Decompiled source of MyDirtyHoe v2.0.2

plugins/MyDirtyHoe.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Extensions;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using MyDirtyHoe.ConsoleCommands;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("MyDirtyHoe")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("MagicMike")]
[assembly: AssemblyProduct("MyDirtyHoe")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("2.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.2.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MyDirtyHoe
{
	internal class Game_Patches
	{
		[HarmonyPatch(typeof(ZInput), "GetMouseScrollWheel")]
		public static class ZInput_GetMouseScrollWheel_Patch
		{
			public static bool Prefix(ref float __result)
			{
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				if (!MainConfig.modEnabled.Value || !Object.op_Implicit((Object)(object)Player.m_localPlayer) || !((Character)Player.m_localPlayer).InPlaceMode() || Hud.IsPieceSelectionVisible() || !MainConfig.useScrollWheel.Value || ((int)MainConfig.scrollModKey.Value != 0 && !Input.GetKey(MainConfig.scrollModKey.Value)))
				{
					return true;
				}
				__result = 0f;
				return false;
			}
		}

		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class SFXFix
		{
			private static void Postfix()
			{
				GameObject prefab = ZNetScene.instance.GetPrefab("sfx_Potion_stamina_Start");
				try
				{
					prefab.GetComponentInChildren<AudioSource>().outputAudioMixerGroup = AudioMan.instance.m_ambientMixer;
				}
				catch
				{
					Logger.LogError((object)"AudioMan.instance.m_ambientMixer could not be assigned on outputAudioMixerGroup");
				}
			}
		}
	}
	internal class AddPrefabs
	{
		public static EffectList buildHoe;

		public static EffectList buildCultivater;

		public static EffectList buildStone;

		public static CustomPiece _customPiece;

		public static void LoadPrefabs()
		{
			AddFX();
			AddSmooth();
			AddFlatten();
			AddLower();
			AddRaise();
			AddCultivateSmooth();
			AddCultivateFlatten();
			AddHoePavedSmooth();
			AddHoePavedFlatten();
			AddHoeDirtPath();
			AddPaintDirt();
			AddPaintCultivate();
			AddPaintPaved();
			AddPaintGrass();
		}

		public static void AddFX()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			GameObject prefab = Cache.GetPrefab<GameObject>("sfx_build_hoe");
			GameObject prefab2 = Cache.GetPrefab<GameObject>("sfx_build_cultivator");
			GameObject prefab3 = Cache.GetPrefab<GameObject>("sfx_build_hammer_stone");
			EffectList val = new EffectList();
			val.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = prefab
				}
			};
			buildHoe = val;
			val = new EffectList();
			val.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = prefab2
				}
			};
			buildCultivater = val;
			val = new EffectList();
			val.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = prefab3
				}
			};
			buildStone = val;
		}

		public static void AddSmooth()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_smooth");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddFlatten()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_flatten");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddLower()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_lower");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildStone;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddRaise()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Expected O, but got Unknown
			GameObject val = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_raise");
			if (MainConfig.resourceCosts.Value)
			{
				PieceConfig val2 = new PieceConfig();
				val2.PieceTable = "_DirtyHoePieceTable";
				val2.Category = "Misc";
				val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
				{
					new RequirementConfig
					{
						Item = "Stone",
						Amount = 2
					}
				};
				_customPiece = new CustomPiece(val, true, val2);
			}
			else
			{
				_customPiece = new CustomPiece(val, true, new PieceConfig
				{
					PieceTable = "_DirtyHoePieceTable",
					Category = "Misc"
				});
			}
			val.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddCultivateSmooth()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_cultivate_smooth");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddCultivateFlatten()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_cultivate_flatten");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddHoePavedSmooth()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Expected O, but got Unknown
			GameObject val = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paved_smooth");
			if (MainConfig.resourceCosts.Value)
			{
				PieceConfig val2 = new PieceConfig();
				val2.PieceTable = "_DirtyHoePieceTable";
				val2.Category = "Misc";
				val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
				{
					new RequirementConfig
					{
						Item = "Stone",
						Amount = 1
					}
				};
				_customPiece = new CustomPiece(val, true, val2);
			}
			else
			{
				_customPiece = new CustomPiece(val, true, new PieceConfig
				{
					PieceTable = "_DirtyHoePieceTable",
					Category = "Misc"
				});
			}
			val.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddHoePavedFlatten()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Expected O, but got Unknown
			GameObject val = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paved_flatten");
			if (MainConfig.resourceCosts.Value)
			{
				PieceConfig val2 = new PieceConfig();
				val2.PieceTable = "_DirtyHoePieceTable";
				val2.Category = "Misc";
				val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
				{
					new RequirementConfig
					{
						Item = "Stone",
						Amount = 1
					}
				};
				_customPiece = new CustomPiece(val, true, val2);
			}
			else
			{
				_customPiece = new CustomPiece(val, true, new PieceConfig
				{
					PieceTable = "_DirtyHoePieceTable",
					Category = "Misc"
				});
			}
			val.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddHoeDirtPath()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_dirt_path");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Misc"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildHoe;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddPaintDirt()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paint_dirt");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Paint"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddPaintCultivate()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paint_cultivate");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Paint"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddPaintPaved()
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Expected O, but got Unknown
			GameObject val = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paint_paved");
			if (MainConfig.resourceCosts.Value)
			{
				PieceConfig val2 = new PieceConfig();
				val2.PieceTable = "_DirtyHoePieceTable";
				val2.Category = "Paint";
				val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
				{
					new RequirementConfig
					{
						Item = "Stone",
						Amount = 1
					}
				};
				_customPiece = new CustomPiece(val, true, val2);
			}
			else
			{
				_customPiece = new CustomPiece(val, true, new PieceConfig
				{
					PieceTable = "_DirtyHoePieceTable",
					Category = "Paint"
				});
			}
			val.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}

