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Marsarah-MarsarahMod-5.2.7 icon

MarsarahMod

Cheaper gear recipes, lighter metal weight, no skill level down when dying, larger explore radius on boat, may other tweaks. Adds HUD info: smart biome, time of day, inventory weight, free inventory slots, boat speed./

Date uploaded 5 days ago
Version 5.2.7
Download link Marsarah-MarsarahMod-5.2.7.zip
Downloads 143
Dependency string Marsarah-MarsarahMod-5.2.7

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.1600 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1600

README

==========Description==========

Marsarah Mod v5.2.7

The purpose of this mod is to make Valheim feel less grindy in general and to add interesting features to the game. This is mostly intended for subsequent playthroughs, as I recommend the vanilla experience for a first playthrough.

Short description:

  • HUD additions: time of day, smart biome text indicator, inventory weight & free slots, boat speed, online players, (HUD toggleable with the Insert key)
  • Modifies the amount of resources needed to craft or upgrade gear, as well as some build pieces. Most of the resource reductions for gear are made for metal.
  • Some items have their required resource types changed to match the biome they are in. For example, a Silver Sword will not require Iron anymore, but Obsidian.
  • Double bronze crafting
  • Iron age back piece with poison resist
  • Heavy armor speed penalties removed. Light armor speed buffs
  • Battleaxe and Shield speed penalties reduced
  • Shorter Forsaken powers cooldowns and longer durations
  • Lighter metal weight
  • Faster character walk speed
  • Larger pickup area
  • No skill level down when dying
  • Wet effect duration reduced
  • Larger explore radius on boat
  • Overall less stamina usage
  • Better loadscreen tips
  • Reordered crafting recipes (food & gear ordered by biome)
  • More stacks when cooking some food recipes
  • Extra armor stats (HP for heavy, stamina for light)
  • Bigger wisp radius
  • Friendly ballistas
  • Mage gear gives base eitr
  • Summoned skeletons improved gear (just visuals)
  • Less fall damage
  • Improved staff of frost accuracy and crossbows reload time reduced
  • Mistlands and Ashlands gear upgrade unlocker
  • Permanent light sources
  • Clear Mistlands after Queen Defeated
  • Craftable chain
  • Creature unleveler by boss killed
  • Hildir max carry weight rewards
  • Faster enemy resource drops

==========Requirements=========

This mod needs BepInEx for Valheim in order to work.


===========Installation==========

Unpack the .zip file and copy the MarsarahMod.dll into the Valheim/BepInEx/Plugins folder.
If upgrading from version 2.1.0 specifically, remove that .dll file.


============Details============

The mod is split in sections which can be enabled/disabled individually in the config file. This file is created automatically when the game is run with the mod installed for the first time.

There are many sections this mod covers that will likely interfere with other mods that change similar things. If that's the case, simply disable the section in conflict in this mods config file. E.g. if using a mod that modifies creature levels and you prefer that over the changes in this mod, then simply disable the [Creature Unleveler by Boss] section in this mod in the config file.

For each section, there are detailed changes written in the readme file on the Nexusmods page.

Nexusmods page: https://www.nexusmods.com/valheim/mods/1542

[Main Mod]

  • Toggles the entire mod on or off.

[Grindyness Reduction]

[Cheaper Gear Recipes]

  • Reduces the amount of resources needed to craft or upgrade gear. This does not modify the type of resources needed, just the amount.
  • Most metal resource requirements are reduced to half (for the majority of items).
  • Other non-metal resource amounts are either increased or decreased where needed for the sake of balance.

[Double Bronze Crafting]

  • Outputs double the amount of Bronze when smelting Copper and Tin at a Forge.
  • This section should equalize the Bronze gear with the other biomes, as the amount of Bronze needed to craft a piece of gear is not reduced by half.

[Cheaper Build Pieces]

  • This is a follow-up to the Cheaper Gear Recipes section. It reduces the amount of resources needed for build pieces.
  • Specific details can be found in the Readme file in the Nexusmods page.

