(<LoadLogoCoroutine>d__22))]
		private IEnumerator LoadLogoCoroutine()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadLogoCoroutine>d__22(0);
		}

		public void Open()
		{
			open = true;
			Cursor.visible = true;
			Cursor.lockState = (CursorLockMode)0;
			PauseGame();
			InitializeWindow();
		}

		private void InitializeWindow()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			float num = Screen.width;
			float num2 = Screen.height;
			float num3 = Mathf.Min(600f, num * 0.4f);
			float num4 = Mathf.Min(700f, num2 * 0.6f);
			win = new Rect((num - num3) / 2f, (num2 - num4) / 2f, num3, num4);
		}

		public void Close()
		{
			open = false;
			Cursor.visible = false;
			Cursor.lockState = (CursorLockMode)1;
			((MonoBehaviour)this).StartCoroutine(ResetCursorPosition());
			ResumeGame();
		}

		private void Update()
		{
			if (!((Object)(object)Player.m_localPlayer == (Object)null) && open)
			{
				Cursor.visible = true;
				Cursor.lockState = (CursorLockMode)0;
				Main.Buffs?.UpdateActiveBuffs();
			}
		}

		private void InitializeStyles()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Expected O, but got Unknown
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Expected O, but got Unknown
			if (!stylesInitialized)
			{
				tabStyle = new GUIStyle(GUI.skin.button);
				tabStyle.fontSize = 14;
				tabStyle.normal.textColor = Color.white;
				tabStyle.hover.textColor = Color.yellow;
				tabStyle.padding = new RectOffset(10, 10, 8, 8);
				tabStyle.margin = new RectOffset(2, 2, 0, 0);
				activeTabStyle = new GUIStyle(tabStyle);
				activeTabStyle.normal.background = GUI.skin.button.active.background;
				activeTabStyle.normal.textColor = Color.yellow;
				boxStyle = new GUIStyle(GUI.skin.box);
				boxStyle.padding = new RectOffset(8, 8, 8, 8);
				boxStyle.margin = new RectOffset(4, 4, 4, 4);
				stylesInitialized = true;
			}
		}

		private void OnGUI()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Invalid comparison between Unknown and I4
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Invalid comparison between Unknown and I4
			if (open && !((Object)(object)Player.m_localPlayer == (Object)null))
			{
				if ((int)Event.current.type == 4 && (int)Event.current.keyCode == 27)
				{
					Close();
					Event.current.Use();
				}
				else
				{
					EnsureTextures();
					InitializeStyles();
					win = GUILayout.Window(7702, win, new WindowFunction(Draw), "LifeSync Points", Array.Empty<GUILayoutOption>());
				}
			}
		}

		private void Draw(int id)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			PointsService points = Main.Points;
			BuffService buffs = Main.Buffs;
			if ((Object)(object)logoTexture != (Object)null && ((Texture)logoTexture).width > 2 && ((Texture)logoTexture).height > 2)
			{
				Color color = GUI.color;
				GUI.color = new Color(1f, 1f, 1f, 0.3f);
				float num = 20f;
				float width = ((Rect)(ref win)).width;
				float num2 = ((Rect)(ref win)).height - num;
				float num3 = Mathf.Min(width, num2) * 0.6f;
				float num4 = (width - num3) / 2f;
				float num5 = num + (num2 - num3) / 2f;
				GUI.DrawTexture(new Rect(num4, num5, num3, num3), (Texture)(object)logoTexture, (ScaleMode)2, true);
				GUI.color = color;
			}
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			for (int i = 0; i < tabNames.Length; i++)
			{
				if (GUILayout.Button(tabNames[i], (i == selectedTab) ? activeTabStyle : tabStyle, Array.Empty<GUILayoutOption>()))
				{
					selectedTab = i;
				}
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(10f);
			if (selectedTab == 0)
			{
				DrawSkillsTab(points);
			}
			else if (selectedTab == 1)
			{
				DrawBuffsTab(buffs, points);
			}
			else if (selectedTab == 2)
			{
				DrawSessionsTab();
			}
			if (GUILayout.Button("Close", Array.Empty<GUILayoutOption>()))
			{
				Close();
			}
			if (GUILayout.Button("Logout", Array.Empty<GUILayoutOption>()))
			{
				userCtrl.ClearCredentials();
				LoginUI.ForceLogout();
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString("[LifeSync] You have been logged out.");
				}
				Close();
			}
			GUI.DragWindow();
		}

		private void DrawSkillsTab(PointsService svc)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("Gasta puntos de atributos para subir habilidades. El costo aumenta según el nivel actual.", Array.Empty<GUILayoutOption>());
			GUILayout.Space(6f);
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			PointsLifeSyncModel[] attributes = svc.GetAttributes();
			for (int i = 0; i < attributes.Length; i++)
			{
				string name = attributes[i].Name;
				int points = svc.GetPoints(name);
				GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
				GUILayout.Label($"{name}: {points} puntos", GUI.skin.box, Array.Empty<GUILayoutOption>());
				if (attributeMap.TryGetValue(name, out var value))
				{
					SkillType[] array = value;
					foreach (SkillType skill in array)
					{
						DrawSkillRow(name, skill, points, svc);
						points = svc.GetPoints(name);
					}
				}
				else
				{
					GUILayout.Label("No hay habilidades mapeadas para este atributo.", Array.Empty<GUILayoutOption>());
				}
				GUILayout.EndVertical();
				GUILayout.Space(6f);
			}
			GUILayout.EndScrollView();
		}

		private void DrawBuffsTab(BuffService buffService, PointsService pointsService)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			if (buffService == null)
			{
				GUILayout.Label("Servicio de potenciadores no disponible.", Array.Empty<GUILayoutOption>());
				return;
			}
			GUILayout.Label("Gasta puntos de atributos para activar potenciadores temporales (máximo 5 minutos).", Array.Empty<GUILayoutOption>());
			GUILayout.Label("Solo puedes tener 1 potenciador activo a la vez.", GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.Space(6f);
			ActiveBuff currentActiveBuff = buffService.GetCurrentActiveBuff();
			if (currentActiveBuff != null)
			{
				DrawActiveBuffDisplay(currentActiveBuff, buffService);
				GUILayout.Space(10f);
			}
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			foreach (string key in attributeMap.Keys)
			{
				List<BuffModel> buffsForDimension = buffService.GetBuffsForDimension(key);
				if (buffsForDimension.Count == 0)
				{
					continue;
				}
				GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
				GUILayout.Label($"{key}: {pointsService.GetPoints(key)} puntos", GUI.skin.box, Array.Empty<GUILayoutOption>());
				GUILayout.Space(4f);
				foreach (BuffModel item in buffsForDimension)
				{
					DrawBuffItem(item, pointsService, buffService, currentActiveBuff);
				}
				GUILayout.EndVertical();
				GUILayout.Space(6f);
			}
			GUILayout.EndScrollView();
		}

		private void DrawActiveBuffDisplay(ActiveBuff activeBuff, BuffService buffService)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
			Color color = GUI.color;
			GUI.color = Color.green;
			GUILayout.Label("POTENCIADOR ACTIVO: " + activeBuff.Name, GUI.skin.box, Array.Empty<GUILayoutOption>());
			GUI.color = color;
			GUILayout.Space(4f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(300f) });
			GUILayout.Label("Efectos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}: +{(e.Value - 1f) * 100f:F0}%")), GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.EndVertical();
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			string text = FormatTime(activeBuff.RemainingTime);
			GUILayout.Label("Tiempo restante: " + text, GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.Space(4f);
			if (GUILayout.Button("DESACTIVAR", (GUILayoutOption[])(object)new GUILayoutOption[2]
			{
				GUILayout.Width(100f),
				GUILayout.Height(25f)
			}))
			{
				buffService.DeactivateCurrentBuff();
			}
			GUILayout.EndVertical();
			GUILayout.EndHorizontal();
			GUILayout.EndVertical();
		}