		public static void AddPaintGrass()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			GameObject obj = MyDirtyHoeMod.dirtyhoe.LoadAsset<GameObject>("mm_paint_grass");
			_customPiece = new CustomPiece(obj, true, new PieceConfig
			{
				PieceTable = "_DirtyHoePieceTable",
				Category = "Paint"
			});
			obj.GetComponent<Piece>().m_placeEffect = buildCultivater;
			PieceManager.Instance.AddPiece(_customPiece);
		}
	}
	internal class Heightmap_Patches
	{
		[HarmonyPatch(typeof(TerrainComp))]
		private static class Heightmap_Patch
		{
			[CompilerGenerated]
			private sealed class <TerrainCompApplyToHeightmapTranspiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private int <i>5__2;

				private IEnumerator<CodeInstruction> <>7__wrap2;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <TerrainCompApplyToHeightmapTranspiler>d__2(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 3u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<>7__wrap2 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_0093: Unknown result type (might be due to invalid IL or missing references)
					//IL_009d: Expected O, but got Unknown
					//IL_0134: Unknown result type (might be due to invalid IL or missing references)
					//IL_013e: Expected O, but got Unknown
					//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
					//IL_0100: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<i>5__2 = 0;
							<>7__wrap2 = instructions.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							goto IL_0151;
						case 3:
							<>1__state = -3;
							goto IL_0151;
						case 4:
							{
								<>1__state = -3;
								break;
							}
							IL_0151:
							<i>5__2++;
							break;
						}
						if (<>7__wrap2.MoveNext())
						{
							CodeInstruction current = <>7__wrap2.Current;
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Min", (Type[])null, (Type[])null));
								<>1__state = 1;
								return true;
							}
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
							{
								if (<i>5__2 == 0)
								{
									<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "MinAbs", (Type[])null, (Type[])null));
									<>1__state = 2;
									return true;
								}
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Max", (Type[])null, (Type[])null));
								<>1__state = 3;
								return true;
							}
							<>2__current = current;
							<>1__state = 4;
							return true;
						}
						<>m__Finally1();
						<>7__wrap2 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap2 != null)
					{
						<>7__wrap2.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<TerrainCompApplyToHeightmapTranspiler>d__2 <TerrainCompApplyToHeightmapTranspiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<TerrainCompApplyToHeightmapTranspiler>d__ = this;
					}
					else
					{
						<TerrainCompApplyToHeightmapTranspiler>d__ = new <TerrainCompApplyToHeightmapTranspiler>d__2(0);
					}
					<TerrainCompApplyToHeightmapTranspiler>d__.instructions = <>3__instructions;
					return <TerrainCompApplyToHeightmapTranspiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <TerrainCompLevelTerrainTranspiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private IEnumerator<CodeInstruction> <>7__wrap1;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <TerrainCompLevelTerrainTranspiler>d__0(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 2u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<>7__wrap1 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_0088: Unknown result type (might be due to invalid IL or missing references)
					//IL_0092: Expected O, but got Unknown
					//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e7: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<>7__wrap1 = instructions.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							break;
						case 3:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap1.MoveNext())
						{
							CodeInstruction current = <>7__wrap1.Current;
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Min", (Type[])null, (Type[])null));
								<>1__state = 1;
								return true;
							}
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Max", (Type[])null, (Type[])null));
								<>1__state = 2;
								return true;
							}
							<>2__current = current;
							<>1__state = 3;
							return true;
						}
						<>m__Finally1();
						<>7__wrap1 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						<>7__wrap1.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<TerrainCompLevelTerrainTranspiler>d__0 <TerrainCompLevelTerrainTranspiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<TerrainCompLevelTerrainTranspiler>d__ = this;
					}
					else
					{
						<TerrainCompLevelTerrainTranspiler>d__ = new <TerrainCompLevelTerrainTranspiler>d__0(0);
					}
					<TerrainCompLevelTerrainTranspiler>d__.instructions = <>3__instructions;
					return <TerrainCompLevelTerrainTranspiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <TerrainCompRaiseTerrainTranspiler>d__1 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private IEnumerator<CodeInstruction> <>7__wrap1;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <TerrainCompRaiseTerrainTranspiler>d__1(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 2u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<>7__wrap1 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_0088: Unknown result type (might be due to invalid IL or missing references)
					//IL_0092: Expected O, but got Unknown
					//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e7: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<>7__wrap1 = instructions.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							break;
						case 2:
							<>1__state = -3;
							break;
						case 3:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap1.MoveNext())
						{
							CodeInstruction current = <>7__wrap1.Current;
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Min", (Type[])null, (Type[])null));
								<>1__state = 1;
								return true;
							}
							if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MyDirtyHoeMod), "Max", (Type[])null, (Type[])null));
								<>1__state = 2;
								return true;
							}
							<>2__current = current;
							<>1__state = 3;
							return true;
						}
						<>m__Finally1();
						<>7__wrap1 = null;
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						<>7__wrap1.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<TerrainCompRaiseTerrainTranspiler>d__1 <TerrainCompRaiseTerrainTranspiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<TerrainCompRaiseTerrainTranspiler>d__ = this;
					}
					else
					{
						<TerrainCompRaiseTerrainTranspiler>d__ = new <TerrainCompRaiseTerrainTranspiler>d__1(0);
					}
					<TerrainCompRaiseTerrainTranspiler>d__.instructions = <>3__instructions;
					return <TerrainCompRaiseTerrainTranspiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[IteratorStateMachine(typeof(<TerrainCompLevelTerrainTranspiler>d__0))]
			[HarmonyTranspiler]
			[HarmonyPatch("LevelTerrain")]
			public static IEnumerable<CodeInstruction> TerrainCompLevelTerrainTranspiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <TerrainCompLevelTerrainTranspiler>d__0(-2)
				{
					<>3__instructions = instructions
				};
			}

