Decompiled source of Custom Toolbar Hotkeys by Aedenthorn v1.0.0

CustomizableToolbar.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e70e6943c8d50025020cc12e5a1680bf7f695f89")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AedenthornUtils
{
	public static bool IgnoreKeyPresses(bool extra = false)
	{
		int result;
		if (!extra)
		{
			if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
			{
				Chat instance = Chat.instance;
				if (instance == null || !instance.HasFocus())
				{
					result = (Menu.IsVisible() ? 1 : 0);
					goto IL_005f;
				}
			}
			result = 1;
			goto IL_005f;
		}
		int result2;
		if (!((Object)(object)ZNetScene.instance == (Object)null) && !((Object)(object)Player.m_localPlayer == (Object)null) && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog())
		{
			Chat instance2 = Chat.instance;
			if ((instance2 == null || !instance2.HasFocus()) && !StoreGui.IsVisible() && !InventoryGui.IsVisible() && !Menu.IsVisible())
			{
				TextViewer instance3 = TextViewer.instance;
				result2 = ((instance3 != null && instance3.IsVisible()) ? 1 : 0);
				goto IL_00d9;
			}
		}
		result2 = 1;
		goto IL_00d9;
		IL_005f:
		return (byte)result != 0;
		IL_00d9:
		return (byte)result2 != 0;
	}

	public static bool CheckKeyDown(string value)
	{
		try
		{
			return Input.GetKeyDown(value.ToLower());
		}
		catch
		{
			return false;
		}
	}

	public static bool CheckKeyHeld(string value, bool req = true)
	{
		try
		{
			return Input.GetKey(value.ToLower());
		}
		catch
		{
			return !req;
		}
	}
}
namespace CustomToolbarHotkeys;

[BepInPlugin("aedenthorn.CustomToolbarHotkeys", "Custom Toolbar Hotkeys", "0.4.0")]
public class BepInExPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(HotkeyBar), "UpdateIcons")]
	private static class HotkeyBar_UpdateIcons_Patch
	{
		private static void Postfix(HotkeyBar __instance)
		{
			if (!modEnabled.Value || ((Object)__instance).name != "HotKeyBar")
			{
				return;
			}
			int childCount = ((Component)__instance).transform.childCount;
			if (showHotkeys.Value)
			{
				Dbgl("Switching to Hotkeys");
				for (int i = 0; i < childCount; i++)
				{
					if (Object.op_Implicit((Object)(object)((Component)__instance).transform.GetChild(i).Find("binding")))
					{
						((TMP_Text)((Component)((Component)__instance).transform.GetChild(i).Find("binding")).GetComponent<TextMeshProUGUI>()).text = hotkeys[i].Value;
					}
				}
				return;
			}
			if (hideNumbers.Value)
			{
				Dbgl("Switching to Nothing");
				for (int j = 0; j < childCount; j++)
				{
					if (Object.op_Implicit((Object)(object)((Component)__instance).transform.GetChild(j).Find("binding")))
					{
						((TMP_Text)((Component)((Component)__instance).transform.GetChild(j).Find("binding")).GetComponent<TextMeshProUGUI>()).text = "";
					}
				}
				return;
			}
			Dbgl("Switching to Numbers");
			for (int k = 0; k < childCount; k++)
			{
				if (Object.op_Implicit((Object)(object)((Component)__instance).transform.GetChild(k).Find("binding")))
				{
					((TMP_Text)((Component)((Component)__instance).transform.GetChild(k).Find("binding")).GetComponent<TextMeshProUGUI>()).text = (k + 1).ToString();
				}
			}
		}
	}

	[HarmonyPatch(typeof(Player), "Update")]
	private static class Player_Update_Patch
	{
		private static bool Prefix(Player __instance)
		{
			if (!modEnabled.Value || AedenthornUtils.IgnoreKeyPresses(extra: true))
			{
				return true;
			}
			int num;
			if (AedenthornUtils.CheckKeyDown(hotKey1.Value))
			{
				num = 1;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey2.Value))
			{
				num = 2;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey3.Value))
			{
				num = 3;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey4.Value))
			{
				num = 4;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey5.Value))
			{
				num = 5;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey6.Value))
			{
				num = 6;
			}
			else if (AedenthornUtils.CheckKeyDown(hotKey7.Value))
			{
				num = 7;
			}
			else
			{
				if (!AedenthornUtils.CheckKeyDown(hotKey8.Value))
				{
					return true;
				}
				num = 8;
			}
			usingHotkey = true;
			__instance.UseHotbarItem(num);
			return false;
		}
	}

	[HarmonyPatch(typeof(Player), "UseHotbarItem")]
	private static class Player_UseHotbarItem_Patch
	{
		private static bool Prefix(int index)
		{
			if (!modEnabled.Value || !usingHotkey)
			{
				return false;
			}
			usingHotkey = false;
			return true;
		}
	}