		private string FormatTime(float seconds)
		{
			int num = Mathf.FloorToInt(seconds / 60f);
			int num2 = Mathf.FloorToInt(seconds % 60f);
			return $"{num:00}:{num2:00}";
		}

		private void PauseGame()
		{
			try
			{
				if (!Game.IsPaused())
				{
					Game.Pause();
					Cursor.visible = true;
					Cursor.lockState = (CursorLockMode)0;
					BlockCamera();
					Debug.Log((object)"[LifeSync] Juego pausado - menú abierto");
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo pausar el juego: " + ex.Message));
			}
		}

		private void ResumeGame()
		{
			try
			{
				if (Game.IsPaused())
				{
					Game.Unpause();
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
					UnblockCamera();
					RestoreMousePosition();
					Debug.Log((object)"[LifeSync] Juego reanudado - menú cerrado");
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo reanudar el juego: " + ex.Message));
			}
		}

		private void BlockCamera()
		{
			try
			{
				if ((Object)(object)GameCamera.instance != (Object)null)
				{
					((Behaviour)GameCamera.instance).enabled = false;
				}
				Debug.Log((object)"[LifeSync] Cámara bloqueada");
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo bloquear la cámara: " + ex.Message));
			}
		}

		private void UnblockCamera()
		{
			try
			{
				if ((Object)(object)GameCamera.instance != (Object)null)
				{
					((Behaviour)GameCamera.instance).enabled = true;
				}
				Debug.Log((object)"[LifeSync] Cámara desbloqueada");
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo desbloquear la cámara: " + ex.Message));
			}
		}

		private void RestoreMousePosition()
		{
			try
			{
				((MonoBehaviour)this).StartCoroutine(CenterMousePositionCoroutine());
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[LifeSync] No se pudo centrar el mouse: " + ex.Message));
			}
		}

		[IteratorStateMachine(typeof(<CenterMousePositionCoroutine>d__39))]
		private IEnumerator CenterMousePositionCoroutine()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CenterMousePositionCoroutine>d__39(0)
			{
				<>4__this = this
			};
		}

		[DllImport("user32.dll")]
		private static extern bool SetCursorPos(int x, int y);

		private void SetCursorPosition(int x, int y)
		{
			SetCursorPos(x, y);
		}

		private void DrawBuffItem(BuffModel buff, PointsService pointsService, BuffService buffService, ActiveBuff currentActiveBuff)
		{
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.BeginVertical((GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(300f) });
			GUILayout.Label("<b>" + buff.Name + "</b>", GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.Label(buff.Description, GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.Label($"Duración: {buff.Duration} minutos", GUI.skin.label, Array.Empty<GUILayoutOption>());
			GUILayout.EndVertical();
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			bool flag = pointsService.GetPoints(buff.Dimension) >= buff.Cost;
			bool flag2 = currentActiveBuff != null;
			GUILayout.Label($"Costo: {buff.Cost} {buff.Dimension}", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(120f) });
			GUI.enabled = flag && !flag2;
			if (GUILayout.Button(flag2 ? "OTRO ACTIVO" : "ACTIVAR", (GUILayoutOption[])(object)new GUILayoutOption[2]
			{
				GUILayout.Width(80f),
				GUILayout.Height(25f)
			}))
			{
				buffService.TryActivateBuff(buff.Id, pointsService);
			}
			GUI.enabled = true;
			if (flag2)
			{
				GUILayout.Label("Otro activo", GUI.skin.label, Array.Empty<GUILayoutOption>());
			}
			else if (!flag)
			{
				GUILayout.Label("Sin puntos", GUI.skin.label, Array.Empty<GUILayoutOption>());
			}
			GUILayout.EndVertical();
			GUILayout.EndHorizontal();
			GUILayout.Space(2f);
		}

		private void DrawSkillRow(string attrName, SkillType skill, int availableAttrPoints, PointsService svc)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return;
			}
			Skills skills = ((Character)localPlayer).GetSkills();
			if (!((Object)(object)skills == (Object)null))
			{
				int num = Mathf.FloorToInt(skills.GetSkillLevel(skill));
				int num2 = CalculateDynamicCost(num);
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				GUILayout.Label(((object)(SkillType)(ref skill)).ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(160f) });
				GUILayout.FlexibleSpace();
				GUILayout.Label($"Lvl: {num}", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(70f) });
				bool flag2 = (GUI.enabled = availableAttrPoints >= num2);
				if (GUILayout.Button($"+1  (-{num2} {attrName})", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(170f) }))
				{
					svc.TryUpgradeFrom(attrName, skill, num2, 0f, out var _);
				}
				GUI.enabled = true;
				GUILayout.EndHorizontal();
				if (!flag2)
				{
					GUILayout.Label($"   Necesitas {num2} puntos de {attrName} (tienes {availableAttrPoints})", GUI.skin.label, Array.Empty<GUILayoutOption>());
				}
				GUILayout.Space(4f);
			}
		}

		private int CalculateDynamicCost(int currentLevel)
		{
			if (currentLevel <= 10)
			{
				return 1;
			}
			if (currentLevel <= 25)
			{
				return 2;
			}
			if (currentLevel <= 50)
			{
				return 3;
			}
			return 4;
		}