			[IteratorStateMachine(typeof(<TerrainCompRaiseTerrainTranspiler>d__1))]
			[HarmonyTranspiler]
			[HarmonyPatch("RaiseTerrain")]
			public static IEnumerable<CodeInstruction> TerrainCompRaiseTerrainTranspiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <TerrainCompRaiseTerrainTranspiler>d__1(-2)
				{
					<>3__instructions = instructions
				};
			}

			[IteratorStateMachine(typeof(<TerrainCompApplyToHeightmapTranspiler>d__2))]
			[HarmonyTranspiler]
			[HarmonyPatch("ApplyToHeightmap")]
			public static IEnumerable<CodeInstruction> TerrainCompApplyToHeightmapTranspiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <TerrainCompApplyToHeightmapTranspiler>d__2(-2)
				{
					<>3__instructions = instructions
				};
			}
		}
	}
	internal class FileWatcher
	{
		public static void WatchFileChanges(string path, Action onChanged)
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher();
			string directoryName = Path.GetDirectoryName(path);
			string fileName = Path.GetFileName(path);
			fileSystemWatcher.Path = directoryName;
			fileSystemWatcher.Filter = fileName;
			fileSystemWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.LastWrite;
			fileSystemWatcher.Changed += delegate
			{
				onChanged?.Invoke();
			};
			fileSystemWatcher.Deleted += delegate
			{
				onChanged?.Invoke();
			};
			fileSystemWatcher.Created += delegate
			{
				onChanged?.Invoke();
			};
			fileSystemWatcher.Renamed += delegate
			{
				onChanged?.Invoke();
			};
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		public static void WatchTranslationChanges(string path, Action onChanged)
		{
			if (!Directory.Exists(MyDirtyHoeMod.TranslationFilePath))
			{
				return;
			}
			try
			{
				WatchFileChanges(Path.Combine(path, "*.*"), onChanged);
			}
			catch
			{
				Logger.LogError((object)"There was an issue loading Translation files!");
			}
		}
	}
	internal class LocalisedText
	{
		public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();

		public static void AddLocalisations()
		{
			CustomLocalization localization = Localization;
			string text = "English";
			localization.AddTranslation(ref text, new Dictionary<string, string>
			{
				{ "item_dirty_hoe", "Dirty Hoe" },
				{ "item_dirty_hoe_desc", "A much better Hoe!" },
				{ "piece_hoe_smooth", "Smooth Terrain" },
				{ "piece_hoe_flatten", "Flatten Terrain" },
				{ "piece_hoe_lower", "Lower Terrain" },
				{ "piece_hoe_raise", "Raise Terrain" },
				{ "piece_hoe_cultivate_smooth", "Cultivate Smooth" },
				{ "piece_hoe_cultivate_flatten", "Cultivate Flatten" },
				{ "piece_hoe_paved_smooth", "Stone Paving Smooth" },
				{ "piece_hoe_paved_flatten", "Stone Paving Flatten" },
				{ "piece_hoe_path", "Dirt Path" },
				{ "piece_hoe_paint_dirt", "Paint Dirt" },
				{ "piece_hoe_paint_cultivate", "Paint Cultivate" },
				{ "piece_hoe_paint_paved", "Paint Paved" },
				{ "piece_hoe_paint_grass", "Paint Grass" },
				{ "mm_hoe_boost", "Hoe Boost" },
				{ "mm_hoe_boost_started", "Hoe Boost Started!" },
				{ "mm_hoe_boost_stopped", "Hoe Boost Stopped!" }
			});
		}
	}
	[BepInPlugin("MagicMike.MyDirtyHoe", "MyDirtyHoe", "2.0.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	public class MyDirtyHoeMod : BaseUnityPlugin
	{
		internal const string PluginName = "MyDirtyHoe";

		internal const string PluginVersion = "2.0.2";

		internal const string Author = "MagicMike";

		internal const string PluginGUID = "MagicMike.MyDirtyHoe";

		private static char pds = Path.DirectorySeparatorChar;

		public static readonly string _basePath = Paths.ConfigPath + pds + "MyDirtyHoe";

		public static readonly string TranslationFilePath = _basePath + pds + "Translations";

		private CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();

		internal static ConfigFile ConfigFile;

		internal static ConfigFileWatcher ConfigFileWatcher;

		public static MyDirtyHoeMod plugininstance;

		public static AssetBundle dirtyhoe;

		public static string dirtyhoeBundle = "mydirtyhoe";

		public static bool MainConfigChanged = false;

		private Harmony harmony = new Harmony("MagicMike.MyDirtyHoe");

		public static CustomStatusEffect _hoeStamina;

		public static float lastOriginalRadius;

		public static float lastModdedRadius;

		public static float lastTotalDelta;

		public static KeyCode GetHotKey()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return MainConfig.hotKey.Value;
		}

		public static float GetHotKeyRadius()
		{
			return MainConfig.hotKeyRadius.Value;
		}

		public static KeyCode GetToolModKey()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return MainConfig.modKey.Value;
		}

		public static float GetToolRadius()
		{
			return MainConfig.toolRadius.Value;
		}

		public static float Min()
		{
			return MainConfig.MinHeight.Value;
		}

		public static float MinAbs()
		{
			return Math.Abs(MainConfig.MinHeight.Value);
		}

