RadiusDetectionPatchForPinAssistant
Adds radius detection functionality to the PinAssistant mod.
By Mervil
CHANGELOG
Changelog
[Version 1.3.0] - 10/19/2025
New Features
- Damaged Resource Node Support - Pins now stay on partially broken rocks and ores instead of disappearing when you start harvesting them
Major Improvements
- No More Manual Pin Interference - The mod now only manages pins it creates automatically, and won't touch or remove any pins placed manually
- Better Multiplayer Experience - Shared pins from other players are completely ignored and won't interfere with automatic pin placement
- Smart Pin Management - When objects are untracked in PinAssistant, their pins are immediately archived and can be restored if retracked during the same play session.
Bug Fixes
- Fixed pins disappearing from damaged resources - Harvesting rocks/ore no longer makes their pins vanish
- Fixed manual pins being removed - Game-placed and manually placed pins are now safe from automatic cleanup
- Fixed multiplayer pin conflicts - Other players' shared pins no longer prevent automatic pins from being created nearby
Technical Notes
- Compatibility Update - Updated to work with the latest version of PinAssistant (requires PinAssistant 1.8.2)
[Version 1.2.0] - 10-05-2025
New Features
- PlanBuild Compatibility Fix - With this patch enabled, PinAssistant UI now works correctly when PlanBuild mod is active
Improvements
- Enhanced Mobile Object Detection - Improved handling of mobile objects, especially flying creatures
Bug Fixes
- Persistence Across Sessions - The patch no longer errors out when logging out of a world and logging back in
Technical Improvements
- Load Order Resilience - With this patch enabled, PinAssistant now works regardless of mod load order with other mods like PlanBuild
- Improved Error Recovery - Better handling of reflection failures and system initialization
[Version 1.1.0] - 09-28-2025
Major Fixes
- Fixed duplicate mobile pins on game reload - Mobile objects (animals) no longer create duplicate pins when the game world is reloaded
- Fixed killed animal pins persisting - Pins for destroyed animals are now properly removed from the map
- Fixed pin flickering during scanning - Eliminated pin removal/recreation cycles that caused visual flickering
- Dynamic exploration radius detection - Now properly reads actual exploration radius from other mods
Performance Improvements
- Improved scanning efficiency - Objects previously marked as "not pinnable" are now properly skipped to reduce redundant processing
- Optimized pin cleanup logic - More efficient removal of destroyed object pins
- Enhanced mobile object tracking - Better position update handling for moving animals
Enhanced Features
- Smart pin correlation system - Existing pins are intelligently matched to detected objects on game reload
- Improved orphan pin cleanup - Better detection and removal of stale pins from previous game sessions
- Real-time pin color updates - Added functionality to PinAssistant so that pin colors now update immediately when changed via PinAssistant's UI
Bug Fixes
- Fixed clustered object pin issues - Clustered objects can now be re-evaluated for pinning when nearby pinned objects are destroyed
- Fixed mobile object position updates - Pins for moving animals now update their map positions correctly
- Fixed pin restoration for re-tracked objects - Pins are properly restored when object types are re-enabled in PinAssistant
Technical Improvements
- Enhanced reflection-based integration - More robust interaction with PinAssistant's internal systems
- Improved error handling - Better debugging information and graceful fallbacks
- Optimized batch processing - More efficient object scanning with better frame rate preservation
[Version 1.0.0] - 09-21-2025
- Uploaded mod patch to Thunderstore