		private void DrawSessionsTab()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			SessionTrackingService sessionTracking = Main.SessionTracking;
			if ((Object)(object)sessionTracking == (Object)null)
			{
				GUILayout.Label("Servicio de sesiones no disponible.", Array.Empty<GUILayoutOption>());
				return;
			}
			SessionConfigModel config = sessionTracking.GetConfig();
			if (config == null)
			{
				GUILayout.Label("Configuración de sesiones no disponible.", Array.Empty<GUILayoutOption>());
				return;
			}
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Sistema de Bienestar Digital", GUI.skin.box, Array.Empty<GUILayoutOption>());
			GUILayout.Space(8f);
			GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Estado Actual de la Sesión", GUI.skin.box, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Tiempo de sesión: " + sessionTracking.GetFormattedSessionTime(), Array.Empty<GUILayoutOption>());
			GUILayout.Label("Sesión activa: " + (config.IsEnabled ? "Sí" : "No"), Array.Empty<GUILayoutOption>());
			GUILayout.Label("Actividad actual: " + sessionTracking.GetCurrentActivity(), Array.Empty<GUILayoutOption>());
			List<string> currentActivityDimensions = sessionTracking.GetCurrentActivityDimensions();
			GUILayout.Label("Dimensiones afectadas: " + string.Join(", ", currentActivityDimensions), Array.Empty<GUILayoutOption>());
			GUILayout.EndVertical();
			GUILayout.Space(8f);
			GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Configuración", GUI.skin.box, Array.Empty<GUILayoutOption>());
			bool flag = GUILayout.Toggle(config.IsEnabled, "Activar sistema de bienestar digital", Array.Empty<GUILayoutOption>());
			if (flag != config.IsEnabled)
			{
				config.IsEnabled = flag;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.Space(4f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Tiempo límite saludable (min):", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) });
			if (int.TryParse(GUILayout.TextField(config.MinSessionMinutes.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result) && result > 0 && result != config.MinSessionMinutes)
			{
				config.MinSessionMinutes = result;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Intervalo de recordatorios (min):", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) });
			if (int.TryParse(GUILayout.TextField(config.DiscountIntervalMinutes.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result2) && result2 > 0 && result2 != config.DiscountIntervalMinutes)
			{
				config.DiscountIntervalMinutes = result2;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Impacto inicial:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) });
			if (int.TryParse(GUILayout.TextField(config.BasePointsToDeduct.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result3) && result3 >= 0 && result3 != config.BasePointsToDeduct)
			{
				config.BasePointsToDeduct = result3;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Impacto adicional:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(150f) });
			if (int.TryParse(GUILayout.TextField(config.AdditionalPointsPerInterval.ToString(), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }), out var result4) && result4 >= 0 && result4 != config.AdditionalPointsPerInterval)
			{
				config.AdditionalPointsPerInterval = result4;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.EndHorizontal();
			bool flag2 = GUILayout.Toggle(config.ShowNotifications, "Mostrar notificaciones", Array.Empty<GUILayoutOption>());
			if (flag2 != config.ShowNotifications)
			{
				config.ShowNotifications = flag2;
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.Space(4f);
			GUILayout.EndVertical();
			GUILayout.Space(8f);
			GUILayout.BeginVertical(boxStyle, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Áreas de Bienestar Afectadas", GUI.skin.box, Array.Empty<GUILayoutOption>());
			string[] array = new string[5] { "Fisico", "Mental", "Afectivo", "Linguistico", "Social" };
			foreach (string dimension in array)
			{
				bool flag3 = config.AffectedDimensions.Any((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase));
				bool flag4 = GUILayout.Toggle(flag3, dimension, Array.Empty<GUILayoutOption>());
				if (flag4 == flag3)
				{
					continue;
				}
				if (flag4)
				{
					if (!config.AffectedDimensions.Any((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase)))
					{
						config.AffectedDimensions.Add(dimension);
						Debug.Log((object)("[LifeSync][UI] Dimensión agregada: " + dimension));
					}
				}
				else
				{
					int num = config.AffectedDimensions.RemoveAll((string d) => string.Equals(d, dimension, StringComparison.OrdinalIgnoreCase));
					Debug.Log((object)$"[LifeSync][UI] Dimensión removida: {dimension} ({num} ocurrencias)");
				}
				sessionTracking.UpdateConfig(config);
			}
			GUILayout.EndVertical();
			GUILayout.Space(8f);
			GUILayout.EndScrollView();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Guardar Configuración", Array.Empty<GUILayoutOption>()))
			{
				sessionTracking.UpdateConfig(config);
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString("[LifeSync] Configuración de sesiones guardada.");
				}
			}
			if (GUILayout.Button("Reiniciar Sesión", Array.Empty<GUILayoutOption>()))
			{
				sessionTracking.StartSession();
				Chat instance2 = Chat.instance;
				if (instance2 != null)
				{
					((Terminal)instance2).AddString("[LifeSync] Sesión reiniciada.");
				}
			}
			GUILayout.EndHorizontal();
		}

		[IteratorStateMachine(typeof(<ResetCursorPosition>d__46))]
		private IEnumerator ResetCursorPosition()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ResetCursorPosition>d__46(0);
		}

		public PointsUI()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Dictionary<string, SkillType[]> dictionary = new Dictionary<string, SkillType[]>();
			SkillType[] array = new SkillType[3];
			RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
			dictionary.Add("Fisico", (SkillType[])(object)array);
			dictionary.Add("Mental", (SkillType[])(object)new SkillType[2]
			{
				(SkillType)6,
				(SkillType)8
			});
			dictionary.Add("Afectivo", (SkillType[])(object)new SkillType[1] { (SkillType)101 });
			dictionary.Add("Linguistico", (SkillType[])(object)new SkillType[1] { (SkillType)2 });
			dictionary.Add("Social", (SkillType[])(object)new SkillType[1] { (SkillType)11 });
			attributeMap = dictionary;
			((MonoBehaviour)this)..ctor();
		}
	}
}
namespace LifeSync.Valheim.Services
{
	public class ApiPointsService : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <SavePointsCoroutine>d__3 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public string playerId;

			public string attributeId;

			public int newPoints;

			private UnityWebRequest <request>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <SavePointsCoroutine>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<request>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_008a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0094: Expected O, but got Unknown
				//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ae: Expected O, but got Unknown
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00be: Expected O, but got Unknown
				//IL_0100: Unknown result type (might be due to invalid IL or missing references)
				//IL_0106: Invalid comparison between Unknown and I4
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						string text = "https://lsg.diinf.usach.cl/post-routes/player_attributes_single";
						string text2 = JsonConvert.SerializeObject((object)new
						{
							id_player = int.Parse(playerId),
							id_attributes = int.Parse(attributeId),
							new_data = newPoints
						});
						byte[] bytes = Encoding.UTF8.GetBytes(text2);
						Debug.Log((object)"[LifeSync][API] Enviando puntos a la API:");
						Debug.Log((object)("[LifeSync][API] URL: " + text));
						Debug.Log((object)("[LifeSync][API] Payload: " + text2));
						<request>5__2 = new UnityWebRequest(text, "PUT");
						<>1__state = -3;
						<request>5__2.uploadHandler = (UploadHandler)new UploadHandlerRaw(bytes);
						<request>5__2.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer();
						<request>5__2.SetRequestHeader("Content-Type", "application/json");
						<>2__current = <request>5__2.SendWebRequest();
						<>1__state = 1;
						return true;
					}
					case 1:
						<>1__state = -3;
						if ((int)<request>5__2.result == 1)
						{
							Debug.Log((object)("[LifeSync][API] Puntos guardados exitosamente: " + <request>5__2.downloadHandler.text));
						}
						else
						{
							Debug.LogError((object)("[LifeSync][API] Error al guardar puntos: " + <request>5__2.error));
							Debug.LogError((object)("[LifeSync][API] Response: " + <request>5__2.downloadHandler.text));
						}
						<>m__Finally1();
						<request>5__2 = null;
						return false;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<request>5__2 != null)
				{
					((IDisposable)<request>5__2).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private const string API_BASE_URL = "https://lsg.diinf.usach.cl/post-routes/";

		private const string ENDPOINT = "player_attributes_single";

		public void SavePointsToApi(string playerId, string attributeId, int newPoints)
		{
			((MonoBehaviour)this).StartCoroutine(SavePointsCoroutine(playerId, attributeId, newPoints));
		}

		[IteratorStateMachine(typeof(<SavePointsCoroutine>d__3))]
		private IEnumerator SavePointsCoroutine(string playerId, string attributeId, int newPoints)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <SavePointsCoroutine>d__3(0)
			{
				playerId = playerId,
				attributeId = attributeId,
				newPoints = newPoints
			};
		}

		public void SaveAllPointsToApi(UserLifeSyncModel user)
		{
			if (user?.Points == null)
			{
				return;
			}
			foreach (PointsLifeSyncModel point in user.Points)
			{
				if (int.TryParse(point.Data, out var result))
				{
					SavePointsToApi(user.Id_players, point.Id_attributes, result);
				}
			}
		}
	}
	public class BuffEffectService : MonoBehaviour
	{
		private Player player;

		private Dictionary<BuffType, float> originalValues = new Dictionary<BuffType, float>();

		private Dictionary<BuffType, ActiveBuff> activeEffects = new Dictionary<BuffType, ActiveBuff>();

		private int frameCounter;

		private const int UPDATE_INTERVAL = 30;

		private void Start()
		{
			player = Player.m_localPlayer;
			Debug.Log((object)"[LifeSync][SISTEMA] BuffEffectService inicializado");
		}

		private void Update()
		{
			frameCounter++;
			if (frameCounter >= 30)
			{
				frameCounter = 0;
				if ((Object)(object)player == (Object)null)
				{
					player = Player.m_localPlayer;
				}
				else if (!Game.IsPaused())
				{
					ReapplyActiveEffects();
					MaintainSpeedBoost();
					UpdateActiveEffects();
				}
			}
		}

