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Decompiled source of MorheimMod v0.0.3
plugins/MorheimMod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Jotunn; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("MorheimMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MorheimMod")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace MorheimMod; [BepInPlugin("com.morg.MorheimMod", "MorheimMod", "0.0.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] internal class MorheimMod : BaseUnityPlugin { [HarmonyPatch(typeof(ItemData), "GetBaseBlockPower", new Type[] { typeof(int) })] public static class ItemDrop_GetBaseBlockPower_Patch { private static void Postfix(ref float __result) { __result += __result * blockRating.Value / 100f; } } public const string PluginGUID = "com.morg.MorheimMod"; public const string PluginName = "MorheimMod"; public const string PluginVersion = "0.0.3"; public static ConfigEntry<float> blockRating; private readonly Harmony harmony = new Harmony("com.morg.MorheimMod"); public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization(); private void Awake() { Logger.LogInfo((object)"MorheimMod has landed"); ReadConfigValues(); harmony.PatchAll(); } private void ReadConfigValues() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown blockRating = ((BaseUnityPlugin)this).Config.Bind<float>("Server config", "blockRating", 0f, new ConfigDescription("Block Rate Multiplier (%) (x means x%. If positive, increase block power by x%. Otherwise, decrease block power by x%.)", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); } public static float applyModifierValue(float targetValue, float value) { if (value <= -100f) { value = -100f; } if (value >= 0f) { return targetValue + targetValue / 100f * value; } return targetValue - targetValue / 100f * (value * -1f); } }