Valheim
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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

0.7.8 - 2025-09-08

Changed

  • Update BepInEx to 5.4.2333.

Fixed

  • Fix Black Forge level requirements for additional Mistlands and Ashlands heavier armors.

0.7.7 - 2025-08-28

Changed

  • Update Jotunn to 2.26.1.

Fixed

  • Properly relocate Clay Light Post from Furniture to Building category.

0.7.6 - 2025-08-10

Changed

  • Add Polearms bonus to Battleswine set effect.

Fixed

  • Fix warning due to invalid drop from Monstrum boss.

0.7.5 - 2025-08-06

Fixed

  • Fix flametal-based armor recipes because I'm dumb.

0.7.4 - 2025-08-06

Fixed

  • Fix trophies in new Ashlands-tier armor recipes.

0.7.3 - 2025-08-06

Changed

  • Adjust comfort / container sizes / cost on various pieces.

0.7.2 - 2025-08-05

Changed

  • Allow crafting flint arrows with level 1 workbench since we disabled wood arrows.

0.7.1 - 2025-08-05

Added

  • Re-add MaxAxe dependency (oops).

Changed

  • Update dependencies (including JotunnLib).
  • Small armor values adjustment.

0.7.0 - 2025-08-04

Added

  • New build pieces:
    • DarkWoodFurnitures
    • FineWoodFurnitures
    • SimpleElevators
  • New Ashlands-tier armors and weapons.

Changed

  • Update all dependencies.

Removed

  • Warpikes and some other redundant Warfare weapons.
  • Obsolete / deprecated dependencies:
    • Backpacks
    • BowsBeforeHoes
    • MaxAxe
    • MonsterLabZ
    • Renegade Vikings
    • RtdBiomes

0.6.46 - 2024-08-17

Changed

  • Replace Black Forge requirement with Forge for Dvergr lantern and metal wall pieces.

0.6.45 - 2024-08-11

Changed

  • Adjust Ashlands weapons.
  • Adjust FallDamageForCreatures for Ashlands.

Removed

  • Remove problematic RtDBiomes' Ashlands trees (FPS drops due to cinder fire not being able to destroy them).

0.6.44 - 2024-08-02

Changed

  • BalrondHumanoidRandomizer: remove additional spirit damage on creatures.
  • Update dependencies.

Fixed

  • FallDamageForCreatures: add Seeker Brood and Tick to ignore list.

0.6.43 - 2024-07-30

Fixed

  • World Advancement Progression: fix recipes requiring only one ingredient.

0.6.42 - 2024-07-29

Changed

  • Rebalance Blackmetal Greatbow draw speed and stamina drain.

0.6.41 - 2024-07-24

Fixed

  • World Advancement Progression: allow poison arrows to be used after defeating The Elder.
  • World Advancement Progression: allow chicken-based food to be used after defeating Bonemass.

0.6.40 - 2024-07-23

Changed

  • Set Karve storage size to same value as basic chests (10).
  • Set Longship storage size to same value as reinforced chests (24).

Fixed

  • Remove Knarr and Holk nameplate upgrades being buildable.

0.6.39 - 2024-07-21

Changed

  • Set Longship storage size back to its vanilla value of 18.

0.6.38 - 2024-07-19

Fixed

  • Fix Balrond Containers comfort values (for real this time).

0.6.37 - 2024-07-19

Fixed

  • Fix Balrond Containers comfort values.

0.6.36 - 2024-07-18

Fixed

  • Fix RefinedStonePieces chest and hearth piece category.

0.6.35 - 2024-07-14

Fixed

  • Fix Renegade Vikings item drops not working on relog / ZDO owner change.

0.6.34 - 2024-07-13

Fixed

  • Fix French chest tutorial.

0.6.33 - 2024-07-13

Fixed

  • Fix weather tutorial markup.

0.6.32 - 2024-07-11

Changed

  • Update RenegadeVikings to 1.2.8, but still ignore T7 vikings (Ashlands).

0.6.31 - 2024-07-06

Changed

  • Set Forge as required crafting station for iron firepit.

0.6.30 - 2024-07-06

Added

  • Add Balrond Containers.

Changed

  • Relocate some items from Misc to Furniture for consistency.