		public void ApplyBuffEffects(ActiveBuff buff)
		{
			if (!((Object)(object)player == (Object)null))
			{
				if (!originalValues.ContainsKey(buff.Type))
				{
					StoreOriginalValues(buff.Type);
				}
				switch (buff.Type)
				{
				case BuffType.HealthBoost:
					ApplyHealthBoost(buff);
					break;
				case BuffType.StaminaBoost:
					ApplyStaminaBoost(buff);
					break;
				case BuffType.DamageBoost:
					ApplyDamageBoost(buff);
					break;
				case BuffType.SpeedBoost:
					ApplySpeedBoost(buff);
					break;
				case BuffType.DefenseBoost:
					ApplyDefenseBoost(buff);
					break;
				case BuffType.SkillBoost:
					ApplySkillBoost(buff);
					break;
				case BuffType.CarryWeightBoost:
					ApplyCarryWeightBoost(buff);
					break;
				}
				activeEffects[buff.Type] = buff;
				Debug.Log((object)$"[LifeSync][SISTEMA] Buff {buff.Name} guardado en activeEffects. Total activos: {activeEffects.Count}");
			}
		}

		public void RemoveBuffEffects(ActiveBuff buff)
		{
			if (!((Object)(object)player == (Object)null))
			{
				switch (buff.Type)
				{
				case BuffType.HealthBoost:
					RestoreHealthBoost();
					break;
				case BuffType.StaminaBoost:
					RestoreStaminaBoost();
					break;
				case BuffType.DamageBoost:
					RestoreDamageBoost();
					break;
				case BuffType.SpeedBoost:
					RestoreSpeedBoost();
					break;
				case BuffType.DefenseBoost:
					RestoreDefenseBoost();
					break;
				case BuffType.SkillBoost:
					RestoreSkillBoost();
					break;
				case BuffType.CarryWeightBoost:
					RestoreCarryWeightBoost();
					break;
				}
				activeEffects.Remove(buff.Type);
				Debug.Log((object)$"[LifeSync][SISTEMA] Buff {buff.Name} removido de activeEffects. Total activos: {activeEffects.Count}");
			}
		}

		private void ReapplyActiveEffects()
		{
			foreach (KeyValuePair<BuffType, ActiveBuff> activeEffect in activeEffects)
			{
				if (!activeEffect.Value.IsExpired)
				{
					switch (activeEffect.Value.Type)
					{
					case BuffType.HealthBoost:
						ReapplyHealthBoost(activeEffect.Value);
						break;
					case BuffType.StaminaBoost:
						ReapplyStaminaBoost(activeEffect.Value);
						break;
					case BuffType.SpeedBoost:
						ReapplySpeedBoost(activeEffect.Value);
						break;
					}
				}
			}
		}

		private void MaintainSpeedBoost()
		{
			if (!IsBuffActive(BuffType.SpeedBoost))
			{
				return;
			}
			ActiveBuff activeBuff = GetActiveBuff(BuffType.SpeedBoost);
			if (activeBuff == null || activeBuff.IsExpired)
			{
				return;
			}
			float originalValue = GetOriginalValue(BuffType.SpeedBoost);
			if (activeBuff.Effects.TryGetValue("speed_multiplier", out var value))
			{
				float num = originalValue * value;
				if (Mathf.Abs(((Character)player).m_runSpeed - num) > 0.01f)
				{
					((Character)player).m_runSpeed = num;
				}
			}
		}

		private void UpdateActiveEffects()
		{
			List<BuffType> list = new List<BuffType>();
			foreach (KeyValuePair<BuffType, ActiveBuff> activeEffect in activeEffects)
			{
				if (activeEffect.Value.IsExpired)
				{
					RemoveBuffEffects(activeEffect.Value);
					list.Add(activeEffect.Key);
				}
			}
			foreach (BuffType item in list)
			{
				activeEffects.Remove(item);
			}
		}

		private void StoreOriginalValues(BuffType type)
		{
			switch (type)
			{
			case BuffType.HealthBoost:
				originalValues[type] = GetBaseHealth();
				break;
			case BuffType.StaminaBoost:
				originalValues[type] = GetBaseStamina();
				break;
			case BuffType.SpeedBoost:
				originalValues[type] = ((Character)player).m_runSpeed;
				break;
			default:
				originalValues[type] = 1f;
				break;
			}
		}

		private float GetBaseHealth()
		{
			if ((Object)(object)player != (Object)null)
			{
				return player.GetBaseFoodHP();
			}
			return 25f;
		}

		private float GetBaseStamina()
		{
			if ((Object)(object)player != (Object)null)
			{
				return player.m_baseStamina;
			}
			return 75f;
		}

		private void ApplyHealthBoost(ActiveBuff buff)
		{
			if (buff.Effects.TryGetValue("health_multiplier", out var value))
			{
				float baseHealth = GetBaseHealth();
				float num = 0f;
				List<Food> foods = player.GetFoods();
				if (foods != null)
				{
					for (int i = 0; i < foods.Count; i++)
					{
						num += foods[i].m_health;
					}
				}
				float num2 = baseHealth * value + num;
				float health = ((Character)player).GetHealth();
				Debug.Log((object)"[LifeSync][VIGOR] Aplicando potenciador de salud:");
				Debug.Log((object)$"[LifeSync][VIGOR] - Salud base (sin comida): {baseHealth}");
				Debug.Log((object)$"[LifeSync][VIGOR] - Bonus de comida: {num}");
				Debug.Log((object)$"[LifeSync][VIGOR] - Multiplicador: {value}x");
				Debug.Log((object)$"[LifeSync][VIGOR] - Nuevo máximo calculado: {num2}");
				Debug.Log((object)$"[LifeSync][VIGOR] - Salud actual antes: {health}");
				player.SetMaxHealth(num2, false);
				((Character)player).Heal(num2 - health, true);
				Debug.Log((object)$"[LifeSync][VIGOR] - Salud máxima después: {((Character)player).GetMaxHealth()}");
				Debug.Log((object)$"[LifeSync][VIGOR] - Salud actual después: {((Character)player).GetHealth()}");
			}
			else
			{
				Debug.LogWarning((object)"[LifeSync][VIGOR] No se encontró health_multiplier en los efectos del buff");
			}
		}

		private void RestoreHealthBoost()
		{
			if (originalValues.TryGetValue(BuffType.HealthBoost, out var value))
			{
				Debug.Log((object)$"[LifeSync][VIGOR] Restaurando salud a valor original: {value}");
				player.SetMaxHealth(value, false);
				Debug.Log((object)$"[LifeSync][VIGOR] Salud restaurada - Máximo: {((Character)player).GetMaxHealth()}, Actual: {((Character)player).GetHealth()}");
			}
		}

		private void ApplyStaminaBoost(ActiveBuff buff)
		{
			if (buff.Effects.TryGetValue("stamina_multiplier", out var value))
			{
				float baseStamina = GetBaseStamina();
				float num = 0f;
				List<Food> foods = player.GetFoods();
				if (foods != null)
				{
					for (int i = 0; i < foods.Count; i++)
					{
						num += foods[i].m_stamina;
					}
				}
				float num2 = baseStamina * value + num;
				float stamina = player.GetStamina();
				Debug.Log((object)"[LifeSync][RESISTENCIA] Aplicando potenciador de resistencia:");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina base (sin comida): {baseStamina}");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Bonus de comida: {num}");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Multiplicador: {value}x");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Nuevo máximo calculado: {num2}");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina actual antes: {stamina}");
				player.SetMaxStamina(num2, false);
				((Character)player).AddStamina(num2 - stamina);
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina máxima después: {((Character)player).GetMaxStamina()}");
				Debug.Log((object)$"[LifeSync][RESISTENCIA] - Stamina actual después: {player.GetStamina()}");
			}
			else
			{
				Debug.LogWarning((object)"[LifeSync][RESISTENCIA] No se encontró stamina_multiplier en los efectos del buff");
			}
		}