		public static float Max()
		{
			return MainConfig.MaxHeight.Value;
		}

		public void Awake()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			plugininstance = this;
			ConfigFile = ((BaseUnityPlugin)this).Config;
			ConfigFileWatcher = new ConfigFileWatcher(((BaseUnityPlugin)this).Config, 1000L);
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			MainConfig.InitConfigs(((BaseUnityPlugin)this).Config);
			UpdatePlugin(saveConfig: true, initialUpdate: true);
			if (MainConfig.modEnabled.Value)
			{
				LoadAssetBundle();
				LoadAssets();
				if (MainConfig.enableSE.Value)
				{
					LoadStatusEffect();
				}
				if (MainConfig.enableCommands.Value)
				{
					AddCommands();
				}
				LoadHoeTable();
				PrefabManager.OnVanillaPrefabsAvailable += LoadTablePrefabs;
				CheckForFolders();
				LocalisedText.AddLocalisations();
				LoadLocalisationData(TranslationFilePath);
				FileWatcher.WatchTranslationChanges(TranslationFilePath, delegate
				{
					LoadLocalisationData(TranslationFilePath);
				});
				harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "MagicMike.MyDirtyHoe");
				ConfigFileWatcher.OnConfigFileReloaded += delegate
				{
					UpdatePlugin(saveConfig: false);
				};
				SynchronizationManager.OnConfigurationWindowClosed += delegate
				{
					UpdatePlugin();
				};
				SynchronizationManager.OnConfigurationSynchronized += delegate
				{
					UpdatePlugin();
				};
				Game.isModded = true;
			}
		}

		public void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		public void Update()
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			if (!MainConfig.modEnabled.Value || !Object.op_Implicit((Object)(object)Player.m_localPlayer) || !((Character)Player.m_localPlayer).InPlaceMode() || Hud.IsPieceSelectionVisible())
			{
				if (lastOriginalRadius != 0f)
				{
					lastOriginalRadius = 0f;
					lastModdedRadius = 0f;
					lastTotalDelta = 0f;
					SetRadius(0f);
				}
			}
			else if (MainConfig.useScrollWheel.Value && ((int)MainConfig.scrollModKey.Value == 0 || Input.GetKey(MainConfig.scrollModKey.Value)) && Input.mouseScrollDelta.y != 0f)
			{
				SetRadius(Input.mouseScrollDelta.y * MainConfig.scrollWheelScale.Value);
			}
			else if (Input.GetKey(MainConfig.increaseHotKey.Value))
			{
				SetRadius(MainConfig.hotkeyScale.Value);
			}
			else if (Input.GetKey(MainConfig.decreaseHotKey.Value))
			{
				SetRadius(0f - MainConfig.hotkeyScale.Value);
			}
		}

		public static void LoadAssetBundle()
		{
			dirtyhoe = AssetUtils.LoadAssetBundleFromResources(dirtyhoeBundle, Assembly.GetExecutingAssembly());
			if ((Object)(object)dirtyhoe == (Object)null)
			{
				Logger.LogError((object)("Failed to load asset bundle with name: " + dirtyhoeBundle));
			}
		}

		public static void LoadAssets()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			CustomPrefab val = new CustomPrefab(dirtyhoe.LoadAsset<GameObject>("sfx_Potion_stamina_Start"), false);
			PrefabManager.Instance.AddPrefab(val);
		}

		public static void LoadStatusEffect()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			_hoeStamina = new CustomStatusEffect((StatusEffect)(object)dirtyhoe.LoadAsset<SE_Stats>("SE_Hoe_Stamina"), false);
			ItemManager.Instance.AddStatusEffect(_hoeStamina);
		}

		private void AddCommands()
		{
			CommandManager.Instance.AddConsoleCommand((ConsoleCommand)(object)new RemoveForestry());
			CommandManager.Instance.AddConsoleCommand((ConsoleCommand)(object)new RemovePieces());
		}

		private void LoadHoeTable()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			GameObject obj = dirtyhoe.LoadAsset<GameObject>("_DirtyHoePieceTable");
			PieceTableConfig val = new PieceTableConfig();
			val.CanRemovePieces = false;
			val.UseCategories = false;
			val.UseCustomCategories = true;
			val.CustomCategories = new string[1] { "Paint" };
			CustomPieceTable val2 = new CustomPieceTable(obj, val);
			PieceManager.Instance.AddPieceTable(val2);
			LoadHoeTool();
		}

		private void LoadHoeTool()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			GameObject val = dirtyhoe.LoadAsset<GameObject>("DirtyHoe");
			ItemConfig val2 = new ItemConfig();
			val2.Amount = 1;
			val2.CraftingStation = "piece_workbench";
			val2.RepairStation = "piece_workbench";
			val2.MinStationLevel = 1;
			val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[2]
			{
				new RequirementConfig
				{
					Item = "Wood",
					Amount = 1,
					AmountPerLevel = 1
				},
				new RequirementConfig
				{
					Item = "Stone",
					Amount = 1,
					AmountPerLevel = 1
				}
			};
			CustomItem val3 = new CustomItem(val, true, val2);
			if (MainConfig.durabilityDrain.Value)
			{
				val.GetComponent<ItemDrop>().m_itemData.m_shared.m_useDurabilityDrain = 1f;
			}
			if (MainConfig.staminaUsage.Value)
			{
				val.GetComponent<ItemDrop>().m_itemData.m_shared.m_attack.m_attackStamina = 5f;
			}
			if (MainConfig.enableSE.Value)
			{
				val.GetComponent<ItemDrop>().m_itemData.m_shared.m_equipStatusEffect = _hoeStamina.StatusEffect;
			}
			ItemManager.Instance.AddItem(val3);
		}

		private void LoadTablePrefabs()
		{
			try
			{
				AddPrefabs.LoadPrefabs();
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("Exception caught while loading Hoe Table Prefabs: " + ex.Message));
			}
			finally
			{
				PrefabManager.OnVanillaPrefabsAvailable -= LoadTablePrefabs;
			}
		}

		public static void CheckForFolders()
		{
			if (!Directory.Exists(_basePath))
			{
				Logger.LogInfo((object)"Creating MyDirtyHoe Directory");
				Directory.CreateDirectory(_basePath);
			}
			if (!Directory.Exists(TranslationFilePath))
			{
				Logger.LogInfo((object)"Creating Translations folder");
				Directory.CreateDirectory(TranslationFilePath);
			}
		}

