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MyDirtyHoe
A dirty little hoe for your terrain modifications!
Date uploaded | 9 months ago |
Version | 1.1.0 |
Download link | MagicMike-MyDirtyHoe-1.1.0.zip |
Downloads | 3383 |
Dependency string | MagicMike-MyDirtyHoe-1.1.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1README
My Dirty Hoe
A nice dirty little hoe for your terrain modifications!
Terrain Modifications:
- Smooth Terrain
- Flatten Terrain
- Lower Terrain
- Raise Terrain
- Cultivate Smooth
- Cultivate Flat
- Paved Road Smooth
- Paved Road Flat
- Mud Path
Paint Modifications:
- Paint Dirt
- Paint Pave
- Paint Grass
- Paint Cultivate
Hoe Radius:
- Allows you to modify the size of land affected by the dirty hoe by holding down an optional modifier key (default left ctrl) and scrolling with the mouse, or pressing one of two customizable hotkeys (default disabled).
Terrain Reset:
- To reset terrain using the dirty hoe, select the smooth terrain tool and hold down the modifier key (default left alt) when applying the effect.
Console Commands:
- remove_forestry - removes trees, shrubs, rocks etc in a set radius (configurable)."
- remove_pieces - removes all structures around the player in a set radius (configurable)."
Configuration
Configuration options can be modified in-game (using Configuration Manager plugin).
Installation
Manual
- Un-zip and place the
MyDirtyHoe
folder in yourBepInEx/plugins/
folder.
r2modman (manual)
- Go to Settings > Import local mod > Select
MyDirtyHoe_v*.*.*.zip
. - Click "OK/Import local mod" on the pop-up for information.
Comments/suggestions reach me on Nexus (Link at top right of this page).
Donations: Buy me a coffee
Credits:
- FaidenX for the original idea.
- aedenthorn for the Terrain Reset and Hoe Radius code.
CHANGELOG
Version | Changes |
---|---|
1.2.4 |
Update for Jotunn 2.20.3. Update for Valheim 0.218.21. |
1.2.3 | Update for Valheim 0.218.19. |
1.2.2 |
Fixed duplicate status effect warning. Updated known conflicts. |
1.2.1 |
Fixed issue with compile error, sorry! Updated Jotunn to 2.20.1. |
1.2.0 | Fixed issue with R2modman config editor. You may need to reset your heightmap settings. |
1.1.9 | Changed version compaibility strictness. |
1.1.8 |
Fixed Hightmap config not taking effect. I Recommended to rebuild config file. |
1.1.7 | Fixed Terrain Reset. |
1.1.6 |
Added config option for removal commands. Updated Jotunn to 2.20.0. |
1.1.5 | Added admin check for removal commands. |
1.1.4 |
Updated for Ashlands PTB 0.218.12 Updated Jotunn to 2.19.3. |
1.1.3 | Added more config options. |
1.1.2 | Updated Jotunn to 2.19.2. |
1.1.1 | Updated for Valheim 0.217.46. |
1.1.0 | Fixed issue with heightmap settings. |
1.0.9 | Added config option to disable heightmap settings. |
1.0.8 |
Updated Jotunn to 2.16.2. Fixed a couple of small bugs. |
1.0.7 | Updated Jotunn to 2.16.1 |
1.0.6 |
Fixed placement ghost not showing for Pave tool. Added config option for flatten tool shape. |
1.0.5 | Fixed heightmap code. |
1.0.4 |
Added console command remove_forestry. Be careful with this! Added console command remove_pieces. Be careful with this! |
1.0.3 |
Removed small, medium, large versions. Added hoe radius. |
1.0.2 | Updated Title! |
1.0.1 | Added Paint Tools |
1.0.0 | Initial Release |