FluenosMerchantAndBossWhereabouts
Raven gives you vague directions to merchant or bosses in exchange for pearls.
Last updated | a year ago |
Total downloads | 1034 |
Total rating | 0 |
Categories | Mods Tweaks Misc Server-side Utility |
Dependency string | Mordhaus-FluenosMerchantAndBossWhereabouts-1.4.4 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.800README
Reupload from NexusMods. All credit goes to Flueno.
Original mod located at: https://www.nexusmods.com/valheim/mods/179
Original Description:
This mod reveals Merchant location by giving you indirect compass-style hint. (head to the North, South-East, etc.) (Was initially inspired by locate merchant mod though I wanted to preserve some mystery of exploration for myself.) At first interaction with any lore rune-stone (i.e. boars, greydwarfs lore) Hugin-raven will come and inform you that you can throw some carrot-seeds on a rune-stone to call him again at any time. He will also tell about available location-hints and that he will exchange them for some valuables.
ⓘ 'Paying' to the raven or throwing carrot-seeds on the stone works same as placing a trophy: put item into top-row inventory slot, look at the target and trigger inventory slot with it's numeric hotkey.
Beside rune-stones, you can also throw doubled amount of carrot-seeds into bonfire to attract ravens attention. Configured by: bjavascript-event-stripped true #(default), campFireSummjavascript-event-stripped false #( campFire disabled by default)
⚠ There are several available merchant-locations (before you discover any of them) so if you'll receive a location-tip at one point but head to the other direction, location-tip at new point could be to a new 'closest-to-new-point' location. Suggested strategy: stick to the received destination, clarify it on a way near at newly discovered rune-stones (or litted bonfires), after raven says Not so far from this point - you are already most probably in targets biome.
Required item and amount for calling Hugin configured byoptions. summjavascript-event-stripped carrotseeds #(default) summjavascript-event-stripped 2 #(default)
Possible items are: 'coins', 'ruby', 'amber', 'amberpearl', 'silvernecklace', etc. (google any valheim cheats-console-commands Spawn-items-list and lowercase any item-name from it) ⚠ Each unique target needs to have a unique price-item name.
Preconfigured points of interest are: Merchant, Bonemass, Goblin king and Dragon queen Target for location-hint has following config parameters: target.Bonemass.enabled = true target.Bonemass.name = Filthy Bonemass target.Bonemass.priceItemReadableName = Precious Amber target.Bonemass.priceItemName = amber target.Bonemass.priceItemAmount = 20 You can potentially configure additional targets by changing 'Bonemass' part and setting desired values.
ⓘ Additional target-names could be discovered with 'findpos name_arg' console command. It will show you all matching the 'name_arg' targets as well as show you ad-hoc location-tips with distance and destination-direction.
Manual Installation Extract DLL from zip file into "<GameDirectory>\Bepinex\plugins" Start the game.
Will remove from Thunderstore upon request from original author.