		public void LoadLocalisationData(string directory)
		{
			string[] fileSystemEntries = Directory.GetFileSystemEntries(directory, "*.json", SearchOption.AllDirectories);
			foreach (string path in fileSystemEntries)
			{
				string name = new DirectoryInfo(Path.GetDirectoryName(path)).Name;
				Path.GetFileNameWithoutExtension(path);
				Localization.AddJsonFile(name, File.ReadAllText(path));
			}
		}

		public static bool IsHeadless()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			return (int)SystemInfo.graphicsDeviceType == 4;
		}

		public void SetRadius(float delta)
		{
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			Traverse obj = Traverse.Create((object)Player.m_localPlayer).Field("m_buildPieces");
			object obj2;
			if (obj == null)
			{
				obj2 = null;
			}
			else
			{
				PieceTable value = obj.GetValue<PieceTable>();
				obj2 = ((value != null) ? value.GetSelectedPiece() : null);
			}
			Piece val = (Piece)obj2;
			if (val == null)
			{
				return;
			}
			TerrainOp val2 = ((val != null) ? ((Component)val).gameObject.GetComponent<TerrainOp>() : null);
			if ((Object)(object)val2 == (Object)null)
			{
				return;
			}
			float num = 0f;
			float num2 = Mathf.Max(lastModdedRadius + delta, 0f);
			lastTotalDelta += delta;
			if (lastOriginalRadius == 0f)
			{
				if (val2.m_settings.m_level && num < val2.m_settings.m_levelRadius)
				{
					num = val2.m_settings.m_levelRadius;
					num2 = Mathf.Max(val2.m_settings.m_levelRadius + delta, 0f);
				}
				if (val2.m_settings.m_raise && num < val2.m_settings.m_raiseRadius)
				{
					num = val2.m_settings.m_raiseRadius;
					num2 = Mathf.Max(val2.m_settings.m_raiseRadius + delta, 0f);
				}
				if (val2.m_settings.m_smooth && num < val2.m_settings.m_smoothRadius)
				{
					num = val2.m_settings.m_smoothRadius;
					num2 = Mathf.Max(val2.m_settings.m_smoothRadius + delta, 0f);
				}
				if (val2.m_settings.m_paintCleared && num < val2.m_settings.m_paintRadius)
				{
					num = val2.m_settings.m_paintRadius;
					num2 = Mathf.Max(val2.m_settings.m_paintRadius + delta, 0f);
				}
				lastOriginalRadius = num;
			}
			lastModdedRadius = num2;
			if (lastOriginalRadius > 0f && lastModdedRadius > 0f)
			{
				GameObject value2 = Traverse.Create((object)Player.m_localPlayer).Field("m_placementGhost").GetValue<GameObject>();
				Transform val3 = ((value2 != null) ? value2.transform.Find("_GhostOnly") : null);
				if ((Object)(object)val3 != (Object)null)
				{
					val3.localScale = new Vector3(lastModdedRadius / lastOriginalRadius, lastModdedRadius / lastOriginalRadius, lastModdedRadius / lastOriginalRadius);
				}
			}
		}

		public static void OnMainConfigChanged(object obj, EventArgs args)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			if (!MainConfigChanged)
			{
				MainConfigChanged = true;
			}
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name.Equals("main"))
			{
				UpdateHoeSettings();
			}
		}

		private void UpdatePlugin(bool saveConfig = true, bool initialUpdate = false)
		{
			if (MainConfigChanged || initialUpdate)
			{
				MainConfigChanged = false;
			}
			if (saveConfig)
			{
				((BaseUnityPlugin)this).Config.Save();
			}
		}

		private static void UpdateHoeSettings()
		{
			GameObject prefab = PrefabManager.Instance.GetPrefab("DirtyHoe");
			if ((Object)(object)prefab != (Object)null)
			{
				if (MainConfig.durabilityDrain.Value)
				{
					prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_useDurabilityDrain = 1f;
				}
				else
				{
					prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_useDurabilityDrain = 0f;
				}
				if (MainConfig.staminaUsage.Value)
				{
					prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_attack.m_attackStamina = 5f;
				}
				else
				{
					prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_attack.m_attackStamina = 0f;
				}
				GameObject prefab2 = PrefabManager.Instance.GetPrefab("mm_paved_smooth");
				GameObject prefab3 = PrefabManager.Instance.GetPrefab("mm_paved_flatten");
				GameObject prefab4 = PrefabManager.Instance.GetPrefab("mm_paint_paved");
				CraftingStation prefab5 = Cache.GetPrefab<CraftingStation>("piece_stonecutter");
				if (MainConfig.needWorkbench.Value)
				{
					prefab2.GetComponent<Piece>().m_craftingStation = prefab5;
					prefab3.GetComponent<Piece>().m_craftingStation = prefab5;
					prefab4.GetComponent<Piece>().m_craftingStation = prefab5;
				}
				else
				{
					prefab2.GetComponent<Piece>().m_craftingStation = null;
					prefab3.GetComponent<Piece>().m_craftingStation = null;
					prefab4.GetComponent<Piece>().m_craftingStation = null;
				}
			}
		}
	}
	internal class KeyUtils
	{
		public static bool IgnoreKeyPresses(bool extra = false)
		{
			if (!extra)
			{
				if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
				{
					Chat instance = Chat.instance;
					if ((Object)(object)instance == (Object)null || !instance.HasFocus())
					{
						return Menu.IsVisible();
					}
				}
				return true;
			}
			if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
			{
				Chat instance2 = Chat.instance;
				if (((Object)(object)instance2 == (Object)null || !instance2.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
				{
					TextViewer instance3 = TextViewer.instance;
					if ((Object)(object)instance3 != (Object)null)
					{
						return instance3.IsVisible();
					}
					return false;
				}
			}
			return true;
		}

		public static bool CheckKeyDown(string value)
		{
			try
			{
				return Input.GetKeyDown(value.ToLower());
			}
			catch
			{
				return false;
			}
		}