0.6.29 - 2024-06-24

Added

  • Double the range of Dvergr lanterns and Lava lanterns akin to torches / fireplaces.

Fixed

  • Remove bogus error logs on subsequent logins due to tutorial guidepoints already having been added on first login.
  • Remove bogus warning log due to Clutter's stash book container resize.

0.6.28 - 2024-06-24

Removed

  • Remove fireplaces disable during day, offloaded to independent mod instead.
  • Remove food slot coloring, offloaded to independent mod instead.
  • Remove plant / pickable fertiziling, offloaded to independent mod instead.

0.6.27 - 2024-06-21

Added

  • Disable fireplaces during day to reduce fuel consumption (except campfire / hearth because comfort / cooking, and fireplaces that don't require fuel).
  • Add food slot coloring based on consumed food.
  • Add plant / pickable fertiziling with 3x Ancient Seeds or 1x Ymir Flesh.

Changed

  • Rebalance Monstrum foxes / razorbacks / prowlers spawns.

0.6.26 - 2024-06-19

Changed

  • Rebalance shields and tower shields movement speed and parry bonus.
  • Change Wolf armor helmet drake trophy cost.
  • Rebalance Berserkir and Grizzly armor cost.
  • Rebalance MonsterLabZ dwarf goblins, wraith warrior, and deep sea serpent.
  • Rebalance Monstrum monsters spawn rates.

Fixed

  • Remove Grizzly armor heat resistance.
  • Remove MonsterLabZ obsidian golem (already present in Monstrum).

0.6.25 - 2024-06-18

Changed

  • Adjust MonsterLabZ fuling and draugr ships spawns.

0.6.24 - 2024-06-17

Changed

  • Rebalance stamina costs for dodging / jumping / blocking.
  • Rebalance recipes using prowler fangs / lox bones.
  • Rebalance saddle costs.
  • Change Clutter's secret stash book container size to 1x1 and remove the public version.

Fixed

  • Fix some patches being applied more than once.

0.6.23 - 2024-06-16

Changed

  • Rebalance armor sets resistances and skill bonuses.
  • Change weather-related Hugin tutorial to better reflect capes/clothing changes.

0.6.22 - 2024-06-16

Fixed

  • Fix bulk harvest on hover keyhints displaying when they should not (for real this time).

0.6.21 - 2024-06-15

Changed

  • Adjust when food is considered "expiring", and thus when players can eat again to replace it.

Fixed

  • Fix bulk harvest on hover keyhints displaying when they should not.
  • Fix bulk harvest on hover keyhint using the wrong text for beehives.

0.6.20 - 2024-06-15

Changed

  • Rebalance cape resistances.
  • Small adjustment to Swamp-tier armor costs.

Fixed

  • Fix Throw keyhint not being displayed in some instances it should be.
  • Fix missing bulk harvest on hover keyhint.

0.6.19 - 2024-06-14

Added

  • Add new raven tutorials or edit existing ones to help with all the new stuff in the modpack.
  • Add MaxAxe tweaks internal excludes to authorize throwing all bucklers and shields but deny all tower shields.

Changed

  • Rebalance tower shields movement speed reduction to be more in line with other shields, considering their drawbacks and also heavy armour being available now.
  • Edit Balrond Shipyard raven tutorials.

0.6.18 - 2024-06-12

Changed

  • Adjust Razorbacks meat drops compared to Boars to be consistent with the Black Bears / Grizzlys duo.
  • Adjust Renegade Vikings archetypes drops.

0.6.17 - 2024-06-12

Changed

  • Make MonsterLabZ spiders have guaranteed fang drops, and adjust tree spiders spawns.
  • Adjust Renegade Vikings weapons / shields to remove weaker options, buff bows, nerf crossbow.
  • Adjust Grizzly armor costs.

Fixed

  • Fix custom skills icons not working.

Removed

  • Remove MonsterLabZ frost drakes.
  • Remove Renegade Vikings' War Horn and Healing Pill.

0.6.16 - 2024-06-10

Fixed

  • Fix Monstrum adjustments (oops).

0.6.15 - 2024-06-10

Changed

  • Adjust Monstrum creature drops to remove uncertainty on meat / leather drops.