[Alternate Cooking Recipes]

  • Modifies recipe amounts and amount crafted for some food recipes
  • Specific details can be found in the Readme file in the Nexusmods page

[Alternate Mead Recipes]

  • Modifies recipe amounts and material types for some mead recipes
  • Specific details can be found in the Readme file in the Nexusmods page

[More Food Stacks]

  • Changes the stack size of the all foods to 20
  • Specific details can be found in the Readme file in the Nexusmods page

[Features]

[Alternate Gear Recipes]

  • Changes some gear material requirements for crafting or upgrading to match the biome the item comes from. Thus a player will not need to be pushed back to the previous biome to get the required material to craft it.
  • Specific details can be found in the Readme file in the Nexusmods page.

[Alternate Linen & Lox Cape]

  • Moves the Linen Cape from the Plains biome to the Swamp biome.
  • Adds poison resistance to the Linen and Lox capes
  • Specific details can be found in the Readme file in the Nexusmods page.

[Alternate Build Pieces Materials]

  • Changes some material requirements for the build pieces below. This goes in line with the Alternate Gear Recipes section.
    • Tool Rack (Workbench Improvement): Obsidian -> Coal (This will move this imprvement one biome earlier)
    • Darkwood Gate: Iron -> Black Metal
    • Bath Tub: Iron -> Black Metal

[Alternate Gear Speed Modifiers]

  • Changes speed modifiers on gear as follows:
    • All metal chest and leg pieces have their speed penalty removed (from -5% each)
    • All mage chest and leg pieces have their speed penalty removed (from -2% each)
    • Troll & Ask chest and leg pieces now have a 2% speed modifier increase each
    • Root armor chest and leg pieces now have a 1% speed modifier increase each
    • Battleaxe and Crystal Battleaxe speed penalty changed: -20% -> -5%
    • Tower Shields speed penalty changed: -20% -> -10%

[Alternate Forsaken Powers Cooldowns & Durations]

  • Changes the timers for Forsaken Powers as follows:
    • Cooldown: 20 mins -> 15 mins
    • Duration: 5 mins -> 10 mins

[Faster Character Jog, Walk, Swim and Crouch Speeds (Run excluded)]

  • This section increases the speed of the character when not running by a slight amount.

[Alternate Status Effects]

  • This section changes the duration of the following effects as follows:
    • Minor and Medium Health Potion duration: 120 seconds -> 60 seconds
    • Minor and Medium Stamina Potion duration: 120 seconds -> 60 seconds
    • Wet effect duration: 120 seconds -> 60 seconds

[Less Stamina Usage]

  • Reduces all stamina usage for all actions (combat, running, building) by 15%

[More Armor Stats]

  • This section adds extra HP to heavy armor and extra stamina to light armor.
  • HP values: total (head, chest, legs):
    • Bronze set: 10 (2, 4, 4)
    • Iron set: 20 (4, 8, 8)
    • Silver set: 30 (8, 12, 10)
    • Padded set: 40 (10, 16, 14)
    • Carapace set: 50 (12, 20, 18)
    • Flametal set: 60 (14, 24, 22)
    • Ask set: 25 (5, 10, 10)
  • Stamina values: total (head, chest, legs):
    • Troll set: 5 (1, 2, 2)
    • Root set: 10 (3, 4, 3)
    • Fenris set: 15 (4, 6, 5)
    • Ask set: 20 (5, 8, 7)

[Mage Gear Provides Eitr]

  • Eitr-weave set provides 50 base Eitr (20 for chest and legs and 10 for head)
  • Embla set provides 75 base Eitr (30 for chest and legs and 15 for head)

[Better Death Raiser]

  • HP damage reduced to 30% from 40% when summoning
  • Summoned Archers chance to spawn increased to 60% (from 20%)
  • Summoned Skeleton speed increased

[Better Summoned Skeletons Gear]

  • Improved looks of summoned skeletons (stats unchanged)
    • Melee Skeletons:
      • Blackmetal Sword / Porcupine
      • Blackmetal Shield / Carapace Shield
      • Carapace Chest
      • Carapace Legs
    • Archer Skeletons:
      • Huntsman Bow / Draugr Fang / Spinesnap
      • Padded Cuirass
      • Padded Greaves
      • Feather Cape