		public static bool CheckKeyHeld(string value, bool req = true)
		{
			try
			{
				return Input.GetKey(value.ToLower());
			}
			catch
			{
				return !req;
			}
		}
	}
	internal class MainConfig
	{
		internal const string GeneralSection = "General Settings";

		internal static ConfigEntry<bool> modEnabled;

		internal static ConfigEntry<bool> enableSE;

		internal const string RadiusSection = "Hoe Radius Settings";

		internal static ConfigEntry<bool> useScrollWheel;

		internal static ConfigEntry<float> scrollWheelScale;

		internal static ConfigEntry<KeyCode> scrollModKey;

		internal static ConfigEntry<KeyCode> increaseHotKey;

		internal static ConfigEntry<KeyCode> decreaseHotKey;

		internal static ConfigEntry<float> hotkeyScale;

		internal const string ResetSection = "Terrain Reset Settings";

		internal static ConfigEntry<float> hotKeyRadius;

		internal static ConfigEntry<float> toolRadius;

		internal static ConfigEntry<KeyCode> hotKey;

		internal static ConfigEntry<KeyCode> modKey;

		internal const string HeightmapSection = "Heightmap Settings";

		internal static ConfigEntry<bool> enableHeightmap;

		internal static ConfigEntry<float> MaxHeight;

		internal static ConfigEntry<float> MinHeight;

		internal const string CommandsSection = "Command Settings";

		internal static ConfigEntry<bool> enableCommands;

		internal static ConfigEntry<float> forestRadius;

		internal static ConfigEntry<float> pieceRadius;

		internal const string MiscSection = "Misc Settings";

		internal static ConfigEntry<bool> durabilityDrain;

		internal static ConfigEntry<bool> staminaUsage;

		internal static ConfigEntry<bool> resourceCosts;

		internal static ConfigEntry<bool> needWorkbench;

		public static void InitConfigs(ConfigFile config)
		{
			modEnabled = ConfigFileExtensions.BindConfigInOrder<bool>(config, "General Settings", "Enable Plugin", true, "Enable this plugin.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			enableSE = ConfigFileExtensions.BindConfigInOrder<bool>(config, "General Settings", "Enable Status Effect", true, "Enable the status effect while using the hoe.\n(Restart required).\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			enableSE.SettingChanged += MyDirtyHoeMod.OnMainConfigChanged;
			useScrollWheel = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Hoe Radius Settings", "Use Scroll Wheel", true, "Use scroll wheel to modify radius.\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			scrollWheelScale = ConfigFileExtensions.BindConfigInOrder<float>(config, "Hoe Radius Settings", "Scroll Wheel Scale", 0.3f, "Scroll wheel change scale.\n", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 1f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			scrollModKey = ConfigFileExtensions.BindConfigInOrder<KeyCode>(config, "Hoe Radius Settings", "Scroll ModKey", (KeyCode)306, "Modifer key to allow scroll wheel change.\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			increaseHotKey = ConfigFileExtensions.BindConfigInOrder<KeyCode>(config, "Hoe Radius Settings", "Increase HotKey", (KeyCode)61, "Hotkey to increase radius.\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			decreaseHotKey = ConfigFileExtensions.BindConfigInOrder<KeyCode>(config, "Hoe Radius Settings", "Decrease HotKey", (KeyCode)45, "Hotkey to decrease radius.\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			hotkeyScale = ConfigFileExtensions.BindConfigInOrder<float>(config, "Hoe Radius Settings", "Hotkey Scale", 0.3f, "Hotkey change scale.\n", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 1f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			hotKeyRadius = ConfigFileExtensions.BindConfigInOrder<float>(config, "Terrain Reset Settings", "Reset Radius", 150f, "Reset radius for hotkey command.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			toolRadius = ConfigFileExtensions.BindConfigInOrder<float>(config, "Terrain Reset Settings", "Tool Reset Radius", 0f, "Reset radius for tool. Set to 0 to use the tool's actual radius.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			hotKey = ConfigFileExtensions.BindConfigInOrder<KeyCode>(config, "Terrain Reset Settings", "Reset Hotkey", (KeyCode)0, "Hotkey to reset terrain.\nPlease be very careful with this!\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			modKey = ConfigFileExtensions.BindConfigInOrder<KeyCode>(config, "Terrain Reset Settings", "Reset ModKey", (KeyCode)306, "Modifier key to reset terrain when using tools.\n", false, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			enableHeightmap = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Heightmap Settings", "Enable Heightmap Settings", false, "Enable the heightmap settings.\nPlease be very careful with this!\n(Restart required).\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			MaxHeight = ConfigFileExtensions.BindConfigInOrder<float>(config, "Heightmap Settings", "Max Height", 200f, "How high you can stack up relative to the heightmap's original position.\nPlease be very careful with this!\n(Restart required).\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			MinHeight = ConfigFileExtensions.BindConfigInOrder<float>(config, "Heightmap Settings", "Min Height", -200f, "How far you can dig down relative to the heightmap's original position.\nPlease be very careful with this!\n(Restart required).\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			enableCommands = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Command Settings", "Enable Console Commands", false, "Enable the console commands.\n(Restart required).\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			forestRadius = ConfigFileExtensions.BindConfigInOrder<float>(config, "Command Settings", "Forest Remove Radius", 20f, "Radius to set when using the remove_forestry console command.\nPlease be very careful with this!\n", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 50f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			pieceRadius = ConfigFileExtensions.BindConfigInOrder<float>(config, "Command Settings", "Piece Remove Radius", 20f, "Radius to set when using the remove_pieces console command.\nPlease be very careful with this!\n", true, true, true, (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 50f), (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			durabilityDrain = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Misc Settings", "Enable Durability Drain", true, "Enable durability drain for the hoe.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			durabilityDrain.SettingChanged += MyDirtyHoeMod.OnMainConfigChanged;
			staminaUsage = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Misc Settings", "Enable Stamina Usage", true, "Enable stamina usage for the hoe.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			staminaUsage.SettingChanged += MyDirtyHoeMod.OnMainConfigChanged;
			resourceCosts = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Misc Settings", "Enable Resource Costs", true, "Enable resource costs for the hoe.\nOnly applies to raising terrain and paving terrain.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			needWorkbench = ConfigFileExtensions.BindConfigInOrder<bool>(config, "Misc Settings", "Workbench Requirement", true, "Enable requirement of stone-cutter workbench for paving terrain.\n", true, true, true, (AcceptableValueBase)null, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null);
			needWorkbench.SettingChanged += MyDirtyHoeMod.OnMainConfigChanged;
		}
	}
	internal class TerrainReset_Patches
	{
		[HarmonyPatch(typeof(TerrainOp), "Awake")]
		private static class TerrainOp_Patch
		{
			private static void Prefix(TerrainOp __instance)
			{
				if (__instance.m_settings.m_level)
				{
					Settings settings = __instance.m_settings;
					settings.m_levelRadius += MyDirtyHoeMod.lastTotalDelta;
				}
				if (__instance.m_settings.m_raise)
				{
					Settings settings2 = __instance.m_settings;
					settings2.m_raiseRadius += MyDirtyHoeMod.lastTotalDelta;
				}
				if (__instance.m_settings.m_smooth)
				{
					Settings settings3 = __instance.m_settings;
					settings3.m_smoothRadius += MyDirtyHoeMod.lastTotalDelta;
				}
				if (__instance.m_settings.m_paintCleared)
				{
					Settings settings4 = __instance.m_settings;
					settings4.m_paintRadius += MyDirtyHoeMod.lastTotalDelta;
				}
			}
		}