		private void RestoreStaminaBoost()
		{
			if (originalValues.TryGetValue(BuffType.StaminaBoost, out var value))
			{
				Debug.Log((object)$"[LifeSync][RESISTENCIA] Restaurando stamina a valor original: {value}");
				player.SetMaxStamina(value, false);
				Debug.Log((object)$"[LifeSync][RESISTENCIA] Stamina restaurada - Máximo: {((Character)player).GetMaxStamina()}, Actual: {player.GetStamina()}");
			}
		}

		private void ReapplyHealthBoost(ActiveBuff buff)
		{
			if (!buff.Effects.TryGetValue("health_multiplier", out var value))
			{
				return;
			}
			float baseHealth = GetBaseHealth();
			float num = 0f;
			List<Food> foods = player.GetFoods();
			if (foods != null)
			{
				for (int i = 0; i < foods.Count; i++)
				{
					num += foods[i].m_health;
				}
			}
			float num2 = baseHealth * value + num;
			float maxHealth = ((Character)player).GetMaxHealth();
			if (Mathf.Abs(maxHealth - num2) > 0.1f)
			{
				Debug.Log((object)$"[LifeSync][VIGOR] Reaplicando salud: {maxHealth:F1} -> {num2:F1}");
				player.SetMaxHealth(num2, false);
			}
		}

		private void ReapplyStaminaBoost(ActiveBuff buff)
		{
			if (!buff.Effects.TryGetValue("stamina_multiplier", out var value))
			{
				return;
			}
			float baseStamina = GetBaseStamina();
			float num = 0f;
			List<Food> foods = player.GetFoods();
			if (foods != null)
			{
				for (int i = 0; i < foods.Count; i++)
				{
					num += foods[i].m_stamina;
				}
			}
			float num2 = baseStamina * value + num;
			float maxStamina = ((Character)player).GetMaxStamina();
			if (Mathf.Abs(maxStamina - num2) > 0.1f)
			{
				Debug.Log((object)$"[LifeSync][RESISTENCIA] Reaplicando stamina: {maxStamina:F1} -> {num2:F1}");
				player.SetMaxStamina(num2, false);
			}
		}

		private void ReapplySpeedBoost(ActiveBuff buff)
		{
			if (buff.Effects.TryGetValue("speed_multiplier", out var value))
			{
				float num = originalValues[BuffType.SpeedBoost] * value;
				float runSpeed = ((Character)player).m_runSpeed;
				if (Mathf.Abs(runSpeed - num) > 0.01f)
				{
					Debug.Log((object)$"[LifeSync][VELOCIDAD] Reaplicando velocidad: {runSpeed:F2} -> {num:F2}");
					((Character)player).m_runSpeed = num;
				}
			}
		}

		private void ApplySpeedBoost(ActiveBuff buff)
		{
			if (buff.Effects.TryGetValue("speed_multiplier", out var value))
			{
				float num = originalValues[BuffType.SpeedBoost];
				float num2 = num * value;
				Debug.Log((object)"[LifeSync][VELOCIDAD] Aplicando potenciador de velocidad:");
				Debug.Log((object)$"[LifeSync][VELOCIDAD] - Velocidad original: {num}");
				Debug.Log((object)$"[LifeSync][VELOCIDAD] - Multiplicador: {value}x");
				Debug.Log((object)$"[LifeSync][VELOCIDAD] - Nueva velocidad: {num2}");
				((Character)player).m_runSpeed = num2;
				Debug.Log((object)$"[LifeSync][VELOCIDAD] - Velocidad aplicada: {((Character)player).m_runSpeed}");
			}
		}

		private void RestoreSpeedBoost()
		{
			if (originalValues.TryGetValue(BuffType.SpeedBoost, out var value))
			{
				Debug.Log((object)$"[LifeSync][VELOCIDAD] Restaurando velocidad a valor original: {value}");
				((Character)player).m_runSpeed = value;
				Debug.Log((object)$"[LifeSync][VELOCIDAD] Velocidad restaurada: {((Character)player).m_runSpeed}");
			}
		}

		private void ApplyDamageBoost(ActiveBuff buff)
		{
		}

		private void RestoreDamageBoost()
		{
		}

		private void ApplyDefenseBoost(ActiveBuff buff)
		{
		}

		private void RestoreDefenseBoost()
		{
		}

		private void ApplySkillBoost(ActiveBuff buff)
		{
		}

		private void RestoreSkillBoost()
		{
		}

		private void ApplyCarryWeightBoost(ActiveBuff buff)
		{
		}

		private void RestoreCarryWeightBoost()
		{
		}

		public float GetBuffMultiplier(BuffType type, string effectKey)
		{
			if (activeEffects.TryGetValue(type, out var value) && value.Effects.TryGetValue(effectKey, out var value2))
			{
				return value2;
			}
			return 1f;
		}

		public bool IsBuffActive(BuffType type)
		{
			if (activeEffects.ContainsKey(type))
			{
				return !activeEffects[type].IsExpired;
			}
			return false;
		}

		public ActiveBuff GetActiveBuff(BuffType type)
		{
			if (!activeEffects.ContainsKey(type))
			{
				return null;
			}
			return activeEffects[type];
		}

		public float GetOriginalValue(BuffType type)
		{
			if (!originalValues.ContainsKey(type))
			{
				return GetDefaultValue(type);
			}
			return originalValues[type];
		}

		private float GetDefaultValue(BuffType type)
		{
			return type switch
			{
				BuffType.HealthBoost => 25f, 
				BuffType.StaminaBoost => 50f, 
				BuffType.SpeedBoost => 6f, 
				_ => 1f, 
			};
		}
	}
	public class BuffService
	{
		private readonly Func<UserLifeSyncModel> _getUser;

		private readonly List<ActiveBuff> _activeBuffs = new List<ActiveBuff>();

		private readonly Dictionary<string, BuffModel> _availableBuffs = new Dictionary<string, BuffModel>();

		private BuffEffectService _effectService;

		private PersistenceService _persistenceService;

		public BuffService(Func<UserLifeSyncModel> getUser)
		{
			_getUser = getUser;
			InitializeBuffs();
		}

		public void InitializeEffectService()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			if ((Object)(object)_effectService == (Object)null)
			{
				GameObject val = new GameObject("BuffEffectService");
				_effectService = val.AddComponent<BuffEffectService>();
				Object.DontDestroyOnLoad((Object)(object)val);
			}
			if ((Object)(object)_persistenceService == (Object)null)
			{
				GameObject val2 = new GameObject("PersistenceService");
				_persistenceService = val2.AddComponent<PersistenceService>();
				Object.DontDestroyOnLoad((Object)(object)val2);
				LoadSavedBuffs();
			}
		}