[Improved Staff of Frost Accuracy]

  • Improves accuracy of Staff of Frost

[Reduced Crossbows Reload Time]

  • All crossbows reload times reduced to 2.5s (from 3.5s)

[Less Ashlands Enemies]

  • Reduces the spawn rate and numbers of enemies in Ashlands (still lower than current vanilla numbers)
  • Disabled by default, as this was made before the official nerf.
  • Specific details can be found in the Readme file in the Nexusmods page

[Gear Upgrade Unlock]

  • Lowered the crafting workstation level requirements for Leather, Troll and Bronze sets and their respective weapons
  • Unlocks crafting lvl 4 gear upgrades for Mistlands and Ashlands gear (within their respective biomes). [NOTE] Mistlands gear upgrade required crafting station level will start at lvl 0
  • Special Ashlands weapons that use gems can be crafted to lvl 3 (e.g. Klossen max level upgrade is 3 (from 2)).

[Permanent Lights]

  • Makes all light sources permanent, but the build costs use max fuel type
  • E.g. Standing Wooden Torch now requires 4 resin to build (from 2);
  • Campfire requires 10 Wood to build, Hearth requires 20 (now fully return the wood when destroyed)

[Clear Mistlands]

  • No mist in Mistlands after defeating the Queen

[Craftable Chain]

  • Chain craftable at Black Forge

[Brighter Lanterns]

  • Dvergr lanterns are brighter

[Clearer Weather]

  • Reduces chance for mist and snowstorms as follows:
    • Meadows: Misty, Rain and Thunderstorm chance 0.2 -> 0.1
    • Mountain: Snow chance: 5 -> 2.5
    • Mountain: Snow storm chance: 1 -> 0.5
    • Plains: Clear chance: 2 -> 3
    • Plains: Misty and Light rain chance: 0.4 -> 0.1
    • Ocean: Misty chance: 0.1 -> 0.05
    • All fog density - day: unchanged (0.02), evening: 0.1 -> 0.05, morning: 0.1 -> 0.05, night: 0.15 -> 0.1

[Creature Unleveler By Boss]

  • Increases chance of creatures to spawn with a star or two after defeating their relevant biome boss
  • Specific details can be found in the Readme file in the Nexusmods page

[Hildir Weight Rewards]

  • Increases base carry weight by 50 when turning in Hildir chests (for each chest)

[Station Extensions Changes]

  • Decreases space requirement for workstation extensions and increases build distance to workstations

[Stop Running Away]

  • Boars and Necks won't flee when alerted

[Other Section]

  • Tankard costs reduced and Iron Nails crafting doubled

QOL

[Lighter Metal Weight]

  • Modifies metal weight to match Tin Ore weight.
    • All Ores: 10 -> 8
    • All Metals: 12 -> 8

[Larger Item Pickup Area]

  • Item pickup area increased: 2 -> 3

[No Skills Level Down Upon Death]

  • Skills will no longer drop in level when dying. However, the progress towards the next level for each skill will still drop. For example, if a player has level 17 in the Swords skill and 30% progress in it towards the next level, when the player dies, the percentage progress will drop, but the main level will not go below 17.

[Larger Explore Radius On Boat]

  • Exploration radius doubled when on a boat.

[Crafting Recipes Reorder]

  • Regroups armor recipes based on their material type (e.g. leather helmet, chest and legs are grouped together)
  • Main categories go in this order: Tools, Torch, Rag Set, Leather Set, Troll Set, Bronze Set, Root Set, Iron Set, Fenrir Set, Silver Set, Padded Set, Eitr Set, Carapace Set, Embla Set, Flametal Set, Capes, One handed weapons, Two handed weapons, Shields, Bows, Ammo, Misc
  • Food recipes are ordered by biome followed by meads and bait

[Bigger Wisp Radius]

  • Doubles wisp radius

[Friendly Ballistas]

  • Ballistas no longer fire on players and tame creatures
  • [Note] In multiplayer, all players need to have this enabled to work

[Less Fall Damage]

  • Reduces fall damage by 40%

[Faster Resource Drops]

  • Enemies drop resources faster when dying
    • Small creatures: 0.5s
    • Large creatures: 5s

[UI]

[Alternate Loading Screen Tips]

  • Changes 16 of the 25 original load screen tips.
  • Adds 16 extra load screen tips.