		[HarmonyPatch(typeof(TerrainComp), "ApplyOperation")]
		private static class Patch_TerrainComp_ApplyOperation
		{
			private static bool Prefix(TerrainOp modifier)
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				if (MainConfig.modEnabled.Value && CheckKeyHeld(MyDirtyHoeMod.GetToolModKey()))
				{
					ResetTerrain(((Component)modifier).transform.position, (MyDirtyHoeMod.GetToolRadius() > 0f) ? MyDirtyHoeMod.GetToolRadius() : modifier.GetRadius());
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(TerrainOp), "OnPlaced")]
		private static class Patch_TerrainOp_OnPlaced
		{
			private static bool Prefix()
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				if (!MainConfig.modEnabled.Value)
				{
					return !CheckKeyHeld(MyDirtyHoeMod.GetToolModKey());
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(Terminal), "InitTerminal")]
		private static class Patch_Terminal_InitTerminal
		{
			[Serializable]
			[CompilerGenerated]
			private sealed class <>c
			{
				public static readonly <>c <>9 = new <>c();

				public static ConsoleEvent <>9__1_0;

				internal void <Postfix>b__1_0(ConsoleEventArgs args)
				{
					//IL_0034: Unknown result type (might be due to invalid IL or missing references)
					float result;
					if (args.Length < 2)
					{
						args.Context.AddString("Syntax: resetterrain [radius]");
					}
					else if (float.TryParse(args[1], out result))
					{
						int num = ResetTerrain(((Component)Player.m_localPlayer).transform.position, result);
						args.Context.AddString($"{num} edits reset.");
					}
					else
					{
						args.Context.AddString("Invalid command, syntax: resetterrain [radius as a float]");
					}
				}
			}

			[HarmonyPriority(800)]
			private static void Prefix(out bool __state)
			{
				__state = Terminal.m_terminalInitialized;
			}

			private static void Postfix(bool __state)
			{
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Expected O, but got Unknown
				if (__state || !MainConfig.modEnabled.Value)
				{
					return;
				}
				Logger.LogInfo((object)"Adding Terminal Command \"resetterrain\".");
				try
				{
					object obj = <>c.<>9__1_0;
					if (obj == null)
					{
						ConsoleEvent val = delegate(ConsoleEventArgs args)
						{
							//IL_0034: Unknown result type (might be due to invalid IL or missing references)
							float result;
							if (args.Length < 2)
							{
								args.Context.AddString("Syntax: resetterrain [radius]");
							}
							else if (float.TryParse(args[1], out result))
							{
								int num = ResetTerrain(((Component)Player.m_localPlayer).transform.position, result);
								args.Context.AddString($"{num} edits reset.");
							}
							else
							{
								args.Context.AddString("Invalid command, syntax: resetterrain [radius as a float]");
							}
						};
						<>c.<>9__1_0 = val;
						obj = (object)val;
					}
					new ConsoleCommand("resetterrain", "[name] [radius]", (ConsoleEvent)obj, false, false, false, false, false, (ConsoleOptionsFetcher)null, false, false, false);
				}
				catch (Exception ex)
				{
					Logger.LogWarning((object)"Error, could not add terminal command. This can happen when two mods add the same command. The rest of this mod should work as expected.");
					Logger.LogWarning((object)ex);
				}
			}
		}

		private static readonly TerrainReset_Patches _instance = new TerrainReset_Patches();

		public static TerrainReset_Patches Instance => _instance;

		private TerrainReset_Patches()
		{
		}

		public static bool IgnoreKeyPresses()
		{
			if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog() && (!((Object)(object)Chat.instance != (Object)null) || !Chat.instance.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
			{
				if ((Object)(object)TextViewer.instance != (Object)null)
				{
					return TextViewer.instance.IsVisible();
				}
				return false;
			}
			return true;
		}

		public static bool CheckKeyDown(KeyCode value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return ZInput.GetKeyDown(value, true);
		}

		public static bool CheckKeyHeld(KeyCode value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return ZInput.GetKey(value, true);
		}