		private void InitializeBuffs()
		{
			_availableBuffs["phys_health"] = new BuffModel
			{
				Id = "phys_health",
				Name = "Vigor Mejorado",
				Description = "Aumenta la salud máxima en +20%",
				Dimension = "Fisico",
				Cost = 2,
				Duration = 4f,
				Type = BuffType.HealthBoost,
				Effects = new Dictionary<string, float> { { "health_multiplier", 1.2f } }
			};
			_availableBuffs["phys_stamina"] = new BuffModel
			{
				Id = "phys_stamina",
				Name = "Resistencia Superior",
				Description = "Aumenta la resistencia máxima en +25%",
				Dimension = "Fisico",
				Cost = 2,
				Duration = 4f,
				Type = BuffType.StaminaBoost,
				Effects = new Dictionary<string, float> { { "stamina_multiplier", 1.25f } }
			};
			_availableBuffs["phys_damage"] = new BuffModel
			{
				Id = "phys_damage",
				Name = "Fuerza Bruta",
				Description = "Aumenta el daño físico en +15%",
				Dimension = "Fisico",
				Cost = 2,
				Duration = 3f,
				Type = BuffType.DamageBoost,
				Effects = new Dictionary<string, float> { { "damage_multiplier", 1.15f } }
			};
			_availableBuffs["cog_skill"] = new BuffModel
			{
				Id = "cog_skill",
				Name = "Aprendizaje Acelerado",
				Description = "Aumenta la experiencia ganada en +30%",
				Dimension = "Mental",
				Cost = 2,
				Duration = 5f,
				Type = BuffType.SkillBoost,
				Effects = new Dictionary<string, float> { { "skill_exp_multiplier", 1.3f } }
			};
			_availableBuffs["cog_precision"] = new BuffModel
			{
				Id = "cog_precision",
				Name = "Precisión Mental",
				Description = "Aumenta el daño a distancia en +20%",
				Dimension = "Mental",
				Cost = 2,
				Duration = 3f,
				Type = BuffType.DamageBoost,
				Effects = new Dictionary<string, float> { { "ranged_damage_multiplier", 1.2f } }
			};
			_availableBuffs["aff_luck"] = new BuffModel
			{
				Id = "aff_luck",
				Name = "Fortuna del Corazón",
				Description = "Aumenta la suerte en drops en +20%",
				Dimension = "Afectivo",
				Cost = 2,
				Duration = 5f,
				Type = BuffType.LuckBoost,
				Effects = new Dictionary<string, float> { { "luck_multiplier", 1.2f } }
			};
			_availableBuffs["aff_stealth"] = new BuffModel
			{
				Id = "aff_stealth",
				Name = "Sigilo Emocional",
				Description = "Mejora la capacidad de sigilo en +25%",
				Dimension = "Afectivo",
				Cost = 2,
				Duration = 4f,
				Type = BuffType.SpeedBoost,
				Effects = new Dictionary<string, float> { { "stealth_multiplier", 1.25f } }
			};
			_availableBuffs["ling_speed"] = new BuffModel
			{
				Id = "ling_speed",
				Name = "Agilidad Verbal",
				Description = "Aumenta la velocidad de movimiento en +15%",
				Dimension = "Linguistico",
				Cost = 2,
				Duration = 4f,
				Type = BuffType.SpeedBoost,
				Effects = new Dictionary<string, float> { { "speed_multiplier", 1.15f } }
			};
			_availableBuffs["ling_carry"] = new BuffModel
			{
				Id = "ling_carry",
				Name = "Carga Lingüística",
				Description = "Aumenta la capacidad de carga en +30%",
				Dimension = "Linguistico",
				Cost = 2,
				Duration = 5f,
				Type = BuffType.CarryWeightBoost,
				Effects = new Dictionary<string, float> { { "carry_weight_multiplier", 1.3f } }
			};
			_availableBuffs["soc_defense"] = new BuffModel
			{
				Id = "soc_defense",
				Name = "Protección Grupal",
				Description = "Aumenta la defensa en +25%",
				Dimension = "Social",
				Cost = 2,
				Duration = 4f,
				Type = BuffType.DefenseBoost,
				Effects = new Dictionary<string, float> { { "defense_multiplier", 1.25f } }
			};
			_availableBuffs["soc_leadership"] = new BuffModel
			{
				Id = "soc_leadership",
				Name = "Liderazgo Inspirador",
				Description = "Mejora todas las estadísticas en +10%",
				Dimension = "Social",
				Cost = 2,
				Duration = 3f,
				Type = BuffType.HealthBoost,
				Effects = new Dictionary<string, float>
				{
					{ "health_multiplier", 1.1f },
					{ "stamina_multiplier", 1.1f },
					{ "damage_multiplier", 1.1f }
				}
			};
		}

		public List<BuffModel> GetBuffsForDimension(string dimension)
		{
			return _availableBuffs.Values.Where((BuffModel buff) => string.Equals(buff.Dimension, dimension, StringComparison.OrdinalIgnoreCase)).ToList();
		}

		public List<BuffModel> GetAllBuffs()
		{
			return _availableBuffs.Values.ToList();
		}

		public List<ActiveBuff> GetActiveBuffs()
		{
			return _activeBuffs.Where((ActiveBuff buff) => !buff.IsExpired).ToList();
		}

		public bool TryActivateBuff(string buffId, PointsService pointsService)
		{
			if (!_availableBuffs.TryGetValue(buffId, out var value))
			{
				return false;
			}
			ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired);
			if (activeBuff != null)
			{
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString("[LifeSync] Ya tienes un potenciador activo: " + activeBuff.Name + ". Desactívalo primero.");
				}
				return false;
			}
			if (!pointsService.SpendFrom(value.Dimension, value.Cost))
			{
				Chat instance2 = Chat.instance;
				if (instance2 != null)
				{
					((Terminal)instance2).AddString("[LifeSync] No tienes suficientes puntos de " + value.Dimension + ".");
				}
				return false;
			}
			ActiveBuff activeBuff2 = new ActiveBuff
			{
				BuffId = value.Id,
				Name = value.Name,
				StartTime = Time.time,
				Duration = value.Duration * 60f,
				Type = value.Type,
				Effects = new Dictionary<string, float>(value.Effects)
			};
			_activeBuffs.Add(activeBuff2);
			ApplyBuffEffects(activeBuff2);
			SaveActiveBuffs();
			Chat instance3 = Chat.instance;
			if (instance3 != null)
			{
				((Terminal)instance3).AddString($"[LifeSync] ¡{value.Name} activado! Duración: {value.Duration} minutos.");
			}
			Debug.Log((object)string.Format("[LifeSync] Potenciador activado: {0} (ID: {1}) - Duración: {2} minutos - Efectos: {3}", value.Name, value.Id, value.Duration, string.Join(", ", value.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			return true;
		}

		private void ApplyBuffEffects(ActiveBuff buff)
		{
			if (!((Object)(object)Player.m_localPlayer == (Object)null))
			{
				InitializeEffectService();
				_effectService?.ApplyBuffEffects(buff);
				Debug.Log((object)("[LifeSync] Aplicando efectos de " + buff.Name + ": " + string.Join(", ", buff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			}
		}

		public void UpdateActiveBuffs()
		{
			List<ActiveBuff> list = _activeBuffs.Where((ActiveBuff buff) => buff.IsExpired).ToList();
			if (list.Count <= 0)
			{
				return;
			}
			foreach (ActiveBuff item in list)
			{
				RemoveBuffEffects(item);
				_activeBuffs.Remove(item);
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString("[LifeSync] " + item.Name + " ha expirado.");
				}
			}
			SaveActiveBuffs();
		}

		private void RemoveBuffEffects(ActiveBuff buff)
		{
			_effectService?.RemoveBuffEffects(buff);
		}

		public float GetBuffRemainingTime(BuffType type)
		{
			return _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == type && !ab.IsExpired)?.RemainingTime ?? 0f;
		}

		public bool IsBuffActive(BuffType type)
		{
			return _activeBuffs.Any((ActiveBuff ab) => ab.Type == type && !ab.IsExpired);
		}