[Show Inventory Weight On HUD]

  • Displays current carry weight and max weight values at the bottom left of the screen under the health bar.
    • Text color changes according to weight percentage.
  • HUD can be toggled with the Insert key.

[Show Free Inventory Slots On HUD]

  • Displays current number of inventory slots next to the carry weight indicator at the bottom left of the screen.
  • HUD can be toggled with the Insert key.

[Show Boat Speed On HUD]

  • Displays current ship speed next to the inventory weight widget at the bottom left of the screen.
    • The speed values are not in km/h or mph yet; they simply range from 0 to 10 or more.
    • When going forward, "F" is displayed before the speed value.
    • When going backwards, "R" is displayed before the speed value.
  • HUD can be toggled with the Insert key.

[Show Time and Day on HUD]

  • Displays current time of day above the minimap using day sections.
    • Day sections: Dawn, Morning, Day, Afternoon, Evening, Dusk, Night.
    • 24 hour clock mode can be enabled from the config file.
  • Shows number of days spent in the world
  • HUD can be toggled with the Insert key.

[Show Smart Biome Text on Minimap]

  • Displays the current biome the player is in, replacing the vanila text from the minimap.
    • Text color changes according to currently equipped gear (not including weapons) relative to the current biome.
    • Colors range: purple (not ready for biome), red (hard), orange (ok), yellow (normal), green (easy).
    • Colors only change for the first 7 land biomes. The rest are displayed in white.
  • HUD can be toggled with the Insert key.

[Show Enemy Detector on HUD]

  • Displays an enemy detector on screen next to the inventory weight widget at the bottom left of the screen.
    • Counts the number of enemies in close proximity.
    • Does not include other players, deer, hare, player summoned creatures, or tame animals in the enemy count.
    • Neutral Dverger are counted in parantheses. When attacked, the number goes into the normal enemy counter.
  • HUD can be toggled with the Insert key.

[Show Number of Summons on HUD]

  • Displays a counter for summoned skeletons the player has. This does not count summoned trolls.

[Show Online Players on HUD]

  • Shows names of online players on HUD.
  • Position can be changed under minimap from config file (default above status effects)
  • If alone in a world, this is hidden by default (can be changed in config)

==========Version History==========

[5.2.7]

  • Modified sections:
    • [Cheaper Build Pieces]
      • Reduced metal requirements for light sources
        • Sconce: Bronze 2 -> 1
        • Standing Iron Torch, Standing Green, Standing Blue: Iron 2 -> 1
      • Reverted Fenris Claw requirement reduction back to vanilla for standing braziers (2 > 3)
      • Reduced wood requirement for Standing Wood Torch from 2 to 1
      • Reduced Stone Portal grausten to 10 (from 20, vanilla 30)
    • [Less Enemies in Ashlands]
      • Reduced min group size of night Asksvin spawn to 1 (to match the new patch)
      • This section still reduces enemies more than the latest patch, but is now disabled in config by default
    • [Crafting Recipes Reorder]
      • Put helmets above armor and ordered weapons by biome
    • [Smart Biome]
      • Modified biome colors based on type of gear equipped, not the armor value
    • [Gear Upgrade Unlock]
      • Lowered the crafting workstation level requirements for Leather, Troll and Bronze sets and their respective weapons
    • [Show Online Players on HUD]
      • Increased horizontal distance of player name slot in online party indicator (to avoid name overlapping)
  • Added sections:
    • [Permanent Lights]
    • [Clear Mistlands]
    • [Craftable Chain]
    • [Brighter Dvergr Lanterns]
    • [Clearer Weather]
    • [More Armor Stats]
    • [Creature Unleveler by Boss]
    • [Hildir Weight Rewards]
    • [Faster Resource Drops]
    • [Station Extensions Changes]
    • [Stop Running Away]
  • Fixed UI bug when smart biome was disabled
  • Merged [Alternate Weapons And Shields Speed Modifiers] into [Alternate Gear Speed Modifiers]

[5.1.1]

  • Fixed missing changes for mage gear in [Alternate Gear Speed Modifiers]. Notes said it was set to 0% (from -2%), but implementation was mising. Now mage gear has no speed penalty.