		public static int ResetTerrain(Vector3 center, float radius)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			List<Heightmap> list = new List<Heightmap>();
			Heightmap.FindHeightmap(center, radius + 100f, list);
			foreach (TerrainModifier allInstance in TerrainModifier.GetAllInstances())
			{
				Vector3 position = ((Component)allInstance).transform.position;
				ZNetView component = ((Component)allInstance).GetComponent<ZNetView>();
				if ((Object)(object)component == (Object)null || !component.IsValid() || !(Utils.DistanceXZ(position, center) <= radius))
				{
					continue;
				}
				if (!component.IsOwner())
				{
					component.ClaimOwnership();
				}
				num++;
				foreach (Heightmap item in list)
				{
					if (item.TerrainVSModifier(allInstance))
					{
						item.Poke(true);
					}
				}
				component.Destroy();
			}
			using (List<Heightmap>.Enumerator enumerator3 = list.GetEnumerator())
			{
				int num2 = default(int);
				int num3 = default(int);
				int num4 = default(int);
				int num5 = default(int);
				while (enumerator3.MoveNext())
				{
					TerrainComp val = TerrainComp.FindTerrainCompiler(((Component)enumerator3.Current).transform.position);
					if (!Object.op_Implicit((Object)(object)val))
					{
						continue;
					}
					if (!val.m_nview.IsOwner())
					{
						val.m_nview.ClaimOwnership();
					}
					if (!val.m_initialized)
					{
						continue;
					}
					enumerator3.Current.WorldToVertex(center, ref num2, ref num3);
					enumerator3.Current.WorldToVertexMask(center, ref num4, ref num5);
					bool flag = false;
					int num6 = val.m_width + 1;
					for (int i = 0; i < num6; i++)
					{
						for (int j = 0; j < num6; j++)
						{
							int num7 = i * num6 + j;
							if (CoordDistance(num2, num3, j, i) <= radius && val.m_modifiedHeight[num7])
							{
								num++;
								flag = true;
								val.m_modifiedHeight[num7] = false;
								val.m_levelDelta[num7] = 0f;
								val.m_smoothDelta[num7] = 0f;
							}
							if (CoordDistance(num4, num5, j, i) <= radius && val.m_modifiedPaint[num7])
							{
								flag = true;
								val.m_modifiedPaint[num7] = false;
								val.m_paintMask[num7] = Color.clear;
							}
						}
					}
					if (flag)
					{
						val.Save();
						enumerator3.Current.Poke(true);
					}
				}
			}
			if ((Object)(object)ClutterSystem.instance != (Object)null)
			{
				ClutterSystem.instance.ResetGrass(center, radius);
			}
			return num;
		}

		private static float CoordDistance(float x, float y, float rx, float ry)
		{
			float num = x - rx;
			float num2 = y - ry;
			return Mathf.Sqrt(num * num + num2 * num2);
		}
	}
}
namespace MyDirtyHoe.ConsoleCommands
{
	public class RemoveForestry : ConsoleCommand
	{
		public override string Name => "remove_forestry";

		public override string Help => "removes trees, shrubs, rocks etc in a " + MainConfig.forestRadius.Value + "m radius";

		public override void Run(string[] args)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Invalid comparison between Unknown and I4
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Invalid comparison between Unknown and I4
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			Game.instance.GetPlayerProfile().GetPlayerID();
			Player localPlayer = Player.m_localPlayer;
			TreeBase[] array = Object.FindObjectsOfType<TreeBase>();
			Destructible[] array2 = Object.FindObjectsOfType<Destructible>();
			Pickable[] array3 = Object.FindObjectsOfType<Pickable>();
			for (int i = 0; i < array.Length; i++)
			{
				if (Vector3.Distance(((Component)array[i]).transform.position, ((Component)localPlayer).transform.position) < MainConfig.forestRadius.Value)
				{
					((Component)array[i]).GetComponent<ZNetView>().Destroy();
				}
			}
			for (int j = 0; j < array2.Length; j++)
			{
				if (((int)array2[j].m_destructibleType == 2 || (int)array2[j].m_destructibleType == 1) && Vector3.Distance(((Component)array2[j]).transform.position, ((Component)localPlayer).transform.position) < MainConfig.forestRadius.Value)
				{
					((Component)array2[j]).GetComponent<ZNetView>().Destroy();
				}
			}
			for (int k = 0; k < array3.Length; k++)
			{
				if (Vector3.Distance(((Component)array3[k]).transform.position, ((Component)localPlayer).transform.position) < MainConfig.forestRadius.Value)
				{
					((Component)array3[k]).GetComponent<ZNetView>().Destroy();
				}
			}
		}
	}
	public class RemovePieces : ConsoleCommand
	{
		public static List<Vector3> treeRadiuses = new List<Vector3>();

		public static List<Piece> sPieces = new List<Piece>();

		public override string Name => "remove_pieces";

		public override string Help => "removes all structures around the player in a " + MainConfig.pieceRadius.Value + "m radius";

		public override void Run(string[] args)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			Piece[] array = Object.FindObjectsOfType<Piece>();
			Game.instance.GetPlayerProfile().GetPlayerID();
			Player localPlayer = Player.m_localPlayer;
			GetNearbySPieces();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].IsCreator() && Vector3.Distance(((Component)array[i]).transform.position, ((Component)localPlayer).transform.position) < MainConfig.pieceRadius.Value)
				{
					((Component)array[i]).GetComponent<ZNetView>().Destroy();
				}
			}
		}

		private static void GetNearbySPieces()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			sPieces.Clear();
			Piece.GetAllPiecesInRadius(((Component)localPlayer).transform.position, MainConfig.pieceRadius.Value, sPieces);
			sPieces = sPieces.Where((Piece p) => (int)p.m_category > 0).ToList();
			foreach (Piece sPiece in sPieces)
			{
				sPiece.SetCreator(Game.instance.GetPlayerProfile().GetPlayerID());
			}
		}
	}
}