		public bool DeactivateCurrentBuff()
		{
			ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired);
			if (activeBuff == null)
			{
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString("[LifeSync] No tienes ningún potenciador activo.");
				}
				return false;
			}
			RemoveBuffEffects(activeBuff);
			_activeBuffs.Remove(activeBuff);
			SaveActiveBuffs();
			Chat instance2 = Chat.instance;
			if (instance2 != null)
			{
				((Terminal)instance2).AddString("[LifeSync] " + activeBuff.Name + " desactivado.");
			}
			return true;
		}

		public ActiveBuff GetCurrentActiveBuff()
		{
			return _activeBuffs.FirstOrDefault((ActiveBuff ab) => !ab.IsExpired);
		}

		public void LogActiveBuffsStatus()
		{
			List<ActiveBuff> activeBuffs = GetActiveBuffs();
			if (activeBuffs.Count == 0)
			{
				Debug.Log((object)"[LifeSync][ESTADO] No hay potenciadores activos");
				return;
			}
			Debug.Log((object)$"[LifeSync][ESTADO] Potenciadores activos ({activeBuffs.Count}):");
			foreach (ActiveBuff item in activeBuffs)
			{
				float num = item.RemainingTime / 60f;
				Debug.Log((object)$"[LifeSync][ESTADO] - {item.Name}: {num:F1} minutos restantes");
				Debug.Log((object)("[LifeSync][ESTADO]   Efectos: " + string.Join(", ", item.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			}
		}

		public void DebugBuffStatus(BuffType buffType)
		{
			ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == buffType && !ab.IsExpired);
			if (activeBuff != null)
			{
				Debug.Log((object)$"[LifeSync][DEBUG] Buff {buffType} está ACTIVO:");
				Debug.Log((object)("[LifeSync][DEBUG] - Nombre: " + activeBuff.Name));
				Debug.Log((object)$"[LifeSync][DEBUG] - Tiempo restante: {activeBuff.RemainingTime:F1} segundos");
				Debug.Log((object)("[LifeSync][DEBUG] - Efectos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			}
			else
			{
				Debug.Log((object)$"[LifeSync][DEBUG] Buff {buffType} NO está activo");
			}
		}

		public void DebugCarryWeightBuff()
		{
			Debug.Log((object)"[LifeSync][DEBUG] === ESTADO DEL BUFF DE CAPACIDAD DE CARGA ===");
			BuffModel buffModel = _availableBuffs.Values.FirstOrDefault((BuffModel b) => b.Type == BuffType.CarryWeightBoost);
			if (buffModel != null)
			{
				Debug.Log((object)("[LifeSync][DEBUG] - Buff disponible: " + buffModel.Name));
				Debug.Log((object)("[LifeSync][DEBUG] - ID: " + buffModel.Id));
				Debug.Log((object)("[LifeSync][DEBUG] - Dimensión: " + buffModel.Dimension));
				Debug.Log((object)$"[LifeSync][DEBUG] - Costo: {buffModel.Cost} puntos");
				Debug.Log((object)$"[LifeSync][DEBUG] - Duración: {buffModel.Duration} minutos");
				Debug.Log((object)("[LifeSync][DEBUG] - Efectos: " + string.Join(", ", buffModel.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			}
			else
			{
				Debug.Log((object)"[LifeSync][DEBUG] - Buff de capacidad de carga NO encontrado en buffs disponibles");
			}
			ActiveBuff activeBuff = _activeBuffs.FirstOrDefault((ActiveBuff ab) => ab.Type == BuffType.CarryWeightBoost && !ab.IsExpired);
			if (activeBuff != null)
			{
				Debug.Log((object)("[LifeSync][DEBUG] - Buff ACTIVO: " + activeBuff.Name));
				Debug.Log((object)$"[LifeSync][DEBUG] - Tiempo restante: {activeBuff.RemainingTime:F1} segundos");
				Debug.Log((object)("[LifeSync][DEBUG] - Efectos activos: " + string.Join(", ", activeBuff.Effects.Select((KeyValuePair<string, float> e) => $"{e.Key}={e.Value}"))));
			}
			else
			{
				Debug.Log((object)"[LifeSync][DEBUG] - Buff de capacidad de carga NO está activo");
			}
		}

		private void LoadSavedBuffs()
		{
			if ((Object)(object)_persistenceService == (Object)null)
			{
				return;
			}
			try
			{
				List<ActiveBuff> list = _persistenceService.LoadActiveBuffs();
				foreach (ActiveBuff item in list)
				{
					_activeBuffs.Add(item);
					if ((Object)(object)_effectService != (Object)null)
					{
						_effectService.ApplyBuffEffects(item);
					}
				}
				if (list.Count > 0)
				{
					Debug.Log((object)$"[LifeSync][PERSISTENCIA] Se restauraron {list.Count} potenciadores activos");
				}
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al cargar buffs guardados: " + ex.Message));
			}
		}

		public void SaveActiveBuffs()
		{
			if ((Object)(object)_persistenceService == (Object)null)
			{
				return;
			}
			try
			{
				_persistenceService.SaveActiveBuffs(_activeBuffs);
				Debug.Log((object)$"[LifeSync][PERSISTENCIA] Buffs activos guardados: {_activeBuffs.Count}");
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al guardar buffs: " + ex.Message));
			}
		}

		public void ClearSaveData()
		{
			if ((Object)(object)_persistenceService == (Object)null)
			{
				return;
			}
			try
			{
				_persistenceService.ClearSaveData();
				Debug.Log((object)"[LifeSync][PERSISTENCIA] Datos de guardado eliminados");
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al limpiar datos: " + ex.Message));
			}
		}
	}
	public class PersistenceService : MonoBehaviour
	{
		private const string SAVE_FILE_NAME = "lifesync_save.json";

		private string SaveFilePath => Path.Combine(Application.persistentDataPath, "lifesync_save.json");

		public void SaveActiveBuffs(List<ActiveBuff> activeBuffs)
		{
			try
			{
				LifeSyncSaveData lifeSyncSaveData = new LifeSyncSaveData();
				foreach (ActiveBuff activeBuff in activeBuffs)
				{
					if (!activeBuff.IsExpired)
					{
						lifeSyncSaveData.ActiveBuffs.Add(PersistentBuffData.FromActiveBuff(activeBuff));
					}
				}
				string contents = JsonConvert.SerializeObject((object)lifeSyncSaveData, (Formatting)1);
				File.WriteAllText(SaveFilePath, contents);
				Debug.Log((object)$"[LifeSync][PERSISTENCIA] Guardados {lifeSyncSaveData.ActiveBuffs.Count} potenciadores activos");
				Debug.Log((object)("[LifeSync][PERSISTENCIA] Archivo guardado en: " + SaveFilePath));
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al guardar: " + ex.Message));
			}
		}

		public List<ActiveBuff> LoadActiveBuffs()
		{
			try
			{
				if (!File.Exists(SaveFilePath))
				{
					Debug.Log((object)"[LifeSync][PERSISTENCIA] No hay archivo de guardado existente");
					return new List<ActiveBuff>();
				}
				LifeSyncSaveData lifeSyncSaveData = JsonConvert.DeserializeObject<LifeSyncSaveData>(File.ReadAllText(SaveFilePath));
				if (lifeSyncSaveData?.ActiveBuffs == null)
				{
					Debug.Log((object)"[LifeSync][PERSISTENCIA] Datos de guardado inválidos");
					return new List<ActiveBuff>();
				}
				List<ActiveBuff> list = new List<ActiveBuff>();
				foreach (PersistentBuffData activeBuff2 in lifeSyncSaveData.ActiveBuffs)
				{
					ActiveBuff activeBuff = activeBuff2.ToActiveBuff();
					float num = activeBuff2.Duration - activeBuff2.StartTime;
					if (num > 0f)
					{
						activeBuff.StartTime = Time.time;
						activeBuff.Duration = num;
						list.Add(activeBuff);
						Debug.Log((object)$"[LifeSync][PERSISTENCIA] Restaurado buff: {activeBuff.Name} (tiempo restante: {activeBuff.RemainingTime:F1}s)");
					}
					else
					{
						Debug.Log((object)("[LifeSync][PERSISTENCIA] Buff expirado durante la carga: " + activeBuff.Name));
					}
				}
				Debug.Log((object)$"[LifeSync][PERSISTENCIA] Cargados {list.Count} potenciadores activos de {lifeSyncSaveData.ActiveBuffs.Count} guardados");
				return list;
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al cargar: " + ex.Message));
				return new List<ActiveBuff>();
			}
		}