[5.1.0]

  • Includes modifications from v4.0.0
  • Added sections:
    • [Less Enemies in Ashlands]
    • [Gear Upgrade Unlock]
  • Modified sections:
    • [Lighter Metal Weight]
      • Included Flametal
    • [Cheaper Build Pieces]
      • Added Ashlands build pieces to revised resource amounts
    • [Crafting Recipes Reorder]
      • Included Ashlands Food, Mead & Gear
    • [Cheaper Gear Recipes]
      • Included Ashlands gear
    • [Alternate Gear Recipes]
    • Included Ashlands gear
    • [Mage Gear Provides Eitr]
      • Included Embla set
    • [Alternate Cooking Recipes]
      • Included Ashlands food recipes
    • [More Food Stacks]
      • Included Ashlands food recipes
    • [Show Smart Biome Text on Minimap]
      • Included Ashlands
    • [Show Enemy Detector on HUD]
      • No longer counts summoned roots from Staff of the Wild as enemies
    • [Alternate Weapons And Shields Speed Modifiers]
      • Included Flametal Tower Shield

[4.0.0] (unreleased)

  • Added sections:
    • [Bigger Whisp Radius]
    • [Friendly Ballistas]
    • [Alternate Mead Recipes]
    • [Show Online Players on HUD]
    • [Mage Gear Provides Eitr]
    • [Better Death Raiser]
    • [Better Summoned Skeletons Gear]
    • [Show Number of Summons on HUD]
    • [Less Fall Damage]
    • [Improved Staff of Frost Accuracy]
    • [Crossbows Reload Time Reduced]
  • Modified sections:
    • [More Food Cooking Stacks]
      • Split into sections: [Alternate Cooking Recipes], [More Food Stacks]
      • Modified the rest of the food recipes up to Plains
      • Increased food stack to 20 (from 10) for food items up to Plains
      • Modified the Mistlands food recipes and amounts crafted
      • Increased food stack to 20 (from 10) for Mistlands food items
    • [Alternate Loading Screen Tips]
      • Removed 4 of the new loadscreen tips
    • [Alternate Gear Speed Modifiers]
      • Changes to Troll, Root, Eitr-weave, Embla, Ask, Carapace and Flametal sets
      • Removed Fenris buffs from previous versions (now speed of set is like vanilla)
    • [Cheaper Gear Recipes]
      • Modifications to Root Set
      • Modifications to Black Metal Pickaxe
      • Modifications to Mistlands gear
    • [Alternate Gear Recipes]
      • Modifications to mistlands gear
    • [Cheaper Build Pieces]
      • Added Mistlands build pieces to revised resource amounts
    • [Show Enemy Detector on HUD]
      • No longer includes Hare
      • Now counts neutral Dverger in a separate counter (parantheses).
    • [Lighter Metal Weight]
      • Included Copper and Bronze Scrap
    • [Crafting Recipes Reorder]
      • Included Food, Mead & Mistlands gear
    • [Other]
      • Included Iron Nails crafting modification
  • Removed section:
    • [Alternate Menu Scene]
  • Other:
    • Current day, time of day and smart biome indicator no longer show on minimap when main map is up.
  • Bugfix:
    • Destroying items after a fresh login now returns the correct amount and type of resources

[3.1.0]

  • Fixed errors in sections that appeared in the mistlands update
    • [Show Time and Day on HUD]
    • [Show Boat Speed on HUD]

[3.0.0]