	[HarmonyPatch(typeof(InventoryGui), "Update")]
	private static class InventoryGui_Update_Patch
	{
		private static void Postfix(InventoryGrid ___m_playerGrid, Animator ___m_animator)
		{
			if (!modEnabled.Value || ((Component)___m_playerGrid.m_gridRoot).transform.childCount < 8 || !___m_animator.GetBool("visible"))
			{
				return;
			}
			if (showHotkeys.Value)
			{
				Dbgl("Switching to Hotkeys");
				for (int i = 0; i < 8; i++)
				{
					Transform child = ((Component)___m_playerGrid.m_gridRoot).transform.GetChild(i);
					if (Object.op_Implicit((Object)(object)((child != null) ? child.Find("binding") : null)))
					{
						((Component)((Component)___m_playerGrid.m_gridRoot).transform.GetChild(i).Find("binding")).GetComponent<TMP_Text>().text = hotkeys[i].Value;
					}
				}
				return;
			}
			if (hideNumbers.Value)
			{
				Dbgl("Switching to Nothing");
				for (int j = 0; j < 8; j++)
				{
					Transform child2 = ((Component)___m_playerGrid.m_gridRoot).transform.GetChild(j);
					if (Object.op_Implicit((Object)(object)((child2 != null) ? child2.Find("binding") : null)))
					{
						((Component)((Component)___m_playerGrid.m_gridRoot).transform.GetChild(j).Find("binding")).GetComponent<TMP_Text>().text = "";
					}
				}
				return;
			}
			Dbgl("Switching to Numbers");
			for (int k = 0; k < 8; k++)
			{
				Transform child3 = ((Component)___m_playerGrid.m_gridRoot).transform.GetChild(k);
				if (Object.op_Implicit((Object)(object)((child3 != null) ? child3.Find("binding") : null)))
				{
					((Component)((Component)___m_playerGrid.m_gridRoot).transform.GetChild(k).Find("binding")).GetComponent<TMP_Text>().text = (k + 1).ToString();
				}
			}
		}
	}

	[HarmonyPatch(typeof(Terminal), "InputText")]
	private static class InputText_Patch
	{
		private static bool Prefix(Terminal __instance)
		{
			if (!modEnabled.Value)
			{
				return true;
			}
			string text = ((TMP_InputField)__instance.m_input).text;
			if (text.ToLower().Equals(typeof(BepInExPlugin).Namespace.ToLower() + " reset"))
			{
				((BaseUnityPlugin)context).Config.Reload();
				((BaseUnityPlugin)context).Config.Save();
				__instance.AddString(text);
				__instance.AddString(((BaseUnityPlugin)context).Info.Metadata.Name + " config reloaded");
				return false;
			}
			return true;
		}
	}

	private static readonly bool isDebug;

	private static BepInExPlugin context;

	private static bool usingHotkey;

	public static ConfigEntry<bool> modEnabled;

	public static ConfigEntry<int> nexusID;

	public static ConfigEntry<bool> hideNumbers;

	public static ConfigEntry<bool> showHotkeys;

	public static ConfigEntry<string> hotKey1;

	public static ConfigEntry<string> hotKey2;

	public static ConfigEntry<string> hotKey3;

	public static ConfigEntry<string> hotKey4;

	public static ConfigEntry<string> hotKey5;

	public static ConfigEntry<string> hotKey6;

	public static ConfigEntry<string> hotKey7;

	public static ConfigEntry<string> hotKey8;

	private static ConfigEntry<string>[] hotkeys;

	public static void Dbgl(string str = "", bool pref = true)
	{
		if (isDebug)
		{
			Debug.Log((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
		}
	}

	private void Awake()
	{
		context = this;
		modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
		nexusID = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 683, "Nexus mod ID for updates");
		hideNumbers = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "HideNumbers", false, "Hide hotkey numbers on toolbar");
		showHotkeys = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShowHotkeys", false, "Show new hotkey strings on toolbar (takes priority over numbers or hidden)");
		hotKey1 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey1", "1", "Hotkey 1 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey2 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey2", "2", "Hotkey 2 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey3 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey3", "3", "Hotkey 3 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey4 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey4", "4", "Hotkey 4 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey5 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey5", "5", "Hotkey 5 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey6 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey6", "6", "Hotkey 6 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey7 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey7", "7", "Hotkey 7 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotKey8 = ((BaseUnityPlugin)this).Config.Bind<string>("Hotkeys", "HotKey8", "8", "Hotkey 8 - Use https://docs.unity3d.com/Manual/ConventionalGameInput.html");
		hotkeys = new ConfigEntry<string>[8] { hotKey1, hotKey2, hotKey3, hotKey4, hotKey5, hotKey6, hotKey7, hotKey8 };
		if (modEnabled.Value)
		{
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
}