0.6.14 - 2024-06-09

Changed

  • Rebalance armor costs.

0.6.13 - 2024-06-09

Removed

  • Remove some sail schematics from Balrond Shipyard.

0.6.12 - 2024-06-09

Added

  • Add RenegadeVikings with a major overhaul to functionality (including equipment and drops).

Changed

  • Rebalance various movement speed modifiers.

0.6.11 - 2024-06-07

Fixed

  • Fix bronze-tier items upgrades having incorrect costs.

0.6.10 - 2024-06-07

Changed

  • Rebalance BowsBeforeHoes quivers initial size, max quality/size, and costs.

0.6.9 - 2024-06-07

Changed

  • Rebalance bronze-tier items costs.

0.6.8 - 2024-06-06

Changed

  • Rebalance recipes for some vanilla pieces.

0.6.7 - 2024-06-06

Changed

  • Rebalance BalrondHumanoidRandomizer spawner changes.
  • Update dependencies.

0.6.6 - 2024-06-05

Changed

  • Adjust armor / capes costs.

Fixed

  • Fix Clutter bucket not being properly removed from craftable items.

0.6.5 - 2024-06-04

Fixed

  • Fix bogus null errors in logs due to Backpacks client config synchronization timing.

0.6.4 - 2024-06-04

Changed

  • Adjust Monstrum's Razorback (buff) and Black Bear (nerf) spawns.
  • Nerf MonsterLabZ Tree and Jumping Spiders spawns.
  • Display movespeed modifier on backpack status effect icon, improve backpack status effect tooltip.

0.6.3 - 2024-06-03

Fixed

  • Fix BowsBeforeHoes errors on quiver equip due to being too zealous and removing non-Item prefabs.

0.6.2 - 2024-06-02

Added

  • Add SpeedyPaths.

Removed

  • Remove MonsterLabZ Ashlands locations and creatures.

0.6.1 - 2024-05-29

Fixed

  • Fix BowsBeforeHoes items crafting recipes / requirements.

0.6.0 - 2024-05-29

Added

  • Support for 0.218.15 (Ashlands).
  • Add BowsBeforeHoes.
  • Add RefinedStonePieces.

Changed

  • Interface directly with plugins via publicized assemblies rather than via reflection.
  • Change SouthsilArmor armors to provide set effects with the new custom skills.
  • Change round shields movement speed modifier to -10%.

Fixed

  • Fix station requirement for gravestone in Clutter.
  • Fix incorrect movement speed modifiers on Vanilla and Warfare items, notably two handed weapons and war pikes.

Removed

  • Remove RtDBiomes traps removal as it's now handled by RtDBiomes itself.
  • Remove PotteryBarn.
  • Remove logs in More Gates as they were already covered by vanilla.

0.5.1 - 2024-05-07

Fixed

  • Fix crafting station requirements for Monstrum / Warfare / SouthsilArmor items.
  • Fix station requirement for stone-based and metal-based pieces in Clutter and FineWoodBuildPieces.

0.5.0 - 2024-05-06

Added

  • Decrease movespeed based on weight when using backpack.

0.4.0 - 2024-05-05

Added

  • Add Workbench as requirement for Clutter pieces missing a workstation requirement.
  • Double Torch durability for even more counterplay to the modpack's extremely dark nights.

Fixed

  • Fix MonsterLabZ spiders taking fall damage.
  • Fix MonsterLabZ brown spider still dropping Ooze.

0.3.0 - 2024-05-04

Changed

  • Adjust armor recipes to use less leather from Monstrum creatures considering spawn rates.
  • Adjust More Gates pieces to require additional materials (e.g. crystal for windows).
  • Adjust MonsterLabZ drops to remove early game Ooze.

Fixed

  • Fix Chieftain deer head recipe to properly require deer trophies.

0.2.0 - 2024-05-01

Added

  • Double the range of fireplace and torch-like prefabs to allow counterplay to the modpack's extremely dark nights.

0.1.2 - 2024-04-30

Changed

  • Remove Assembly.LoadFile calls in order not to trigger Thunderstore submission rejection filter.

0.1.1 - 2024-04-30

Fixed

  • Fix Thunderstore manifest missing dependencies.

0.1.0 - 2024-04-30

Added

  • Initial release.
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