  • Added sections:
    • [Crafting Recipes Reorder]
    • [More Food Cooking Stacks] (split from Others)
    • [Show Free Inventory Slots On HUD]
    • [More HP From Armor]
  • Modified sections:
    • [Show Enemy Detector on HUD]:
      • Does not count tame animals in the enemy counter
    • [Alternate Loading Screen Tips]:
      • Corrected typos
    • Split section [Show Biome and Time on HUD] into [Show Time and Day on HUD] and [Show Smart Biome Text on Minimap]
    • [Show Time and Day on HUD]:
      • Added current day.
      • Added config option for 24 hour clock format
    • [Show Smart Biome Text on Minimap]:
      • Moved smart biome text inside the minimap (from above previously) in place of the original text
  • Attempt to fix UI null reference errors

[2.5.91]

  • Fixed a bug in the enemy detector where it would count deer as enemies
  • Adjusted max armor value for the Black Forest biome used by the smart biome text

[2.5.9]

  • Removed section:
    • [Show Weapon Damage on HUD]
  • Added section:
    • [Show Enemy Detector on HUD]
  • Modified section:
    • [Show Time of Day on HUD]
    • renamed to [Show Biome and Time of Day on HUD]
    • implemented smart biome text above the minimap, next to time

[2.5.8]

  • Added Fenris Armor set to chages in section: [Cheaper Gear Recipes]
  • Mod should now be compatible with Linux OS

[2.5.7]

  • Added key toggle to mod UI

[2.5.6]

  • Added sections:
    • [Alternate Loading Screen Tips]
    • [Show Weapon Damage on HUD]

[2.5.5]

  • Added section:
    • [Show Time of Day on HUD]

[2.5.4]

  • Slightly increased crouch and swim speeds in section: [Faster Character Jog, Walk, Swim and Crouch Speeds (Run excluded)]
  • Added section:
    • [Less Stamina Usage]

[2.5.3]

  • Added color scaling to inventory weight text in HUD
  • Added section:
    • [Show Boat Speed On HUD]

[2.5.2]

  • Added Fenris armor set to changes in section: [Alternate Gear Speed Modifiers]
  • Fixed anchor issue with weight area in UI

[2.5.1]

  • Integrated inventory weight UI in game UI (was in its own window before)

[2.5.0]

  • Fixed bug in section: [Alternate Linen & Lox Cape] - duplicate resist apply when reloading characters
  • Added section:
    • [Show Inventory Weight On HUD]

[2.4.1]

  • Reverted change from Blast Furnace in Alternate Build Pieces Materials

[V2.4.0]

  • Added Root armor to changes in Alternate Gear Speed Modifiers

[V2.3.2]

  • Removed renaming of 'Linen Cape' to 'Fine Cape' from the [Alternate Linen & Lox Cape] section to make the mod not search for the language file as this was causing game location errors which, in turn, caused other bugs.
  • Mod no longer dependent on Jotunn.

[V2.3.1]

  • Fixed a bug when trying to find the game path using Registry info.
  • Added section:
    • [Alternate Weapons And Shields Speed Modifiers]

[V2.2.0]

  • Fixed a typo of the config variable in the [Lighter Metal Weight] Section
  • Added section:
    • [Larger Explore Radius On Boat]

[V2.1.0]

  • Fixed an incompatibility with other mods that change item recipes
  • Changed the [Alternate Linen Cape] section into [Alternate Linen & Lox Cape] and added poison resist to those capes.

[V2.0.0]

  • Added the following sections:
    • [Smaller Forsaken Powers Cooldowns]
    • [Alternate Gear Speed Modifiers]
    • [Lighter Metal Weight]
    • [Cheaper Build Pieces]
    • [Alternate Build Pieces Materials]
    • [Alternate Menu Scene]
    • [Faster Character Jog, Walk, Swim and Crouch Speeds (Run excluded)]
    • [Larger Item Pickup Area]
    • [No Skills Level Down Upon Death]
    • [Alternate Status Effects]

[V1.4.0]

  • Initial upload containing the following sections:
    • [Cheaper Gear Recipes]
    • [Double Bronze Crafting]
    • [Alternate Gear Recipes]
    • [Alternate Linen Cape]
    • [Other Section]