		public void ClearSaveData()
		{
			try
			{
				if (File.Exists(SaveFilePath))
				{
					File.Delete(SaveFilePath);
					Debug.Log((object)"[LifeSync][PERSISTENCIA] Archivo de guardado eliminado");
				}
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[LifeSync][PERSISTENCIA] Error al eliminar archivo: " + ex.Message));
			}
		}

		public bool HasSaveData()
		{
			return File.Exists(SaveFilePath);
		}
	}
	public class PointsService
	{
		private readonly Func<UserLifeSyncModel> _getUser;

		private ApiPointsService _apiService;

		private static readonly BindingFlags BF = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;

		public PointsService(Func<UserLifeSyncModel> getUser)
		{
			_getUser = getUser;
		}

		public void InitializeApiService()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			if ((Object)(object)_apiService == (Object)null)
			{
				GameObject val = new GameObject("ApiPointsService");
				_apiService = val.AddComponent<ApiPointsService>();
				Object.DontDestroyOnLoad((Object)(object)val);
			}
		}

		public PointsLifeSyncModel[] GetAttributes()
		{
			return _getUser()?.Points?.ToArray() ?? Array.Empty<PointsLifeSyncModel>();
		}

		private static bool TryGetLevelAndAccumulator(Skills skills, SkillType type, out float level, out float acc)
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			level = 0f;
			acc = 0f;
			FieldInfo field = typeof(Skills).GetField("m_skills", BF);
			IEnumerable enumerable = ((field != null) ? (field.GetValue(skills) as IEnumerable) : null);
			if (enumerable == null)
			{
				return false;
			}
			foreach (object item in enumerable)
			{
				FieldInfo field2 = item.GetType().GetField("m_info", BF);
				object obj = ((field2 != null) ? field2.GetValue(item) : null);
				if (obj == null)
				{
					continue;
				}
				FieldInfo field3 = obj.GetType().GetField("m_skill", BF);
				if (!(field3 == null) && (SkillType)field3.GetValue(obj) == type)
				{
					FieldInfo field4 = item.GetType().GetField("m_level", BF);
					FieldInfo field5 = item.GetType().GetField("m_accumulator", BF);
					if (field4 == null || field5 == null)
					{
						return false;
					}
					level = (float)field4.GetValue(item);
					acc = Mathf.Clamp01((float)field5.GetValue(item));
					return true;
				}
			}
			return false;
		}

		public int GetPoints(string attrName)
		{
			PointsLifeSyncModel pointsLifeSyncModel = _getUser()?.Points?.FirstOrDefault((PointsLifeSyncModel x) => string.Equals(x.Name, attrName, StringComparison.OrdinalIgnoreCase));
			if (pointsLifeSyncModel == null || !int.TryParse(pointsLifeSyncModel.Data, out var result))
			{
				return 0;
			}
			return result;
		}

		public bool SpendFrom(string attrName, int cost)
		{
			UserLifeSyncModel userLifeSyncModel = _getUser();
			if (userLifeSyncModel == null)
			{
				return false;
			}
			PointsLifeSyncModel pointsLifeSyncModel = userLifeSyncModel.Points?.FirstOrDefault((PointsLifeSyncModel x) => string.Equals(x.Name, attrName, StringComparison.OrdinalIgnoreCase));
			if (pointsLifeSyncModel == null)
			{
				return false;
			}
			if (!int.TryParse(pointsLifeSyncModel.Data, out var result) || result < cost)
			{
				return false;
			}
			int newPoints = result - cost;
			pointsLifeSyncModel.Data = newPoints.ToString();
			SavePointsToApi(userLifeSyncModel.Id_players, pointsLifeSyncModel.Id_attributes, newPoints);
			return true;
		}

		private void SavePointsToApi(string playerId, string attributeId, int newPoints)
		{
			InitializeApiService();
			_apiService?.SavePointsToApi(playerId, attributeId, newPoints);
		}

		public bool TryUpgradeFrom(string attrName, SkillType type, int cost, float gain, out float progressDelta)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			progressDelta = 0f;
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return false;
			}
			Skills skills = ((Character)localPlayer).GetSkills();
			if ((Object)(object)skills == (Object)null)
			{
				return false;
			}
			int num = Mathf.FloorToInt(skills.GetSkillLevel(type));
			int num2 = CalculateDynamicCost(num);
			if (!SpendFrom(attrName, num2))
			{
				Chat instance = Chat.instance;
				if (instance != null)
				{
					((Terminal)instance).AddString($"[LifeSync] Necesitas {num2} puntos de {attrName} para subir de nivel {num}.");
				}
				return false;
			}
			float num3 = Mathf.Max(0f, Main.LevelsPerPoint.Value);
			if (num3 <= 0f)
			{
				return false;
			}
			if (!TryGetLevelAndAccumulator(skills, type, out var level, out var acc))
			{
				level = skills.GetSkillLevel(type);
				acc = 0f;
			}
			int num4 = Mathf.FloorToInt(level);
			int num5 = 0;
			float num6 = level + num3;
			float num7 = Mathf.Max(0.01f, num3 / 50f);
			float num8 = level;
			while (num8 + 0.0001f < num6 && num5 < 4096)
			{
				skills.RaiseSkill(type, num7);
				num8 = skills.GetSkillLevel(type);
				num5++;
			}
			if (!TryGetLevelAndAccumulator(skills, type, out var level2, out var acc2))
			{
				level2 = num8;
				acc2 = 0f;
			}
			if (Mathf.FloorToInt(level2) > num4)
			{
				progressDelta = 1f - acc + acc2;
			}
			else
			{
				progressDelta = Mathf.Max(0f, acc2 - acc);
			}
			Chat instance2 = Chat.instance;
			if (instance2 != null)
			{
				((Terminal)instance2).AddString($"[LifeSync] {attrName}: {type} +{num3:0.##} lvl (~{progressDelta:P0}) - Costo: {num2} puntos");
			}
			return true;
		}

		private int CalculateDynamicCost(int currentLevel)
		{
			if (currentLevel <= 10)
			{
				return 1;
			}
			if (currentLevel <= 25)
			{
				return 2;
			}
			if (currentLevel <= 50)
			{
				return 3;
			}
			return 4;
		}
	}
	public class SessionTrackingService : MonoBehaviour
	{
		private SessionConfigModel config;

		private PointsService pointsService;

		private float sessionStartTime;

		private float lastUpdateTime;

		private bool isSessionActive;

		private string configPath;

		private void Start()
		{
			Debug.Log((object)"[LifeSync][SESIONES] Iniciando SessionTrackingService...");
			configPath = Path.Combine(Application.persistentDataPath, "LifeSync", "session_config.json");
			LoadConfig();
			pointsService = Main.Points;
			if (pointsService == null)
			{
				Debug.LogError((object)"[LifeSync][SESIONES] PointsService no encontrado");
				return;
			}
			Debug.Log((object)"[LifeSync][SESIONES] PointsService encontrado correctamente");
			StartSession();
			Debug.Log((object)"[LifeSync][SESIONES] SessionTrackingServi